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{{sideicon|FFXI|LR|FFXIV|Type0|T4HoL|DFFOO|FFAB|Artniks|FFATB|FFRK|FFBE|Mobius|FFTCG}} |
{{sideicon|FFXI|LR|FFXIV|Type0|T4HoL|DFFOO|FFAB|Artniks|FFATB|FFRK|FFBE|Mobius|FFTCG}} |
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[[File:Type 0 Cinque In Battle.jpg|right|thumb|250px|Homerun Swing in ''[[Final Fantasy Type-0|Final Fantasy Type-0 HD]]''.]] |
[[File:Type 0 Cinque In Battle.jpg|right|thumb|250px|Homerun Swing in ''[[Final Fantasy Type-0|Final Fantasy Type-0 HD]]''.]] |
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{{Quote|Strike opponents after building power by holding down {{button|ps|x}}/{{button|ps|triangle}}|''[[Final Fantasy Type-0]]'' description}} |
{{Quote|Strike opponents after building power by holding down {{button|ps|x}}/{{button|ps|triangle}}|''[[Final Fantasy Type-0]]'' description}} |
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=== ''[[Lightning Returns: Final Fantasy XIII]]'' === |
=== ''[[Lightning Returns: Final Fantasy XIII]]'' === |
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− | {{ |
+ | {{Ability section|Lightning Returns: Final Fantasy XIII}} |
=== ''[[Final Fantasy XIV]]'' === |
=== ''[[Final Fantasy XIV]]'' === |
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+ | {{Ability section|Final Fantasy XIV}} |
=== ''[[Final Fantasy Type-0]]'' === |
=== ''[[Final Fantasy Type-0]]'' === |
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===''[[Dissidia Final Fantasy Opera Omnia]]''=== |
===''[[Dissidia Final Fantasy Opera Omnia]]''=== |
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+ | {{Ability section|Dissidia Final Fantasy Opera Omnia}} |
=== ''[[Final Fantasy Airborne Brigade]]'' === |
=== ''[[Final Fantasy Airborne Brigade]]'' === |
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+ | {{Ability section|Final Fantasy Airborne Brigade}} |
=== ''[[Final Fantasy Artniks]]'' === |
=== ''[[Final Fantasy Artniks]]'' === |
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− | {{ |
+ | {{Ability section|Final Fantasy Artniks}} |
=== ''[[Final Fantasy All the Bravest]]'' === |
=== ''[[Final Fantasy All the Bravest]]'' === |
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[[Final Fantasy All the Bravest enemy abilities#Full Swing|Full Swing]] is an enemy ability used by [[Final Fantasy All the Bravest enemies#SOLDIER 3rd Class|SOLDIER: 3rd]]. |
[[Final Fantasy All the Bravest enemy abilities#Full Swing|Full Swing]] is an enemy ability used by [[Final Fantasy All the Bravest enemies#SOLDIER 3rd Class|SOLDIER: 3rd]]. |
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+ | {{Ability section|Final Fantasy All the Bravest}} |
===''[[Final Fantasy Record Keeper]]''=== |
===''[[Final Fantasy Record Keeper]]''=== |
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− | {{ |
+ | {{Ability section|Final Fantasy Record Keeper}} |
=== ''[[Final Fantasy Brave Exvius]]'' === |
=== ''[[Final Fantasy Brave Exvius]]'' === |
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− | {{ |
+ | {{Ability section|Final Fantasy Brave Exvius}} |
===''[[Mobius Final Fantasy]]''=== |
===''[[Mobius Final Fantasy]]''=== |
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− | {{ |
+ | {{Ability section|Mobius Final Fantasy}}<!--ラフローダー --> |
=== ''[[Final Fantasy Trading Card Game]]'' === |
=== ''[[Final Fantasy Trading Card Game]]'' === |
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+ | {{Ability section|Final Fantasy Trading Card Game}} |
==Gallery== |
==Gallery== |
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FFRK Full Swing Icon.png|Soul Break icon in ''[[Final Fantasy Record Keeper]]''. |
FFRK Full Swing Icon.png|Soul Break icon in ''[[Final Fantasy Record Keeper]]''. |
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FFRK Full Swing.png|Soul Break version ''[[Final Fantasy Record Keeper]]''. |
FFRK Full Swing.png|Soul Break version ''[[Final Fantasy Record Keeper]]''. |
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− | </gallery>{{ |
+ | </gallery>{{Gallery incomplete|''[[Final Fantasy XI]]''|''[[Lightning Returns: Final Fantasy XIII]]''|''[[Final Fantasy: The 4 Heroes of Light]]''|''[[Final Fantasy All the Bravest]]''|''[[Final Fantasy Trading Card Game]]''}} |
{{navbox enemy abilities}} |
{{navbox enemy abilities}} |
Revision as of 19:58, 13 January 2020
Template:Sideicon
I couldn't miss the chance to practice my drawing!
Strike opponents after building power by holding down /
Final Fantasy Type-0 description
Full Swing (フルスイング, Furu Suingu?), also known as Homerun Swing, is a recurring ability in the series.
Appearances
Final Fantasy XI
Full Swing is a Staff Weapon Skill. It is a single-hit attack. It provides a TP enhancement to Damage. It can skillchain into Impaction and Liquefaction. It requires a combat skill of 200.
Lightning Returns: Final Fantasy XIII
Final Fantasy XIV
Final Fantasy Type-0
Homerun Swing is an ability for Cinque that requires 2 AP and is available at level 13. It strike opponents after building power by holding /. Homerun Swing: Crit ↑ requires 5 AP and is available after learning Windup Boost II. It increases the critical hit rate of Homerun Swing.
Windup Boost requires 2 AP and is available after learning Homerun Swing. It increases the charge level of Homerun Swing. Windup Boost II requires 3 AP and is available after learning Windup Boost. It further increases the maximum charge level of Homerun Swing.
Final Fantasy: The 4 Heroes of Light
Full Swing is an enemy ability used by Minotaur. It inflicts non-elemental physical damage to the party.
Dissidia Final Fantasy Opera Omnia
Final Fantasy Airborne Brigade
Final Fantasy Artniks
Final Fantasy All the Bravest
Full Swing is an enemy ability used by SOLDIER: 3rd.