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One of the Sworn Six of Paladia that appeared in Olderion. By using the sacred vessel of Paladia, she planned on polluting the waters of Lake Dorr. Contrary to her beautiful and delicate army, she is a cruel narcissist, using her beauty to inflict to inflict pain on her enemies. Though she will do absolutely anything to accomplish her goal, an unexpected development would end up stopping her in her tracks.
—In-game description

Folka, commonly known by her title of Veritas of the Waters (水華のヴェリアス, Suika no Veriasu?, lit. Vellious of the Waterbloom), is a major character in Final Fantasy Brave Exvius. She is the third member of the Sworn Six of Paladia the party meets and serves as the main antagonist of Season One's Chapter III. Seemingly cruel and devious, she attacks the Aquapolis in order to ensnare the protectors of the Water Crystal in her quest to destroy it, but in truth she hides a gentler side.

Profile Edit

Appearance Edit

Veritas of the Waters wields a staff and wears a full suit of blue armor with gold highlights. A small blonde braid emerges from the side of her helmet. Without her suit of armor she has long blue hair and blue eyes and wears an elaborate blue dress with a long purple chiffon scarf tied around her waist. The blue of her dress fades into white at the hem and is decorated with blue gemstones. She wears segmented sleeves and a yellow jewel on her chest. She wears high heels also adorned with blue jewels.

Personality Edit

Veritas of the Waters is sadistic, causing destruction and taking delight in the pain she inflicts on others. She is narcissistic and egocentric, adoring her own beauty and considers herself a careful planner and an elaborate strategist. This is her main downfall as she has little patience and respect for her opposition.

Spoiler warning: Plot and/or ending details follow. (Skip section)

Her sadistic personality is a fake created through a forbidden self-hypnosis technique. Her true personality is kind and compassionate, hidden away by her own hand to shield her delicate psyche from the bloodshed of war; Veritas of the Waters adopted a cruel personality to do the fighting while her true self would not remember any of it.

After reconciling with Nichol, Veritas of the Waters does her utmost to assist him and develops affection for him, viewing Citra a rival over his affection, though Nichol remains oblivious. She is airheaded and clumsy and sloppy with money; even when she tries to attach her wallet to herself to not lose it, it still falls as she does not know how to tie a knot properly.

StoryEdit

Early lifeEdit

Veritas of the Waters hails from the world of Paladia. When the world fell into conflict between Aldore and Hess she was loyal to the former as part of the original Eight Sworn of Paladia. Though a competent warrior she could not stomach the murders she had to commit and decided to hypnotize herself with a special technique to create a malevolent personality to shield her true self who would remain ignorant of the actions "her other self" would commit. Veritas of the Flame implored her to not do it and promised to convince the higher ups to let her step down. Veritas of the Waters refused to let anybody else perform her duties and opted to carry the burden of the sins herself, starting a long period of constant self-hypnosis.

When the original Veritas of the Dark's plan to seal Hess' Eight Sages in Crystals to force negotiations between both factions succeeded, the leaders of Aldore betrayed the Sworn Eight by transporting the entire landmass of the battlefield to the world of Lapis, isolating people from both sides into a different world. During her time in Lapis Veritas of the Waters married and bore a child, passing on her abilities and becoming the first on the line of Maidens of the Water.

Six hundred years later, Veritas of the Light and Veritas of the Bolt found a book in the Magic Library that detailed a way to return to their world. Veritas of the Waters voted for revenge, although it is left unclear which of her personalities did the voting. Sakura (Veritas of the Bolt) and Raegen (Veritas of the Dark) decided to lead peaceful lives in Lapis and left the group. Waters then followed the new Veritas of the Dark believing him to be Raegen.

Season OneEdit

One hundred years later Veritas of the Waters is present when the Veritas assault Grandshelt Castle and announces their goal of destroying the world to Rain, Lasswell and an amnesiac Fina, before leaving.

Waters follows Veritas of the Heavens' defeat at the hand of Rain and his companions, mocking her comrade for his loss and for allowing his identity to leak. She offers to cover up for Heavens' mistake and borrows the Sacred Ring of Paladia from Veritas of the Dark. She asks a nearby Evan if he's fine with his sister being possibly killed by her hand. Evan consents, making Waters delight that she can fight without holding back.

Veritas of the Waters plans to break the Water Crystal to taint the rivers of the Olderion Federation—whose purity makes Aquapolis monster-free—to lure a Water Priestess to kill her to break the seal around the Water Shrine where the Crystal resides. She heads to Lake Dorr and injures Leviathan, an Esper worshiped as a water deity, with the Sacred Ring. Leviathan's blood pollutes the waters, attracting monsters. Luka, the Water Priestess, heads to purify Lake Dorr, accompanied by her brothers Nichol and Elle, both Wardens of the Waters, as well as Rain's party.

Veritas of the Waters attempts to ambush Luka, but the attack is thwarted as Nichol had anticipated it. Waters reveals what happened to Leviathan and her control of the Esper through the Sacred Ring of Paladia, which Nichol recognizes as an ancient artifact that can amplify magical power. Waters ushers Leviathan upon the party and defeats them.

Luka attempts to reach the water god through her prayer and Waters attempts to interfere, but is blocked by Fina who defends her with a magical barrier. Waters breaks through and attempts to command Leviathan to kill them, but the creature responds to Luka's prayers and assaults Waters instead. Waters is forced to retreat. Luka sinks to the bottom of the Lake to purify it, informing the party that the procedure will take years, but before doing so, she shares a portion of her power with Fina so that the party can enter the Water Shrine if need be.

Waters floods Olderion and is intercepted by the party. Fina attempts to attack Waters but is deflected by the ring. Fina regains her memories as a warrior of Hess and recognizes Waters as a warrior of Aldore. She defeats Waters alone, who retreats. They decide to pursuit Waters as Fina can feel her presence.

With the help of pirate captain Mercedes, they find Veritas of the Waters in the Ghost Ship and a battle ensues as Fina mocks Waters' inability to hide. Waters is again defeated, losing the Sacred Ring. Rain touches the ring, causing his arm to glow with power, putting his life in danger. Waters recognizes the phenomenon and decides she should alert Dark, hiding in Elle's shadow.

The party travels to the Water Shrine to use its Crystal to heal Rain and restore the Aquapolis to normal. Waters she survived the last encounter and attacks them with monsters, while Elle runs to the Crystal chamber and amplifies the Crystal's power but is interrupted by Waters who reveals she hid in his shadow knowing that Elle would be too inexperienced to notice. Waters injures Elle and shatters the Crystal while gloating over her own beauty.

Veritas of the Waters prepares to ambush Rain and his party, but is distracted by Elle who is empowered by his fiancée Arsha's amulet. When Waters deals a mortal wound to Elle, she realizes he had stalled to thwart Waters' ambush. Infuriated Waters attempts to kill the party but is beaten and retreats for good. Fina uses the Crystal shards still brimming with power to restore Olderion and heals Rain of his current condition.

The Waterlord reunites with her comrades to plan how to deal with Rain and his party who have grown stronger and now pose a significant threat to their plans. Veritas of the Dark guides the group to one of Dr. Lazarov's laboratories where he researched life energy to find several capsules that could boost their powers. The Darklord encourages his comrades to empower themselves.

Veritas of the Waters later faces Rain's party with the other Sword Six when Rain and his friends confront Veritas of the Frost to protect the Dark Crystal. The Veritas spot their former comrade and invite him to join them. The Frostlord refuses, revealing himself to be Raegen behind the armor, leaving everyone confused as to the Darklord's identity.

In the battle for the Dark Crystal the Waterlord faces Nichol and her self-hypnosis fades mid-battle. The Flamelord blasts Raegen and Lasswell with a Firaga to aid his comrade, and the Waterlord attempts to destroy the Crystal but fails due to Raegen having cast a barrier on it. The land shakes due to the interdimensional gate growing unstable with a single Crystal sustaining it so Raegen and Sakura are forced to teleport everyone to Pharm.

At Pharm Nichol's desire for revenge takes the best of him and he pursues the Sworn Six in hopes of getting revenge on the Waterlord for her crimes against his nation and family. Defeating the Earthlord and the Heavenlord, the party reaches the Town of Sian where they meet with Ayaka who tries to gift Sakura some candy. Goken, who went to an expedition, returns full of injuries claiming that a "monster in blue armor" was responsible.

Learning that the Waterlord is nearby Nichol rushes with the party following behind. They find Waters surrounded by the warriors she had assaulted and behaving strangely. Veritas of the Flame protects her and shares Folka's background. Nichol would have none of it, still driven by revenge. Lasswell and Rain defeat the Flamelord and the Waterlord ambushes Nichol and provokes him into following her.

They reach her at Lake Ryusei, which the Waterlord set up as their battleground further pouring salt into the wound by claiming it looks exactly like the place where Luka was forced to submerge herself. The party attacks her but Waters displays an uncharacteristic lack of trickery in her battle. The party defeats her and Nichol realizes she's faking her self-hypnosis so he would kill her. Folka reveals this is true and by demonstrating the technique she used for so long, Nichol discovers that his enemy is his distant ancestor. Nichol can no longer bring himself to kill her and as "revenge" has her spend the rest of whatever life remains of her aiding others to pay for her misdeeds. Folka gladly accepts.

After the Darklord is slain by Behemoth K, Folka approaches a distraught Veritas of the Light (Citra) and encourages her to stand up to help Rain's party. Citra accepts, vowing to get revenge on behalf of the Darklord.

As they accompany and help the party from Sol's monsters, Folka and Citra discuss the plan for Dark Fina to transform herself into Crystal to keep the gate at bay. Finding no other viable way they teleport Dark Fina to the Earth Shrine where she can perform the ritual.

When the party reaches Sol, they face the Behemoth K who proves resilient. Folka and Citra thus teleport away along with the Behemoth to battle the Sage while Rain's party continues their chase of Sol. While fighting the Behemoth Folka and Citra share their amusement and respect of Nichol. Although they put a good fight, the two are killed by the Behemoth who takes their helmets as a "trophy". The Behemoth later appears in front of the party through teleportation and tosses the helmets, making Nichol and Sakura eager to avenge their family. Having seen Folka's genuine repentance, Nichol forgives her for her crimes.

Season TwoEdit

Some time after the defeat of the Chaotic Darkness, Folka, along the rest of the Sworn Six (minus the Darklord), are revived by Dark Fina. The group joins Lasswell's party in their travel to Paladia to find out if their sacrifice achieved peace in their homeworld. Folka has developed affection for Nichol causing a rivalry with Citra over him, although Nichol seems oblivious. Nonetheless, she gets along significantly better with him, leaving past events behind them.

As they reach Paladia they find that Aldore has become a cruel dictatorship that threatens their world. The Sworn Six decide to take matters into their own hands and overthrow the despot. While the Six are led by Raegen Lasswell's party searches for Rain. Nichol prays success to Folka who is overjoyed he remembers her name.

The Sworn Six venture into Aldore Tower to defeat the Emperor, but are met with heavy opposition from high ranking members of The Orders led by Hyoh. The Sworn Six use the best of their power to fight their successors, but find themselves defeated as their moves are easily predicted. The Sworn Six are sent in prison from where they escape. Their suits of armor have been damaged and they give them up. When Raegen suggests they go by their real names and personas, Folka admits that walking without her suit of armor is almost the same as being naked because she had fought with her armor for centuries.

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Spoilers end here.

Gameplay Edit

Playable characterEdit

Folka can be summoned to play either in her "Veritas of the Waters" (4-6★) variant, or her armorless variant "Folka" (5-7★). In both versions, her role is mainly that of a healer with several abilities related to the Water element, including some Black Magic. She can equip staves and rods, along with helms, light armor, heavy armor and accessories. Additionally, she shares a summer variant (5-7★) with Citra.

While her Veritas of the Waters can be seen as akin to a Red Mage as she uses spells and abilities of different schools but is not particularly excellent in either, her Season Two variant "Folka" is a top-tier healer. She is able to mitigate damage taken by the party (either physical, magical, or both), refresh their MP, increase their resistance to (or remove) all status ailments and stat breaks, and reraise allies. While she cannot equip helms any more, she adds daggers, instruments and maces, as well as light shields, hats and clothes to her equipment selection. As one of the so-called 'CG units', her Limit Burst ("Aqua Ensemble") is a FMV-like sequence and has a powerful effect: it can fully recover the party's HP, cure all status ailments, stat breaks, Stop and Charm, and greatly boost their resistance to Water.

She appeared as a guest unit in her own introduction quest as well as several stages from Priestess of the Crystalline Waters (...).

BattleEdit

Folka, as Veritas of the Waters, is faced as a boss twice in the main story, first in Ghost Ship - Abominable Presence and again in Water Shrine - Will of the Ferocious. Waters employs status ailment-inducing attacks, such as Biora (inflicts Poison), Mind Blast (inflicts Paralyze), and Mist (causes Confuse). She can use Elemental Power to boost her elemental resistances and uses Watera, Waterga and Water Torture as her strongest attacks. Her empowered version is fought in Lake Ryusei - Course for Revenge at Pharm. She also appears as a boss in the second-to-last stage, "Magnificent Fate", of the story event Sieghard, the Magnificent.

Additionally, Folka fights armorless in the "The Goddess From Afar" stage of the Priestess of the Crystalline Waters story event.

Gallery Edit

Etymology Edit

Veritas is Latin for "truth."

Folka is a German name derived from the Germanic element fulk, meaning “folk, people” and was originally a short form of names containing this element, such as Fulbert and Volker.

ReferencesEdit

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