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After the scene, the player must dispel Gabranth again and get ready to use [[Curaja]], because right after Gabranth casts [[Full-Cure|Renew]], he will use Innocence. When his HP reaches 25%, his [[Defense (Stat)|Defense]] increases and he will constantly use Innocence. Also his attacks get faster and deadlier and he hits combos more often. At this point the player can use a [[Quickening (Ability)|Quickening]] chain and finish him off.
 
After the scene, the player must dispel Gabranth again and get ready to use [[Curaja]], because right after Gabranth casts [[Full-Cure|Renew]], he will use Innocence. When his HP reaches 25%, his [[Defense (Stat)|Defense]] increases and he will constantly use Innocence. Also his attacks get faster and deadlier and he hits combos more often. At this point the player can use a [[Quickening (Ability)|Quickening]] chain and finish him off.
   
===[[Trial Mode]] ===
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==[[Trial Mode]] ==
Gabranth is fought aboard the ''Sky Fortress Bahamut'', in Stage 100 of the ''[[Final Fantasy XII#Final Fantasy XII International Zodiac Job System|International Zodiac Job System]]'' Trial Mode. He is fought alongside the other four Judge Magisters, Drace, Zargabaath, Bergan and Ghis. The strategy to defeat him is similar to the previous battles you had with him. Though Gabranth will not pose that much of a threat this time around.
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Gabranth is fought in Stage 100 of the ''[[Final Fantasy XII#Final Fantasy XII International Zodiac Job System|International Zodiac Job System]]'' Trial Mode. He is fought alongside the other four Judge Magisters, [[Drace (Boss)|Drace]], [[Zargabaath (Boss)|Zargabaath]], [[Judge_Bergan_(Boss)#Trial_Mode|Bergan]] and [[Judge_Ghis_(Boss)#Trial_Mode|Ghis]].
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Gabranth, along with Bergan, focuses on damaging the party with physical attacks. He will use some special attacks that do damage to all party members in range and he uses Enrage at low HP. Zargabaath frequently casts Bravery on him which should be dispelled to lessen his damage output.
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If any party characters are in [[Reverse]], Gabranth will use X-Potions on them, dealing 1500damage.
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Gabranth uses Elixirs on Zargabaath when he is on low HP and is likewise healed by Zargabaath when his HP get low. The easiest way to break through their respective healing is by casting Sleep on Zargabaath, making him unable to heal Gabranth. The player should then quickly dispatch Gabranth and take out Zargabaath thereafter.
   
 
==Gallery==
 
==Gallery==
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*[[The Undying (Final Fantasy XII)|The Undying]] (Final Boss)
 
*[[The Undying (Final Fantasy XII)|The Undying]] (Final Boss)
   
[[Category:Final Fantasy XII Bosses]]
 
   
 
[[it:Giudice Gabranth (boss)]]
 
[[it:Giudice Gabranth (boss)]]
 
[[Category:Final Fantasy XII Bosses]]

Revision as of 23:34, 22 June 2014

Template:Sideicon Template:IncompleteTable Template:FFXII multi Enemies Gabranth is a boss in Final Fantasy XII whom the party fights twice: First at the Pharos at Ridorana, and once again on board the Sky Fortress Bahamut. He is also present in Trial Mode, at Stage 100, in Final Fantasy XII International.

Bestiary Entry

Genus: Imperial Army
Classification: Judge

Page 1: Observations

Being a member of the Order of Judges of the Imperial Archadian Ministry of Law, and Judge Magister of the 9th Bureau.
The 9th Bureau, led by Gabranth, is primarily concerned with the gathering and dissemination of information. As a result, many of the bureau's activities are shrouded in secrecy.
Gabranth, and his power, are respected by other Judge Magisters, and Emperor Gramis himself places great faith in this younger Judge.

First Battle

During the first battle, if Basch is in the active party, a cutscene will play when Gabranth reaches 50% HP. Basch is the main target so the player should make sure he is well-protected. Gabranth uses all-out sword attacks, like Guilt, which can really cause heavy injury. Gabranth lacks a single deadly move, but has deadly combo attacks.

The player should cast Protectga to defend the party, but Haste also helps. Gabranth's attacks are strong, but they are all physical attacks meaning they can be defended against. After the cutscene or about 50% HP, Gabranth will become immune to magicks, so the player should use this time to rebuff or attack him with weapons.

Second Battle

The second battle is much harder because Gabranth will use Innocence, a strong attack with incredible range. The party should always start by dispelling Gabranth's Haste and Protect. At 50% HP, a cutscene between Gabranth and Basch (if he is in the party) will begin.

After the scene, the player must dispel Gabranth again and get ready to use Curaja, because right after Gabranth casts Renew, he will use Innocence. When his HP reaches 25%, his Defense increases and he will constantly use Innocence. Also his attacks get faster and deadlier and he hits combos more often. At this point the player can use a Quickening chain and finish him off.

Trial Mode

Gabranth is fought in Stage 100 of the International Zodiac Job System Trial Mode. He is fought alongside the other four Judge Magisters, Drace, Zargabaath, Bergan and Ghis.

Gabranth, along with Bergan, focuses on damaging the party with physical attacks. He will use some special attacks that do damage to all party members in range and he uses Enrage at low HP. Zargabaath frequently casts Bravery on him which should be dispelled to lessen his damage output.

If any party characters are in Reverse, Gabranth will use X-Potions on them, dealing 1500damage.

Gabranth uses Elixirs on Zargabaath when he is on low HP and is likewise healed by Zargabaath when his HP get low. The easiest way to break through their respective healing is by casting Sleep on Zargabaath, making him unable to heal Gabranth. The player should then quickly dispatch Gabranth and take out Zargabaath thereafter.

Gallery

Template:Gallery

Related Enemies