Gabranth's default costume is "Judge Magister", updated from his main appearance in both Final Fantasy XII and previous Dissidia games. His suit of armor has been updated, featuring more accentuation of his ornate markings and metallic luster. Because of the reworking of EX Skill, Gabranth's aggressive fighting style in EX Mode, along with his helmet, are retained throughout battle, though taking a certain amount of damage will greatly damage the helmet or completely remove it. His first alternate coloration resembles that of fellow Judge Magister Ghis, coloring his armor bronze with a red cape. His second alternate coloration recolors his armor black with the ornate patterns white and his cape purple.
Gabranth's first alternate costume, "False General", is an updated version of his second alternate costume in Dissidia 012. As with his default costume, the metal armor now has added luster along with his leather clothing, and the coloration of the outfit is slightly darker. His alternate coloration resembles the early concept art of his brother, Basch, coloring his upper armor red with black accents. His second alternate coloration resembles that of regular Archadian soldiers, coloring his armor blue and silver.
Gabranth's weapons are dual-bladed swords which he can freely disconnect at the hilt to wield as two separate weapons, the signature weapon of the Archadian Judges. By default, he fights dual-wielded, but reconnects his weapons in several of his attacks.
His default weapons are the Highway Star & Chaos Blade, wielded by him during his encounters in Final Fantasy XII. His first alternate weapons, Daybreak & Twilight, are Judge Ghis's weapons; golden in color, the primary sword is a large blade whilst the smaller sword a spiked fan; a half arch crescent guard and a long protruding blade with a series of trailing blades that follow down the guard. His second alternate weapons, called Triumph & Imperial Ensign, are Judge Bergan's weapons; the blades are rectangular and feature additional spikes at the edges of the blades. His third alternate weapons, Mace of Themis & Redemption, are Judge Drace's weapons; a dual-headed club with a longer, larger head on one end, and both themed in an enigmatic arthropod like design, sporting the apparent preserved and possibly reinforced bodies of insect based monsters with some limbs and anatomy jutting out metal blades.
All of Gabranth's weapons are featured in Final Fantasy XII and its updates International Zodiac Job System and The Zodiac Age, though he only wields his default weapons while the other blades are used by their respective Judge Magisters. The Dissidia series is the first time in which the alternate weapons have official names, and both their naming and design reflect that of their owner's personalities.
- Type: Specialist -
- EX Skill:
Creation and development
Gabranth was revealed as the ninth DLC character on September 24, 2019, and released September 26, 2019 on arcades and October 10, 2019 on consoles.
- Gabranth is the only character from the original Dissidia Final Fantasy to be a DLC character in Dissidia NT.
- Of the original 22 playable characters, Gabranth has the longest gap since his last playable appearance; 11 years since his playable debut.
- With the inclusion of Gabranth in the arcade version, Final Fantasy XII is now the fourth game to receive characters in two consecutive seasons (discounting the characters included in the original release) after Final Fantasy IV (Kain and Golbez), Final Fantasy VIII (Ultimecia and Rinoa) and Final Fantasy X (Jecht and Yuna).
- In addition, Final Fantasy XII is the first game to have more than one playable antagonist.