To catch the fish you want, you must first know what the fish wants. Only once their prize is at stake can you tantalize and tempt your prey to taste the forbidden tackle.
Fishers are the harvesters of the realm's marine and freshwater animal resources. The trade rose to prominence in the nation of Limsa Lominsa, owing to the plentiful waters upon and around Vylbrand island. Be it from the shore of a sea, the bank of a river, or the deck of a boat, Eorzea's anglers must constantly account for a wide range of factors to optimize their success, including season, time, place, tools, and bait.
Lodestone
Fishers, as their name suggests, harvest the realm's vast marine and freshwater animal resources. The goods they obtain from their catch place them in direct dealings with both Culinarians and Goldsmiths. Fishers desire to catch bigger fish than their last. This desire is what drives them to conquer perilous environments, just to find desirable fishing holes, be it on or offshore, above or below ground.
A lalafellin fisher with the Tacklefiend's Rod and armor.
Fishers use fishing rods as their primary tool and spearfishing gigs as their secondary. Their armor is primarily made up of "Gathering" gear that they share with other disciples of the land. Gathering gear provides bonuses to the gathering, perception, and GP attributes. The Gathering and perception attributes respectively improve the chance of successfully gathering an item and the chance of receiving a high quality version of said item. GP is the resource they use in place of MP for their abilities.
Conceal yourself and tread quietly, reducing movement speed, but enabling you to avoid enemies level 20 and below.
Release
22
—
FSH
Unhook a fish (including all those of the same type subsequently caught at your current location) and release it back into the wild.
Mooch
25
—
FSH
Use the fish already hooked to your line to attract even larger prey.
Snagging
36
—
FSH
Adds extra hooks to the line, making it possible to land normally uncatchable fish and items.
Collect
50
—
FSH
Readies the catch to retain as a collectable.
Patience
51
470
FSH
Increases the chance of landing an HQ fish by 50% while reducing Hook efficiency by 40%.
Powerful Hookset
51
74
FSH
Negates the Inefficient Hooking status. Has no effect on some fish. Works on catches that have a medium or heavy tug.
Chum
54
145
FSH
Reduces the amount of time for the next fish to bite.
Precision Hookset
56
85
FSH
Negates the Inefficient Hooking status. Has no effect on some fish. Works on catches that have a light tug.
Fish Eyes
57
350
FSH
Open your five senses to the surrounding environment, uncovering heretofore hidden fish.
Cancels current mooching opportunity.
Patience II
60(Complete the quest "Carpe Diem")
560
FSH
Increases the chance of landing an HQ fish by 80% while reducing Hook efficiency by 75%. Increases the likelihood of catching larger fish. Duration: 145s
Cancels current mooching opportunity.
Gig
61
—
FSH
Attempt to catch a fish using your gig.
Gig Head
61
—
FSH
Replace the head on your gig with one of a different size.
Fathom
61
—
Disciples of the Land or Hand
Survey the seas to locate teeming waters. Activates automatically when class is changed to fisher.
Shark Eye
61
—
Disciples of the Land or Hand
Survey the seas to locate the nearest teeming waters within skill range. Can only execute while Fathom is active. Duration: 15s Recast: 20s
Mooch II
63(Complete the quest "A Rousing Reunion")
100
FSH
Use any fish already hooked to your line to attract even larger prey. Duration: 15s
Veteran Trade
63
200
FSH
Prevent catching the same fish you just caught.
Calm Waters
64
300
FSH
Grants another spearfishing attempt.
Double Hook
65(Complete the quest "Search for the Spawning Grounds")
400
FSH
Hook multiple fish in a single cast. Yield is determined by fish type and your gathering rating. Some fish cannot be double hooked.
Shark Eye II
65
100
Disciples of the Land or Hand
Survey the landscape to locate the highest-level teeming waters within skill range. Can only execute while Fathom is active. Duration: 15s Recast: 20s
Truth of Oceans
66
—
Disciples of the Land or Hand
Further survey the seas to uncover the nearest swimming shadows within skill range. Can only execute while Fathom is active.
Salvage
67
—
FSH
Occasionally discover treasure maps while spearfishing.
Bountiful Catch
68(Complete the quest "Always a Bigger Fish")
200
FSH
Increases the number of items obtained on your next spearfishing attempt. Yield is determined by fish type and your gathering rating. Some fish cannot be double speared.
Nature's Bounty
69
100
FSH
Increases the chance of landing a large catch on your next spearfishing attempt.
Surface Slap
71
200
FSH
Prevent hooking the same fish you just caught. Has no effect on some fish. Duration: 15s Effect ends after hooking a fish. Cancels current mooching opportunity. Overwrites the effect of Identical Cast upon execution.
Identical Gig
77
350
FSH
Ensures you hook the same fish you previously caught. Has no effect on some fish.
Identical Cast
79
350
FSH
Ensures you hook the same fish you previously caught. Has no effect on some fish. Duration: 15s Effect ends after hooking a fish, and cannot be used for consecutive casts. Cancels current mooching opportunity. Overwrites the effect of Surface Slap upon execution.