A seasoned warrior who's lost almost all memory of the past. In fact, he was one of the four Warriors of Dawn who sealed away the dreaded Exdeath. Still animated by a drive to protect the Crystals, he joins Bartz's party on their journey.
Galuf is a playable character in Final Fantasy Record Keeper who can be recruited as the First Time Reward for completing Desert of Shifting Sands on Classic difficulty in the FF V realm of the core dungeons. He could also be recruited during the Challenge Event Big Bridge Showdown as the First Time Reward for completing the event's stage Desert of Shifting Sands on Classic difficulty, the same way as it is done in the base game. He was also available in Successors of the Dawn and The Malice Within.
Galuf is Amnesic Warrior, whose combat role is Physical Attack.
As a typical Monk, Galuf boasts high HP, Attack, Defense, and Speed stats, while his Magic, Resistance, and Mind stats are average and remain balanced. His best use is as an attack unit. What he doesn't pound into a pulp with his fists will almost certainly be smashed with a hammer or carved with a dagger. Galuf was the first Monk able to wield three weapon types and the first to wield hammers, but the hammer group is somewhat rare in typical gameplay.
Stats[edit | edit source]
|Rank Max: 5||5||5||3||2||2||2||3||3||4|
Record Spheres[edit | edit source]
|Job||S.Lv 1||S.Lv 2||S.Lv 3||S.Lv 4||S.Lv 5|
|Monk||+1 DEF||+1 RES||+1 ATK||+2 ATK||+80 HP|
|Thief||+1 RES||+1 DEF||+1 ATK||+55 HP||+2 ATK|
|Warrior||+1 ATK||+70 HP||+1 DEF||+1 ATK||+2 ATK|
|Master Monk* Requires mastery of Monk's Record Sphere.||+3 DEF||+200 HP||+5 ATK||+6% Monk Ability Damage||Minor Paralyze Resistance|
|Berserker* Requires mastery of Monk and Thief's Record Spheres.||+2 ATK||+2 ATK||+3 ATK||+5 ATK||Equip Axes|
|Gladiator* Requires mastery of Warrior's Record Sphere.||+3 ATK||+3 DEF||+200 HP||+6 ATK||Equip Swords|
Abilities[edit | edit source]
Galuf can use White Magic abilities up to rarity rank 4, Combat abilities up to rarity rank 5, Support abilities up to rarity rank 3, Monk abilities up to rarity rank 5, Samurai abilities up to rarity rank 4, Ninja abilities up to rarity rank 4, and Heavy Physical abilities up to rarity rank 5.
His default Soul Break is Clenched Fist which at the expense of one Soul Gauge segment deals damage to one target equal to 150% damage potency of a conventional attack. The fist Kaiser Knuckles (V) allow Galuf to use Unyielding Fist which at the cost of one Soul Gauge segment removes all buffs and debuffs from user, while granting Invulnerable and raising Attack.
Equipment[edit | edit source]
He can equip accessories.