mNo edit summary |
Intangir Bot (talk | contribs) m (Bot: Automated text replacement (-Category:status effects +Category:Neutral status effects)) |
||
(36 intermediate revisions by 16 users not shown) | |||
Line 1: | Line 1: | ||
+ | {{sideicon|FFVII|Type0}} |
||
+ | {{Images}} |
||
[[File:Fury Status.png|right|thumb|250px|The party in Fury status, indicated by the red Limit bar.]] |
[[File:Fury Status.png|right|thumb|250px|The party in Fury status, indicated by the red Limit bar.]] |
||
+ | [[File:FFVII Limit Gauge Fury.PNG|right]] |
||
⚫ | |||
+ | '''Fury''' {{J|いかり|Ikari}}, also known as '''Rage''', is a [[status effect|status effect]] in the [[Final Fantasy series|''Final Fantasy'' series]]. |
||
+ | ==Appearances== |
||
⚫ | |||
⚫ | |||
⚫ | The Fury status reduces the character's hit rate for both physical and magical attacks by 3/10, but also doubles the rate at which the [[Limit (Final Fantasy VII)|Limit]] gauge fills; so it can be a positive or negative status effect depending upon the situation. The opposing status effect is [[Sadness]], which decreases physical damage taken, but also slows the rate at which the Limit gauge fills. This status is healed by [[Final Fantasy VII items#Tranquilizer|Tranquilizer]], [[Final Fantasy VII items#Remedy|Remedy]], [[Magic (Final Fantasy VII)#Esuna|Esuna]], [[Aerith Gainsborough|Aeris's]] [[Limit (Final Fantasy VII)#Breath of the Earth|Breath of the Earth]] Limit Break, and with anything that inflicts Sadness ability. It can be achieved by using a [[Final Fantasy VII items#Hyper|Hyper]], or through an enemy attack. Tranquilizers and Hypers can be bought in [[shop]]s all around [[Gaia (Final Fantasy VII)|world]]. |
||
⚫ | |||
⚫ | |||
− | [[Aerith Gainsborough|Aeris]] can inflict Fury on teammates during her [[Limit Break]], Fury Brand. |
||
⚫ | |||
− | {|border="1" cellspacing="0" cellpadding="2" width="90%" align="center" |
||
+ | |||
− | |- bgcolor="#234432" |
||
+ | Fury status can also affect enemies, but this is difficult since Hypers cannot normally be given to enemies, and there are no attacks in the player's possession that can inflict the status to opponents. If a character chooses to use a Hyper, but is then immediately [[Confuse (status)|confused]], they will use the Hyper on the enemy party instead. If enemies are afflicted by Fury their Hit% is negatively affected, making the Fury status the only way to do this as the [[Blind (status)#Final Fantasy VII|Darkness]] status is broken in that it doesn't hamper enemies' hit chance at all, only the player party's. |
||
⚫ | |||
+ | |||
⚫ | |||
+ | {|class="full-width FFVII article-table" style="text-align:center" |
||
− | !<font color=white>Effect</font> |
||
+ | |-class="a" |
||
⚫ | |||
⚫ | |||
+ | !Effect |
||
|- |
|- |
||
⚫ | |||
− | !bgcolor="#B0C4DE"|Fury Brand |
||
⚫ | |||
⚫ | |||
− | |Inflicts Fury on all allies. |
||
− | |- |
||
⚫ | |||
⚫ | |||
|Inflicts major [[non-elemental]] damage and Fury. |
|Inflicts major [[non-elemental]] damage and Fury. |
||
|- |
|- |
||
− | ! |
+ | !class="b"|Flaming Peck |
|Enemy Attack |
|Enemy Attack |
||
|Inflicts minor non-elemental damage and Fury. |
|Inflicts minor non-elemental damage and Fury. |
||
|- |
|- |
||
− | ! |
+ | !class="b"|Guitar Slap |
|Enemy Attack |
|Enemy Attack |
||
|Inflicts moderate non-elemental damage and Fury. |
|Inflicts moderate non-elemental damage and Fury. |
||
|- |
|- |
||
− | ! |
+ | !class="b"|High/Low Suit (alternate version) |
|Enemy Attack |
|Enemy Attack |
||
|Inflicts Fury. Used twice in a row, but due to a bug in Christopher's AI, is never used. |
|Inflicts Fury. Used twice in a row, but due to a bug in Christopher's AI, is never used. |
||
|- |
|- |
||
− | ! |
+ | !class="b"|Rage Bomber |
|Enemy Attack |
|Enemy Attack |
||
|Inflicts moderate non-elemental damage and Fury. |
|Inflicts moderate non-elemental damage and Fury. |
||
|- |
|- |
||
− | ! |
+ | !class="b"|Repeating Slap |
|Enemy Attack |
|Enemy Attack |
||
|Inflicts major non-elemental damage and Fury. |
|Inflicts major non-elemental damage and Fury. |
||
|- |
|- |
||
− | ! |
+ | !class="b"|[[Slap]] |
|Enemy Attack |
|Enemy Attack |
||
|Inflicts non-elemental damage and Fury. |
|Inflicts non-elemental damage and Fury. |
||
|- |
|- |
||
− | ! |
+ | !class="b"|Spaz Voice |
|Enemy Attack |
|Enemy Attack |
||
|Inflicts Fury. |
|Inflicts Fury. |
||
|- |
|- |
||
− | ! |
+ | !class="b"|[[Final Fantasy VII accessories#Peace Ring|Peace Ring]] |
|Accessory |
|Accessory |
||
− | |Prevents Fury, Sadness, and [[Berserk ( |
+ | |Prevents Fury, Sadness, and [[Berserk (status)|Berserk]]. |
|- |
|- |
||
+ | !class="b"|[[Final Fantasy VII items#Hyper|Hyper]] |
||
− | !bgcolor="#B0C4DE"|Hyper |
||
|Item |
|Item |
||
|Cures Sadness, but inflicts Fury if used while in normal status. |
|Cures Sadness, but inflicts Fury if used while in normal status. |
||
|- |
|- |
||
− | ! |
+ | !class="b"|[[Final Fantasy VII items#Tranquilizer|Tranquilizer]] |
|Item |
|Item |
||
|Cures Fury, but inflicts Sadness if used while in normal status. |
|Cures Fury, but inflicts Sadness if used while in normal status. |
||
− | |- |
||
|} |
|} |
||
+ | ===''[[Final Fantasy Type-0]]''=== |
||
− | {{Status}} |
||
+ | |||
+ | The Rage ({{J|怒り|fmt=j}}) status affects only enemies and is identified by a golden colored aura over the target. It bestows [[Aura (status)|Aura]], [[Haste (status)|Haste]], and [[Vigilance (status)|Endure]], but after a period of time, the effects wear off and the target is inflicted with [[Killsight]], which will also wear off after six seconds. |
||
+ | |||
+ | ==Gallery== |
||
+ | <gallery> |
||
+ | </gallery>{{galleryincomplete|''[[Final Fantasy Type-0]]''}} |
||
+ | |||
+ | {{navbox statuses}} |
||
+ | |||
[[de:Zorn (Zustand)]] |
[[de:Zorn (Zustand)]] |
||
− | [[Category: |
+ | [[Category:Neutral status effects]] |
Revision as of 16:06, 10 March 2019
Template:Sideicon Template:Images
Fury (いかり, Ikari?), also known as Rage, is a status effect in the Final Fantasy series.
Appearances
Final Fantasy VII
The Fury status reduces the character's hit rate for both physical and magical attacks by 3/10, but also doubles the rate at which the Limit gauge fills; so it can be a positive or negative status effect depending upon the situation. The opposing status effect is Sadness, which decreases physical damage taken, but also slows the rate at which the Limit gauge fills. This status is healed by Tranquilizer, Remedy, Esuna, Aeris's Breath of the Earth Limit Break, and with anything that inflicts Sadness ability. It can be achieved by using a Hyper, or through an enemy attack. Tranquilizers and Hypers can be bought in shops all around world.
Fury affects Hit% in the following formula:
Fury status can also affect enemies, but this is difficult since Hypers cannot normally be given to enemies, and there are no attacks in the player's possession that can inflict the status to opponents. If a character chooses to use a Hyper, but is then immediately confused, they will use the Hyper on the enemy party instead. If enemies are afflicted by Fury their Hit% is negatively affected, making the Fury status the only way to do this as the Darkness status is broken in that it doesn't hamper enemies' hit chance at all, only the player party's.
Game Element | Type | Effect |
---|---|---|
Extreme Bomber | Enemy Attack | Inflicts major non-elemental damage and Fury. |
Flaming Peck | Enemy Attack | Inflicts minor non-elemental damage and Fury. |
Guitar Slap | Enemy Attack | Inflicts moderate non-elemental damage and Fury. |
High/Low Suit (alternate version) | Enemy Attack | Inflicts Fury. Used twice in a row, but due to a bug in Christopher's AI, is never used. |
Rage Bomber | Enemy Attack | Inflicts moderate non-elemental damage and Fury. |
Repeating Slap | Enemy Attack | Inflicts major non-elemental damage and Fury. |
Slap | Enemy Attack | Inflicts non-elemental damage and Fury. |
Spaz Voice | Enemy Attack | Inflicts Fury. |
Peace Ring | Accessory | Prevents Fury, Sadness, and Berserk. |
Hyper | Item | Cures Sadness, but inflicts Fury if used while in normal status. |
Tranquilizer | Item | Cures Fury, but inflicts Sadness if used while in normal status. |
Final Fantasy Type-0
The Rage (怒り?) status affects only enemies and is identified by a golden colored aura over the target. It bestows Aura, Haste, and Endure, but after a period of time, the effects wear off and the target is inflicted with Killsight, which will also wear off after six seconds.