The final boss theme, also called the final battle theme, is the music that plays for the final boss in the Final Fantasy series. Some final boss themes are named after the boss, while others have unique names. Many are simply titled "The Final Battle" or "Battle to the Death." Final boss themes are generally bombastic and in later games have numerous parts to accompany different final boss stages.
The original releases had no boss theme, and so the battle with Chaos used the normal battle theme. In the WonderSwan Color, Origins, Dawn of Souls, Anniversary and mobile remakes, a final boss theme was produced titled "Last Battle." This also appears as a Battle Music Sequence in Theatrhythm Final Fantasy All-Star Carnival.
In the original NES release, the Emperor used the same boss theme as other bosses, called "Battle Scene 2." In every remake after the Origins release, two boss battle themes were produced for normal bosses, and "Battle Scene 2" was used as the final battle theme.
In the All Sounds of Final Fantasy I & II compilation album, there are four unused tracks for Final Fantasy II. One is labeled "Battle Scene 3" and has been speculated by fans to be what was supposed to play during the final battle, as it has similarities in style to the unused "Dungeon" theme, and to the theme played as the Emperor returns from Hell.
The theme plays during the battle with the Cloud of Darkness. It is the first final boss theme in the series, as the original versions of Final Fantasy and Final Fantasy II did not have one. In some remixes on soundtracks, the theme is titled "Kurayaminokumo," which literally translates into English as "Cloud of Darkness."
Four themes play during the final battle with the Creator. "Planetary Core" is for the first phase of the fight against the Creator's shell, and is also used during the scripted section of the Creator's final form. The theme which plays in the second battle, "Master of Imagination," is also the theme used for the lowest section of the Depths (which is a remix of the Maenad's theme), and acts as the Creator's personal theme.
The third theme, "Straying from Evolution," plays during the Creator's third form and is entirely original. The last plays for the Creator's final form after the scripted section and is called "The Battle for Life." It is a remix of both "Straying from Evolution" and the "Main Theme of FINAL FANTASY IV."
The first final boss theme to have a specific name, "Dancing Mad," is divided into four parts, each of which plays during the battle with one of the tiers of enemies leading up to Kefka. Remixes of several other themes from throughout the game, including Kefka's own theme, are spliced into the overarching theme.
The final boss theme used for the fight with Safer∙Sephiroth has since become the signature theme of Sephiroth himself. It has been remixed many times since its original appearance for Sephiroth's various appearances outside of Final Fantasy VII.
"Desperate Crisis" plays during the three phases of the final battle against Zirconiade. It is loud, with many heavy electric instruments, such as the guitar.
Played during the final battle with Ultimecia, "The Extreme" incorporates "Fithos Lusec Wecos Vinosec" into its opening. The track was rearranged by the Black Mages for their third studio album, The Black Mages III: Darkness and Starlight. It also features the intro to a traditional battle theme after over a minute has passed.
"The Final Battle" plays during the battle with Necron. In the third album by The Black Mages, it is retitled "Grand Cross."
The final boss is Yu Yevon, whose theme is "Final Battle." However, due to it being impossible to lose to Yu Yevon short of creatively killing oneself, Braska's Final Aeon is widely considered the game's true final boss. The song that plays during the battle is "Otherworld," which also plays during the game's opening cinematics.
There are different final boss themes for each main line of missions:
- "Awakening" - battle against the Shadow Lord (original game).
- "Eald'narche" and "Belief" - battle against Eald'narche (Rise of the Zilart).
- "Dusk and Dawn" and "A Realm of Emptiness" - battle against Promathia (Chains of Promathia).
- "Ragnarok" - battle against Alexander (Treasures of Aht Urhgan).
- "Goddess Divine" - battle against Lilith Ascendant (Wings of the Goddess).
- "Echoes of Creation" - battle against the Seed Crystal (A Crystalline Prophecy).
- "Luck of the Mog" - battle against Riko Kupenreich (A Moogle Kupo d'Etat).
- "A Feast for Ladies" - battle against Shantotto and Domina Shantotto (A Shantotto Ascension).
- "Shinryu" - battle against Shinryu (Abyssea Series).
- "Provenance Watcher" - battle against Provenance Watcher (Voidwatch battle series, included as content for Final Fantasy XI: Wings of the Goddess).
- "The Price" - battle against Hades (Seekers of Adoulin)
- "Wail of the Void" - battle against the game's ultimate final boss, the Cloud of Darkness (Rhapsodies of Vana'diel)
Originally played during the battle with The Undying, "Struggle for Freedom" is also used as the final boss theme for the Feolthanos Exultant battle in the sequel, Revenant Wings. The piece incorporates variations of the themes used throughout the game's soundtrack, particularly those in "The Theme of the Empire."
In Legacy, the final boss theme is "Rise of the White Raven", which plays during the battle against Nael Deus Darnus. It features a duet singing in Latin. An instrumental version called "Bite of the Black Wolf" is used during battles against other Garlean legati, though it is named after and associated with Gaius van Baelsar in particular, while "Rise of the White Raven" is again used in the rematch against Darnus in the Second Coil of Bahamut.
In A Realm Reborn, "Ultima" plays during the battle against the Ultima Weapon. Technically, Lahabrea is the final boss, but the battle is significantly easier to the point of requiring a deliberate attempt to lose, as such the Ultima Weapon is considered the true final boss. The theme for the battle against Lahabrea is "Thunderer", which is used again in later battles against Lahabrea and other Ascians, as well as against Twintania and all endgame FATEs except Odin.
In Heavensward, the final boss theme is "Heroes", an aggressive mix of Solid, the theme of Ishgard, as well as incorporating parts of "Ominous Prognisticks", the expansion's main dungeon boss theme. It plays during the final battle against King Thordan.
The piece that plays during Noctis Lucis Caelum's final battle with Ardyn Izunia is called "Magna Insomnia" and is a dramatic arrangement of "Somnus" and "Ardyn". Much like "Dancing Mad" from Final Fantasy VI, "Magna Insomnia" is comprised of three separate movements that play during each of the battle's three phases.
In Episode Gladiolus downloadable content the final boss theme is "Battle on the Big Bridge (EPISODE GLADIOLUS version)". The final boss is Gilgamesh, a recurring character in the series who has been associate with "Battle at the Big Bridge" since his debut in Final Fantasy V.
There are two paths the story can take. In the canon path where Ignis retaliates against Ardyn in Altissia the theme that plays is "The Blazing Tactician". In the alternate path where Ignis plays along and goes with Ardyn, the boss theme against him is "Become the Fire", though when Ignis uses the full power of the Ring of the Lucii the final boss theme changes to "Ashes to Ashes".
The final boss theme against Bahamut is "A Clash of Swords". After Bahamut has been defeated a rematch with him is unlocked with a second phase and the theme that plays there is "The Wrath of Swords".
"Altima, the Perfect Body" plays during the second part of the battle with Ultima. In the War of the Lions remake, it is retitled "The Heartless Hellion." The first form features the song "Altima, the Nice Body."
"Incarnation" plays during the battle with Li-Grim. Composed by Hitoshi Sakimoto, there exists two version in the original soundtrack: the Game Boy Advance original version and the "Full Sound," orchestral version.
"Grotesque Creature" (異形の者, Igyō no Mono?), the 25th track in disc 2 of the original soundtrack plays during the final fight against Guildenstern. It starts off with percussion that led to the antagonist's theme, and followed by a militaristic march and synthesizer voices.
"Vermilion Fire" plays during the final battle against the Rursan Arbiter.
"Fusion, Descent" is played during the final battle against Memiroa.
"Galdes Battle" is played in the final battle against Great Galdes.
"Last Battle" is played in the final battle against Neo Larkeicus.
The theme "Furious Battle" accompanies the battle against the Creator. As this game was released prior to Final Fantasy III, it could be said to have the first final boss theme in the series, but the game is technically the founding entry of the SaGa series, and is only referred to as "Final Fantasy" in the west.
The theme "Saving the World" is played in the final battle against the Arsenal, during the second phase. The first phase features the traditional boss theme, instead.
"Battle 3" is played during the final battle against the Dark King.
"The Final Battle" is the theme that plays during the last stage of the battle with Chaos.
The final boss theme is "The Horizon-Devouring Serpent" and plays during the battle against Ouroboros. Similarly to "Dancing Mad," the music changes as the battle goes on. The first half is heard during the second, third and fourth phases of the battle, while parts of the second half become unlocked in the third and fourth phase. The full theme is only heard during the fifth and last phase of the battle and the cutscene preceding it.
The final boss theme is "Battle of Providence" and plays during the battle against Providence. Like is predecessor, the music changes as the battle goes on. The first half plays during first phase of the battle while the second half/full song plays during the in-between cutscene and final phase.
"IMPERATOR" and "Inside the Swirl of Chaos" are the final boss themes.
Dissidia Final Fantasy (2008)Edit
"Chaos" plays during the battle with Chaos. Though the theme is one continuous piece, it is segmented into three when used in-game, and each portion is used for one of the three battles with Chaos.
Several of the final boss themes from previous games are also available as music choices to be heard in battles. Some of the final boss themes are already available, others must be purchased in the PP Catalog.
As with the original Dissidia, several of the final boss themes from previous games are also available as music choices to be heard in battles. Some of the final boss themes are already available, others must be purchased in the PP Catalog.