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{{Sideicon|FFIX}}
+
{{sideicon|prime=FFIX}}
  +
{{DISPLAYTITLE:Garuda (''Final Fantasy IX'')}}
{{FFIX multi Enemies
 
  +
{{infobox enemy
  +
| release = FFIX
 
|name = Garuda
 
|name = Garuda
 
| japanese = ガルーダ
|image = [[File:Garuda-FFIX.PNG|170px]]
 
 
| romaji = Garūda
|image2 = [[File:GarudaFriendlyFFIX.png|170px]]
 
  +
| image = <gallery>
|japan1 = ガルーダ
 
 
Garuda-FFIX.PNG|Normal
|romaji1 = Garūda
 
 
GarudaFriendlyFFIX.png|Friendly
|japan2 = ガルーダ(精霊)
 
  +
</gallery>
|romaji2 = Garūda (Seirei)
 
 
| location = [[Oeilvert]], [[Esto Gaza]], Popo's Heights (Forest)
|tab1 = Enemy
 
  +
|aiscript=true
|tab2 = Friendly
 
 
}}
|Location1 = [[Oeilvert]], [[Esto Gaza]], Popo's Heights (Forest)
 
 
The '''Garuda''' is a [[Final Fantasy IX enemy types|bird type]] enemy from ''[[Final Fantasy IX]]'' found in [[Oeilvert]] and [[Esto Gaza]], and early in the game in Popos Heights where the player can exit from [[Gizamaluke's Grotto]]. Single Garuda attacks in the "bridge" area of Oeilvert containing the first unlockable hologram generator. In Esto Gaza they appear in pairs in the front plaza, and on the path to [[Mount Gulug (Final Fantasy IX)|Mount Gulug]]. At Popos Heights they appear in the [[forest]]ed areas on the [[world map]] either alone or in pairs; this is also where the [[friendly monsters|friendly]] Garuda can spawn.
|level1 = 35
 
 
{{See|Garuda (enemy)}}
|HP1 = 3,521
 
  +
==Stats==
|MP1 = 1,216
 
  +
{{infobox enemy stats FFIX
|Speed1 = 26
 
|Strength1 = 16
+
| name = Garuda
|Attack Power1 = 48
+
| sec 1 = Normal
  +
| 1 prev = Amarant (Mirror)
|Defense1 = 27
 
|Magic1 = 16
+
| 1 bestiary = 126
  +
| 1 next = Ark (boss)
|Magic Defense1 = 10
 
  +
| 1 location = [[Oeilvert]], [[Esto Gaza]], Popo's Heights (Forest)
|Evade1 = 4
 
|Spirit1 = 27
+
| 1 level = 35
|Magic Evade1 = 6
+
| 1 hp = 3521
|Exp1 = 6,933
+
| 1 mp = 1216
|AP1 = 2 - 3
+
| 1 attack power = 48
|Gil1 = 1,279
+
| 1 speed = 26
  +
| 1 strength = 16
|Steal1 = [[List of Final Fantasy IX Jewels#Ore|Ore]], [[Hi-Potion]], [[Ether]], [[Phoenix Pinion]]
 
  +
| 1 magic = 16
|Win1 = Ore, [[Phoenix Down]], Ether
 
  +
| 1 spirit = 27
|Card1 = Gimme Cat
 
|Wind1 = Weak
+
| 1 defense = 10
|Earth1 = Immune
+
| 1 evade = 4
  +
| 1 magic defense = 10
|Holy1 = Resist
 
  +
| 1 magic evade = 6
|Shadow1 = Weak
 
  +
| 1 exp = 6933
|Status1 = [[Silence (Status)|Silence]], [[Confuse (Status)|Confuse]], [[Berserk (Status)|Berserk]], [[Invisible (Status)|Vanish]]
 
  +
| 1 gil = 1279
|Attack1 = Aerial Slash, [[Firaga (Ability)|Firaga]], [[Stop (Ability)|Stop]], [[Maelstrom]]
 
  +
| 1 aerial = true
|Eat1 = [[White Wind]]
 
 
| 1 earth = Immune
|Class1 = [[Flying]]
 
 
| 1 wind = Weak
|Location2 = Popo's Heights
 
|level2 = 42
+
| 1 holy = Half
|HP2 = 6,583
+
| 1 shadow = Weak
|MP2 = 1,570
+
| 1 virus = Immune
  +
| 1 silence = Immune
|Speed2 = 27
 
  +
| 1 confuse = Immune
|Strength2 = 18
 
  +
| 1 berserk = Immune
|Spirit2 = 30
 
  +
| 1 auto-life = Immune
|Attack Power2 = 56
 
|Defense2 = 10
+
| 1 trance = Immune
|Magic2 = 18
+
| 1 defend = Immune
|Magic Defense2 = 10
+
| 1 float = Immune
|Evade2 = 5
+
| 1 vanish = Immune
  +
| 1 drop 2 = [[Final Fantasy IX items#Ore|Ore]]
|Magic Evade2 = 6
 
  +
| 1 drop 3 = [[Final Fantasy IX items#Phoenix Down|Phoenix Down]]
|Exp2 = N/A
 
  +
| 1 drop 4 = [[Final Fantasy IX items#Ether|Ether]]
|AP2 = 40
 
  +
| 1 steal 1 = [[Final Fantasy IX items#Ore|Ore]]
|Gil2 = N/A
 
  +
| 1 steal 2 = [[Final Fantasy IX items#Hi-Potion|Hi-Potion]]
|Steal2 = N/A
 
  +
| 1 steal 3 = [[Final Fantasy IX items#Ether|Ether]]
|Win2 = Diamond
 
  +
| 1 steal 4 = [[Final Fantasy IX items#Phoenix Pinion|Phoenix Pinion]]
|Card2 = Shiva Card
 
 
| 1 card = Gimme Cat
|Wind2 = Weak
 
 
| 1 blue magic = White Wind
|Earth2 = Immune
 
  +
| 1 abilities = [[Final Fantasy IX enemy abilities#Aerial Slash|Aerial Slash]], [[Final Fantasy IX enemy abilities#Firaga|Firaga]], [[Final Fantasy IX enemy abilities#Stop|Stop]], [[Final Fantasy IX enemy abilities#Maelstrom|Maelstrom]]
|Holy2 = Resist
 
|Shadow2 = Weak
+
| 1 ap = 2 - 3
 
| sec 2 = Friendly
|Status2 = [[Berserk (Status)|Berserk]], [[Confuse (Status)|Confuse]], [[Instant Death|Death]], [[Doom (Status)|Doom]], [[Freeze (Status)|Freeze]], [[Heat (Status)|Heat]], [[Mini (Status)|Mini]], [[Petrify (Status)|Petrify]], [[Poison (Status)|Poison]], [[Sleep (Status)|Sleep]], [[Stop (Status)|Stop]]
 
 
| 2 location = Popo's Heights (Forest)
|Attack2 = N/A
 
  +
| 2 prev = Feather Circle
|Class2 = [[Flying]]
 
  +
| 2 bestiary = 173
  +
| 2 next = Yan (Final Fantasy IX)
  +
| 2 level = 42
  +
| 2 hp = 6583
  +
| 2 mp = 1570
  +
| 2 attack power = 56
 
| 2 speed = 27
  +
| 2 strength = 18
  +
| 2 magic = 18
  +
| 2 spirit = 30
  +
| 2 defense = 10
  +
| 2 evade = 5
  +
| 2 magic defense = 10
  +
| 2 magic evade = 6
  +
| 2 exp = 0
  +
| 2 gil = 0
  +
| 2 aerial = true
  +
| 2 heavy = true
  +
| 2 earth = Immune
 
| 2 wind = Weak
  +
| 2 holy = Half
  +
| 2 shadow = Weak
  +
| 2 petrify = Immune
  +
| 2 venom = Immune
  +
| 2 virus = Immune
  +
| 2 trouble = Immune
  +
| 2 zombie = Immune
  +
| 2 confuse = Immune
  +
| 2 berserk = Immune
  +
| 2 stop = Immune
  +
| 2 auto-life = Immune
  +
| 2 trance = Immune
  +
| 2 defend = Immune
  +
| 2 poison = Immune
  +
| 2 sleep = Immune
  +
| 2 regen = Immune
  +
| 2 float = Immune
  +
| 2 heat = Immune
  +
| 2 freeze = Immune
  +
| 2 vanish = Immune
  +
| 2 doom = Immune
  +
| 2 mini = Immune
  +
| 2 gradual petrify = Immune
  +
| 2 drop 1 = [[Final Fantasy IX jewels#Diamond|Diamond]]
 
| 2 card = Shiva
  +
| 2 info = Characters do not [[Victory pose|pose on victory]]. Gives 40 PA when given [[Final Fantasy IX jewels#Lapis Lazuli|Lapis Lazuli]].
 
}}
 
}}
{{See Also|Garuda (Enemy)}}
 
The '''Garuda''' is a [[flying]] enemy from ''[[Final Fantasy IX]]''. It can be found in [[Oeilvert]] and [[Esto Gaza]], and early in the game in Popos Heights where the player can enter via [[Gizamaluke's Grotto]]. Single Garuda attack in the "bridge" area of Oeilvert containing the first unlockable hologram generator. In Esto Gaza they appear in pairs in the front plaza and on the path to [[Mount Gulug (Final Fantasy IX)|Mount Gulug]] . At Popos Heights, they only appear in the forested areas, but can be found alone or in pairs; this is also where the [[Friendly Enemies|friendly]] Garuda can spawn.
 
   
  +
== Battle ==
Despite its appearance, it is hardy and knows several deadly spells.
 
  +
Garuda's [[Maelstrom (ability)|Maelstrom]], reduces a targeted party member's health to a single digit without fail and ignores [[Reflect (status)|Reflect]]. It uses the [[Stop (ability)|Stop]] spell. Its [[Firaga (ability)|Firaga]] can target one or multiple party members. Aerial Slash will target all party members, but occasionally misses. Garuda is weak against [[Wind (element)|Wind]] and [[Dark (element)|Shadow]] attacks.
   
==Battle==
+
=== Strategy ===
 
The Garuda at Popos Heights can be encountered early, during passage through Gizamaluke's Grotto. Compared to what players have faced thus far, the 3,521 HP of these [[level]] 35 Garuda eclipses any [[boss]] yet encountered, including [[Gizamaluke]] in the next chamber of the grotto. A fight against a single Garuda may be considered an optional boss, and one may want to [[soft reset]] until a lone Garuda is encountered.
Garuda's [[Maelstrom]], reduces a targeted party member's health to a single digit without fail and ignores [[Reflect (Status)|Reflect]]. It uses the [[Stop (Ability)|Stop]] spell.
 
   
  +
The real trophy from this fight is the [[Blu Mag (Final Fantasy IX)|Blue Magic]] spell [[White Wind]]. Garuda is the first enemy [[Quina Quen/Gameplay|Quina]] can [[Eat (command)#Final Fantasy IX|eat]] to learn the spell until the climb up [[Cleyra's Trunk]].
The Garuda is weak against Wind and Shadow attacks.
 
   
  +
This early in the game [[Freya Crescent/Gameplay|Freya]] is the only party member who can access [[Final Fantasy IX support abilities#Locomotion|Locomotion]], learning it from an [[Add-on (Final Fantasy IX)#Anklet|Anklet]], an extremely rare treasure from the [[Chocobo Hot and Cold]] [[minigame]] in [[Chocobo's Forest (Final Fantasy IX)|Chocobo's Forest]] (a 1 in 1,024 or ~0.1% chance). Locomotion negates [[Final Fantasy IX statuses#Stop|Stop]]. Garuda are weak to the Wind and Shadow elements, but the party cannot exploit these weaknesses yet. The party also cannot mitigate the [[Fire (element)|Fire]]-elemental damage from its Firaga.
===Strategy===
 
The Garuda at Popos Heights can be encountered very early in the game, during passage through [[Gizamaluke's Grotto]] on Disc 1. Compared to what players have faced thus far, the 3,521 HP of these Level 35 Garuda eclipses any [[Boss]] yet encountered in the game, including the imminent showdown with Lord [[Gizamaluke]] in the next chamber of the Grotto. For this reason, a fight against just one Garuda may be considered an optional boss of sorts. One may want to [[Soft Reset|soft reset]] until a lone Garuda is encountered.
 
   
 
It is advised to equip the [[Final Fantasy IX support abilities#Bird Killer|Bird Killer]] support ability to [[Zidane Tribal/Gameplay|Zidane]] and Freya, who can learn it from [[Final Fantasy IX armor#Yellow Scarf|Yellow Scarf]] or [[Final Fantasy IX armor#Bronze Armor|Bronze Armor]], respectively. Yellow Scarves can be [[Synthesis (Final Fantasy IX)|synthesized]] in [[Lindblum (Final Fantasy IX)|Lindblum]] and Bronze Armor can be purchased in the [[Dali]] weapon shop or taken from [[Adelbert Steiner/Gameplay|Steiner]], who begins the game wearing one.
The real trophy from this fight is the [[Blu Mag (Final Fantasy IX)|Blue Magic]] spell [[White Wind]]. Garuda is the first enemy in the game that [[Quina]] can [[Eat#Final_Fantasy_IX|eat]] to learn the spell until the climb up [[Cleyra's Trunk]] on Disc 2. Through recent plot events, the party has just lost their primary [[Garnet Til Alexandros XVII|healer]], so the addition of White Wind to the Blue Magic arsenal is a huge payoff. It completely alters Quina's role in the party, allowing him/her to assume responsibility of the healer role for [[Zidane Tribal|Zidane's]] group well into Disc 2.
 
   
  +
Another way of dealing with these enemies is to have Quina use [[Blu Mag (Final Fantasy IX)#Mustard Bomb|Mustard Bomb]] as the Garuda is not immune to the [[Final Fantasy IX statuses#Heat|Heat status ailment]], and will die upon acting once afflicted. The easiest way to kill the Garuda when first encountered is by using [[Blu Mag (Final Fantasy IX)#Limit Glove|Limit Glove]] with Quina at 1 HP. Just like the strategy with the [[Grand Dragon|Grand Dragons]] that can also be fought in the area, Limit Glove will deal 9999 [[fixed damage]], and Garuda's HP is below that.
Players are advised to equip [[Freya]] with the [[Locomotion]] ability to negate the [[Stop]] spell, wasting one of Garuda's turns. Unfortunately, this early in the game, Freya is the only party member with access to Locomotion, learning it from an [[Anklet]], an ''extremely'' rare treasure from the [[Chocobo Hot and Cold]] minigame in [[Chocobo's Forest (Final Fantasy IX)|Chocobo's Forest]] (a 1 in 1,024 or ~0.001% chance).
 
   
  +
Another method is to attempt to inflict the [[Final Fantasy IX statuses#Sleep|Sleep]] status and have Quina use [[Blu Mag (Final Fantasy IX)#Matra Magic|Matra Magic]] to lower Garuda's HP to 1; Matra Magic can be learned from eating a [[Trick Sparrow]]. Quina can then eat Garuda to learn White Wind. [[Vivi Ornitier/Gameplay|Vivi]] can also cast [[Blk Mag (Final Fantasy IX)#Slow|Slow]] on Garuda while it is asleep.
Garuda are weak to the [[Wind]] and [[Dark (Element)|Shadow]] elements, but the party does not have any weapons, techniques, or spells to exploit this weakness at this stage of the game.
 
   
  +
Maelstrom leaves party members near death so they may be easily picked-off by Aerial Slash or Firaga on Garuda's next turn. Players will have to rely on [[Final Fantasy IX items#Potion|Potions]] for healing.
The party also does not have any weapons, armors, or add-ons to mitigate the [[Fire (Element)|Fire]] elemental damage from [[Firaga (Ability)|Firaga]].
 
   
 
Because Quina will eat to end the fight, Garuda's HP only needs to be reduced to 880. If Quina [[Trance (Final Fantasy IX)|Trances]], Garuda can be Cooked with 1,760 HP remaining.
It is advised to equip the [[List of Final Fantasy IX Support Abilities#Bird_Killer|Bird Killer]] support ability to Zidane and Freya, who can learn it from wearing a [[List of Final Fantasy IX Armor#Yellow Scarf|Yellow Scarf]] or [[List of Final Fantasy IX Armor#Bronze Armor|Bronze Armor]], respectively. Yellow Scarves can be [[Synthesis (Final Fantasy IX)|synthesized]] in [[Lindblum (Final Fantasy IX)|Lindblum]], while Bronze Armor may be purchased in the [[Dali]] weapon shop.
 
   
 
== Friendly Garuda ==
Maelstrom leaves party members near death. Players will have to rely on [[Potion (Item)|Potions]] for healing. Having [[Vivi]] cast [[Slow]] will sharply reduce Garuda's potential damage over time.
 
 
{{See|Friendly monsters}}
 
A friendly Garuda can be found in Popo's Heights on the [[Mist Continent]] as part of a [[sidequest]]. It requests a [[Final Fantasy IX jewels#Lapis Lazuli|Lapis Lazuli]] and will reward the party with 40 AP if obliged.
   
  +
== AI script ==
Because Quina will Eat to end the fight, Garuda's HP only needs to be reduced to 880. If Quina [[Trance (Final Fantasy IX)|Trances]], Garuda can be Cooked with 1,760 HP remaining.
 
  +
=== Usual random encounters ===
  +
{{AI FFIX|code=
  +
Function Garuda_Init
 
:set attacklist = [ Aerial Slash ; Firaga ; Firaga ; Stop ; Stop ]
   
==Friendly Garuda==
 
{{See Also|Friendly Enemies}}
 
A friendly Garuda can be found in Popo's Heights on the [[Mist Continent]] as part of a sidequest. It requests a [[List of Final Fantasy IX Jewels#Lapis Lazuli|Lapis Lazuli]] and will reward the party with 40 AP if obliged.
 
   
  +
Function Garuda_ATB
==[[Tetra Master (Minigame)|Tetra Master]]==
 
  +
:set selectedattack = <abbr title="Picking a random attack is actually not as simple as a single call. If SV_Target is set to 0 (no target) or if the enemy doesn't have enough MP, another random attack is picked.">RandomAttack</abbr>( attacklist )
{{Tetra Master
 
  +
:if ( selectedattack == Aerial Slash )
  +
::set SV_Target = SV_PlayerTeam
  +
:elseif ( selectedattack == Firaga )
  +
::set SV_Target = RandomInTeam(SV_PlayerTeam)
  +
:elseif ( selectedattack == Firaga )
  +
::set SV_Target = RandomInTeam(SV_PlayerTeam)
  +
:elseif ( selectedattack == Stop )
  +
::set SV_Target = RandomInTeam( NotMatching(SV_PlayerTeam[STATUS_CURRENT], PETRIFY │ DEATH │ JUMP │ STOP) )
  +
:elseif ( selectedattack == Stop )
  +
::set SV_Target = RandomInTeam( NotMatching(SV_PlayerTeam[STATUS_CURRENT], PETRIFY │ DEATH │ JUMP │ STOP) )
  +
:Attack( selectedattack )
  +
}}
  +
  +
=== Encounters in [[Oeilvert]] ===
  +
{{AI FFIX|code=
  +
Function Garuda_ATB
  +
:if ( ( NotMatching(SV_EnemyTeam[STATUS_CURRENT], PETRIFY │ VENOM │ DEATH │ STOP) == SV_FunctionEnemy ) && ( GetRandom & 1 ) )
  +
::set SV_Target = SV_PlayerTeam
  +
::Attack( Aerial Slash )
  +
:set SV_Target = NotMatching(SV_PlayerTeam[STATUS_CURRENT], PETRIFY │ DEATH │ JUMP)
  +
:set SV_Target = RandomInTeam( SV_Target & ~maelstromchecklist )
  +
:if ( #SV_Target == 0 )
  +
::if ( !( GetRandom & 3 ) )
  +
:::set SV_Target = SV_PlayerTeam
  +
:::Attack( Aerial Slash )
  +
::else
  +
:::set SV_Target = RandomInTeam(SV_PlayerTeam)
  +
:set maelstromchecklist │= SV_Target
  +
:Attack( Maelstrom )
  +
}}
  +
 
== [[Tetra Master (minigame)|Tetra Master]] ==
  +
{{Card FFIX
 
|name = Garuda
 
|name = Garuda
 
|image = Card048.png
 
|image = Card048.png
Line 103: Line 185:
 
|align = left
 
|align = left
 
}}
 
}}
{{-|left}}
+
{{clear}}
   
==Gallery==
+
== Gallery ==
  +
<gallery>
{{Gallery
 
|File:FFIX Aerial Slash.png|Aerial Slash.
+
FFIX Aerial Slash.png|Aerial Slash.
|File:FFIX Maelstrom.png|Maelstrom.
+
FFIX Maelstrom.png|Maelstrom.
  +
Friendly-Garuda-FFIX.png|Friendly Garuda.
}}
 
  +
</gallery>
  +
  +
== Etymology ==
  +
{{Etym|Garuda}}
   
   
 
[[de:Garuda (Feindlich)]]
 
[[de:Garuda (Feindlich)]]
 
[[it:Garuda (Final Fantasy IX)]]
 
[[it:Garuda (Final Fantasy IX)]]
[[Category:Final Fantasy IX Enemies]]
+
[[Category:Enemies in Final Fantasy IX]]
  +
[[Category:Final Fantasy IX Edible Enemies]]

Revision as of 21:16, 8 January 2020

Template:Sideicon

The Garuda is a bird type enemy from Final Fantasy IX found in Oeilvert and Esto Gaza, and early in the game in Popos Heights where the player can exit from Gizamaluke's Grotto. Single Garuda attacks in the "bridge" area of Oeilvert containing the first unlockable hologram generator. In Esto Gaza they appear in pairs in the front plaza, and on the path to Mount Gulug. At Popos Heights they appear in the forested areas on the world map either alone or in pairs; this is also where the friendly Garuda can spawn.

Stats

Normal

Friendly

Battle

Garuda's Maelstrom, reduces a targeted party member's health to a single digit without fail and ignores Reflect. It uses the Stop spell. Its Firaga can target one or multiple party members. Aerial Slash will target all party members, but occasionally misses. Garuda is weak against Wind and Shadow attacks.

Strategy

The Garuda at Popos Heights can be encountered early, during passage through Gizamaluke's Grotto. Compared to what players have faced thus far, the 3,521 HP of these level 35 Garuda eclipses any boss yet encountered, including Gizamaluke in the next chamber of the grotto. A fight against a single Garuda may be considered an optional boss, and one may want to soft reset until a lone Garuda is encountered.

The real trophy from this fight is the Blue Magic spell White Wind. Garuda is the first enemy Quina can eat to learn the spell until the climb up Cleyra's Trunk.

This early in the game Freya is the only party member who can access Locomotion, learning it from an Anklet, an extremely rare treasure from the Chocobo Hot and Cold minigame in Chocobo's Forest (a 1 in 1,024 or ~0.1% chance). Locomotion negates Stop. Garuda are weak to the Wind and Shadow elements, but the party cannot exploit these weaknesses yet. The party also cannot mitigate the Fire-elemental damage from its Firaga.

It is advised to equip the Bird Killer support ability to Zidane and Freya, who can learn it from Yellow Scarf or Bronze Armor, respectively. Yellow Scarves can be synthesized in Lindblum and Bronze Armor can be purchased in the Dali weapon shop or taken from Steiner, who begins the game wearing one.

Another way of dealing with these enemies is to have Quina use Mustard Bomb as the Garuda is not immune to the Heat status ailment, and will die upon acting once afflicted. The easiest way to kill the Garuda when first encountered is by using Limit Glove with Quina at 1 HP. Just like the strategy with the Grand Dragons that can also be fought in the area, Limit Glove will deal 9999 fixed damage, and Garuda's HP is below that.

Another method is to attempt to inflict the Sleep status and have Quina use Matra Magic to lower Garuda's HP to 1; Matra Magic can be learned from eating a Trick Sparrow. Quina can then eat Garuda to learn White Wind. Vivi can also cast Slow on Garuda while it is asleep.

Maelstrom leaves party members near death so they may be easily picked-off by Aerial Slash or Firaga on Garuda's next turn. Players will have to rely on Potions for healing.

Because Quina will eat to end the fight, Garuda's HP only needs to be reduced to 880. If Quina Trances, Garuda can be Cooked with 1,760 HP remaining.

Friendly Garuda

A friendly Garuda can be found in Popo's Heights on the Mist Continent as part of a sidequest. It requests a Lapis Lazuli and will reward the party with 40 AP if obliged.

AI script

Usual random encounters

Function Garuda_Init
   set attacklist = [ Aerial Slash ; Firaga ; Firaga ; Stop ; Stop ]


Function Garuda_ATB
   set selectedattack = RandomAttack( attacklist )
   if ( selectedattack == Aerial Slash )
      set SV_Target = SV_PlayerTeam
   elseif ( selectedattack == Firaga )
      set SV_Target = RandomInTeam(SV_PlayerTeam)
   elseif ( selectedattack == Firaga )
      set SV_Target = RandomInTeam(SV_PlayerTeam)
   elseif ( selectedattack == Stop )
      set SV_Target = RandomInTeam( NotMatching(SV_PlayerTeam[STATUS_CURRENT], PETRIFY | DEATH | JUMP | STOP) )
   elseif ( selectedattack == Stop )
      set SV_Target = RandomInTeam( NotMatching(SV_PlayerTeam[STATUS_CURRENT], PETRIFY | DEATH | JUMP | STOP) )
   Attack( selectedattack )


Encounters in Oeilvert

Function Garuda_ATB
   if ( ( NotMatching(SV_EnemyTeam[STATUS_CURRENT], PETRIFY | VENOM | DEATH | STOP) == SV_FunctionEnemy ) && ( GetRandom & 1 ) )
      set SV_Target = SV_PlayerTeam
      Attack( Aerial Slash )
   set SV_Target = NotMatching(SV_PlayerTeam[STATUS_CURRENT], PETRIFY | DEATH | JUMP)
   set SV_Target = RandomInTeam( SV_Target & ~maelstromchecklist )
   if ( #SV_Target == 0 )
      if ( !( GetRandom & 3 ) )
         set SV_Target = SV_PlayerTeam
         Attack( Aerial Slash )
      else
         set SV_Target = RandomInTeam(SV_PlayerTeam)
   set maelstromchecklist |= SV_Target
   Attack( Maelstrom )


Tetra Master

Tetra Master
Garuda
#048
Location: Treno, Card Stadium "Straight Shooter Shak"


Gallery

Etymology

Garuda is a large, birdlike creature that appears in both Hinduism and Buddhism. It serves as Lord Vishnu's mount and is the Hindu name for the constellation Aquila. Contemporary representations of Garuda are the brahminy kite and phoenix.