Fury is a status in Final Fantasy VII that reduces the character's hit rate for both physical and magical attacks by 30%, but also doubles the rate at which the Limit gauge fills; it can be a positive or negative effect depending on the situation. When a character is under Fury status, their Limit bar is displayed in red, rather than the normal pink. Sadness and Fury both persist after battle and cab be healed/inflicted in the menu with Tranquilizer/Hyper.
Its opposing status effect, Sadness, mitigates physical damage taken, but also decreases the rate at which the Limit gauge fills. The effect of Fury is nullified by the item Tranquilizer, and can be created with Hyper, or through an enemy attack. Both Tranquilizers and Hypers can be bought in shops.
Fury affects Hit% in the following formula:
Fury can affect enemies, but this is difficult since Hypers cannot normally be given to them, and there are no attacks in the player's possession that can inflict the status. If a character chooses to use a Hyper, but is then immediately confused, they will use the Hyper on the enemy party. If enemies are afflicted by Fury their Hit% is negatively affected, making the Fury status the only way to do this as the Darkness status is broken in that it does not actually hamper enemies' hit chance, only the player's party's.
Abilities[]
Item | Hyper |
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Enemy abilities[]
Ability | Description | Enemy |
---|---|---|
Extreme Bomber | Non-elemental physical damage and Fury to one enemy. | Headbomber |
Flaming Peck | Non-elemental physical damage and Fury to one enemy. | Levrikon |
Guitar Slap | Non-elemental physical damage and Fury to one enemy. | Christopher |
High/Low Suit | Inflicts Fury to one enemy. Never used. | Christopher |
Rage Bomber | Non-elemental physical damage and Fury to one enemy. Low accuracy. | Skeeskee, Shake |
Repeating Slap | Non-elemental physical damage and Fury to one enemy. | Jenova∙SYNTHESIS |
Slap | Non-elemental physical damage and Fury to one enemy. | Corvette, Sword Dance, Unknown 3 |
Spaz Voice | Inflicts Fury to one enemy. | Razor Weed |
Protection[]
The following methods allow the player to protect against Fury:
Accessories | Peace Ring, Ribbon |
---|---|
Spell | Resist |
Item | Vaccine |
Limit Break | Great Gospel |
Healing[]
Spell | Esuna, Angel Whisper |
---|---|
Item | Tranquilizer, Remedy, Tent |
Limit Break | Breath of the Earth, Pulse of Life, Great Gospel |
Using inn and equivalent services also heals the party of statuses, including Fury.
Enemies[]
The following enemies are immune to Fury (though the player has no abilities to use it against enemies):
Use[]
Fury makes Limit gauge fill faster but missable attacks miss more often. The player can focus on using abilities that cannot miss. Fury can be of use when grinding for new Limit Breaks; also giving the character Cover and possibly HP↔MP makes them take hits more often and filling the Limit Gauge fast.