Inflicts darkness on all enemies.
Flash is a Blue Magic spell that inflicts the Blind status effect on all enemies for 7 MP. Blue Mages can learn Flash from Headstone, Crew Dust, Ramuh, Neon, Gilgamesh, Necrophobe, Azulmagia, Orukat, Parthenope, and Stone Mask. In order to learn it from the Headstone enemy, the player must give it MP first for it to use the spell.
Flash is used by Genesis Rhapsodos in the final boss fight. It fires several needles of yellow electricity.
Final Fantasy XI SpellFlash
|Effect||Greatly reduces the target's accuracy.|
|Duration||12 seconds maximum|
|Casting Time||0.5 Seconds|
|Recast Time||45 Seconds|
|Magic Type||Divine Magic|
|Jobs||WHM 45 - PLD 37 - RUN 45 - Light Spirit 37|
Flash is a White Magic spell available to Paladins, White Mages, and Rune Fencers that inflicts a special status similar to Blindness that lasts up to twelve seconds if completely unresisted (the status is also known as Flash). Flash generates a large amount of enmity for the caster, so it is a useful tool for a Paladin to gain the enemy's attention.
Normal monsters have the ability to resist Flash, although this is extremely rare. It stacks with Blind and does not overwrite itself. If the target is already flashed it will fail to take effect. Automatons with a Flashbulb equipped can use an ability with the same effect, which cannot be reflected or absorbed by shadows. The effect cannot be removed by Blindna, but can be removed by Erase, Esuna, or Healing Waltz.
Flash is an enemy ability that inflicts Blind on the entire party. It is used by Wooly Gator, Great Tortoise, Silicon Tortoise, Dead Bones, Lost Soul, Ragoh, Hecteyes [a], Dark Skeleton, Skull Knight, Facer, Feral Croc, Brainpan, Deidar, Foobar, White Mousse, Rocktoise, Orthros, Gil Snapper, Pandaemonium, Greeden, Barmuu, Bull Croc, Vishno, Etherian, Cubus, and Fideliant.
Increases target's enmity.
Flash is a Gladiator spell that raises enmity. It costs MP to cast; the actual cost varies; depending on the level and class of the user. In version 1.0, Flash is a single-target spell that raises the target's enmity. The trait Enhanced Flash allows the spell to inflict Blind. The trait Enhanced Flash II can also be learned, changing Flash to an area-of-effect spell.
Flash is still a Gladiator spell that raises enmity in all enemies within 5 yalms of the user. The trait Enhanced Flash remained, but Enhanced Flash II was removed. In Final Fantasy XIV: Stormblood, Enhanced Flash was removed.
Flash is an enemy ability used by Ghost and Wraith, which inflicts Blind to all surrounding units.
Flash inflict Dark to one enemy. Maitie, Spectrat, Guard, Keeper, and Monitor can use this ability.
X-Flash can inflict Fatal to one enemy. Searcher and Alert can use this attack.
Flash is a Dark Magic spell and costs 2 AP to cast. The spell inflicts the Blind status on a single foe. Flash can be given to any character by having a Flash Tome in the character's inventory. The spell can only be purchased in Guera and Urbeth for 500 gil.
Flash is an enemy ability that inflicts Blind on the party. It is used by Lux Lantern.
Inflicts Blind to all enemies, decreasing their ACC.
Flash is an active ability that inflicts Blindness on all targets for 3 AP. It can be used by Astraea, Goblin Guard, Holy Dragon, Magna Roader (Yellow), and Princess Goblin★.
It is also an enemy ability used by Buer.
Non-Final Fantasy guest appearancesEdit
Flash is an ability used by Sephiroth. This technique can be done by being in the Draw Sword Stance, and pressing the Guard + Up buttons.