Oh, shut up and help me remodel the Forgotten City page!
- Adding a Locations section with images and brief descriptions of the areas within the whole location.
This request can be discussed on the associated discussion page. Remove this notice upon completion.
The Forgotten City, sometimes translated Forgotten Capital, and also known as the City of the Ancients (古代種の都, Kodai-shu no Miyako?), is a ruined city in Final Fantasy VII. It is located in the Icicle Area inside Corel Valley, beyond the Sleeping Forest, and far to the east of Icicle Inn.
The city was the primary capital of the ancient Cetra civilization, but after the Calamity from the Skies struck the Planet nearly wiping out the Cetra, the few survivors gradually assimilated into human culture and the city has been an abandoned ruin for a long time.
Many of the remaining houses still contain furniture and artifacts indicating the area appears just as it did when it was abandoned long ago. The city contains a machine, which allows one to communicate with the Planet, and an underground section with several crystal buildings surrounding an altar. The city's inhabitants incorporated nature into their buildings, many having roofs made up from conch shells and other organic materials.
The area's general layout invokes an aquatic motif; many of the buildings have a shell-like appearance and the ground resembles the sea floor. Within the "upper city" there are several crystals that when touched give off a flash and cause the current main character to explain they heard something they didn't understand. Below the ground level is a hidden "castle" with medieval-style towers connected to the surface with a staircase made of light. This area holds a spring and an altar.
At some point a scientist visited the Forgotten City and tried to decode the Ancient writings on the floor of the orb. The scientist was barely able to make out the words "key" and "music box".
Cloud Strife and his party visit the Forgotten City in search of Aeris, the last of the Cetra line. She has left the party to summon Holy, through which she believes she can defeat the cataclysm of Meteor Sephiroth plans to summon. The party finds the place eerily silent. They spend the night, but are awoken by a strange sound.
As they investigate, they find a path down into the city's underground section where they find Aeris praying to summon Holy. Cloud comes forward and, being controlled by Sephiroth, almost kills her. He breaks the control and steps away, but Sephiroth (or rather, a piece of Jenova made into Sephiroth's image under the latter's control) swoops down from the ceiling and kills Aeris.
Cloud, in a tearful rage, demands to know why Aeris had to be murdered. "Sephiroth" laughs off his "clone's" emotion, and flies off, dropping a body piece that becomes Jenova∙LIFE for the party to fight. They defeat the creature and the party pays its last respects to Aeris and lay her body to rest and continues on their journey, badly shaken.
Bugenhagen, an elder from Cosmo Canyon, visits the city later with the party after Meteor has been summoned. They come to find out what Aeris was trying to do before Sephiroth cut her down and need the Key to the Ancients to work the dormant machines inside the city.
The key is found at the Bottom of the Sea using the submarine. When the key is used, the scene of Aeris's death is replayed and Bugenhagen realizes Aeris succeeded in summoning Holy, but Sephiroth is blocking it and must be killed to save the Planet.
Following Meteorfall, the remaining members of the party return to the Forgotten City to pay their respects to Aerith. Following this the group parted ways to find their places in the world.
Two years later, Kadaj, Loz, and Yazoo use the Forgotten City as their base, bringing the Turks Tseng and Elena there to torture them, and later the Geostigma-infected children. Cloud goes to rescue the children, but is defeated because of the effects of Geostigma.
Vincent arrives in time to save Cloud and Marlene from the three remnants. Kadaj's true motives of luring the children to the location is revealed when he infuses the city's lake with negative Lifestream which turns the children into his mindless pawns.
Left Path Edit
Built House Edit
Right Path Edit
Shell House Edit
Center Path Edit
Fish Room Edit
Music Box Edit
Giant Conch Shell Edit
Underwater Ruins Edit
Water Altar Edit
Giant Conch Shell Edit
Water Altar Edit
- Jenova∙LIFE (boss)
Musical themes Edit
The theme that plays in Forgotten City is "Listen to the Cries of the Planet" (星の声が聞こえる, Hoshi no Koe ga Kikoeru?). During the Jenova∙LIFE battle and during the events preceding it and the events after the battle, "Aerith's Theme" plays.
Other appearances Edit
The Forgotten City appears in the Field Music Sequence for "Main Theme of Final Fantasy VII".
The Forgotten City's concept art was the first scenery designed in Advent Children, drawn by art director Yusuke Naora. The artwork depicted Sephiroth standing over the pool where Aerith had been laid to rest, and was selected as a set for Aerith's appearance in the film.
In the localization of Final Fantasy VII, the area's name is translated as "Forgotten Capital" in the menu for many of the outside areas and the inside areas. However, the areas pertaining to the lake, the blue central path and all areas beyond (including the underground), and the giant conch shell area are all instead translated as "Forgotten City" in the menu. The name of the city is only otherwise mentioned in one place in the game, where someone in Bone Village says
The City of the Ancients? Oh, you must mean the Forgotten City.
Outside of the original game, Final Fantasy VII titles refer to the city as "Forgotten City" universally, including in voiced dialogue in Final Fantasy VII: Advent Children. Final Fantasy Record Keeper (for its dungeon) and Dissidia Final Fantasy (in Mognet) both use "Forgotten Capital" however.
- Final Fantasy VII
- Final Fantasy VII: Advent Children
- When the player first arrives at Forgotten City in Final Fantasy VII, they cannot continue onwards toward Icicle Inn because a party member will come out and stop Cloud, saying they need to find Aeris. Similar event was programmed to happen when attempting to leave the village, with a party member coming out to tell Cloud they are tired and that they should find somewhere to rest. This scene is never triggered in the final game due to a programming oversight, and the player can leave the village, and must discover that they are supposed to sleep in one of the houses by themselves. During night time Cloud cannot leave the village to the north, saying he must find Aeris, but the similar event upon leaving from the south entrance never triggers.
- The word "shit" was turned into symbols for the PC versions of Final Fantasy VII that had a slightly altered script. One occasion of profanity was missed, however: if the player returns to Forgotten City with Cid as party leader, and examines the blue lights in one of the houses, Cid will react and say the word without the censorship.