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Fractional damage (割合ダメージ, Wariai Damēji?, lit. Percentage Damage) is a recurring damage type in the Final Fantasy series. These abilities often deal damage based on the victims' current or maximum HP. Very often, these types of attacks have no effect against bosses. The most famous fractional damage ability is the recurring Gravity spell.
Contents
- 1 Appearances
- 1.1 Final Fantasy III
- 1.2 Final Fantasy IV
- 1.3 Final Fantasy V
- 1.4 Final Fantasy VI
- 1.5 Final Fantasy VII
- 1.6 Final Fantasy VIII
- 1.7 Final Fantasy IX
- 1.8 Final Fantasy X
- 1.9 Final Fantasy XI
- 1.10 Final Fantasy XII
- 1.11 Final Fantasy XIII
- 1.12 Final Fantasy Tactics
- 1.13 Final Fantasy Tactics Advance
- 1.14 Final Fantasy Type-0
- 1.15 Bravely Default
- 1.16 Final Fantasy Dimensions
Appearances[edit | edit source]
Final Fantasy III[edit | edit source]

Final Fantasy IV[edit | edit source]

Final Fantasy IV: The After Years[edit | edit source]

Final Fantasy V[edit | edit source]

Final Fantasy VI[edit | edit source]
Final Fantasy VI uses fractional damage mainly with abilities that have magical properties. These abilities have a bit flag enabled that redirects the spell power to use a fractional formula:
Most of the fractional damage abilities miss if the target is immune to Death status.
Ability | Type | Effect |
---|---|---|
Gravity | Magic | Reduces target's HP by 1/2. It is vulnerable to Runic, ignores Reflect and fails on targets immune to Death. |
Graviga | Magic | Reduces HP of all targets by 3/4. It is vulnerable to Runic, ignores Reflect and fails on targets immune to Death. |
Gravija | Magic | Reduces HP of all targets by 7/8. It is vulnerable to Runic, ignores Reflect and is unblockable. |
Tornado | Magic | Attack spell that targets all enemies and allies randomly and reduced HP by 15/16. It fails on targets immune to Death and ignores Reflect. |
Raise | Magic | Revives KO'd party member with 1/8 of max HP. It is vulnerable to Runic, unblockable and ignores Reflect and Defense. |
Arise | Magic | Revives KO'd party member to full HP (factor of 16/16). It is vulnerable to Runic, unblockable and ignores Reflect and Defense. |
Tiger | Bushido | Physical damage that halves HP and inflicts Sap status to one target. It is unblockable, fails on targets immune to Death and ignores Reflect and Defense. |
Sonic Boom | Dance/Enemy ability | Reduces HP by 5/8 and inflicts Sap status to one target. It is unblockable, fails on targets immune to Death and ignores Reflect. |
Cave In | Dance/Enemy ability | Reduces HP by 3/4 and inflicts Sap status to one target. It is unblockable, fails on targets immune to Death and ignores Reflect. |
Snowball | Dance/Enemy ability | Reduces HP by 1/2 and inflicts Sap status to one target. It is unblockable, fails on targets immune to Death and ignores Reflect. |
Transfusion | Lore/Enemy ability | Sacrifice self to fully restore the HP/MP (factor of 16/16) of an ally. User is removed from battle and cannot be revived. It is unblockable and ignores Reflect. Lifts statuses: Darkness, Zombie, Poison, Petrify, Doom, Critical, Silence, Berserk, Confuse, Sap, Sleep, Slow, Stop. |
Cyclonic | Rage/Enemy ability | Reduces all targets' HP by 15/16 of their current total. Its Hit Rate is 75, and it fails on targets immune to Death and ignores Reflect. |
Gravity Bomb | Rage/Enemy ability | Reduces a random target's HP by 1/2. It fails on targets immune to Death and ignores reflect. |
Shamshir | Rage/Enemy ability | Reduces a target's HP by 1/2. It is vulnerable to Runic, unblockable and ignores reflect, but fails on targets immune to Death. |
Launcher | Enemy ability | Uses eight missiles on random targets. Each time a target is hit, their HP is halved. Its Hit Rate is 100, and it fails on targets immune to Death. It ignores reflect, defense and split damage. |
Missile | Enemy ability | Reduces one target's HP by 1/4 of its current total and inflicts Sap. Its Hit Rate is 126, but it misses on targets immune to Death. |
Hailstone | Enemy ability | Reduces target's HP by 3/4 of its current total. It is unblockable and ignores reflect, but it fails on targets immune to Death. |
Flames of Rebirth | Magicite: Phoenix | Fully revives KO'd party member(s) with 1/4 of their max HP. It is unblockable and ignores reflect. |
Dark Messenger | Magicite: Diabolos | Reduces HP of all enemies by 15/16 of current total. It is unblockable, ignores reflect (and protection to Death), and also inflicts Sap. |
Holy Water | Item | Removes Zombie and kills undead enemies. Restores 1/8 of Max HP. |
Phoenix Down | Item | Revives KO'd party member with 1/8 of max HP. |
Final Fantasy VII[edit | edit source]

Crisis Core -Final Fantasy VII-[edit | edit source]

Final Fantasy VII Remake[edit | edit source]
Fractional damage is called Proportional Damage.

Final Fantasy VIII[edit | edit source]
Demi takes away 1/4th of the target's current HP, unless used via Rinoa's Angel Wing, which deals x1.25 the target's HP as damage. Demi's damage is capped at 9999.
Diablos deals fractional damage based on his level. At Lv100 his attack deals 100% damage to the target's HP, but the damage is still capped at 9999.
Gravija is an enemy ability that reduces the targets' HP by 75%.

Final Fantasy IX[edit | edit source]

Final Fantasy X[edit | edit source]
Game Element | Type | Effect |
---|---|---|
Demi | Black Magic | Reduces party's HP by 1/4. |
Demi Fury | Overdrive | Reduces party's HP by 1/8. |
Gravija | Enemy Attack | Reduces party's HP by 75%. |
Mega-Graviton | Enemy Attack | Reduces party's HP by 7/16 of maximum HP and inflicts Silence, Sleep, Blind, Doom, and Slow. |
Tera-Graviton | Enemy Attack | Inflicts damage equal to 75% of party's Max HP and inflicts tons of Status Ailments. |
Press | Enemy Attack | Reduces party's HP by 1/2. |
Hydraulic Press | Enemy Attack | Reduces party's HP by 15/16 of maximum HP. |
Shadow Gem | Item | Reduces HP of all enemies by 1/2. |
Nega Burst | Mix | Reduces enemies' HP by 3/4 of their current HP. |
Black Hole | Mix | Reduces enemies' HP by 15/16 of their current HP. |
Final Fantasy X-2[edit | edit source]
Game Element | Type | Effect |
---|---|---|
Demi | Arcana | Damages enemy party by 25% of remaining HP. When used by Concherer and Shell Shocker, can also not hit a character. |
Absorb | Blue Bullet | When used as enemy attack, absorbs 3/16 of a target's remaining HP and MP. |
Blaster | Blue Bullet | Damages a target by 90% of max HP. |
Drill Shot | Blue Bullet | Damages a target by 75% of max HP. |
White Wind | Blue Bullet | Heals party by 12.5% of max HP (sometimes 37.5% as enemy ability) and removes many status ailments. |
Seed Cannon | Blue Bullet | Damages a target by 50% of max HP. |
Clean Slate | Bushido | Heals user by 25% of max HP and cures Silence, Sleep, Darkness, Poison, Curse, Pointless, and Slow. |
Vigor | White Magic Command | Heals user by 50% of max HP. |
Helm Counter | Enemy Attack | Reduces a target's HP by 12.5% (6.25% in Fiend Arena). |
Mind Fang | Enemy Attack | Reduces a target's MP by 12.5%. |
Rend | Enemy Attack | Deals physical damage equal to 25% of target's max HP (50% in Oversoul). |
MP Crush | Enemy Attack | Damages a target's MP by 1/16 of remaining MP eight times. |
Osmose | Enemy Attack | Absorbs 3/16 of a target's remaining MP. |
Frenzied Edge | Enemy Attack | Reduces a target's HP by 25%. |
Rip to Shreds | Enemy Attack | Reduces a target's HP by 25% and causes Itchy. |
Chicken Wing Lv.1 | Enemy Attack | Reduces party's HP by 25%. |
Chicken Wing Lv.2 | Enemy Attack | Reduces party's HP by 50%. |
Chicken Wing Lv.3 | Enemy Attack | Reduces party's HP by 75%. Also inflicts Instant Death in the HD Remaster version. |
White Highwind | Enemy Attack | Heals enemy party by 37.5% of max HP and removes all status ailments. |
Rage of the Earth | Enemy Attack | Reduces party's HP by 50% and causes Delay (weak). |
Sorrow of the Earth | Enemy Attack | Reduces party's HP by 75% and causes Delay (weak). |
La Niña | Enemy Attack | Reduces party's HP and MP by 37.5%. |
Normal Attack | Enemy Attack | Protean Gel version. Damages a character by 9/16 of max HP. |
Normal Attack | Enemy Attack | Shell Shocker version. Reduces a character's HP by 5/16. |
Tail Smash | Enemy Attack | Damages party by 25% of max HP and causes Delay (weak). |
Bruiser Tail | Enemy Attack | Damages party by 37.5% of max HP and causes Delay (strong). |
Crushing Tail | Enemy Attack | Damages party by 50% of max HP and causes Delay (strong). |
Megaton Tail | Enemy Attack | Damages party by 62.5% of max HP and causes Delay (strong). |
Ochu Jiggle | Enemy Attack | Damages party by 12.5% of max HP and causes Confusion and Delay (weak). |
Body Press | Enemy Attack | Damages party or one character by 62.5% of max HP. |
Skullcracker | Enemy Attack | Damages a character by 62.5% of max HP when used by Gemini. |
Blast Punch | Enemy Attack | Damages a character by 50% of max HP and causes Delay (strong). |
Curse Punch | Enemy Attack | Damages a character by 12.5% of max HP and causes Curse. |
Silence Punch | Enemy Attack | Damages a character by 12.5% of max HP and causes Silence. |
Bio Punch | Enemy Attack | Damages a character by 12.5% of max HP and causes Poison. |
Adamant Breath | Enemy Attack | Deals Fire-elemental damage to the party by 62.5% of max HP. |
Tremor | Enemy Attack | Reduces party's HP by 15/16. |
Breath of the Gorgon | Enemy Attack | Reduces party's HP by 50% and inflicts Petrification. |
Groundbreaker | Enemy Attack | Reduces party's HP by 50%. |
Meteor | Enemy Attack | Trema version. Hits random characters 12 times, each hit removing 12.5% of max HP. |
Choco Meteo | Enemy Attack | Hits random characters 12 times, each hit removing 12.5% of remaining HP. |
Damocles Photon | Enemy Attack | Damages party by 50% of max HP. |
Karma | Enemy Attack | Reduces a character's HP and MP by 50% and inflicts Poison (infinite), Petrification (infinite), and Confusion (always). |
Cannon Attack | Enemy Attack | Used by YAC-13. Deals damage to one target equal to 3/16 of either max HP or remaining HP (3/8 for YAC-62). |
Triple Play! | Enemy Attack | Deals 10 hits of physical damage to all characters, each hit doing at least 3/16 of max HP. |
Emblem of Thanatos | Enemy Attack | Damages party by 62.5% of max HP and reduces all stats by 1 level. |
Choco Kick | Enemy Attack | Damages a target by 25% of max HP. |
Final Impact | Enemy Attack | Hits random targets 14 times, each hit removing 12.5% of max HP and MP. |
Perdition's Flame | Enemy Attack | Deals 10 hits of physical damage to all characters, each hit doing at least 3/16 of max HP. |
Aerospark | Enemy Attack | Reduces a target's HP by 62.5%. |
Heavenly Strike | Enemy Attack | Reduces a target's HP and MP by 50% and inflicts Stop. |
Impulse | Enemy Attack | Reduces party's HP by 37.5%. |
Kozuka | Enemy Attack | Reduces a target's MP by 25% and inflicts Poison. |
Passado | Enemy Attack | Reduces a target's HP by 1/16 15 times. |
Greedy Aura | Enemy Attack | Damages party by 3/16 of max HP and MP. |
Waning Moon | Enemy Attack | Reduces a target's MP by 5/16 3 times. |
Supercollider | Enemy Attack | Reduces a target's HP by 50% and causes Delay (weak). |
No Love Lost | Enemy Attack | Final part. Reduces a target's HP by 37.5%. |
Tail Beam | Enemy Attack | Damages a target by 5/16 of max HP. |
Hostile activity detected | Enemy Attack | Damages a target by 3/16 of max HP and MP and removes Protect, Shell, Regen, Reflect, and Haste. |
Physical attack detected | Enemy Attack | Damages party by 5/16 of max HP and removes Strength Up/Down and Defense Up/Down. |
Magical attack detected | Enemy Attack | Damages party by 3/16 of max MP and removes Magic Up/Down and Magic Defense Up/Down. |
Bullseye | Enemy Attack | Reduces party's HP by 9/16. |
Final Fantasy XI[edit | edit source]

Final Fantasy XII[edit | edit source]
Zeromus's Big Bang and Gravity Well abilities deal fractional damage.
Final Fantasy XIII[edit | edit source]

Final Fantasy XIII-2[edit | edit source]

Lightning Returns: Final Fantasy XIII[edit | edit source]

Final Fantasy Tactics[edit | edit source]

Final Fantasy Tactics Advance[edit | edit source]

Final Fantasy Tactics A2: Grimoire of the Rift[edit | edit source]

Final Fantasy Type-0[edit | edit source]

Bravely Default[edit | edit source]

Final Fantasy Dimensions[edit | edit source]

- Expansion required
- Expansion required (Final Fantasy Dimensions)
- Expansion required (Final Fantasy Type-0)
- Expansion required (Final Fantasy Tactics)
- Expansion required (Final Fantasy XIII-2)
- Expansion required (Lightning Returns: Final Fantasy XIII)
- Expansion required (Final Fantasy XI)
- Expansion required (Final Fantasy X-2)
- Expansion required (Final Fantasy X)
- Expansion required (Final Fantasy IX)
- Expansion required (Crisis Core -Final Fantasy VII-)
- Expansion required (Final Fantasy VIII)
- Expansion required (Final Fantasy VII)
- Expansion required (Final Fantasy IV: The After Years)
- Expansion required (Final Fantasy IV)
- Expansion required (Final Fantasy V)
- Expansion required (Final Fantasy III)
- Section needed
- Section needed (Final Fantasy III)
- Section needed (Final Fantasy IV)
- Section needed (Final Fantasy IV: The After Years)
- Section needed (Final Fantasy V)
- Section needed (Final Fantasy VII)
- Section needed (Crisis Core -Final Fantasy VII-)
- Section needed (Final Fantasy VII Remake)
- Section needed (Final Fantasy VIII)
- Section needed (Final Fantasy IX)
- Section needed (Final Fantasy XI)
- Section needed (Final Fantasy XIII)
- Section needed (Final Fantasy XIII-2)
- Section needed (Lightning Returns: Final Fantasy XIII)
- Section needed (Final Fantasy Tactics)
- Section needed (Final Fantasy Tactics Advance)
- Section needed (Final Fantasy Tactics A2: Grimoire of the Rift)
- Section needed (Final Fantasy Type-0)
- Section needed (Bravely Default)
- Section needed (Final Fantasy Dimensions)
- Battle elements