Freya is a playable character in Final Fantasy IX. She uses abilities typical to a Dragoon and has high physical stats and low magic stats. Her special ability is Jump, which allows her to leap in the air, avoiding damage and deal more damage when she lands on an enemy. Her skillset is Dragon, which includes attacking, healing, and status-changing effects, though her low MP limits her. When she first joins the party, she is in the back row, as damage from her Jump does not depend on row position. Freya specializes in killing dragon-type enemies. Her victory pose is to stand straight and rest her spear on her shoulder.
Abilities[]
Support abilities[]
Freya is a melee fighter and learns all Killer abilities and Counter. Her unique abilities are High Jump, Initiative, and Dragon Killer. She is the only character to learn both HP+ and MP+ abilities.
Jump and Spear[]
Freya uses Jump to momentarily exit the battle and soon descend upon her opponent to deal 150% of her normal Attack as physical damage. When she Trances, she stays in the air longer and attacks all enemies by throwing spears several times until her Trance bar empties, or until the battle is won. She can equip the High Jump support ability, dealing double the damage of her normal Attack with Spear. Before Freya returns to the ground, Spear will be the name of the attack in both the Trance and un-Trance version of the Jump attack.
Dragon[]
Freya's Dragon skills offer a range of attack, healing, and status-changing effects, making Freya a versatile character, although her low MP pool limits the use of these skills. This can be counteracted once she learns the White Draw command to absorb MP from enemies. Freya's Dragon's Crest powers up the more dragons the party has felled, potentially making it one of the most useful attacks in the game as it deals fixed damage.
Trance[]
When Freya Trances, she stays in the air instead of landing after a Jump, and while airborne, rains spears on all enemies on her turn. If her Trance gauge expires before the battle ends, she performs a final attack and lands. As she stays out of harms way during her Trance, she is a good party member to take along to some tough challenges, like the final battles.
Stats[]
Freya has good stats across the board.
Equipment[]
Freya can equip spears and heavy armor, as well as some female-exclusive equipment outside of heavy armor class. Her ultimate weapon, Dragon's Hair, is found in a hidden chocobo treasure on the Forgotten Continent. A powerful endgame gear combination is to equip a Mythril Helm and the Holy Lance, as the former boosts all Holy-elemental damage by 50%.
- Helmets
- Gauntlets
- Armor
- Add-ons
- Ancient Aroma
- Angel Earrings
- Anklet
- Barette
- Battle Boots
- Black Belt
- Cachusha
- Coral Ring
- Dark Matter
- Desert Boots
- Extension
- Fairy Earrings
- Feather Boots
- Germinas Boots
- Glass Buckle
- Gold Choker
- Madain's Ring
- Maiden Prayer
- Magician Shoes
- Pearl Rouge
- Power Belt
- Promist Ring
- Protect Ring
- Pumice
- Pumice Piece
- Rebirth Ring
- Reflect Ring
- Ribbon
- Rosetta Ring
- Running Shoes
- Sandals
- Yellow Scarf
- Jewels
Enemy[]
Epitaphs in Oeilvert create mirror copies of the player's current party members, and so they may end up fighting a mirrored Freya if she is brought along there. The mirror Freya will deal maximum damage to Freya, but normal damage to others.
Quests[]
Freya is met in Lindblum. The first time she can be in the party is during the Festival of the Hunt against the Zaghnol. She joins Zidane's party as they depart Lindblum toward Gizamaluke's Grotto, and stays with the party until the return to Alexandria where she stays behind when Zidane, Vivi, and Garnet escape. Freya rejoins the others when they return from the Outer Continent, and ventures to Treno with Zidane's party. She will stay with the party from here on out, though when the party splits, the player can choose to either send her to Oeilvert, or to let her stay in Desert Palace.During the time the party splits to tackle all elemental shrines simultaneously, Freya and Amarant head to the Fire Shrine and face the Fire Guardian. However, the scenario is not playable.Du ring the "You're Not Alone" segment, Freya and Amarant join Zidane for the set battle against Amdusias.
Festival of the Hunt[]
Freya competes in the festival, requesting an add-on for a reward. If Freya wins, the player gets the useful Coral Ring; this is likely the most useful reward the player can get, as Zidane's reward is 5,000 Gil and Vivi's is the Theater Ship Tetra Master card. Freya will win unless the player (as Zidane) goes out of their way to defeat the Zaghnol that appears in the Business District fountain area when there is less than 4:30min time left on the clock; Freya joins the battle, but promises Zidane can get the points should he prevail. If the Zaghnol defeats both Zidane and Freya, Vivi will win.
For a guaranteed Freya win, Zidane can be defeated any time prior to the Zaghnol battle. To obtain the Zaghnol's steals and guarantee a Freya win, Freya must be alive and Zidane must be KO'd when the battle with the Zaghnol ends (the timer runs out or Freya defeats it). In some versions of the game, Zidane must be KO'd for Freya to slay Zaghnol, otherwise it will not fall regardless of how much HP it should have left.
Freya is also guaranteed to win if Zidane just lets the timer run down, or does not re-take the lead after she gets her final set of points. Freya can still win if Zidane defeats the Zaghnol, as long as Zidane does not overtake her in points then or in the following battles (Freya's points gain will freeze following the battle).