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Forums: Index > Rin's Travel Agency > Archive > Buff/Debuff Terms Outside of their Respected Game(s)



Alright wikians, I've been talking to Abacos and we've come to a sort of standstill in viewpoints. So since this affects the entire wiki, I decided to bring this to the forums instead of it being on my talk page. I don't know if this is written in the Manual of Style or not, if it is sorry. Long story short, and hopefully I got it right, Abacos wants to use Debuff/Buff outside of the games these terms appeared in (such as List of FF# Items list, etc) to use for in headers/classify items, group items together, etc. I'll let Abacos explain what he wants to do with these because we've simply just been discussion the List of FFIII Items page, term talking, and we didn't talk about nothing much beyond that.

Now, my opinion on the matter is that these terms should only appear within the context of their games. For example, in FFVI the spells are classified as Healing, Offense/Offensive, and Effect or was it Support (I forgot which one). So, I can't go to lets say FFIX (or any other FF# or spinoffs) and replace White Magic with Healing, Offense, etc, to classify their spells. Also, I shouldn't change FFVI Healing to White Magic, Black Magic, etc, because its not called that within the game or the manual. The status effects are also not classified in the previous games, and we shouldn't classify them with a new game's classification (Buff/Debuff), this along with the items, etc. But we wikians do classify them, but we use generic terms that is most commonly used and understood without much effort put into (recovery/healing, support, attack/offense, etc) or found within the manual or coming from in-game descriptions. I'm getting a deja vu here, did we already have this conversation before by any chance?

Anyways, if FFXV or any future FFs decides to rename their status effects to Strong (positive status) and Weak (negative status). Then we shouldn't go back and reclassify FFXIII's Buff/Debuff with Strong/Weak or any of the previous FF# or spinoff games (most of the time, these are not classified). They should be classified by what their game calls them, if nothing is provided. Generic terms should be used. That is my stand on the subject that is presented to you, and I'm pretty sure some of the editors have seen some of my post "Buff/Debuff doesn't appear in this game or something to that effect".

It's best to let Abacos post first to get his side of the story, or get his viewpoint, or what he wants to do, etc, before discussion can take place. Thank you for reading up to this point. Fenrir9 (talk) 00:32, June 11, 2013 (UTC)

I wouldn't say using a generic term (like "status effect" or "buff") is exactly wrong, but using the game specific one is always better. If you don't remember what something is called in a game than you can call it by a generic term, but someone can fix it to the game specific term if they think it's better. My 2 gil.Keltainentoukokuu (talk) 15:42, June 11, 2013 (UTC)
There was sort-of-related discussion here. JBed (talk) 15:46, June 11, 2013 (UTC)
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