Time magick that warps space, allowing its targets to float a height of 1h above the ground.
Final Fantasy Tactics description
Float (レビテト, Rebiteto?, lit. Levitate) is a recurring spell in the Final Fantasy series. It causes the Float status, which is generally used to avoid Earth-elemental attacks in battle while avoiding floor traps and damage floors in dungeons.
There is a different ability in Final Fantasy Legend III with the same English name, which is actually more of a teleportation spell.
- 1 Appearances
- 1.1 Final Fantasy IV
- 1.2 Final Fantasy V
- 1.3 Final Fantasy VI
- 1.4 Final Fantasy VIII
- 1.5 Final Fantasy IX
- 1.6 Final Fantasy XI
- 1.7 Final Fantasy XII
- 1.8 Final Fantasy Tactics
- 1.9 Final Fantasy Explorers
- 1.10 War of the Visions: Final Fantasy Brave Exvius
- 2 Non-Final Fantasy appearances
- 3 Gallery
- 4 Etymology
Appearances[edit | edit source]
Float is a White Magic spell that has a casting time of 1 and costs 8 MP. In the 3D versions, casting Float a second time removes the status. Rosa learns this spell at level 35 in 2D versions, and at level 38 in the 3D versions; and Porom learns it at level 40; while Tellah learns it after Mount Ordeals; and Fusoya comes with it initially.
Float is a White Magic spell learned by Rosa (level 35) and Porom (level 40). It grants Float to a single or multiple target at the cost of 8 MP.
Float is a Level 2 Time Magic spell that costs 10 MP. It can be bought in the Phantom Village for 300 gil, or found at Castle Surgate in a hidden passage. Float can be cast by both Chrono Controller and Omniscient. The player may utilize this ability by catching and releasing a Gaelicat or Poison Eagle.
Causes the target to float in midair.
The Float spell can be drawn from Gesper, Thrustaevis, and Blood Soul. Junctioning 100 Floats to Elem-Def-J grants 50% protection from the Earth element. Float is one of the very few spells that cannot be obtained by refining. Casting Float in battle lowers compatibility with Brothers by 0.4.
Allows single/multiple targets to float in the air.
Float is a White Magic spell that costs 6 MP. It can be learned from Feather Boots, Lamia's Tiara and Stardust Rod. Both Eiko and Dagger can use the spell. It can be reflected and works with Return Magic. The enemy Yan also uses the spell as a counter attack.
Levitate is a forbidden magic. This much is known only because of a mention that Zonpa-Zippa used it in one of his prototype Cardians to allow it to move by hovering about. What type of magic it is was not specified, but given that Zonpa-Zippa is a White Mage and that Levitate has historically often been White Magic it is conjectured that Levitate is here classed as White Magic.
In the Zodiac versions, Float is Time Magick License 7. It can be learned for 80 LP, and costs 16 MP to cast. It can only be used by the Time Battlemage job class. The spell can be found in the Tchita Uplands.
The Japanese version names this spell "Levitaga" (レビテガ, Rebitega?) to indicate this magick has an area of effect, even though there is no lower tier counterpart.
Land of mercy, loosen tight fists! Float!
Upon casting (PlayStation)
Makes allies within range of you float. Floating allies will not take damage from terrain.
Non-Final Fantasy appearances[edit | edit source]
Float allows the user to hover in the air for a moment after jumping. In Chain of Memories and Re:Chain of Memories it is the ability of the Wight Knight card, is a panel in 358/2 Days, and in Birth by Sleep is an ability of the Peter Pan D-Link.
Gallery[edit | edit source]
Etymology[edit | edit source]
The Japanese name is levitate. Levitation (from Latin levitas "lightness") is the process by which an object is held aloft, without mechanical support, in a stable position. Levitation is accomplished by providing an upward force that counteracts the pull of gravity (in relation to gravity on earth), plus a smaller stabilizing force that pushes the object toward a home position whenever it is a small distance away from that home position.