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Frost (Blaze on the SNES and PlayStation) is an enemy ability that deals Ice-elemental damage to all party members and may inflict Sap. It is used by Bahamut, Blue Dragon, Famed Mimic Gogo, Gorgimera, Jura Aevis, Lesser Lopros, Manticore, Nereid, and Wendigo.
Final Fantasy XI spellFrost
|Effect||Deals ice damage that lowers an enemy's agility and gradually reduces its HP.|
|Casting Time||2.5 seconds|
|Recast Time||10 seconds|
|Magic Type||Elemental Magic|
Frost appeared as an ability in Final Fantasy XIV/Legacy, learned by Conjurers at rank 16. The ability inflicted ice-elemental damage over time and also reduced ice magic defense to all enemies within an area of effect.
In addition, an upgraded version called Frost II also appeared as an ability. The spell could be learned by Conjurers at rank 36. The ability inflicted ice-elemental damage over time at a higher potency and also reduced the ice magic defense to all enemies within an area of effect.
After the release of patch 1.20, Frost and Frost II became unusable by any class.
Currently, neither Frost spells have appeared as abilities in Final Fantasy XIV: A Realm Reborn.
Frost is a Spirit Magic for the Wizard. It allows the user to strike all foes with water. Potency increases proportional to M.Atk and INT. It costs 5 MP to use. It can be bought in Gathelatio, Eternia, and Chompshire for 200 pg.