Final Fantasy Wiki

Fire is an element in Final Fantasy V.

Faris, Karnak, and the Great Sea Trench are associated with it lore-wise.

Fire is one of the most ubiquitous elements in the game, alongside ice and lightning.

Abilities[]

Skillset Abilities
Weapons Flame Bow, Flame Rod, Flametongue, Magus Rod
!Items Magic Lamp (casts Ifrit on its ninth use)
!Black Magic Fire, Fira, Firaga
!Blue Magic Flame Thrower
!Spellblade Fire spellblade, Fira spellblade, Firaga spellblade
!Summon Ifrit, Phoenix
!Throw Fire Scroll
!Gaia Burning Sands, Ignus Fatuus
!Mix Dragon Breath
!Finisher Faris' version of Critical Attack.
!Combine Flame Burst, Flame Cannon, Flame Shot
!Condemn Brimstone
!Predict Eruption
!Dark Arts Meltdown
Added abilities Firaga via Fire Lash, Fire/Fira/Firaga via Wonder Wand
Item magic Firaga via Flame Rod
Enemy abilities Various (see below)

Enemy abilities[]

Party members can also use some of these enemy abilities via !Catch/Release.

Ability Description Enemy
Atomic Ray Inflicts fire-elemental damage to all targets. Bahamut, Gorgimera, Omega, Omega Mk.II, Red Dragon, Shinryu, Twintania
Blaze Inflicts fire-elemental damage to all targets. The damage is equal to 25% (rounded down) of the targets' max HP. Bahamut, Great Dragon, Ifrit, Covert, Jura Aevis, Liquid Flame, Neo Shinryu, Archaeoaevis
Fire Inflicts fire-elemental magic damage to one or more targets. Magissa, Mani Wizard, Reflect Mage
Fira Inflicts fire-elemental magical damage to one or more targets. Executor, Carbuncle, Flaremancer, Ifrit, Ra Mage, Liquid Flame, Omniscient, Reflect Mage
Firaga Inflicts fire-elemental magical damage to one or more targets. Barrier, Enuo, Exdeath (1st), Flaremancer, Fury, Liquid Flame, Melusine, Necrophobe, Neo Exdeath, Omniscient, Triton
Flame Thrower Inflicts fire-elemental magic damage to one target. Prototype, Flame Thrower, Mecha Head, Omega, Omega Mk.II, Triton, Great Dragon, Azulmagia, Claret Dragon, Mindflayer
Meltdown Inflicts fire-elemental magic damage and sap to all targets. Enuo

Elemental booster[]

The following abilities and pieces of equipment boost fire-elemental damage:

In particular, the A parameter of the relevant damage formula is increased by 50%. Since the boost is applied to A (as opposed to M), the effect on the actual damage is higher than +50%, unless the target's magic defense (or defense for physical spells) is 0.

Elements can be boosted only once (i.e. the above methods do not stack).

Elemental interactions (party members)[]

Interaction Equipment
Weak Bone Mail
Halves Vishnu Vest, Sorceror's Mantle
Nullifies Dragon Shielding, Force Shield, Coral Ring
Absorbs Resist Fire, Flame Shield, Flame Ring

Elemental interactions (enemies)[]

Interaction Enemies
Weak Archeosaur, Bandercoeurl, Blind Wolf, Blood Slime, Bone Dragon (Non-Zephyrus versions), Dark Aspic, Dark Elemental (Varies), Exoray, Frost Bull, Garula (Non-boss), Grand Mummy, Ice Soldier, Iron Fist, Lesser Lopros, Lycaon, Mammon, Mandrake, Moss Fungus, Mover, Mummy, Page 32, Page 64, Page 128, Page 256, Rock Slug, Skeleton, Slug, Treant, Triffid, Wilk Nakk, Zombie Dragon, Apanda, Byblos, Carbuncle (Healing), Ice Commander, Melusine (Varies), Necrophobe, Nereid, Omega Mk.II (Varies), Pantera, Shiva, Siren (Undead), Tyrannosaur
Nullifies Calcruthl, Crew Dust, Headstone, Poltergeist, Archeoaevis (Final phase), Leviathan
Absorbs Claret Dragon, Crystal Dragon, Dark Elemental (Varies), Jackanapes, Red Dragon, Archaeoaevis (3rd phase), Crystal (Fire), Grand Aevis, Ifrit, Liquid Flame, Melusine (Varies), Omega, Omega Mk.II (Varies)