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{{sideicon|FFTA2|PFF|Artniks|FFTCG}}
{{Character
 
  +
{{infobox character
 
|name=Frimelda Lotice
 
|name=Frimelda Lotice
 
|release=FFTA2
 
|release=FFTA2
Line 13: Line 14:
 
|job=[[Paladin (Tactics A2)|Paladin]]
 
|job=[[Paladin (Tactics A2)|Paladin]]
 
}}
 
}}
{{Q|...However others see me, pariah or paragon, I am but myself.|Frimelda Lotice}}
+
{{Quote|...However others see me, pariah or paragon, I am but myself.|Frimelda Lotice}}
 
'''Frimelda Lotice''' is a character in ''[[Final Fantasy Tactics A2: Grimoire of the Rift]]''. The party first meets her as an oddity—a Zombie Paladin. In subsequent missions, the party learns about her past and agrees to help her.
 
'''Frimelda Lotice''' is a character in ''[[Final Fantasy Tactics A2: Grimoire of the Rift]]''. The party first meets her as an oddity—a Zombie Paladin. In subsequent missions, the party learns about her past and agrees to help her.
   
 
==Profile==
 
==Profile==
 
===Appearance===
 
===Appearance===
Frimelda is a young woman with short auburn hair and teal eyes. She wears a green surcoat and red waist belt over a white high-necked shirt and black pants. She has bronze armor on her upper arms and bronze gauntlets. She has knee-high brown boots with red ties.
+
Frimelda is a young woman with short auburn hair and teal eyes. She wears a green surcoat and red waist belt over a white high-necked shirt and black pants. She wears bronze armguards and gauntlets and knee-high brown boots with red ties.
   
 
As a zombie, she appears brown and wears a green shirt and gray pants.
 
As a zombie, she appears brown and wears a green shirt and gray pants.
  +
{{char-stub|Final Fantasy Tactics A2: Grimoire of the Rift}}
 
  +
===Personality===
  +
Frimelda is a magnanimous young woman whose work ethic and talent let her become a master swordswoman. Though being betrayed and turned into what others consider a monster, she doesn't grow vindictive or vengeful, living up to her role as a Paladin.
   
 
==Story==
 
==Story==
{{sideicon|FFTA2}}
 
 
{{spoiler}}
 
{{spoiler}}
 
===Blademaster===
 
===Blademaster===
Frimelda was a blademaster who wielded her blade, the Fallen Angel, with grace and skill, making her a legend throughout [[Jylland]]. She traveled with a man named Luc Sardac, a Paladin who also aspired to become a Blademaster. They were involved romantically, but throughout their adventures, it became apparent that Frimelda was clearly better with the arts of the blade. [[Luc Sardac]] allowed his envy and spite to overcome his love for Frimelda, and so he poisoned her with a drug, which is assumed to be [[Powder|Zombie Powder]].
+
Frimelda was a blademaster {{J|剣聖|kensei}} who wielded her blade, the Fallen Angel, with grace and skill, making her a legend throughout [[Jylland]]. She traveled with a man named [[Luc Sardarc]], a Paladin who also aspired to become a Blademaster. They were involved romantically, but throughout their adventures it became apparent that Frimelda was superior with the arts of the blade. Luc allowed his envy and spite to overcome his love for Frimelda, and poisoned her with a drug, which is assumed to be [[Powder|Zombie Powder]].
   
Leaving Frimelda for dead, Luc took the Fallen Angel and then set out to attempt to gain the fame he could never attain while in Frimelda's shadow. Frimelda never did pass away, as her will to live was so strong that she became a zombie, trapped between the realms of life and death.
+
Leaving Frimelda for dead, Luc took the Fallen Angel and set out to gain the fame he could never attain while in Frimelda's shadow. Frimelda's will to live strong enough to render her a zombie, trapped between the realms of life and death.
   
 
===Death's Grasp===
 
===Death's Grasp===
[[File:TA2-LucSardac-sprh.png|left|thumb|Luc Sardac.]]
+
[[File:TA2-LucSardac-sprh.png|left|thumb|Luc Sardarc.]]
{{Q|My sword... I want it back...|Zombie Frimelda}}
+
{{Quote|My sword... I want it back...|Zombie Frimelda}}
At first, Frimelda was not aware of whether she was deceased or not, nor of the reason for her undead state. Her speech and thought process had been severely impaired by her condition as an undead creature, and she was prone to bestial utterances. Seeking to cure this, Frimelda put up a quest at the pub, requesting that a clan member bring her some potions to heal herself. [[Luso Clemens]] accepts this quest and brings a [[Potion (item)|Potion]] and [[Hi-Potion]] to Frimelda at [[Tramdine Fens]]. The zombie only reveals her surname to Luso, calling herself Lotice. After the potions have an adverse effect on Frimelda, she realizes she is dead, or at least undead.
+
At first, Frimelda is not aware of whether she had died, nor of the reason for her undead state. Her speech and thought processes have become severely impaired by her condition and is prone to bestial utterances. Seeking to cure this, Frimelda puts up a quest at the pub, requesting a [[clan]] member bring her some potions. [[Luso Clemens]] accepts her quest and brings them to Frimelda at [[Tramdine Fens]]. The zombie only reveals her surname, calling herself Lotice. After the potions have an adverse effect on Frimelda, she realizes she is dead, or at least undead.
   
One might expect Frimelda to go insane at the realization of her state, but she continues to search for a remedy that will restore her to her former self. Along her journeys, she is often mistaken for a monster, and Luso is called to investigate Frimelda's presence near the city of [[Fluorgis]]. He finds that Frimelda means no harm and was only roaming the city to see the sights. After she departs, [[Cid (Tactics A2)|Cid]] recognizes her as the blademaster Frimelda Lotice.
+
Frimelda continues to search for a remedy and along her journeys, is often mistaken for a monster. When Luso is called to investigate Frimelda's presence near the city of [[Fluorgis]] he finds she means no harm and was only roaming the city to see the sights. After she departs, [[Cid (Tactics A2)|Cid]] recognizes her as the blademaster Frimelda Lotice.
   
Luso is later enlisted to defend a Chocobo Ranch at [[Targ Wood#Muskmallow Field|Muskmallow Field]]. Here, he meets the [[Parivir (Tactics A2)|Parivir]] Ghi, who is searching for Frimelda. Luso and his clan assist Ghi in defeating the [[seeq]] Swordking, who severely underestimates Ghi's skills and petrifies himself in shame after his defeat. Ghi then returns to his quest to find and engage the blademaster in battle.
+
When Luso is enlisted to defend a Chocobo Ranch at [[Targ Wood#Muskmallow Field|Muskmallow Field]] he meets the [[Parivir (Tactics A2)|Parivir]] Ghi, who is searching for Frimelda. Luso and his clan assist Ghi in defeating the [[seeq]] Swordking, who underestimates Ghi's skills and petrifies himself in shame after his defeat. Ghi returns to his quest to find and engage the blademaster in battle.
   
Another petition soon reaches Luso's ears, this time a request from a troubled man to defeat an entity that is haunting him. Traveling to the [[Aisenfield (Tactics A2)|Field of the Fallen]], Luso, Cid, and [[Adelle]] encounter Luc Sardac, the petitioner. He beckons them to slay the beast that has been stalking him, who reveals herself to be none other than the zombie Frimelda, which Sardac does not recognize.
+
Another petition reaches Luso's ears, this time a request from a troubled man to defeat an entity that is haunting him. Traveling to the [[Aisenfield (Tactics A2)|Field of the Fallen]], Luso, Cid, and [[Adelle]] encounter Luc Sardarc, the petitioner. He beckons them to slay the beast that has been stalking him, who reveals herself to be the zombie Frimelda, whom Sardarc does not recognize.
   
Cid opens the Paladin's eyes, and at first Luc is rendered speechless that his would-be victim still treads the earth. Cruelly, Sardac regains his composure and tells Frimelda the story of her poisoning, vowing to put an end to her and to Luso, Cid, and Adelle, who join Frimelda in battle. Together, they defeat Sardac, who admits his sins and asks Frimelda to finish him off. The blademaster refuses, instead reclaiming the Fallen Angel and sending her wounded murderer away, before leaving herself.
+
Cid opens the Paladin's eyes, and at first Luc is rendered speechless that his would-be victim still treads the earth. Sardarc regains his composure and tells Frimelda the story of her poisoning, vowing to put an end to her as well as to Luso, Cid, and Adelle, who join Frimelda in battle. They defeat Sardarc together, who admits his sins and asks Frimelda to finish him off. The blademaster refuses, instead reclaiming the Fallen Angel, as a gift to Luso's Clan Gully, and sending her wounded murderer away, before leaving herself.
   
 
===Resurrection===
 
===Resurrection===
 
[[File:TA2-Ghi-sprh.png|right|thumb|Ghi Yelgi.]]
 
[[File:TA2-Ghi-sprh.png|right|thumb|Ghi Yelgi.]]
{{Q|I walk the road I walk because it is mine to walk.|Frimelda}}
+
{{Quote|I walk the road I walk because it is mine to walk.|Frimelda}}
Frimelda's revival from death comes first in the form of an anonymous petition to Clan Gully that asks them to deliver something of a certain "great master of the sword". Luso and his clan collect the item at the [[Nazan Mines]], which turns out to be a curative potion that holds the power to cleanse Frimelda from her undead state. They deduce that the Witch of the Fens created the cure and created the bill at the Pub.
+
Clan Gully receives an anonymous petition that asks them to deliver something of a certain "great master of the sword". Luso and his clan collect the item at the [[Nazan Mines]], which turns out to be a curative potion that holds the power to cleanse Frimelda from her undead state. They deduce that the [[Witch of the Fens]] created the cure and created the bill at the pub.
   
Luso brings the cure to Frimelda in [[Kthili Sands]], where he is surprised to find Luc Sardac protecting her from a hoard of [[Zombie (Tactics A2)|Ghouls]]. Sardac insists he has turned over a new leaf, and helps Clan Gully and Frimelda drive off the ghouls. With the danger averted, Luso uses the potion on Frimelda, who is restored to her full self in a blaze of red light.
+
Luso brings the cure to Frimelda in [[Kthili Sands]], where he is surprised to find Luc Sardarc protecting her from a hoard of [[Zombie (Tactics A2)|Ghouls]]. Sardarc insists he has turned over a new leaf, and helps Clan Gully and Frimelda drive off the ghouls. With the danger averted, Luso restores Frimelda to her full self with the potion in a blaze of red light.
   
Seeing his former companion restored, Sardac falls on his knees and once again asks the blademaster to slay him for his actions. Frimelda refuses, and humbly brushes off Sardac's praises and flatteries. Still unable to comprehend the depth of Frimelda's forgiveness, Sardac leaves the desert. Frimelda then thanks Clan Gully for their efforts, and joins their clan in order to repay them.
+
Sardarc falls on his knees and asks the blademaster to slay him for his actions. Frimelda refuses, and humbly brushes off Sardarc's praise. Still unable to comprehend the depth of Frimelda's forgiveness, Sardarc leaves the desert. Frimelda thanks Clan Gully for their efforts, and joins their clan.
   
The blademaster's story continues when [[Ghi Yelgi]] hears of her resurrection. It transpires that it was Ghi himself who agreed to sacrifice his health and life to the Witch of the Fens so that Frimelda could be restored, which resulted in the healing potion. Ghi posted a mission at the Pub and waited in the [[Ruins of Delgantua]] to face Frimelda one time before he died. Frimelda agrees and battles Ghi one-on-one. After the grueling battle, she realizes that it was Ghi who sacrificed his health to restore Frimelda. With Frimelda's condolences, Ghi leaves to find suitable place for dying, knowing he fought the true blademaster.
+
The blademaster's story continues when [[Ghi Yelgi]] hears of her resurrection. It transpires that it was Ghi himself who agreed to sacrifice his health and life to the Witch of the Fens so that Frimelda could be restored. Ghi posts a mission at the pub and waits in the [[Ruins of Delgantua]] to face Frimelda one time before he would die. Frimelda agrees and battles Ghi one-on-one. After the grueling battle, she realizes that it was Ghi who had sacrificed his health to restore her. With Frimelda's condolences, Ghi leaves to find a suitable place to die, satisfied knowing he fought the true blademaster.
   
 
==Gameplay==
 
==Gameplay==
 
In her zombie form, Frimelda can be healed by dark-elemental spells (Evil Gaze, [[Dark (ability)|Dark]], [[Darkra]], [[Darkga]], etc.) and dark-elemental weapons (like the Hades Bow) like any other zombie.
Once the player has resurrected her, Frimelda will offer to join the clan. As a [[Paladin (Tactics A2)|Paladin]], she comes with the pre-mastered Dual Wield ability, along with both the Fallen Angel sword and the [[List of Final Fantasy Tactics A2: Grimoire of the Rift weapons/Edged weapons#Save the Queen|Save the Queen]] sword, and has higher than usual Strength. Like [[Adelle]], she has access to hume jobs and as a female can wear [[Ribbon (equipment)|Ribbons]] and other [[female-exclusive equipment]].
 
  +
 
Once the player has resurrected her, Frimelda will offer to join the clan. As a [[Paladin (Tactics A2)|Paladin]], she comes with the pre-mastered Dual Wield ability, along with both the [[Lohengrin (Tactics A2)|Lohengrin]] and the [[Save the Queen (Tactics A2)|Save the Queen]] swords, and has higher than usual Strength. She comes with the Paladin Skills of Nurse, Defend, and Cover already mastered. Like Adelle, she has access to [[hume]] jobs and can wear [[Ribbon (Tactics A2)|Ribbons]] and other [[female-exclusive equipment]].
   
 
The following quests must be completed to recruit Frimelda:
 
The following quests must be completed to recruit Frimelda:
Line 63: Line 67:
 
*"Show of Strength"
 
*"Show of Strength"
 
*"Hunted"
 
*"Hunted"
*"Memories Forged/Past Burdens"{{foot|Frimelda joins after this mission.}}
+
*"Memories Forged/Past Burdens" (Frimelda joins after this mission.)
 
{{Endspoiler}}
 
{{Endspoiler}}
   
 
==Other appearances==
 
==Other appearances==
 
===''[[Pictlogica Final Fantasy]]''===
 
===''[[Pictlogica Final Fantasy]]''===
{{sideicon|PFF}}
 
 
<gallery>
 
<gallery>
 
PFF Frimelda Illust.png|Portrait.
 
PFF Frimelda Illust.png|Portrait.
 
PFF Frimelda.png|Sprite.
 
PFF Frimelda.png|Sprite.
 
</gallery>
 
</gallery>
{{Char-stub|Pictlogica Final Fantasy}}
+
{{Character section|Pictlogica Final Fantasy}}
   
 
===''[[Final Fantasy Artniks]]''===
 
===''[[Final Fantasy Artniks]]''===
{{sideicon|Artniks}}
 
 
<gallery>
 
<gallery>
 
FFTA2 Lotice Frimelda SR I Artniks.png|''Final Fantasy Artniks''.
 
FFTA2 Lotice Frimelda SR I Artniks.png|''Final Fantasy Artniks''.
 
</gallery>
 
</gallery>
{{stub|Final Fantasy Artniks}}
+
{{Section|Final Fantasy Artniks}}
{{-}}
+
{{clear}}
   
 
===''[[Final Fantasy Trading Card Game]]''===
 
===''[[Final Fantasy Trading Card Game]]''===
{{sideicon|FFTCG}}
 
 
[[File:Frimelda TCG.png|100px|right]]
 
[[File:Frimelda TCG.png|100px|right]]
 
Frimelda appears on a card.
 
Frimelda appears on a card.
{{-}}
+
{{clear}}
   
 
==Non-''Final Fantasy'' guest appearances==
 
==Non-''Final Fantasy'' guest appearances==
Line 93: Line 94:
 
[[File:Frimelda SEM.jpg|200px|right]]
 
[[File:Frimelda SEM.jpg|200px|right]]
 
A user could dress their avatar as Frimelda in the Square Enix Members Virtual World community.
 
A user could dress their avatar as Frimelda in the Square Enix Members Virtual World community.
{{-}}
+
{{clear}}
   
 
{{navbox FFTA2}}
==Trivia==
 
*Frimelda's story echoes that of [[Reis Duelar]], a secret character from the original ''[[Final Fantasy Tactics]]'': she was transformed into a monster, is restored by the protagonist, and can then join the party.
 
*In her zombie form, Frimelda can be healed by dark-elemental spells (Evil Gaze, [[Dark (ability)|Dark]], [[Darkra]], [[Darkga]], etc.) and dark-elemental weapons (like the Hades Bow) like any other zombie.
 
   
{{FFTA2}}
 
   
 
[[it:Frimelda Lotice]]
 
[[it:Frimelda Lotice]]
[[Category:Final Fantasy Tactics A2: Grimoire of the Rift characters]]
+
[[Category:Characters in Final Fantasy Tactics A2: Grimoire of the Rift]]
 
[[Category:Paladins]]
 
[[Category:Paladins]]
[[Category:Hume]]
 
 
[[Category:Secret characters]]
 
[[Category:Secret characters]]
 
[[Category:Hume in Ivalice]]

Revision as of 07:01, 15 April 2020

Template:Sideicon

...However others see me, pariah or paragon, I am but myself.

Frimelda Lotice

Frimelda Lotice is a character in Final Fantasy Tactics A2: Grimoire of the Rift. The party first meets her as an oddity—a Zombie Paladin. In subsequent missions, the party learns about her past and agrees to help her.

Profile

Appearance

Frimelda is a young woman with short auburn hair and teal eyes. She wears a green surcoat and red waist belt over a white high-necked shirt and black pants. She wears bronze armguards and gauntlets and knee-high brown boots with red ties.

As a zombie, she appears brown and wears a green shirt and gray pants.

Personality

Frimelda is a magnanimous young woman whose work ethic and talent let her become a master swordswoman. Though being betrayed and turned into what others consider a monster, she doesn't grow vindictive or vengeful, living up to her role as a Paladin.

Story

Spoiler warning: Plot and/or ending details follow. (Skip section)

Blademaster

Frimelda was a blademaster (剣聖, kensei?) who wielded her blade, the Fallen Angel, with grace and skill, making her a legend throughout Jylland. She traveled with a man named Luc Sardarc, a Paladin who also aspired to become a Blademaster. They were involved romantically, but throughout their adventures it became apparent that Frimelda was superior with the arts of the blade. Luc allowed his envy and spite to overcome his love for Frimelda, and poisoned her with a drug, which is assumed to be Zombie Powder.

Leaving Frimelda for dead, Luc took the Fallen Angel and set out to gain the fame he could never attain while in Frimelda's shadow. Frimelda's will to live strong enough to render her a zombie, trapped between the realms of life and death.

Death's Grasp

TA2-LucSardac-sprh

Luc Sardarc.

My sword... I want it back...

Zombie Frimelda

At first, Frimelda is not aware of whether she had died, nor of the reason for her undead state. Her speech and thought processes have become severely impaired by her condition and is prone to bestial utterances. Seeking to cure this, Frimelda puts up a quest at the pub, requesting a clan member bring her some potions. Luso Clemens accepts her quest and brings them to Frimelda at Tramdine Fens. The zombie only reveals her surname, calling herself Lotice. After the potions have an adverse effect on Frimelda, she realizes she is dead, or at least undead.

Frimelda continues to search for a remedy and along her journeys, is often mistaken for a monster. When Luso is called to investigate Frimelda's presence near the city of Fluorgis he finds she means no harm and was only roaming the city to see the sights. After she departs, Cid recognizes her as the blademaster Frimelda Lotice.

When Luso is enlisted to defend a Chocobo Ranch at Muskmallow Field he meets the Parivir Ghi, who is searching for Frimelda. Luso and his clan assist Ghi in defeating the seeq Swordking, who underestimates Ghi's skills and petrifies himself in shame after his defeat. Ghi returns to his quest to find and engage the blademaster in battle.

Another petition reaches Luso's ears, this time a request from a troubled man to defeat an entity that is haunting him. Traveling to the Field of the Fallen, Luso, Cid, and Adelle encounter Luc Sardarc, the petitioner. He beckons them to slay the beast that has been stalking him, who reveals herself to be the zombie Frimelda, whom Sardarc does not recognize.

Cid opens the Paladin's eyes, and at first Luc is rendered speechless that his would-be victim still treads the earth. Sardarc regains his composure and tells Frimelda the story of her poisoning, vowing to put an end to her as well as to Luso, Cid, and Adelle, who join Frimelda in battle. They defeat Sardarc together, who admits his sins and asks Frimelda to finish him off. The blademaster refuses, instead reclaiming the Fallen Angel, as a gift to Luso's Clan Gully, and sending her wounded murderer away, before leaving herself.

Resurrection

TA2-Ghi-sprh

Ghi Yelgi.

I walk the road I walk because it is mine to walk.

Frimelda

Clan Gully receives an anonymous petition that asks them to deliver something of a certain "great master of the sword". Luso and his clan collect the item at the Nazan Mines, which turns out to be a curative potion that holds the power to cleanse Frimelda from her undead state. They deduce that the Witch of the Fens created the cure and created the bill at the pub.

Luso brings the cure to Frimelda in Kthili Sands, where he is surprised to find Luc Sardarc protecting her from a hoard of Ghouls. Sardarc insists he has turned over a new leaf, and helps Clan Gully and Frimelda drive off the ghouls. With the danger averted, Luso restores Frimelda to her full self with the potion in a blaze of red light.

Sardarc falls on his knees and asks the blademaster to slay him for his actions. Frimelda refuses, and humbly brushes off Sardarc's praise. Still unable to comprehend the depth of Frimelda's forgiveness, Sardarc leaves the desert. Frimelda thanks Clan Gully for their efforts, and joins their clan.

The blademaster's story continues when Ghi Yelgi hears of her resurrection. It transpires that it was Ghi himself who agreed to sacrifice his health and life to the Witch of the Fens so that Frimelda could be restored. Ghi posts a mission at the pub and waits in the Ruins of Delgantua to face Frimelda one time before he would die. Frimelda agrees and battles Ghi one-on-one. After the grueling battle, she realizes that it was Ghi who had sacrificed his health to restore her. With Frimelda's condolences, Ghi leaves to find a suitable place to die, satisfied knowing he fought the true blademaster.

Gameplay

In her zombie form, Frimelda can be healed by dark-elemental spells (Evil Gaze, Dark, Darkra, Darkga, etc.) and dark-elemental weapons (like the Hades Bow) like any other zombie.

Once the player has resurrected her, Frimelda will offer to join the clan. As a Paladin, she comes with the pre-mastered Dual Wield ability, along with both the Lohengrin and the Save the Queen swords, and has higher than usual Strength. She comes with the Paladin Skills of Nurse, Defend, and Cover already mastered. Like Adelle, she has access to hume jobs and can wear Ribbons and other female-exclusive equipment.

The following quests must be completed to recruit Frimelda:

  • "Under The Weather"
  • "A Chill In the Night"
  • "Show of Strength"
  • "Hunted"
  • "Memories Forged/Past Burdens" (Frimelda joins after this mission.)
Spoilers end here.

Other appearances

Pictlogica Final Fantasy

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Final Fantasy Artniks

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Final Fantasy Trading Card Game

Frimelda TCG

Frimelda appears on a card.

Non-Final Fantasy guest appearances

Virtual World

Frimelda SEM

A user could dress their avatar as Frimelda in the Square Enix Members Virtual World community.