Calls upon the power of the forest to attack enemies and cure allies' status ailments.Description
Forest Nocturne, also known as Forest Suite, is a Dance option for Mog in Final Fantasy VI. It grants the abilities Leaf Swirl, Forest Healing, Will o' the Wisp, and Wombat. These abilities mostly focus on non-elemental damage, and curing status effects. It is learned from battling in forest locations.
|Deals non-elemental magic damage to all opponents. Its spell power is 50, it is unblockable, and it ignores split damage.|
|Recovers from darkness, poison, petrify, silence, confuse, sap, sleep, slow, and stop.|
|Will o' the Wisp
|Deals fire-elemental damage to one opponent. Its spell power is 72 and it is unblockable.|
|Wombat||Deals non-elemental magic damage to one opponent. Its spell power is 88, it is unblockable and it ignores defense. It will not hit flying targets.|
Forest Nocturne normally deals non-elemental to all enemies with Leaf Swirl, or recovers status effects from party members. As such, it can be a useful option to use per-emptively against enemies that frequently inflict status effects, giving Mog a good chance to cure them before they significantly hinder the player. As a reactive way to heal statuses, however, the randomness is a significant drawback, as though players can wait until a new fight begins to open with Forest Nocturne in the hopes of healing currently-inflicted statuses, this is not guaranteed to work.
As with Dance in general, using it will make Mog uncontrollable for the rest of the fight. As such, players should be certain that they will only want Mog for these abilities for the rest of the battle, and should be prepared for a degree of randomness. Because Dance's damage is magic based, if players wish to use Mog this way, leveling him up with magicite that boosts his Magic stat is ideal; alternatively, players may prefer to use Dragoon Boots and rely on his physical damage from spears, meaning Strength should be used instead.