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Garuda is a wind-elemental summon in Final Fantasy Dimensions II who has three versions: two are available to Wrieg that teach him Gale and Jump, and a version is also available to Maina that teaches her the Barrage abilities. Wrieg's Garuda signets can only be obtained through doing specific sidequests and Maina joins the party with her version already equipped.

In the original free-to-play versions all three were obtained through the summon drawing shop and could be equipped by any party member.

Profile[]

All versions of the Garuda summon take elements from both her appearances in Final Fantasy XI and Final Fantasy XIV.

Gameplay[]

Both versions of Garuda available to Wrieg share the special summon attack of Aerial Blast, which deals moderate wind-elemental damage to all enemies and deals extra damage against flying enemies. Both versions of Garuda require 2 bars from the Summon Gauge to summon.

Maina's version of Garuda's special attack is the shared summon ability Freeze Spacetime, which inflicts stop to all enemies and delays their next action. Garuda requires 2 bars from the Summon Gauge for Maina to summon.

Wrieg[]

Upgrading stats[]

Gale version
Rank AP Required Max HP Max MP Max Attack Max Magic Max Speed Components Needed
1★ 30/30 82 5 6 6 6 -
2★ 50/50 118 7 8 8 8 Green Gem I
3★ 120/120 154 10 11 11 11 Green Gem II
Jump version
Rank AP Required Max HP Max MP Max Attack Max Magic Max Speed Components Needed
1★ 30/30 91 4 8 5 6 -
2★ 50/50 130 7 12 7 9 Green Gem I
3★ 120/120 170 9 15 10 12 Green Gem II

Abilities[]

The following are the abilities Wrieg can learn from both versions of Garuda:

Gale version
Ability-type Name Effect Cost
Gale I Ability One Ally: Boosts speed (3 turns) MP 6
Gale II Ability One Ally: Boosts speed (4 turns) MP 6
Gale III Ability One Ally: Boosts speed (5 turns) MP 6
Jump version
Ability-type Name Effect Cost
Jump I Ability One Enemy: Critical physical attack.
Effective against flying enemies and dragons.
MP 16
Jump II Ability One Enemy: Critical physical attack.
Effective against flying enemies and dragons.
MP 16
Jump III Ability One Enemy: Critical physical attack.
Effective against flying enemies and dragons.
MP 16

Maina[]

Upgrading stats[]

Rank AP Required Max HP Max MP Max Attack Max Magic Max Speed Components Needed
1★ 50/50 233 12 20 14 16 -
2★ 100/100 285 15 24 16 19 Green Gem I
3★ 150/150 332 17 29 19 22 Green Gem II

Abilities[]

The following are the abilities Maina can learn from Garuda:

Ability-type Name Effect Cost
Barrage I Ability Random Enemy: Four physical attacks MP 29
Barrage II Ability Random Enemy: Four physical attacks MP 29
Barrage III Ability Random Enemy: Four physical attacks MP 29
Restores 4% MP per kill Passive (Unlocked with Final Evolution)

Gallery[]

Wrieg (Version 1)
Wrieg (Version 2)
Maina

Etymology[]

Garuda is a large, birdlike creature that appears in both Hinduism and Buddhism. It serves as Lord Vishnu's mount and is the Hindu name for the constellation Aquila. Contemporary representations of Garuda are the brahminy kite and phoenix.

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