Fire element attackDescription
Flare is a magic spell in Final Fantasy VII granted by the Contain Materia. It is the strongest Fire-elemental spell that can be cast by the player, and one of the most powerful offensive spells in the game.
|Magic Materia||Contain, Master Magic|
|Effect||Heavy fire-elemental damage.|
|Compatible Support Materia||Added Cut, All, Final Attack, HP Absorb, Magic Counter, MP Absorb, MP Turbo, Quadra Magic, Sneak Attack, Steal as well|
Flare deals damage in the following formula:
- $ (100 / 16) * [ (Level + Magical Attack) * 6 ] $
where "Level" is the caster's current level and "Magical Attack" is their Magic atk stat. This is effectively 7.1875x the base magic damage.
Flare can be used by characters with the Contain Materia at level 4. It deals immense Fire damage to one target, and is one of the most powerful damaging spells in the game. Its element is both a strength and a weakness, however, as enemies that absorb or resist Fire will take less damage, while enemies weak to it will receive even more damage.
Flare should be amplified by pairing the Contain Materia with Support Materia. MP Absorb can mitigate its high MP cost, while HP Absorb can provide durability to spellcasters. MP Turbo or Quadra Magic can amplify its already strong damage to single targets, and pairing it with All or using Mega All allows the spell to clear groups of enemies. Magic Counter will use it as a counterattack if Contain is on level 4, which is uesful in dungeons where enemies do not absorb Fire.
Flare is significantly more powerful than Fire3, but also has a much higher MP cost. This means that it should be used sparingly at first, but as characters' max MP improves, it becomes better to cast it more frequently.