Unspecialized fighters who can equip any armor or weapon.
Description
The Freelancer, also known as Bare in the Anthology release, is the default job from Final Fantasy V that has no defining characteristics. It is the default job the party starts with.
Freelancer begins with the ability to equip any weapon, armor, or accessory, but is otherwise the weakest job. Its main strength is that, as characters master and level up other jobs, Freelancer can equip their command abilities in its two ability slots, and gains most of their innate support abilities without needing to use up a slot for them. Therefore, Freelancer eventually becomes the most powerful job in the game, alongside the Mime.
Characteristics[]
The Freelancer job is the characters in their regular clothing. Bartz wears a blue tunic with white sleeves and leggings and a pair of boots. Lenna wears an orange dress. Faris wears a blue tunic with a green mantle. Galuf wears a long green coat and tan pants. Krile wears a blue dress. When a playable character is knocked out, they appear in their Freelancer attire regardless of job.
Gameplay[]
Stats[]
Freelancers begin with the base stats of each character. The five playable characters' stat differences are negligible, and make only very slight differences to the damage output, turn rate, HP, and MP.
Each job has a stat modifier based on the character's existing stat. For instance, Bartz's starting Strength (his physical damage) is 28, and equipping the Knight job, which grants a +23 Strength modifier, makes his Strength 51. When Bartz masters the Knight job, he inherits this stat as a Freelancer and has 51 Strength normally. However, if he masters the Monk, which has the biggest Strength modifier of +26, he only gains Monk's modifier, making his maximum Strength as a Freelancer +54.
Freelancer's maximum Strength modifier is +26 from Monk, their maximum Agility modifier (affecting their turn rate) is +16 from a Thief, their maximum Stamina modifier (affecting their HP) is +26 from a Monk, and their maximum Magic modifier is either +33 from a Summoner, or +36 from an Oracle in versions with Oracle available. It is therefore best to master Monk and Thief, and also Summoner if one plans to cast spells as a Freelancer.
Equipment[]
Freelancers can equip any equipment piece without having to master a job to use them. They can mix their equipment with several abilities learned from jobs whose equipment would normally restrict them. Some abilities still only work with a specific weapon: for example, Spellblade only works with some bladed weapon types, and Jump is only optimal when used with spears.
Abilities[]
Freelancer, like the Mime job, gains every innate support ability from every job the character has mastered, except the Berserker's Berserk and the Necromancer's Undead.
Crystal | Job | Max AP | AP to Master | Command abilities | Innate support abilities (excluding Berserk, Undead, and Equipment) | Equipment abilities | Other support abilities |
---|---|---|---|---|---|---|---|
Start | Freelancer | 0 | 12853 (SNES) 15328 (GBA) 15288 (defunct mobile/Steam) |
ā | (all) | (all) | ā |
Water | Mime | 999 | 999 | Mimic | (all) | ā | ā |
Wind | Knight | 350 | 690 | Guard | Cover | Equip Shield, Armor, Sword | Two-Handed |
Wind | Monk | 300 | 700 | Focus, Chakra | Barehanded, Counter | ā | HP+10% +20% +30% |
Wind | Thief | 300 | 635 | Flee, Steal, Mug | Find Passages, Sprint, Vigilance, Artful Dodger | ā | ā |
Wind | White Mage | 300 | 580 | White Magic (1-6) | ā | ā | MP+10% |
Wind | Blue Mage | 250 | 350 | Check, Blue Magic, Scan | Learning | ā | ā |
Wind | Black Mage | 450 | 730 | Black Magic (1-6) | ā | ā | MP+30% |
Water | Red Mage | 999 | 1159 | Red Magic (1-3), Dualcast | ā | ā | ā |
Water | Time Mage | 250 | 530 | Time Magic (1-6) | ā | Equip Rods | ā |
Water | Summoner | 500 | 750 | Summon (1-5), Call | ā | ā | ā |
Water | Berserker | 400 | 500 | ā | ā | Equip Axes | Berserk |
Water | Mystic Knight | 400 | 680 | Spellblade (1-6) | Magic Shell | ā | ā |
Fire | Beastmaster | 300 | 460 | Calm, Control, Catch | ā | Equip Whips | ā |
Fire | Geomancer | 100 | 175 | Gaia | Find Pits, Light Step | ā | ā |
Fire | Ninja | 450 | 690 | Smoke, Image, Throw | First Strike, Dual-Wield | ā | ā |
Fire | Ranger | 405 | 600 | Animals, Aim, Rapid Fire | ā | Equip Bows | ā |
Fire | Bard | 100 | 175 | Hide, Sing | ā | Equip harp | ā |
Earth | Dragoon | 400 | 600 (SNES/GBA) 560 (defunct mobile/Steam) |
Jump, Lance | ā | Equip Lances | ā |
Earth | Dancer | 325 | 400 | Flirt, Dance | ā | Equip Ribbons[note 1] | ā |
Earth | Samurai | 540 | 820 | Mineuchi, Zeninage, Iainuki | Shirahadori | Equip katanas | ā |
Earth | Chemist | 405 | 630 | Mix, Drink, Recover, Revive | Pharmacology | ā | ā |
Advance (and defunct mobile/Steam) | Cannoneer | 300 | 500 | Open Fire, Combine | ā | ā | EXP Up |
Advance (and defunct mobile/Steam) | Gladiator | 450 | 700 | Finisher, Bladeblitz | ā | ā | Lure, Long Range |
Advance (and defunct mobile/Steam) | Oracle | 300 | 525 | Condemn, Predict | ā | ā | ABP Up, Read Ahead |
Advance (and defunct mobile/Steam) | Necromancer | 300 | 750 | Oath, Dark Arts (1-5) | ā | ā | Undead |
- ā Can equip Dancer gear: Man-Eater, Ribbon, Rainbow Dress, and Red Slippers.
Other appearances[]
Dissidia 012 Final Fantasy[]
Bartz's second alternate costume, called the "Freelancer", is based upon his Freelancer appearance from Final Fantasy V. The player unlocks this costume in the PP Catalog.
Final Fantasy Record Keeper[]
Bartz, Faris, and Krile wear Freelancer attires by default. Lenna and Galuf can change their appearance to Freelancer costumes through the Wardrobe Record system.
Final Fantasy Portal App[]
Freelancers appear as Triple Triad cards.
References[]
- ā Final Fantasy V Battle Analysis, p.13