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Fossil Roo is a tunnel that connects the Mist Continent with the Outer Continent. It is an ancient transport network in Final Fantasy IX. It becomes inaccessible in the endgame.

Fossil Roo is a network of roots from the huge Iifa Tree, which flow through underground tunnels. The passengers ride holding onto the back of a giant mole-cricket-like insect called the gargant. It is beckoned by feeding it flowers that resemble large dandelions. The gargant's routes may be altered by various switches along the path, which open up water valves across roots that deter the gargant.

There is another gargant tunnel, called Gargan Roo, which transports people around the Mist Continent.

Story[edit | edit source]

Spoiler warning: Plot and/or ending details follow. (Skip section)

Entrance to the Fossil Roo found in Qu's Marsh.

The entrance to Fossil Roo is hidden in the Qu's Marsh near Lindblum. Zidane, Vivi, and Princess Garnet find Quina in the marsh, who leads them through the tall grass in search of frogs to dine on. Quina inadvertently discovers the excavation site that leads to Fossil Roo but misses the chance to catch any frogs.

Zidane feeds a gargant a flower.

The party descends into the tunnel where they are pursued by the mechanized Armodullahan. After being chased across a stone bridge with many pendulum-like axes, Armodullahan falls into a hole and the party has a short time to rest before they are interrupted by the bounty hunter Lani. Lani was hired by Queen Brahne to retrieve Garnet's royal pendant. However, Garnet refuses to hand it over and Lani attacks the party. After being defeated, Lani escapes back to the entrance of Fossil Roo, and the party continues down into the tunnels.

Fossil Roo becomes inaccessible once the party exits it; the entrance from Qu's Marsh gets blocked off by rubble, and the Gargant that the party used to reach the exit to the Outer Continent is a one-way ride. After the party returns from Terra, the entrance from the Outer Continent is further blocked by an Iifa root.

Spoilers end here.

Locations[edit | edit source]

Entrance[edit | edit source]

Cave to Fossil Roo on Mist Continent marsh.

The entrance to Fossil Roo is hidden in the Qu's Marsh near Lindblum. Zidane, Vivi, and Princess Garnet find Quina in the marsh, who leads them through the tall grass in search of frogs to dine on. Quina inadvertently discovers the excavation site that leads to Fossil Roo but misses the chance to catch any frogs.

Entrance Staircase[edit | edit source]

Cave to Fossil Roo on Qu's Marsh.

Zidane and the party travel down this short staircase into the tunnels of Fossil Roo.

Dungeon[edit | edit source]

FossilRooEntrance.png

A dimly lit dungeon-like area. Examining the steel gate shows the room to be too dark to see clearly into. As the party exits, a large crash is sounds. One gate closes over the entranceway as the steel grate opens. The Armodullahan comes out of the room and begins to chase the party. After defeating it and Lani the party can return to this room and enter the previously grated are to find an Elixir.

Bridge[edit | edit source]

Bridge.

The party is chased by the Armodullahan across the long stone bridge. There are swinging axes across its length that deal no damage, only sending Zidane backwards. The first two areas have three swinging axes, and the final area has two. The final area also has a hole in the bridge which the Armodullahan falls into to perish permanently.

Passage[edit | edit source]

Passage.

The party runs into this room after escaping the Armodullahan only to be greeted by another powerful foe, Lani, walking up the stairs. After Lani explains how she was recruited by Queen Brahne to reclaim Princess Garnet's pendant, the party refuses to back down and fights her, sending her into fleeing.

Nest[edit | edit source]

Nest.

In the first area of the Nest, the party is greeted by a wild gargant crossing a track made from Iifa Tree roots. Zidane wonders if he can ride it. Zidane can pick flowers at the far left end of the room near the tunnel entrance and hold them up in front of the tunnel entrance to ride the gargant to the other side of the nest where he dismounts onto a platform. This second area has flowers in the near right corner that can be held up on the rock across the small bridge to the left to ride the gargant back into the tunnel entrance platform.

Cavern[edit | edit source]

FossilRooCavern1.png

A crossroads where multiple paths can be followed. The path to the north leads to North Nest. The path to the south leads to South Nest. The treasure hunter here explains the way to travel on the gargant. Mogki is found on the path to the south with a letter from Kuppo. The Mogshop is also accessed from Mogki. Stiltzkin is next to Moodon to offer the party another deal. The No.2 switch is also located above the south path.

North Nest[edit | edit source]

Platform where the gargant can be taken onto the north path. Flowers are found at the left side of the room. The first path has a platform where the gargant can be taken onto. The No.1 Switch is located to the right. On the second path has a platform where the gargant can be taken onto the north path. Flowers are again found at the right side of the room. The upper path leads to the small ledge in Cavern 2. The lower path leads to the stairs in Cavern 2.

Cavern 2[edit | edit source]

FossilRooCavern3.png

Winding staircase with a small ledge containing a chest with an Ether above. Cavern 1 can be accessed from the west end of the staircase. The No.1 switch is also located far above the far part of the room. The No.4 Switch is located above the right side of the room.

South Nest[edit | edit source]

Platform where the Gargant can be taken onto the south path. Flowers can be found at the right side of the room. The first path has a platform where the gargant can be taken onto the south path. Flowers are found at the left side. Cavern 3 ledge can be accessed to the right. The second path has a platform where the gargant can be taken onto the south path. Another treasure hunter has a shop in this room. Flowers can be found at the right side of the room. Cavern 2 can be accessed to the north.

Cavern 3[edit | edit source]

FossilRooCavern2.png

Cavern with a pond and climbable vines at the far end. Switch No.3 Is located at the top of the vines. There is a small ledge on the left containing a chest with Fairy Earrings. Far nest can be accessed to the southeast. While climbing the vines, a small ledge is accessible all the way to the right which leads to the Mining Site.

East Nest[edit | edit source]

Platform where the gargant can be taken onto the east path. Flowers can be found at the right side of the room. The first path has a platform where the gargant can be taken onto the east path. Flowers are found at the left side of the room. Cavern 3 can be accessed to the Southeast. The second path has a platform where the gargant can be taken onto the east path. Flowers can be found at the middle of the room. Cavern 3 can be accessed to the east.

Far Nest[edit | edit source]

Exit.

Platform where the Gargant can be taken onto the exit path. Flowers can be found at the front of the room. The first path is a landing site from riding the gargant on the far path. A Survival Vest is on the ground at the far left of the room. Mining site is accessible to the northwest. The second path is a landing site from riding the gargant on the far path. Fossil Roo can be exited to Donna Plains on the Outer Continent the northeast.

Mining Site[edit | edit source]

Mining Site.

Large room surrounding a pillar. The player can participate in the Mining minigame here after speaking to the treasure hunter here and giving him a potion. There is a chest on a ledge above the left side of the room containing a Lamia's Tiara. Cavern 3 is accessible to the west and Far Nest (Path 1) can be accessed to the east.

Items[edit | edit source]

Quests[edit | edit source]

Mognet[edit | edit source]

In Fossil Roo, the party will meet Mogki, who has a letter:

Very Bored, Kupo!

From Kuppo to Mogki

I'm bored, kupo!

I'm so bored, I'm going to hide away!

Try finding me in this cavern!

Hint: I'm behind a wall...

If the party finds Kuppo in the mining minigame, he will send a letter to Kupo in Alexandria.

The Most Important Thing in Life

From Kuppo to Kupo

Fossil Roo is very comfortable!
I like it here. Kupo!

We play hide-and-seek every day!
The most important things in life
are to work hard and play hard! Kupo!

After returning from Terra the party can start a quest to restore Mognet Central by talking to Kupo at Alexandria. As part of this chain of letters Mois from the Fossil Roo entrance sends a letter to Noggy at Daguerreo.

It's That Thing

From Mois to Noggy

I think Mognet can go back to standard
operation if we get the right item!

Kupo! If you ask me, I think the item
they're looking for is that thing!

You know what I mean, right?

It's that... thing!

Mining minigame[edit | edit source]

Zidane mining.

Fossil Roo contains a mining spot where the player can choose to dig in certain areas for items. The mining opens up when the player speaks to the treasure hunter who requests a Potion in return for letting Zidane have a go at mining. The rewards include Potions, Hi-Potions, Ore, and the Madain's Ring accessory. Finding Madain's Ring yields an achievement/trophy in the latest versions. The player can excavate all possible points, and if they don't find the ring, go back a screen and return to excavating.

The player can dig in any area (top or bottom portion) of the central column. At the top there is a loose wall on the right, which can be knocked down to free a moogle called Kuppo. His Mogshop has the same items as Mogki's earlier in the Roo, but he has a letter to deliver. Freeing him also yields an achievement/trophy in the latest versions.

Blu Mag[edit | edit source]

Quina can eat Abomination or Seeker Bat to learn Night, and Griffin to learn White Wind. Feather Circle can be eaten for LV4 Holy, and is the earliest encountered enemy with this spell.

Shops[edit | edit source]

Mogki's and Kuppo's Mogshops[edit | edit source]

Item Price
Potion 50 gil
Phoenix Down 150 gil
Echo Screen 50 gil
Soft 100 gil
Antidote 50 gil
Eye Drops 50 gil
Annoyntment 150 gil
Tent 800 gil

Treasure Hunter's Inventory[edit | edit source]

Item Price
Ice Brand 3,780 gil
Partisan 1,600 gil
Multina Racket 750 gil
Stardust Rod 760 gil
Mythril Armlet 500 gil
Thunder Gloves 1,200 gil
Bandana 500 gil
Mage's Hat 600 gil
Mythril Helm 1,000 gil
Chain Plate 810 gil
Mythril Vest 1,180 gil
Adaman Vest 1,600 gil
Mythril Armor 1,830 gil
Potion 50 gil
Phoenix Down 150 gil
Echo Screen 50 gil
Soft 100 gil
Antidote 50 gil
Eye Drops 50 gil
Remedy 300 gil
Annoyntment 150 gil
Tent 800 gil

Phoenix Pinion, Remedy and Ether can be purchased from Stiltzkin for 555 gil.

Enemies[edit | edit source]

A battle background in Fossil Roo.

By maintaining a good distance and dodging all traps along the way, the player can completely avoid the battle against Armodullahan.

Musical themes[edit | edit source]

The themes that play in Fossil Roo are called "Fossil Roo" and "Ancient Passage".

Other appearances[edit | edit source]

Pictlogica Final Fantasy[edit | edit source]

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Final Fantasy Record Keeper[edit | edit source]

FFRK Fossil Roo FFIX.png
Castle Cornelia PS.gifThis section about a location in Final Fantasy Record Keeper is empty or needs to be expanded. You can help the Final Fantasy Wiki by expanding it.


Behind the scenes[edit | edit source]

A path in Fossil Roo has an unused background element of a detonator. FossilRooDetonatorSmall

Gallery[edit | edit source]

Etymology[edit | edit source]

The French word rue, pronounced more or less like "roo", means "street".

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