Final Fantasy Wiki
mNo edit summary
Tag: sourceedit
Gewath (talk | contribs)
m ((Final Fantasy X: International) link fix)
Tag: sourceedit
Line 29: Line 29:
 
*Addition of Sphere Grid [[List of Final Fantasy X abilities|abilities]]: [[Extract Power]], [[Extract Mana]], [[Extract Speed]], [[Extract Ability]], along with corresponding [[List of Final Fantasy X auto-abilities|weapon abilities]]: [[List of Final Fantasy X auto-abilities#Distill Power|Distill Power]], [[List of Final Fantasy X auto-abilities#Distill Mana|Distill Mana]], [[List of Final Fantasy X auto-abilities#Distill Speed|Distill Speed]], [[List of Final Fantasy X auto-abilities#Distill Ability|Distill Ability]].
 
*Addition of Sphere Grid [[List of Final Fantasy X abilities|abilities]]: [[Extract Power]], [[Extract Mana]], [[Extract Speed]], [[Extract Ability]], along with corresponding [[List of Final Fantasy X auto-abilities|weapon abilities]]: [[List of Final Fantasy X auto-abilities#Distill Power|Distill Power]], [[List of Final Fantasy X auto-abilities#Distill Mana|Distill Mana]], [[List of Final Fantasy X auto-abilities#Distill Speed|Distill Speed]], [[List of Final Fantasy X auto-abilities#Distill Ability|Distill Ability]].
 
*Addition of additional four new Sphere Grid abilities: [[Full Break]], [[Steal Gil|Nab Gil]], [[Steal Gil|Pilfer Gil]], [[Item|Quick Pockets]].
 
*Addition of additional four new Sphere Grid abilities: [[Full Break]], [[Steal Gil|Nab Gil]], [[Steal Gil|Pilfer Gil]], [[Item|Quick Pockets]].
*Addition of one [[List of Final Fantasy X auto-abilities|armor ability]]: [[Ribbon#Final Fantasy X|Ribbon]].
+
*Addition of one [[List of Final Fantasy X auto-abilities|armor ability]]: [[List of Final Fantasy X auto-abilities#Ribbon|Ribbon]].
 
*Ability [[Quick Hit|Quick Hit's]] speed bonus reduced from 3x to 1.5x.
 
*Ability [[Quick Hit|Quick Hit's]] speed bonus reduced from 3x to 1.5x.
 
**Quick Hit's MP cost increased from 12 to 36.
 
**Quick Hit's MP cost increased from 12 to 36.

Revision as of 02:23, 9 July 2017

FF4PSP Cid Portrait
Cid Pollendina: Oh, shut up and help me remodel the Final Fantasy X version differences page!
Please expand this article into a full one. The following tasks need to be completed:
  • mentioning all the translation differences between the HD Remake and Vita versions (items, abilities, weapons, etc).

This request can be discussed on the associated discussion page. Remove this notice upon completion.

Template:Versions

Template:Sideicon This article lists version differences between various releases of Final Fantasy X.

Final Fantasy X

Japanese version

  • Original release of the game, released on July 19, 2001.

North American version

  • Released on December 17, 2001.
  • The game uses X to confirm and Circle to cancel, opposite of the original Japanese version.
  • A Save Sphere was added in the Monster Arena.
  • A Strength Sphere is now awarded for winning the story-mandatory blitzball match. In the Japanese version, a Potion is awarded.
  • Added ability to automatically sort equipment in the menu.
  • SOS abilities now activate at a higher threshold; 50% HP instead of 25% HP.
  • Bribe mechanics were updated, making it easier to bribe enemies.

North American only differences

Final Fantasy X: International

Release

  • Japanese release on January 31st, 2002.
  • Australian release on May 17th, 2002.
  • European/PAL region release on May 24th, 2002.

Final Fantasy X HD Remaster

  • High definition remaster of Final Fantasy X: International including Final Fantasy X: Eternal Calm, but without developer interviews.
  • Facial changes during some events, (e.g: the scene before battle against Yunalesca).
  • Video output changed from 4:3 to 16:9 (widescreen).
  • Native 1080p display.
  • Rearranged large number of tracks.
    • The FMV version of the song "Otherworld" is used in the battle with Braska's Final Aeon, replacing the alternate version that was used in the PlayStation 2 editions.
  • The option to choose between Japanese and English at the start of the game (International version) was removed.
  • New typeface use for the game's text.
  • New user interfaces.
  • The English version of "I'm gonna be a blitzball when I grow up!" said by the child in Kilika Port isn't a translation error. The error originates in the original Japanese version on the PlayStation 2. The error is corrected in the Japanese release of HD Remaster, while in English the phrase is not corrected.
  • Inclusion of a new audio drama, Final Fantasy X -Will-.
  • Spathi was renamed to Sword, Grothia to Fist, and Pterya to Wing.
  • The key item Flower Scepter was renamed to Flower Sceptre.
  • The Home glitch from the Japanese International version was fixed.
  • Cloud saving system is added.
  • Transfer Data between the PlayStation 3 and PlayStation Vita is able to take advantage of swapping saves between systems allowing players to transfer data between the standalone Vita version and the PlayStation 3 counterpart.
  • Trophies for PlayStation Network.

PlayStation Vita

  • New "Quick Recovery" feature. The player can restore the party's HP with Potions, Hi-Potions, or White Magic. Quick Recovery menu can be accessed by sliding the Vita touchscreen.
  • Spathi, Grothia, and Pterya retain their names.

PlayStation 4

  • Further enhanced graphics.
  • Improved character models and textures for important non-playable characters. NPCs no longer have low quality hands and fingers.
  • Ability to choose either the original or remastered soundtrack.

Version 1.01

  • Music now continues after exiting battle, rather than resetting.
  • Random number generation is now truly random.

Microsoft Windows (via Steam)

  • Based on the PlayStation 4 version.
  • An option to choose between Japanese and English audio. However, audio is restricted depending on the language setting:
    • Text: Japanese / Korean / Traditional Chinese with voice: Japanese
    • Text: English / French / Italian / German / Spanish with voice: English
FFX HD PC Graphic Options

The system setting menu.

  • Built-in graphic options. Anisotropic, Anti-aliasing, Post-draw anti-aliasing, and HBAO are all adjustable.
  • Customizable keyboard and controller buttons.
  • In-game PlayStation button prompts were replaced by Xbox buttons.
  • Auto-save feature.
  • An option to skip cutscenes. Not all cutscenes can be skipped.
  • Special game boosting features:
    • Turbo. Use to speed up the game to 2x or 4x. It won't affect player input in menus and cutscenes/FMV.
    • Supercharge. Characters will be supercharged.
    • Enemy Encounter Override. Increase or decrease enemy encounter rate.
    • Auto-battle. Characters will fight using AI.
    • Hide HUD. Use to hide user interface.
  • Change parameter options:
    • Get all items.
    • Unlock all skills.
    • Max gil.

Release

  • Japanese release on December 26th, 2013.
  • North American release on March 18th, 2014.
  • European/PAL region release on March 21st, 2014.

Template:FFX