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What makes the Freelancer class special is that it has nearly every innate ability from every job the character has mastered, as well as the [[Stats|stat]] bonuses, but not the penalties (such as the boosted [[Magic Power|Magic]] of a mage with none of the reduced [[Strength]]). So while it starts off weak, by endgame Freelancer becomes the strongest job.
 
What makes the Freelancer class special is that it has nearly every innate ability from every job the character has mastered, as well as the [[Stats|stat]] bonuses, but not the penalties (such as the boosted [[Magic Power|Magic]] of a mage with none of the reduced [[Strength]]). So while it starts off weak, by endgame Freelancer becomes the strongest job.
   
āˆ’
When a character has mastered every job the three "mastered" stars appear above the Freelancer on the Job Selection screen. The Freelancer can equip everything without needing the [[Equipment Abilities|"Equip X" abilities]]. Finally, the Freelancer class has two ability slots instead of one.
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When a character has mastered every job the three "mastered" stars appear above the Freelancer on the Job Selection screen. The Freelancer can equip everything without needing the [[equipment abilities|"Equip X" abilities]]. Finally, the Freelancer class has two ability slots instead of one.
   
 
The base stats for Freelancers are:
 
The base stats for Freelancers are:

Revision as of 18:30, 25 January 2016

Template:Sideicon

Unspecialized fighters who can equip any armor or weapon.

Description

Template:See Also The Freelancer (ć™ć£ć“ć‚“, Suppin?, lit. Face Without Makeup), also known as Bare in the Anthology release, and Normal in the RPGe SNES translation, is the default job from Final Fantasy V that has no defining characteristics. It is the default class the party starts with.

Appearance

The main cast in their normal clothes.

The Freelancer job is the characters in their regular clothing. Bartz wears a blue tunic with white sleeves and leggings and a pair of boots. Lenna wears an orange dress. Faris wears a blue tunic with a green mantle. Galuf wears a long green coat and tan pants. Krile wears a blue dress.

Abilities

  • Job command - None
  • Innate abilities - Freelancer learns every innate ability from every job the character has mastered, except the Berserker's Berserk, the Gladiator's Lure and the Necromancer's Undead. This does not include HP +, MP +, Two-Handed, ABP Up, EXP Up, Read Ahead, or Long Reach.
  • Equipment - Possible to equip everything.

What makes the Freelancer class special is that it has nearly every innate ability from every job the character has mastered, as well as the stat bonuses, but not the penalties (such as the boosted Magic of a mage with none of the reduced Strength). So while it starts off weak, by endgame Freelancer becomes the strongest job.

When a character has mastered every job the three "mastered" stars appear above the Freelancer on the Job Selection screen. The Freelancer can equip everything without needing the "Equip X" abilities. Finally, the Freelancer class has two ability slots instead of one.

The base stats for Freelancers are:

  • Strength: 24 (maximum 50, Monk / Gladiator)
  • Agility: 24 (maximum 40, Thief)
  • Stamina: 24 (maximum 50, Monk)
  • Magic: 24 (maximum 60, Oracle)

The following table shows all the innate, equip and passive abilities of the twenty-six classes in Final Fantasy V:

Crystal Job Max
AP
AP to
Master
Commands Innate ability Equip abilities Other passive abilities
0. Start Freelancer 0 12853 (SNES)
15328 (GBA)
15288 (Mobile)
- (all) (all) -
2.2. Water Mime 999 999 Mimic (all) - -
1. Wind Knight 350 690 Guard Cover Equip shield,
armor, sword
Two-handed
1. Wind Monk 300 700 Focus, Chakra Counter Barehanded HP+10% +20% +30%
1. Wind Thief 300 635 Flee, Steal, Mug Find-passages, Sprint, Vigilance - Artful-dodger
1. Wind White Mage 300 580 White Magic (1-6) - - MP+10%
1. Wind Blue Mage 250 350 Check, Blue Magic, Scan Learning - -
1. Wind Black Mage 450 730 Black Magic (1-6) - - MP+30%
2. Water Red Mage 999 1159 White&Black Magic (1-3), DualCast - - -
2. Water Time Mage 250 530 Time Magic (1-6) - Equip rods -
2. Water Summoner 500 750 Summon (1-5), Call - - -
2. Water Berserker 400 500 - - Equip axes Berserk
2. Water Mystic Knight 400 680 Spellblade (1-6) Magic-shell - -
3. Fire Beastmaster 300 460 Calm, Control, Catch - Equip whips -
3. Fire Geomancer 100 175 Gaia Find-pits, Light-step - -
3. Fire Ninja 450 690 Smoke, Image, Throw First-strike, Dual-wield - -
3. Fire Ranger 405 600 Animals, Aim, Rapid-fire - Equip bows -
3. Fire Bard 100 175 Hide, Sing - Equip harp -
4. Earth Dragoon 400 600 (SNES/GBA)
560 (Mobile)
Jump, Lance - Equip lances -
4. Earth Dancer 325 400 Flirt, Dance - Equip ribbons -
4. Earth Samurai 540 820 Sword-slap, Gil-toss, Flash Sword-grab Equip katanas -
4. Earth Chemist 405 630 Mix, Drink, Recover, Revive Pharmacology - -
5. Advance Cannoneer 300 500 Open-fire, Combine - - Exp-up
5. Advance Gladiator 450 700 Finisher, Bladeblitz Lure - Long-range
5. Advance Oracle 300 525 Condemn, Predict - - ABP-up,
Read-ahead
5.5. Advance Necromancer 300 750 Oath, Dark-arts (1-5) - - Undead

Other appearances

Dissidia 012 Final Fantasy

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Bartz wearing his Freelancer Sprite Design in Dissidia 012.

Bartz's second alternate costume, called the "Freelancer", is based upon his Freelancer appearance in Final Fantasy V. The player unlocks this costume in the PP Catalog.

Final Fantasy Record Keeper

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FFT-job-squireMThis section about a job class in Final Fantasy Record Keeper is empty or needs to be expanded. You can help the Final Fantasy Wiki by expanding it.

Triple Triad

Freelancers appear on Triple Triad cards in the version available via Final Fantasy Portal App. Template:Gallery

Gallery

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