The beautiful princess of Alexandria. Though Garnet is refined and elegant, she lacks worldly experience, and on occasion she can even be selfish. Her time spent with Zidane kindles the spark of change within her.
After Garnet reaches level 50, the player can break her level cap, increasing it to 65 by using a Garnet Memory Crystal. One could be obtained in Ice Cavern - Icy Path 3 on Elite during the Princess of Alexandria - The Path to Escape Challenge Event as the First Time Reward.
Garnet is the stronger of the two Summoners from her game of origin as well as a competent White Mage, though she will fall behind others in her occupation like Rydia and Yuna who can use rare magic. Still, Garnet is well positioned as a buffer and can cast useful healing spells in the -ja class. She is one of the more elusive acquisitions but it is worth the effort to have her.
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Her initial Soul Break is Song of Memories, which at the expense of one Soul Gauge segment temporarily raises the party's attack. The staff Storm Staff (IX) can grant Garnet access to Judgment Bolt, which at the expense of one Soul Gauge segment deals heavy magic lightning damage to multiple targets.
After Garnet's level cap is increased she automatically gains the Record Materia, Blessing of Alexandria, which when equipped grants the user with a one-time Regen per battle when the user is low on HP. Her second Record Materia, Healer, causes attacks to heal similar to the Support Ability of the same name in her original game, though the amount healed is based on the users Mind stat, is blocked by Silence, and targets the party member with the lowest health by default.
She can equip accessories.