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The Flying Fortress, also known as Sky Castle or Floating Castle, is a location from the original Final Fantasy only accessible through the Mirage Tower. In the NES and MSX versions, in a significant plot twist, it was revealed on entry to be a purely-technological satellite station in high stellar orbit above the planet, displaying the stars in the background; the releases starting with the WonderSwan Color version changed it into a more traditional castle in the clouds, albeit still made with technology significantly more advanced than anything on the surface. This structure is where the Wind Crystal rests and where the Fiend of Wind, Tiamat, awaits the Warriors of Light.

An even greater threat exists on the bridge leading to Tiamat's lair: the powerful machine of death known as the Warmech.

Story[]

Spoiler warning: Plot and/or ending details follow. (Skip section)

The Flying Fortress was home to the advanced Lufenian race. Their expertise in technology is seen in the grand structure of the fortress and its ability to levitate. Four hundred years before the advent of the Warriors of Light, Tiamat drove the Lufenians out and they were forced make a home on the surface, Lufenia.

After obtaining the Chime from Lufenia and the Warp Cube from the Waterfall Cavern, the Warriors of Light venture to the Mirage Tower to reach the Flying Fortress where they defeat Tiamat and restore the Wind Crystal.

Items[]

Flying Fortress artwork by Yoshitaka Amano.

Item Location
Razer First Floor
180 gil First Floor
5,000 gil First Floor
Protect Ring First Floor
6,720 gil First Floor
Healing Helm First Floor
7,900 gil First Floor
4,150 gil First Floor
9,900 gil First Floor
Potion First Floor
Diamond Gloves Second Floor
Diamond Shield Second Floor
Ribbon Second Floor
White Robe Second Floor
Black Robe Second Floor
Adamantite Second Floor
Cottage Second Floor
Mythril Helm Second Floor
8,135 gil Third Floor
Protect Cloak Third Floor
9,500 gil Third Floor
Clothes Third Floor
Gold Needle Third Floor
5,450 gil Third Floor
Potion Third Floor
9,000 gil Third Floor
Protect Ring Third Floor
Sasuke's Blade Third Floor
3,400 gil Third Floor
4,150 gil Third Floor
Gold Needle Third Floor

Enemies[]

Battle Background.

Battle Background (Tiamat).

Musical themes[]

"Floating Castle"
Music

The Flying Fortress's background music is named after itself, only reappearing in certain floors of the Whisperwind Cove.

Other appearances[]

Final Fantasy Tactics[]

Floating Castle.

The Floating Castle is mentioned as one of the wonders in Final Fantasy Tactics. It bears the following description:

The winged ones possessed technology allowing them to transmute cloudstone into crystals, like the ones that keep this castle aloft. Unfortunately, both the winged ones and their wondrous knowledge were lost in the Cataclysm.


Dissidia Final Fantasy[]

In Dissidia Final Fantasy the fortress is referred to by name, as both Wing of the Hawk and the Town on the Hawk's Wing.

The Dreams of a Flying Castle Gateway in Dissidia 012 Final Fantasy is located in the middle of the Mirage Sandsea (Dissidia 012's given name to the Yahnikurm Desert area), and is a reference to the Flying Fortress.

Final Fantasy Record Keeper[]

Armed with the knowledge they obtained in Lufenia, the Warriors of Light make their way to the Mirage Tower. There, they use the Warp Cube to enter the Flying Fortress.

Description

The Flying Fortress is a Realm Dungeon, unlocked by completing Sunken Shrine. Completing it unlocks Nibelheim.


Final Fantasy Brave Exvius[]

Castle Cornelia PS.gifThis section about a location in Final Fantasy Brave Exvius is empty or needs to be expanded. You can help the Final Fantasy Wiki by expanding it.

A explorable sky fortress was made available as a limited time event, and completely recreated the maps of the dungeon in the exact same layout as in the original game. The art design taken with this was in line with the sky castle concept seen in later revisions of the original game, however its battle graphic showed highly polished metallic floors instead of stone.

The enemies present in the exploration stage showcase some, but not all of the monsters seen in the original games. Unfortunately Warmech or デスマシーン (Desu Mashīn) was not included in the enemy listings on the final floor, but Tiamat does serve as the boss to the stage. The music selected to play here was the original 8-bit melodies instead of the updated remastered music heard in the PS1 and later versions.

Gallery[]

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