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{{DISPLAYTITLE:List of ''Final Fantasy X'' auto-abilities}}
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{{DISPLAYTITLE:''Final Fantasy X'' auto-abilities}}
 
[[File:FFX Customize Menu.png|thumb|250px|Auto-Abilities on equipment.]]
 
[[File:FFX Customize Menu.png|thumb|250px|Auto-Abilities on equipment.]]
Unlike [[List of Final Fantasy X abilities|command abilities]], '''auto-abilities''' in ''[[Final Fantasy X]]'' automatically take effect and can be assigned to [[List of Final Fantasy X weapons|weapons]] and [[List of Final Fantasy X armor|armor]], similar to [[support ability|support abilities]] in previous games.
+
Unlike [[Final Fantasy X abilities|command abilities]], '''auto-abilities''' in ''[[Final Fantasy X]]'' automatically take effect and can be assigned to [[Final Fantasy X weapons|weapons]] and [[Final Fantasy X armor|armor]], similar to [[support ability|support abilities]] in previous games.
 
{{See|Synthesis}}
 
==Mechanics==
  +
===Ability slots===
 
Pieces of equipment can have a maximum of one to four auto-abilities. Most equipment have auto-abilities already assigned to them when acquired, but once the player reaches [[Guadosalam]], they can customize auto-abilities onto equipment as long as they have the required number of [[Final Fantasy X items|items]], and as long as the equipment has at least one empty slot. Once an ability is added to a piece of equipment, it cannot be removed. [[Brotherhood (weapon)|Brotherhood]], [[Celestial Weapon]]s, and non-empty-slotted equipment cannot be customized.
  +
 
On occasion, customizing equipment may change the name and appearance of that equipment. For example, adding the [[#Firestrike|Firestrike]] ability to the [[Final Fantasy X weapons#Variable Steel|Variable Steel]] will change its name to [[Final Fantasy X weapons#Flametongue|Flametongue]].
  +
{{See|Item drop#Final Fantasy X|t1=Equipment drop mechanics}}
  +
===Sell value===
  +
One can determine the value of a piece of equipment using the formula
  +
<pre>(50 + the sum of the ability values) * slots factor * empty slots factor</pre>
  +
Where the ''slots factor'' is 1, 1.5, 3, or 5, depending on the number of total slots. The ''empty slots factor'' uses the same progression, except the last value is 400.
  +
So an empty, 4 slot equipment is (50 + 0) * 5 * 400 = 100000.
  +
  +
Purchase price is some multiple of this total price (post-airship that's usually 1). Sale price is 1/4th the calculated value, rounded down to the nearest whole integer.
  +
  +
===Ability mechanics===
 
Some equipment abilities do not work exactly the way that would be expected. Any ability that increases a stat by a percentage, in the event of multiples of these equipped at once, the percentages are added together before applying the effect. For example, equipping HP+30% and HP+20% would result in a 50% boost to HP, not a 56% boost as may be expected.
  +
 
Additionally, apart from HP and MP, these abilities do not affect the stat itself, but rather, they affect damage. For example, Strength+20% does not increase a unit's Strength stat by 20%, but rather boosts any physical damage dealt by 20%. This difference is important for two reasons; because a 20% increase to the stat does not necessarily correspond to a 20% increase in damage as the formula is not linear, and secondly because "attacks which are determined by Strength" and "attacks which deal physical damage" (and likewise for Magic, and for defensive stats), while often going hand in hand, are two different things. For example, [[Fenrir (Final Fantasy X)|Fenrir's]] attack Fangs of Chaos is considered physical, but is not affected by Strength or Defense; in this case, Defense+20% would still reduce the damage. [[Overdrive (Final Fantasy X)|Overdrives]] are considered special damage rather than physical or magical, and as such, Strength+20% has no impact on their damage.
  +
 
Status abilities work in a similar way. Status-touch abilities increase the chance of infliction by 50%, while Status-strike abilities increase it by 100%. If both are together, which can be achieved by customizing the -touch first and then the -strike, the weapon will have a 150% chance of inflicting the status. This can make a difference against enemies with partial resistance to the status. This further combines with the chance that an attack carries; for example, if one has Darktouch and Darkstrike equipped and uses [[Dark Attack]], the result is a 250% chance of inflicting Darkness.
  +
 
Status resist abilities provide a 50% resistance, which is subtracted (not multiplied) from the chance. For example, an attack with a 80% chance of inflicting Silence, used on a character with Silence Resist, would have a 30% chance of working (not 40%). Status proof abilities do not give a 100% resistance, but rather "perfect" resistance—no matter how high the infliction chance is, status proofs (and Ribbon) will always protect the unit, unless the attack is one of the few that bypass protection. For the most part, immunity-bypassing statuses cannot be prevented, but there is one exception: protection-bypassing [[Slow (status)|Slow]] will still be prevented by Auto-Haste (or active SOS Haste).
   
 
There are attacks that always inflict a status unless the target is perfectly immune. Aside from some enemy attacks, the status Buster skills, and all status-inflicting items, except [[Final Fantasy X items#Farplane Wind|Farplane Wind]], carry this property.
All pieces of equipment can have a maximum of one to four auto-abilities. Most equipment have auto-abilities already assigned to them when acquired, but once the player reaches [[Guadosalam]], they can customize auto-abilities onto equipment as long as they have the required number of items, and as long as the equipment has at least one empty slot. Once an ability is added to a piece of equipment, it cannot be removed.
 
   
 
Abilities that modify [[Ability Points|AP]] or [[gil]] gain only work if the user is on the frontline at the end of the battle.
[[Brotherhood (weapon)|Brotherhood]], [[Celestial Weapon]]s, and non-empty-slotted equipment cannot be customized.
 
   
  +
===Auto-ability on abnormal type of equipment===
On occasion, customizing equipment may change the name and appearance of that equipment. For example, adding the [[#Firestrike|Firestrike]] ability to the [[List of Final Fantasy X weapons#Variable Steel|Variable Steel]] will change its name to [[List of Final Fantasy X weapons#Flametongue|Flametongue]].
 
 
It is possible in two cases to obtain an equipment ability on the abnormal type of equipment. When first arriving in the [[Calm Lands]], it is possible to purchase an armor for [[Tidus/Gameplay|Tidus]] that has Magic Counter, an ability usually only found on weapons. The optional boss [[Geosgaeno]] in [[Baaj|Baaj Temple]] can sometimes drop a weapon with No Encounters, an ability usually only found on armors. In both cases, these abilities function exactly as they normally would. Indeed, through a cheat device or a save game editor, it is possible to put any ability on any type of equipment, regardless of what type it normally needs to be on; and all such abilities function as normal.
   
Below is the list of auto-abilities that can be customized to weapons and armor.
 
{{See Also|Synthesis}}
 
 
==Weapon auto-abilities==
 
==Weapon auto-abilities==
{|class="full-width FFX table"
+
{|class="full-width FFX article-table"
 
|-class="a"
 
|-class="a"
 
!style="width:20%"|Auto-Ability
 
!style="width:20%"|Auto-Ability
Line 23: Line 45:
 
|&nbsp;&nbsp;"''View enemy data during battle.''"<br/>Reveals target's current and maximum HP, elemental characteristics and status effects.
 
|&nbsp;&nbsp;"''View enemy data during battle.''"<br/>Reveals target's current and maximum HP, elemental characteristics and status effects.
 
|align="center"|200
 
|align="center"|200
|2x [[List of Final Fantasy X items#Ability Sphere|Ability Sphere]]
+
|2x [[Final Fantasy X items#Ability Sphere|Ability Sphere]]
 
|-
 
|-
 
!class="b"|{{A|Piercing}}
 
!class="b"|{{A|Piercing}}
|&nbsp;&nbsp;"''Deal normal damage to armored enemies.''"<br/>Attacks and Skills can Inflict full damage on ''Armored'' enemies.
+
|&nbsp;&nbsp;"''Deal normal damage to armored enemies.''"<br/>Attacks and Skills can Inflict full damage on ''Armored'' enemies. Most random encounters always drop Piercing-type weapons for Auron and Kimahri.
 
|align="center"|0
 
|align="center"|0
|1x [[List of Final Fantasy X items#Lv. 2 Key Sphere|Lv. 2 Key Sphere]]
+
|1x [[Final Fantasy X items#Lv. 2 Key Sphere|Lv. 2 Key Sphere]]
 
|-
 
|-
 
!class="b"|{{LA|First Strike (ability)|First Strike}}
 
!class="b"|{{LA|First Strike (ability)|First Strike}}
 
|&nbsp;&nbsp;"''Act first at beginning of battle.''"<br/>Guarantees the first turn during battle even in an ambush. It should be noted that this ability has no effect during a preemptive strike, and that enemies with First Strike have priority over characters with it.
 
|&nbsp;&nbsp;"''Act first at beginning of battle.''"<br/>Guarantees the first turn during battle even in an ambush. It should be noted that this ability has no effect during a preemptive strike, and that enemies with First Strike have priority over characters with it.
 
|align="center"|6000
 
|align="center"|6000
|1x [[List of Final Fantasy X items#Return Sphere|Return Sphere]]
+
|1x [[Final Fantasy X items#Return Sphere|Return Sphere]]
 
|-
 
|-
 
!class="b"|{{LA|First Strike (ability)|Initiative}}
 
!class="b"|{{LA|First Strike (ability)|Initiative}}
Line 48: Line 70:
 
|&nbsp;&nbsp;"''Adds lightning element to attacks and skills.''"<br/>Adds [[Lightning (element)|Lightning]] element to Attacks and Skills.
 
|&nbsp;&nbsp;"''Adds lightning element to attacks and skills.''"<br/>Adds [[Lightning (element)|Lightning]] element to Attacks and Skills.
 
|align="center"|700
 
|align="center"|700
|4x [[List of Final Fantasy X items#Electro Marble|Electro Marble]]
+
|4x [[Final Fantasy X items#Electro Marble|Electro Marble]]
 
|-
 
|-
 
!class="b"|{{LA|Strike (weapon ability)|Waterstrike}}
 
!class="b"|{{LA|Strike (weapon ability)|Waterstrike}}
Line 78: Line 100:
 
|&nbsp;&nbsp;"''Almost always adds silence to attacks and skills.''"<br/>Attacks and Skills inflict [[Silence (status)|Silence]] on the target.
 
|&nbsp;&nbsp;"''Almost always adds silence to attacks and skills.''"<br/>Attacks and Skills inflict [[Silence (status)|Silence]] on the target.
 
|align="center"|8000
 
|align="center"|8000
|20x [[List of Final Fantasy X items#Silence Grenade|Silence Grenade]]
+
|20x [[Final Fantasy X items#Silence Grenade|Silence Grenade]]
 
|-
 
|-
 
!class="b"|{{LA|Add Status|Sleeptouch}}
 
!class="b"|{{LA|Add Status|Sleeptouch}}
 
|&nbsp;&nbsp;"''Sometimes adds sleep to attacks and skills.''"<br/>Attacks and Skills sometimes inflict Sleep on the target.
 
|&nbsp;&nbsp;"''Sometimes adds sleep to attacks and skills.''"<br/>Attacks and Skills sometimes inflict Sleep on the target.
 
|align="center"|1000
 
|align="center"|1000
|10x [[List of Final Fantasy X items#Sleeping Powder|Sleeping Powder]]
+
|10x [[Final Fantasy X items#Sleeping Powder|Sleeping Powder]]
 
|-
 
|-
 
!class="b"|{{LA|Strike (weapon ability)|Sleepstrike}}
 
!class="b"|{{LA|Strike (weapon ability)|Sleepstrike}}
 
|&nbsp;&nbsp;"''Almost always adds sleep to attacks and skills.''"<br/>Attacks and Skills inflict [[Sleep (status)|Sleep]] on the target.
 
|&nbsp;&nbsp;"''Almost always adds sleep to attacks and skills.''"<br/>Attacks and Skills inflict [[Sleep (status)|Sleep]] on the target.
 
|align="center"|8000
 
|align="center"|8000
|16x [[List of Final Fantasy X items#Dream Powder|Dream Powder]]
+
|16x [[Final Fantasy X items#Dream Powder|Dream Powder]]
 
|-
 
|-
 
!class="b"|{{LA|Add Status|Poisontouch}}
 
!class="b"|{{LA|Add Status|Poisontouch}}
Line 98: Line 120:
 
|&nbsp;&nbsp;"''Almost always adds poison to attacks and skills.''"<br/>Attacks and Skills inflict [[Poison (status)|Poison]] on the target.
 
|&nbsp;&nbsp;"''Almost always adds poison to attacks and skills.''"<br/>Attacks and Skills inflict [[Poison (status)|Poison]] on the target.
 
|align="center"|10000
 
|align="center"|10000
|24x [[List of Final Fantasy X items#Poison Fang|Poison Fang]]
+
|24x [[Final Fantasy X items#Poison Fang|Poison Fang]]
 
|-
 
|-
 
!class="b"|{{LA|Add Status|Stonetouch}}
 
!class="b"|{{LA|Add Status|Stonetouch}}
 
|&nbsp;&nbsp;"''Sometimes adds petrification to attacks and skills.''"<br/>Attacks and Skills sometimes inflict Petrification on the target.
 
|&nbsp;&nbsp;"''Sometimes adds petrification to attacks and skills.''"<br/>Attacks and Skills sometimes inflict Petrification on the target.
 
|align="center"|5000
 
|align="center"|5000
|10x [[List of Final Fantasy X items#Petrify Grenade|Petrify Grenade]]
+
|10x [[Final Fantasy X items#Petrify Grenade|Petrify Grenade]]
 
|-
 
|-
 
!class="b"|{{LA|Strike (weapon ability)|Stonestrike}}
 
!class="b"|{{LA|Strike (weapon ability)|Stonestrike}}
 
|&nbsp;&nbsp;"''Almost always adds petrification to attacks and skills.''"<br/>Attacks and Skills inflict [[Petrify (status)|Petrification]] on the target.
 
|&nbsp;&nbsp;"''Almost always adds petrification to attacks and skills.''"<br/>Attacks and Skills inflict [[Petrify (status)|Petrification]] on the target.
 
|align="center"|12000
 
|align="center"|12000
|60x [[List of Final Fantasy X items#Petrify Grenade|Petrify Grenade]]
+
|60x [[Final Fantasy X items#Petrify Grenade|Petrify Grenade]]
 
|-
 
|-
 
!class="b"|{{LA|Add Status|Deathtouch}}
 
!class="b"|{{LA|Add Status|Deathtouch}}
 
|&nbsp;&nbsp;"''Sometimes adds death to attacks and skills.''"<br/>Attacks and Skills sometimes instantly kills the target.
 
|&nbsp;&nbsp;"''Sometimes adds death to attacks and skills.''"<br/>Attacks and Skills sometimes instantly kills the target.
 
|align="center"|8000
 
|align="center"|8000
|30x [[List of Final Fantasy X items#Use Items|Farplane Shadow]]
+
|30x [[Final Fantasy X items#Use Items|Farplane Shadow]]
 
|-
 
|-
 
!class="b"|{{LA|Strike (weapon ability)|Deathstrike}}
 
!class="b"|{{LA|Strike (weapon ability)|Deathstrike}}
 
|&nbsp;&nbsp;"''Almost always adds death to attacks and skills.''"<br/>Attacks and Skills [[Instant Death|instantly kill]] the target.
 
|&nbsp;&nbsp;"''Almost always adds death to attacks and skills.''"<br/>Attacks and Skills [[Instant Death|instantly kill]] the target.
 
|align="center"|20000
 
|align="center"|20000
|60x [[List of Final Fantasy X items#Farplane Wind|Farplane Wind]]
+
|60x [[Final Fantasy X items#Farplane Wind|Farplane Wind]]
 
|-
 
|-
 
!class="b"|{{LA|Add Status|Zombietouch}}
 
!class="b"|{{LA|Add Status|Zombietouch}}
Line 128: Line 150:
 
|&nbsp;&nbsp;"''Almost always adds zombie to attacks and skills.''"<br/>Attacks and Skills inflict [[Zombie (status)|Zombie]] on the target.
 
|&nbsp;&nbsp;"''Almost always adds zombie to attacks and skills.''"<br/>Attacks and Skills inflict [[Zombie (status)|Zombie]] on the target.
 
|align="center"|12000
 
|align="center"|12000
|30x [[List of Final Fantasy X items#Candle of Life|Candle of Life]]
+
|30x [[Final Fantasy X items#Candle of Life|Candle of Life]]
 
|-
 
|-
 
!class="b"|{{LA|Add Status|Slowtouch}}
 
!class="b"|{{LA|Add Status|Slowtouch}}
Line 142: Line 164:
 
!class="b"|{{A|Distill Power}}<br/>''{{A|Distil Power}}''
 
!class="b"|{{A|Distill Power}}<br/>''{{A|Distil Power}}''
 
|&nbsp;&nbsp;"''Adds Power Distiller effect to attacks and skills.''"<br/>Monster drops Power Spheres once defeated when struck by Attacks and Skills (PAL, International, and HD Remaster only).
 
|&nbsp;&nbsp;"''Adds Power Distiller effect to attacks and skills.''"<br/>Monster drops Power Spheres once defeated when struck by Attacks and Skills (PAL, International, and HD Remaster only).
|align="center"|1
+
| align="center" |10
|2x [[List of Final Fantasy X items#Power Sphere|Power Sphere]]
+
|2x [[Final Fantasy X items#Power Sphere|Power Sphere]]
 
|-
 
|-
 
!class="b"|{{A|Distill Mana}}<br/>''{{A|Distil Mana}}''
 
!class="b"|{{A|Distill Mana}}<br/>''{{A|Distil Mana}}''
 
|&nbsp;&nbsp;"''Adds Mana Distiller effect to attacks and skills.''"<br/>Monster drops Mana Spheres once defeated when struck by Attacks and Skills (PAL, International, AND HD Remaster only).
 
|&nbsp;&nbsp;"''Adds Mana Distiller effect to attacks and skills.''"<br/>Monster drops Mana Spheres once defeated when struck by Attacks and Skills (PAL, International, AND HD Remaster only).
|align="center"|1
+
| align="center" |10
|2x [[List of Final Fantasy X items#Mana Sphere|Mana Sphere]]
+
|2x [[Final Fantasy X items#Mana Sphere|Mana Sphere]]
 
|-
 
|-
 
!class="b"|{{A|Distill Speed}}<br/>''{{A|Distil Speed}}''
 
!class="b"|{{A|Distill Speed}}<br/>''{{A|Distil Speed}}''
 
|&nbsp;&nbsp;"''Adds Speed Distiller effect to attacks and skills.''"<br/>Monster drops Speed Spheres once defeated when struck by Attacks and Skills (PAL, International, HD Remaster only).
 
|&nbsp;&nbsp;"''Adds Speed Distiller effect to attacks and skills.''"<br/>Monster drops Speed Spheres once defeated when struck by Attacks and Skills (PAL, International, HD Remaster only).
|align="center"|1
+
| align="center" |10
|2x [[List of Final Fantasy X items#Speed Sphere|Speed Sphere]]
+
|2x [[Final Fantasy X items#Speed Sphere|Speed Sphere]]
 
|-
 
|-
 
!class="b"|{{A|Distill Ability}}<br/>''{{A|Distil Ability}}''
 
!class="b"|{{A|Distill Ability}}<br/>''{{A|Distil Ability}}''
|&nbsp;&nbsp;"''Adds Ability Distiller effect to attacks and skills.''"<br/>Monster drops Ability Spheres once defeated when struck by Attacks and Skills (PA, International, and HD Remaster only).
+
|&nbsp;&nbsp;"''Adds Ability Distiller effect to attacks and skills.''"<br/>Monster drops Ability Spheres once defeated when struck by Attacks and Skills (PAL, International, and HD Remaster only).
|align="center"|1
+
| align="center" |10
|2x [[List of Final Fantasy X items#Ability Sphere|Ability Sphere]]
+
|2x [[Final Fantasy X items#Ability Sphere|Ability Sphere]]
 
|-
 
|-
 
!class="b"|{{LA|Strength+|Strength +3%}}
 
!class="b"|{{LA|Strength+|Strength +3%}}
 
|&nbsp;&nbsp;"''Enhances physical attack power by 3%.''"<br/>Increases damage of physical attacks by three percent.
 
|&nbsp;&nbsp;"''Enhances physical attack power by 3%.''"<br/>Increases damage of physical attacks by three percent.
 
|align="center"|100
 
|align="center"|100
|3x [[List of Final Fantasy X items#Power Sphere|Power Sphere]]
+
|3x [[Final Fantasy X items#Power Sphere|Power Sphere]]
 
|-
 
|-
 
!class="b"|{{LA|Strength+|Strength +5%}}
 
!class="b"|{{LA|Strength+|Strength +5%}}
 
|&nbsp;&nbsp;"''Enhances physical attack power by 5%.''"<br/>Increases damage of physical attacks by five percent.
 
|&nbsp;&nbsp;"''Enhances physical attack power by 5%.''"<br/>Increases damage of physical attacks by five percent.
 
|align="center"|500
 
|align="center"|500
|2x [[List of Final Fantasy X items#Use Items|Stamina Spring]]
+
|2x [[Final Fantasy X items#Use Items|Stamina Spring]]
 
|-
 
|-
 
!class="b"|{{LA|Strength+|Strength +10%}}
 
!class="b"|{{LA|Strength+|Strength +10%}}
 
|&nbsp;&nbsp;"''Enhances physical attack power by 10%.''"<br/>Increases damage of physical attacks by ten percent.
 
|&nbsp;&nbsp;"''Enhances physical attack power by 10%.''"<br/>Increases damage of physical attacks by ten percent.
 
|align="center"|5000
 
|align="center"|5000
|1x [[List of Final Fantasy X items#Skill Sphere|Skill Sphere]]
+
|1x [[Final Fantasy X items#Skill Sphere|Skill Sphere]]
 
|-
 
|-
 
!class="b"|{{LA|Strength+|Strength +20%}}
 
!class="b"|{{LA|Strength+|Strength +20%}}
 
|&nbsp;&nbsp;"''Enhances physical attack power by 20%.''"<br/>Increases damage of physical attacks by twenty percent.
 
|&nbsp;&nbsp;"''Enhances physical attack power by 20%.''"<br/>Increases damage of physical attacks by twenty percent.
 
|align="center"|10000
 
|align="center"|10000
|4x [[List of Final Fantasy X items#Supreme Gem|Supreme Gem]]
+
|4x [[Final Fantasy X items#Supreme Gem|Supreme Gem]]
 
|-
 
|-
 
!class="b"|{{LA|Magic+|Magic +3%}}
 
!class="b"|{{LA|Magic+|Magic +3%}}
 
|&nbsp;&nbsp;"''Enhances magic attack power by 3%.''"<br/>Increases the damage of magic attacks by three percent.
 
|&nbsp;&nbsp;"''Enhances magic attack power by 3%.''"<br/>Increases the damage of magic attacks by three percent.
 
|align="center"|100
 
|align="center"|100
|3x [[List of Final Fantasy X items#Mana Sphere|Mana Sphere]]
+
|3x [[Final Fantasy X items#Mana Sphere|Mana Sphere]]
 
|-
 
|-
 
!class="b"|{{LA|Magic+‎|Magic +5%}}
 
!class="b"|{{LA|Magic+‎|Magic +5%}}
 
|&nbsp;&nbsp;"''Enhances magic attack power by 5%.''"<br/>Increases the damage of magic attacks by five percent.
 
|&nbsp;&nbsp;"''Enhances magic attack power by 5%.''"<br/>Increases the damage of magic attacks by five percent.
 
|align="center"|500
 
|align="center"|500
|2x [[List of Final Fantasy X items#Mana Spring|Mana Spring]]
+
|2x [[Final Fantasy X items#Mana Spring|Mana Spring]]
 
|-
 
|-
 
!class="b"|{{LA|Magic+‎|Magic +10%}}
 
!class="b"|{{LA|Magic+‎|Magic +10%}}
 
|&nbsp;&nbsp;"''Enhances magic attack power by 10%.''"<br/>Increases the damage of magic attacks by ten percent.
 
|&nbsp;&nbsp;"''Enhances magic attack power by 10%.''"<br/>Increases the damage of magic attacks by ten percent.
 
|align="center"|5000
 
|align="center"|5000
|1x [[List of Final Fantasy X items#Blk Magic Sphere|Blk Magic Sphere]]
+
|1x [[Final Fantasy X items#Blk Magic Sphere|Blk Magic Sphere]]
 
|-
 
|-
 
!class="b"|{{LA|Magic+‎|Magic +20%}}
 
!class="b"|{{LA|Magic+‎|Magic +20%}}
 
|&nbsp;&nbsp;"''Enhances magic attack power by 20%.''"<br/>Increases the damage of magic attacks by twenty percent.
 
|&nbsp;&nbsp;"''Enhances magic attack power by 20%.''"<br/>Increases the damage of magic attacks by twenty percent.
 
|align="center"|10000
 
|align="center"|10000
|4x [[List of Final Fantasy X items#Supreme Gem|Supreme Gem]]
+
|4x [[Final Fantasy X items#Supreme Gem|Supreme Gem]]
 
|-
 
|-
!class="b"|{{LA|Counter (ability)|Counter-Attack}}
+
!class="b"|{{LA|Counter (ability)|Counterattack}}
|&nbsp;&nbsp;"''Strike back after being physically attacked.''"<br/>Character automatically attack aggressor if attacked physically.
+
|&nbsp;&nbsp;"''Strike back after being physically attacked.''"<br/>Character automatically attacks aggressor if attacked physically.
 
|align="center"|4000
 
|align="center"|4000
|1x [[List of Final Fantasy X items#Friend Sphere|Friend Sphere]]
+
|1x [[Final Fantasy X items#Friend Sphere|Friend Sphere]]
 
|-
 
|-
 
!class="b"|{{LA|Counter (ability)|Evade & Counter}}
 
!class="b"|{{LA|Counter (ability)|Evade & Counter}}
 
|&nbsp;&nbsp;"''Evade physical attack and strike back.''"<br/>Evade a standard physical attack and then automatically attack the aggressor. Even if the evade fails, the counter will still occur.
 
|&nbsp;&nbsp;"''Evade physical attack and strike back.''"<br/>Evade a standard physical attack and then automatically attack the aggressor. Even if the evade fails, the counter will still occur.
 
|align="center"|22000
 
|align="center"|22000
|1x [[List of Final Fantasy X items#Teleport Sphere|Teleport Sphere]]
+
|1x [[Final Fantasy X items#Teleport Sphere|Teleport Sphere]]
 
|-
 
|-
 
!class="b"|{{LA|Magic Counter}}
 
!class="b"|{{LA|Magic Counter}}
|&nbsp;&nbsp;"''Strike back after being attacked with magic.''"<br/>Character automatically attack aggressor if attacked by magic.
+
|&nbsp;&nbsp;"''Strike back after being attacked with magic.''"<br/>Character automatically attacks aggressor if attacked by magic.
 
|align="center"|25000
 
|align="center"|25000
|16x [[List of Final Fantasy X items#Shining Gem|Shining Gem]]
+
|16x [[Final Fantasy X items#Shining Gem|Shining Gem]]
 
|-
 
|-
 
!class="b"|{{LA|Turbo MP|Magic Booster}}
 
!class="b"|{{LA|Turbo MP|Magic Booster}}
Line 223: Line 245:
 
|&nbsp;&nbsp;"''Doubles the potency of recovery items.''"<br/>Recovery items will heal twice as much. This does not extend to Mixes.
 
|&nbsp;&nbsp;"''Doubles the potency of recovery items.''"<br/>Recovery items will heal twice as much. This does not extend to Mixes.
 
|align="center"|8000
 
|align="center"|8000
|4x [[List of Final Fantasy X items#Healing Water|Healing Water]]
+
|4x [[Final Fantasy X items#Healing Water|Healing Water]]
 
|-
 
|-
 
!class="b"|{{LA|Half MP|Half MP Cost}}
 
!class="b"|{{LA|Half MP|Half MP Cost}}
Line 235: Line 257:
 
|20x [[Three Stars (item)|Three Stars]]
 
|20x [[Three Stars (item)|Three Stars]]
 
|-
 
|-
!class="b"|{{LA|List of AP bonus abilities|Double AP}}
+
!class="b"|{{LA|AP bonus abilities|Double AP}}
|&nbsp;&nbsp;"''Doubles amount of AP earned.''"<br/>Doubles the amount of AP earned after battle.
+
|&nbsp;&nbsp;"''Doubles amount of AP earned.''"<br/>Doubles the amount of AP earned.
 
|align="center"|40000
 
|align="center"|40000
 
|20x [[Megalixir]]
 
|20x [[Megalixir]]
 
|-
 
|-
!class="b"|{{LA|List of AP bonus abilities|Triple AP}}
+
!class="b"|{{LA|AP bonus abilities|Triple AP}}
|&nbsp;&nbsp;"''Triples amount of AP earned.''"<br/>Triples the amount of AP earned after battle.
+
|&nbsp;&nbsp;"''Triples amount of AP earned.''"<br/>Triples the amount of AP earned.
 
|align="center"|60000
 
|align="center"|60000
|50x [[List of Final Fantasy X items#Wings to Discovery|Wings to Discovery]]
+
|50x [[Final Fantasy X items#Wings to Discovery|Wings to Discovery]]
 
|-
 
|-
!class="b"|{{LA|List of AP bonus abilities|Overdrive → AP}}
+
!class="b"|{{LA|AP bonus abilities|Overdrive → AP}}
 
|&nbsp;&nbsp;"''Earn more AP instead of charging Overdrive gauge.''"<br/>Obtain AP instead of charging the overdrive gauge.
 
|&nbsp;&nbsp;"''Earn more AP instead of charging Overdrive gauge.''"<br/>Obtain AP instead of charging the overdrive gauge.
 
|align="center"|25000
 
|align="center"|25000
|10x [[List of Final Fantasy X items#Door to Tomorrow|Door to Tomorrow]]
+
|10x [[Final Fantasy X items#Door to Tomorrow|Door to Tomorrow]]
 
|-
 
|-
 
!class="b"|{{LA|Critical ability|SOS Overdrive}}
 
!class="b"|{{LA|Critical ability|SOS Overdrive}}
 
|&nbsp;&nbsp;"''Charges Overdrive at double speed when HP is low.''"<br/>Overdrive gauge charges twice the speed as normal while in Critical status.
 
|&nbsp;&nbsp;"''Charges Overdrive at double speed when HP is low.''"<br/>Overdrive gauge charges twice the speed as normal while in Critical status.
 
|align="center"|20000
 
|align="center"|20000
|20x [[List of Final Fantasy X items#Gambler's Spirit|Gambler's Spirit]]
+
|20x [[Final Fantasy X items#Gambler's Spirit|Gambler's Spirit]]
 
|-
 
|-
 
!class="b"|{{A|Double Overdrive}}
 
!class="b"|{{A|Double Overdrive}}
 
|&nbsp;&nbsp;"''Charges Overdrive at double speed.''"<br/>Overdrive gauge charges twice the speed as normal.
 
|&nbsp;&nbsp;"''Charges Overdrive at double speed.''"<br/>Overdrive gauge charges twice the speed as normal.
 
|align="center"|30000
 
|align="center"|30000
|30x [[List of Final Fantasy X items#Underdog's Secret|Underdog's Secret]]
+
|30x [[Final Fantasy X items#Underdog's Secret|Underdog's Secret]]
 
|-
 
|-
 
!class="b"|{{A|Triple Overdrive}}
 
!class="b"|{{A|Triple Overdrive}}
 
|&nbsp;&nbsp;"|&nbsp;&nbsp;"''Charges Overdrive at triple speed.''"<br/>Overdrive gauge charges three times the speed as normal.
 
|&nbsp;&nbsp;"|&nbsp;&nbsp;"''Charges Overdrive at triple speed.''"<br/>Overdrive gauge charges three times the speed as normal.
 
|align="center"|40000
 
|align="center"|40000
|30x [[List of Final Fantasy X items#Winning Formula|Winning Formula]]
+
|30x [[Final Fantasy X items#Winning Formula|Winning Formula]]
 
|-
 
|-
!class="b"|{{LA|List of gil bonus abilities|Gillionaire}}
+
!class="b"|{{LA|gil bonus abilities|Gillionaire}}
 
|&nbsp;&nbsp;"''Doubles amount of Gil earned.''"<br/>Doubles the amount of gil earned after battle.
 
|&nbsp;&nbsp;"''Doubles amount of Gil earned.''"<br/>Doubles the amount of gil earned after battle.
 
|align="center"|0
 
|align="center"|0
|30x [[List of Final Fantasy X items#Designer Wallet|Designer Wallet]]
+
|30x [[Final Fantasy X items#Designer Wallet|Designer Wallet]]
 
|-
 
|-
 
!class="b"|{{LA|Break Damage Limit}}
 
!class="b"|{{LA|Break Damage Limit}}
|&nbsp;&nbsp;"''Allows max damage to exceed 9999.''"<br/>Sets the maximum amount of damage and recovery the character deals to 99,999. This does not affect items or most Mixes.
+
|&nbsp;&nbsp;"''Allows max damage to exceed 9999.''"<br/>Sets the maximum amount of damage and recovery the character deals to 99,999. This does not affect items or most Mixes.<br/>Break Damage Limit is not present in the Reference menu of the Help window.
 
|align="center"|0
 
|align="center"|0
 
|60x [[Dark Matter (item)|Dark Matter]]
 
|60x [[Dark Matter (item)|Dark Matter]]
Line 287: Line 309:
   
 
==Armor auto-abilities==
 
==Armor auto-abilities==
{|class="full-width FFX table"
+
{|class="full-width FFX article-table"
 
|- class="a"
 
|- class="a"
 
!style="width:20%"|Auto-Ability
 
!style="width:20%"|Auto-Ability
Line 307: Line 329:
 
|&nbsp;&nbsp;"''Converts fire damage to HP.''"<br/>[[Fire (element)|Fire]]-elemental attacks restore the user's HP, rather than damaging them.
 
|&nbsp;&nbsp;"''Converts fire damage to HP.''"<br/>[[Fire (element)|Fire]]-elemental attacks restore the user's HP, rather than damaging them.
 
|align="center"|10000
 
|align="center"|10000
|20x [[List of Final Fantasy X items#Fire Gem|Fire Gem]]
+
|20x [[Final Fantasy X items#Fire Gem|Fire Gem]]
 
|-
 
|-
 
!class="b"|{{LA|Ward (ability)|Lightning Ward}}
 
!class="b"|{{LA|Ward (ability)|Lightning Ward}}
 
|&nbsp;&nbsp;"''Reduces lightning damage by half.''"<br/>Reduces Lightning-elemental damage by half.
 
|&nbsp;&nbsp;"''Reduces lightning damage by half.''"<br/>Reduces Lightning-elemental damage by half.
 
|align="center"|1500
 
|align="center"|1500
|4x [[List of Final Fantasy X items#Electro Marble|Electro Marble]]
+
|4x [[Final Fantasy X items#Electro Marble|Electro Marble]]
 
|-
 
|-
 
!class="b"|{{LA|Immunity ability|Lightningproof}}
 
!class="b"|{{LA|Immunity ability|Lightningproof}}
 
|&nbsp;&nbsp;"''Grants immunity to lightning attacks.''"<br/>Protects completely from Lightning-elemental attacks.
 
|&nbsp;&nbsp;"''Grants immunity to lightning attacks.''"<br/>Protects completely from Lightning-elemental attacks.
 
|align="center"|3000
 
|align="center"|3000
|8x [[List of Final Fantasy X items#Lightning Marble|Lightning Marble]]
+
|8x [[Final Fantasy X items#Lightning Marble|Lightning Marble]]
 
|-
 
|-
 
!class="b"|{{LA|Absorb (ability)|Lightning Eater}}
 
!class="b"|{{LA|Absorb (ability)|Lightning Eater}}
 
|&nbsp;&nbsp;"''Converts lightning damage to HP.''"<br/>[[Lightning (element)|Lightning]]-elemental attacks restore the user's HP, rather than damaging them.
 
|&nbsp;&nbsp;"''Converts lightning damage to HP.''"<br/>[[Lightning (element)|Lightning]]-elemental attacks restore the user's HP, rather than damaging them.
 
|align="center"|10000
 
|align="center"|10000
|20x [[List of Final Fantasy X items#Lightning Gem|Lightning Gem]]
+
|20x [[Final Fantasy X items#Lightning Gem|Lightning Gem]]
 
|-
 
|-
 
!class="b"|{{LA|Ward (ability)|Water Ward}}
 
!class="b"|{{LA|Ward (ability)|Water Ward}}
Line 337: Line 359:
 
|&nbsp;&nbsp;"''Converts water damage to HP.''"<br/>[[Water (element)|Water]]-elemental attacks restore the user's HP, rather than damaging them.
 
|&nbsp;&nbsp;"''Converts water damage to HP.''"<br/>[[Water (element)|Water]]-elemental attacks restore the user's HP, rather than damaging them.
 
|align="center"|10000
 
|align="center"|10000
|20x [[List of Final Fantasy X items#Water Gem|Water Gem]]
+
|20x [[Final Fantasy X items#Water Gem|Water Gem]]
 
|-
 
|-
 
!class="b"|{{LA|Ward (ability)|Ice Ward}}
 
!class="b"|{{LA|Ward (ability)|Ice Ward}}
Line 352: Line 374:
 
|&nbsp;&nbsp;"''Converts ice damage to HP.''"<br/>[[Ice (element)|Ice]]-elemental attacks restore the user's HP, rather than damaging them.
 
|&nbsp;&nbsp;"''Converts ice damage to HP.''"<br/>[[Ice (element)|Ice]]-elemental attacks restore the user's HP, rather than damaging them.
 
|align="center"|10000
 
|align="center"|10000
|20x [[List of Final Fantasy X items#Ice Gem|Ice Gem]]
+
|20x [[Final Fantasy X items#Ice Gem|Ice Gem]]
 
|-
 
|-
 
!class="b"|{{LA|Ward (ability)|Dark Ward}}
 
!class="b"|{{LA|Ward (ability)|Dark Ward}}
Line 372: Line 394:
 
|&nbsp;&nbsp;"''Almost completely protects against silence.''"<br/>Offers complete protection from Silence.
 
|&nbsp;&nbsp;"''Almost completely protects against silence.''"<br/>Offers complete protection from Silence.
 
|align="center"|3000
 
|align="center"|3000
|10x [[List of Final Fantasy X items#Silence Grenade|Silence Grenade]]
+
|10x [[Final Fantasy X items#Silence Grenade|Silence Grenade]]
 
|-
 
|-
 
!class="b"|{{LA|Ward (ability)|Sleep Ward}}
 
!class="b"|{{LA|Ward (ability)|Sleep Ward}}
 
|&nbsp;&nbsp;"''Sometimes protects against sleep.''"<br/>Offers moderate protection from [[Sleep (status)|Sleep]].
 
|&nbsp;&nbsp;"''Sometimes protects against sleep.''"<br/>Offers moderate protection from [[Sleep (status)|Sleep]].
 
|align="center"|200
 
|align="center"|200
|6x [[List of Final Fantasy X items#Sleeping Powder|Sleeping Powder]]
+
|6x [[Final Fantasy X items#Sleeping Powder|Sleeping Powder]]
 
|-
 
|-
 
!class="b"|{{LA|Immunity ability|Sleepproof}}
 
!class="b"|{{LA|Immunity ability|Sleepproof}}
 
|&nbsp;&nbsp;"''Almost completely protects against sleep.''"<br/>Offers complete protection from Sleep.
 
|&nbsp;&nbsp;"''Almost completely protects against sleep.''"<br/>Offers complete protection from Sleep.
 
|align="center"|800
 
|align="center"|800
|8x [[List of Final Fantasy X items#Dream Powder|Dream Powder]]
+
|8x [[Final Fantasy X items#Dream Powder|Dream Powder]]
 
|-
 
|-
 
!class="b"|{{LA|Ward (ability)|Poison Ward}}
 
!class="b"|{{LA|Ward (ability)|Poison Ward}}
Line 392: Line 414:
 
|&nbsp;&nbsp;"''Almost completely protects against poison.''"<br/>Offers complete protection from Poison.
 
|&nbsp;&nbsp;"''Almost completely protects against poison.''"<br/>Offers complete protection from Poison.
 
|align="center"|1500
 
|align="center"|1500
|12x [[List of Final Fantasy X items#Poison Fang|Poison Fang]]
+
|12x [[Final Fantasy X items#Poison Fang|Poison Fang]]
 
|-
 
|-
 
!class="b"|{{LA|Ward (ability)|Stone Ward}}
 
!class="b"|{{LA|Ward (ability)|Stone Ward}}
Line 402: Line 424:
 
|&nbsp;&nbsp;"''Almost completely protects against petrification.''"<br/>Offers complete protection from Petrification.
 
|&nbsp;&nbsp;"''Almost completely protects against petrification.''"<br/>Offers complete protection from Petrification.
 
|align="center"|2500
 
|align="center"|2500
|20x [[List of Final Fantasy X items#Petrify Grenade|Petrify Grenade]]
+
|20x [[Final Fantasy X items#Petrify Grenade|Petrify Grenade]]
 
|-
 
|-
 
!class="b"|{{LA|Ward (ability)|Death Ward}}
 
!class="b"|{{LA|Ward (ability)|Death Ward}}
 
|&nbsp;&nbsp;"''Sometimes protects against death.''"<br/>Offers moderate protection from [[Instant Death]].
 
|&nbsp;&nbsp;"''Sometimes protects against death.''"<br/>Offers moderate protection from [[Instant Death]].
 
|align="center"|2000
 
|align="center"|2000
|15x [[List of Final Fantasy X items#Farplane Shadow|Farplane Shadow]]
+
|15x [[Final Fantasy X items#Farplane Shadow|Farplane Shadow]]
 
|-
 
|-
 
!class="b"|{{LA|Immunity ability|Deathproof}}
 
!class="b"|{{LA|Immunity ability|Deathproof}}
 
|&nbsp;&nbsp;"''Almost completely protects against death.''"<br/>Offers complete protection from Instant Death.
 
|&nbsp;&nbsp;"''Almost completely protects against death.''"<br/>Offers complete protection from Instant Death.
 
|align="center"|4000
 
|align="center"|4000
|60x [[List of Final Fantasy X items#Farplane Wind|Farplane Wind]]
+
|60x [[Final Fantasy X items#Farplane Wind|Farplane Wind]]
 
|-
 
|-
 
!class="b"|{{LA|Ward (ability)|Zombie Ward}}
 
!class="b"|{{LA|Ward (ability)|Zombie Ward}}
Line 422: Line 444:
 
|&nbsp;&nbsp;"''Almost completely protects against zombie.''"<br/>Offers complete protection from Zombie.
 
|&nbsp;&nbsp;"''Almost completely protects against zombie.''"<br/>Offers complete protection from Zombie.
 
|align="center"|4000
 
|align="center"|4000
|10x [[List of Final Fantasy X items#Candle of Life|Candle of Life]]
+
|10x [[Final Fantasy X items#Candle of Life|Candle of Life]]
 
|-
 
|-
 
!class="b"|{{LA|Ward (ability)|Slow Ward}}
 
!class="b"|{{LA|Ward (ability)|Slow Ward}}
Line 437: Line 459:
 
|&nbsp;&nbsp;"''Sometimes protects against confusion.''"<br/>Offers moderate protection from [[Confuse (status)|Confuse]].
 
|&nbsp;&nbsp;"''Sometimes protects against confusion.''"<br/>Offers moderate protection from [[Confuse (status)|Confuse]].
 
|align="center"|1000
 
|align="center"|1000
|16x [[List of Final Fantasy X items#Musk|Musk]]
+
|16x [[Final Fantasy X items#Musk|Musk]]
 
|-
 
|-
 
!class="b"|{{LA|Immunity ability|Confuseproof}}
 
!class="b"|{{LA|Immunity ability|Confuseproof}}
 
|&nbsp;&nbsp;"''Almost always protects against confusion.''"<br/>Offers complete protection from Confusion.
 
|&nbsp;&nbsp;"''Almost always protects against confusion.''"<br/>Offers complete protection from Confusion.
 
|align="center"|4000
 
|align="center"|4000
|48x [[List of Final Fantasy X items#Musk|Musk]]
+
|48x [[Final Fantasy X items#Musk|Musk]]
 
|-
 
|-
 
!class="b"|{{LA|Ward (ability)|Berserk Ward}}
 
!class="b"|{{LA|Ward (ability)|Berserk Ward}}
 
|&nbsp;&nbsp;"''Sometimes protects against berserk.''"<br/>Offers moderate protection from [[Berserk (status)|Berserk]].
 
|&nbsp;&nbsp;"''Sometimes protects against berserk.''"<br/>Offers moderate protection from [[Berserk (status)|Berserk]].
 
|align="center"|1000
 
|align="center"|1000
|8x [[List of Final Fantasy X items#Hypello Potion|Hypello Potion]]
+
|8x [[Final Fantasy X items#Hypello Potion|Hypello Potion]]
 
|-
 
|-
 
!class="b"|{{LA|Immunity ability|Berserkproof}}
 
!class="b"|{{LA|Immunity ability|Berserkproof}}
 
|&nbsp;&nbsp;"''Almost always protects against berserk.''"<br/>Offers complete protection from Berserk.
 
|&nbsp;&nbsp;"''Almost always protects against berserk.''"<br/>Offers complete protection from Berserk.
 
|align="center"|6000
 
|align="center"|6000
|32x [[List of Final Fantasy X items#Hypello Potion|Hypello Potion]]
+
|32x [[Final Fantasy X items#Hypello Potion|Hypello Potion]]
 
|-
 
|-
 
!class="b"|{{LA|Immunity ability|Curseproof}}
 
!class="b"|{{LA|Immunity ability|Curseproof}}
 
|&nbsp;&nbsp;"''Almost always protects against curse.''"<br/>Offers complete protection from [[Curse (status)|Curse]].
 
|&nbsp;&nbsp;"''Almost always protects against curse.''"<br/>Offers complete protection from [[Curse (status)|Curse]].
 
|align="center"|8000
 
|align="center"|8000
|12x [[List of Final Fantasy X items#Tetra Elemental|Tetra Elemental]]
+
|12x [[Final Fantasy X items#Tetra Elemental|Tetra Elemental]]
 
|-
 
|-
 
!class="b"|{{LA|Critical ability|SOS NulBlaze}}
 
!class="b"|{{LA|Critical ability|SOS NulBlaze}}
Line 467: Line 489:
 
|&nbsp;&nbsp;"''Casts NulShock when HP is low.''"<br/>Imbues [[Barthunder (status)|NulShock]] while user is in Critical status.
 
|&nbsp;&nbsp;"''Casts NulShock when HP is low.''"<br/>Imbues [[Barthunder (status)|NulShock]] while user is in Critical status.
 
|align="center"|500
 
|align="center"|500
|1x [[List of Final Fantasy X items#Lightning Marble|Lightning Marble]]
+
|1x [[Final Fantasy X items#Lightning Marble|Lightning Marble]]
 
|-
 
|-
 
!class="b"|{{LA|Critical ability|SOS NulTide}}
 
!class="b"|{{LA|Critical ability|SOS NulTide}}
Line 492: Line 514:
 
|&nbsp;&nbsp;"''Casts Reflect when HP is low.''"<br/>Imbues [[Reflect (status)|Reflect]] while user is in Critical status.
 
|&nbsp;&nbsp;"''Casts Reflect when HP is low.''"<br/>Imbues [[Reflect (status)|Reflect]] while user is in Critical status.
 
|align="center"|1000
 
|align="center"|1000
|8x [[List of Final Fantasy X items#Star Curtain|Star Curtain]]
+
|8x [[Final Fantasy X items#Star Curtain|Star Curtain]]
 
|-
 
|-
 
!class="b"|{{LA|Critical: Haste|SOS Haste}}
 
!class="b"|{{LA|Critical: Haste|SOS Haste}}
Line 502: Line 524:
 
|&nbsp;&nbsp;"''Casts Regen when HP is low.''"<br/>Imbues [[Regen (status)|Regen]] while user is in Critical status.
 
|&nbsp;&nbsp;"''Casts Regen when HP is low.''"<br/>Imbues [[Regen (status)|Regen]] while user is in Critical status.
 
|align="center"|20000
 
|align="center"|20000
|12x [[List of Final Fantasy X items#Healing Spring|Healing Spring]]
+
|12x [[Final Fantasy X items#Healing Spring|Healing Spring]]
 
|-
 
|-
 
!class="b"|{{LA|Auto-Shell}}
 
!class="b"|{{LA|Auto-Shell}}
Line 517: Line 539:
 
|&nbsp;&nbsp;"''Automatically casts Reflect on user.''"<br/>Imbues constant [[Reflect (status)|Reflect]] effect that the enemy cannot remove.
 
|&nbsp;&nbsp;"''Automatically casts Reflect on user.''"<br/>Imbues constant [[Reflect (status)|Reflect]] effect that the enemy cannot remove.
 
|align="center"|14000
 
|align="center"|14000
|40x [[List of Final Fantasy X items#Star Curtain|Star Curtain]]
+
|40x [[Final Fantasy X items#Star Curtain|Star Curtain]]
 
|-
 
|-
 
!class="b"|{{LA|Auto-Haste}}
 
!class="b"|{{LA|Auto-Haste}}
 
|&nbsp;&nbsp;"''Automatically casts Haste on user.''"<br/>Imbues constant [[Haste (status)|Haste]] effect that the enemy cannot remove. It is the most beneficial armor ability, as it allows the player to inflict double or triple damage before the enemy has the time to react. This especially combines well those Celestial Weapons that do maximum damage when their wielder is at maximum HP.
 
|&nbsp;&nbsp;"''Automatically casts Haste on user.''"<br/>Imbues constant [[Haste (status)|Haste]] effect that the enemy cannot remove. It is the most beneficial armor ability, as it allows the player to inflict double or triple damage before the enemy has the time to react. This especially combines well those Celestial Weapons that do maximum damage when their wielder is at maximum HP.
 
|align="center"|50000
 
|align="center"|50000
|80x [[List of Final Fantasy X items#Chocobo Wing|Chocobo Wing]]
+
|80x [[Final Fantasy X items#Chocobo Wing|Chocobo Wing]]
 
|-
 
|-
 
!class="b"|{{LA|Auto-Regen}}
 
!class="b"|{{LA|Auto-Regen}}
 
|&nbsp;&nbsp;"''Automatically casts Regen on user.''"<br/>Imbues constant [[Regen (status)|Regen]] effect that the enemy cannot remove. It is especially beneficial in armors that have Break HP Limit as well.
 
|&nbsp;&nbsp;"''Automatically casts Regen on user.''"<br/>Imbues constant [[Regen (status)|Regen]] effect that the enemy cannot remove. It is especially beneficial in armors that have Break HP Limit as well.
 
|align="center"|60000
 
|align="center"|60000
|80x [[List of Final Fantasy X items#Healing Spring|Healing Spring]]
+
|80x [[Final Fantasy X items#Healing Spring|Healing Spring]]
 
|-
 
|-
 
!class="b"|{{LA|Defense+|Defense +3%}}
 
!class="b"|{{LA|Defense+|Defense +3%}}
 
|&nbsp;&nbsp;"''Reduces damage from physical attacks by 3%.''"<br/>Reduces damage taken from physical attacks by three percent.
 
|&nbsp;&nbsp;"''Reduces damage from physical attacks by 3%.''"<br/>Reduces damage taken from physical attacks by three percent.
 
|align="center"|200
 
|align="center"|200
|3x [[List of Final Fantasy X items#Power Sphere|Power Sphere]]
+
|3x [[Final Fantasy X items#Power Sphere|Power Sphere]]
 
|-
 
|-
 
!class="b"|{{LA|Defense+|Defense +5%}}
 
!class="b"|{{LA|Defense+|Defense +5%}}
 
|&nbsp;&nbsp;"''Reduces damage from physical attacks by 5%.''"<br/>Reduces damage taken from physical attacks by five percent.
 
|&nbsp;&nbsp;"''Reduces damage from physical attacks by 5%.''"<br/>Reduces damage taken from physical attacks by five percent.
 
|align="center"|500
 
|align="center"|500
|2x [[List of Final Fantasy X items#Stamina Spring|Stamina Spring]]
+
|2x [[Final Fantasy X items#Stamina Spring|Stamina Spring]]
 
|-
 
|-
 
!class="b"|{{LA|Defense+|Defense +10%}}
 
!class="b"|{{LA|Defense+|Defense +10%}}
 
|&nbsp;&nbsp;"''Reduces damage from physical attacks by 10%.''"<br/>Reduces damage taken from physical attacks by ten percent.
 
|&nbsp;&nbsp;"''Reduces damage from physical attacks by 10%.''"<br/>Reduces damage taken from physical attacks by ten percent.
 
|align="center"|5000
 
|align="center"|5000
|1x [[List of Final Fantasy X items#Special Sphere|Special Sphere]]
+
|1x [[Final Fantasy X items#Special Sphere|Special Sphere]]
 
|-
 
|-
 
!class="b"|{{LA|Defense+|Defense +20%}}
 
!class="b"|{{LA|Defense+|Defense +20%}}
 
|&nbsp;&nbsp;"''Reduces damage from physical attacks by 20%.''"<br/>Reduces damage taken from physical attacks by twenty percent.
 
|&nbsp;&nbsp;"''Reduces damage from physical attacks by 20%.''"<br/>Reduces damage taken from physical attacks by twenty percent.
 
|align="center"|10000
 
|align="center"|10000
|4x [[List of Final Fantasy X items#Blessed Gem|Blessed Gem]]
+
|4x [[Final Fantasy X items#Blessed Gem|Blessed Gem]]
 
|-
 
|-
 
!class="b"|{{LA|Spirit+|Magic Def +3%}}
 
!class="b"|{{LA|Spirit+|Magic Def +3%}}
 
|&nbsp;&nbsp;"''Reduces damage from magical attacks by 3%.''"<br/>Reduces damage taken from magic attacks by three percent.
 
|&nbsp;&nbsp;"''Reduces damage from magical attacks by 3%.''"<br/>Reduces damage taken from magic attacks by three percent.
 
|align="center"|200
 
|align="center"|200
|3x [[List of Final Fantasy X items#Mana Sphere|Mana Sphere]]
+
|3x [[Final Fantasy X items#Mana Sphere|Mana Sphere]]
 
|-
 
|-
 
!class="b"|{{LA|Spirit+|Magic Def +5%}}
 
!class="b"|{{LA|Spirit+|Magic Def +5%}}
 
|&nbsp;&nbsp;"''Reduces damage from magical attacks by 5%.''"<br/>Reduces damage taken from magic attacks by five percent.
 
|&nbsp;&nbsp;"''Reduces damage from magical attacks by 5%.''"<br/>Reduces damage taken from magic attacks by five percent.
 
|align="center"|500
 
|align="center"|500
|2x [[List of Final Fantasy X items#Mana Spring|Mana Spring]]
+
|2x [[Final Fantasy X items#Mana Spring|Mana Spring]]
 
|-
 
|-
 
!class="b"|{{LA|Spirit+|Magic Def +10%}}
 
!class="b"|{{LA|Spirit+|Magic Def +10%}}
 
|&nbsp;&nbsp;"''Reduces damage from magical attacks by 10%.''"<br/>Reduces damage taken from magic attacks by ten percent.
 
|&nbsp;&nbsp;"''Reduces damage from magical attacks by 10%.''"<br/>Reduces damage taken from magic attacks by ten percent.
 
|align="center"|5000
 
|align="center"|5000
|1x [[List of Final Fantasy X items#Wht Magic Sphere|Wht Magic Sphere]]
+
|1x [[Final Fantasy X items#Wht Magic Sphere|Wht Magic Sphere]]
 
|-
 
|-
 
!class="b"|{{LA|Spirit+|Magic Def +20%}}
 
!class="b"|{{LA|Spirit+|Magic Def +20%}}
 
|&nbsp;&nbsp;"''Reduces damage from magical attacks by 20%.''"<br/>Reduces damage taken from magic attacks by twenty percent.
 
|&nbsp;&nbsp;"''Reduces damage from magical attacks by 20%.''"<br/>Reduces damage taken from magic attacks by twenty percent.
 
|align="center"|10000
 
|align="center"|10000
|4x [[List of Final Fantasy X items#Blessed Gem|Blessed Gem]]
+
|4x [[Final Fantasy X items#Blessed Gem|Blessed Gem]]
 
|-
 
|-
 
!class="b"|{{LA|HP+|HP +5%}}
 
!class="b"|{{LA|HP+|HP +5%}}
Line 577: Line 599:
 
|&nbsp;&nbsp;"''Raises max HP by 10%.''"<br/>Increases maximum HP by ten percent.
 
|&nbsp;&nbsp;"''Raises max HP by 10%.''"<br/>Increases maximum HP by ten percent.
 
|align="center"|1000
 
|align="center"|1000
|3x [[List of Final Fantasy X items#Soul Spring|Soul Spring]]
+
|3x [[Final Fantasy X items#Soul Spring|Soul Spring]]
 
|-
 
|-
 
!class="b"|{{LA|HP+|HP +20%}}
 
!class="b"|{{LA|HP+|HP +20%}}
Line 587: Line 609:
 
|&nbsp;&nbsp;"''Raises max HP by 30%.''"<br/>Increases maximum HP by thirty percent.
 
|&nbsp;&nbsp;"''Raises max HP by 30%.''"<br/>Increases maximum HP by thirty percent.
 
|align="center"|15000
 
|align="center"|15000
|1x [[List of Final Fantasy X items#Stamina Tonic|Stamina Tonic]]
+
|1x [[Final Fantasy X items#Stamina Tonic|Stamina Tonic]]
 
|-
 
|-
 
!class="b"|{{LA|MP+|MP +5%}}
 
!class="b"|{{LA|MP+|MP +5%}}
Line 597: Line 619:
 
|&nbsp;&nbsp;"''Raises max MP by 10%.''"<br/>Increases maximum MP by ten percent.
 
|&nbsp;&nbsp;"''Raises max MP by 10%.''"<br/>Increases maximum MP by ten percent.
 
|align="center"|6000
 
|align="center"|6000
|3x [[List of Final Fantasy X items#Soul Spring|Soul Spring]]
+
|3x [[Final Fantasy X items#Soul Spring|Soul Spring]]
 
|-
 
|-
 
!class="b"|{{LA|MP+|MP +20%}}
 
!class="b"|{{LA|MP+|MP +20%}}
Line 607: Line 629:
 
|&nbsp;&nbsp;"''Raises max MP by 30%.''"<br/>Increases maximum MP by thirty percent.
 
|&nbsp;&nbsp;"''Raises max MP by 30%.''"<br/>Increases maximum MP by thirty percent.
 
|align="center"|18000
 
|align="center"|18000
|1x [[List of Final Fantasy X items#Mana Tonic|Mana Tonic]]
+
|1x [[Final Fantasy X items#Mana Tonic|Mana Tonic]]
 
|-
 
|-
 
!class="b"|{{LA|Auto-Potion|Auto-Potion}}
 
!class="b"|{{LA|Auto-Potion|Auto-Potion}}
 
|&nbsp;&nbsp;"''Automatically use items to recover HP when damaged.''"<br/>If the character with this ability takes damage that leaves them below half of their maximum HP (even if they were already below it before the attack), they will automatically use the least powerful potion they have out of Potion, Hi-Potion and X-Potion; it will not use Mega Potion, Al Bhed Potion or Elixirs.
 
|&nbsp;&nbsp;"''Automatically use items to recover HP when damaged.''"<br/>If the character with this ability takes damage that leaves them below half of their maximum HP (even if they were already below it before the attack), they will automatically use the least powerful potion they have out of Potion, Hi-Potion and X-Potion; it will not use Mega Potion, Al Bhed Potion or Elixirs.
 
|align="center"|12000
 
|align="center"|12000
|4x [[List of Final Fantasy X items#Stamina Tablet|Stamina Tablet]]
+
|4x [[Final Fantasy X items#Stamina Tablet|Stamina Tablet]]
 
|-
 
|-
 
!class="b"|{{A|Auto-Med}}
 
!class="b"|{{A|Auto-Med}}
Line 632: Line 654:
 
|&nbsp;&nbsp;"''Steal only rare items.''"<br/>Always [[Steal]] rare items from enemies. This does not affect the chance of a successful steal; it only ensures that all successful steals will be rare steals.
 
|&nbsp;&nbsp;"''Steal only rare items.''"<br/>Always [[Steal]] rare items from enemies. This does not affect the chance of a successful steal; it only ensures that all successful steals will be rare steals.
 
|align="center"|60000
 
|align="center"|60000
|30x [[List of Final Fantasy X items#Pendulum|Pendulum]]
+
|30x [[Final Fantasy X items#Pendulum|Pendulum]]
 
|-
 
|-
 
!class="b"|{{LA|Move-HP Up|HP Stroll}}
 
!class="b"|{{LA|Move-HP Up|HP Stroll}}
 
|&nbsp;&nbsp;"''Automatically recover HP while walking.''"<br/>HP gradually increases while walking in the field.
 
|&nbsp;&nbsp;"''Automatically recover HP while walking.''"<br/>HP gradually increases while walking in the field.
 
|align="center"|6000
 
|align="center"|6000
|2x [[List of Final Fantasy X items#Stamina Tablet|Stamina Tablet]]
+
|2x [[Final Fantasy X items#Stamina Tablet|Stamina Tablet]]
 
|-
 
|-
 
!class="b"|{{LA|MP Stroll}}
 
!class="b"|{{LA|MP Stroll}}
 
|&nbsp;&nbsp;"''Automatically recover MP while walking.''"<br/>MP gradually increases while walking in the field.
 
|&nbsp;&nbsp;"''Automatically recover MP while walking.''"<br/>MP gradually increases while walking in the field.
 
|align="center"|6000
 
|align="center"|6000
|2x [[List of Final Fantasy X items#Mana Tablet|Mana Tablet]]
+
|2x [[Final Fantasy X items#Mana Tablet|Mana Tablet]]
 
|-
 
|-
 
!class="b"|{{LA|No Encounters}}
 
!class="b"|{{LA|No Encounters}}
 
|&nbsp;&nbsp;"''No random enemy encounters.''"<br/>Disables random encounters.
 
|&nbsp;&nbsp;"''No random enemy encounters.''"<br/>Disables random encounters.
 
|align="center"|6500
 
|align="center"|6500
|30x [[List of Final Fantasy X items#Purifying Salt|Purifying Salt]]
+
|30x [[Final Fantasy X items#Purifying Salt|Purifying Salt]]
 
|-
 
|-
 
!class="b"|{{LA|Break MP Limit}}
 
!class="b"|{{LA|Break MP Limit}}
|&nbsp;&nbsp;"''Allows max MP to exceed 999.''"<br/>Allows Maximum MP to surpass 999 up to 9,999.
+
|&nbsp;&nbsp;"''Allows max MP to exceed 999.''"<br/>Allows Maximum MP to surpass 999 up to 9,999.<br/>Break MP Limit are not present in the Reference menu of the Help window.
 
|align="center"|0
 
|align="center"|0
 
|30x [[Three Stars (item)|Three Stars]]
 
|30x [[Three Stars (item)|Three Stars]]
 
|-
 
|-
 
!class="b"|{{LA|Break HP Limit}}
 
!class="b"|{{LA|Break HP Limit}}
|&nbsp;&nbsp;"''Allows max HP to exceed 9999.''"<br/>Allows Maximum HP to surpass 9,999 up to 99,999.
+
|&nbsp;&nbsp;"''Allows max HP to exceed 9999.''"<br/>Allows Maximum HP to surpass 9,999 up to 99,999.<br/>Break HP Limit is not present in the Reference menu of the Help window.
 
|align="center"|0
 
|align="center"|0
|30x [[List of Final Fantasy X items#Wings to Discovery|Wings to Discovery]]
+
|30x [[Final Fantasy X items#Wings to Discovery|Wings to Discovery]]
 
|-
 
|-
 
!class="b"|{{A|Ribbon}}
 
!class="b"|{{A|Ribbon}}
Line 669: Line 691:
 
Aeons also have "equipment", though it is not generally visible in-game. Their weapons initially contain an empty slot, followed by [[#Piercing|Piercing]], followed by -, and finally another empty slot. [[Bahamut (Final Fantasy X)|Bahamut]], [[Anima (summon)#Final Fantasy X|Anima]] and the [[Magus Sisters (Final Fantasy X)|Magus Sisters]] have [[#Break Damage Limit|Break Damage Limit]] instead of the first empty slot, and [[Valefor (summon)|Valefor]] does not have Piercing. Once the respective Celestial Weapons are upgraded with at least the crests, the first empty slot changes to Break Damage Limit. Their armors do not change; they always contain [[#Sensor|Sensor]], a blank slot, [[#Break HP Limit|Break HP Limit]] and [[#Break MP Limit|Break MP Limit]]; the elemental aeons have their respective element Eater instead of the blank slot.
 
Aeons also have "equipment", though it is not generally visible in-game. Their weapons initially contain an empty slot, followed by [[#Piercing|Piercing]], followed by -, and finally another empty slot. [[Bahamut (Final Fantasy X)|Bahamut]], [[Anima (summon)#Final Fantasy X|Anima]] and the [[Magus Sisters (Final Fantasy X)|Magus Sisters]] have [[#Break Damage Limit|Break Damage Limit]] instead of the first empty slot, and [[Valefor (summon)|Valefor]] does not have Piercing. Once the respective Celestial Weapons are upgraded with at least the crests, the first empty slot changes to Break Damage Limit. Their armors do not change; they always contain [[#Sensor|Sensor]], a blank slot, [[#Break HP Limit|Break HP Limit]] and [[#Break MP Limit|Break MP Limit]]; the elemental aeons have their respective element Eater instead of the blank slot.
   
{|class="full-width FFX table" style="text-align:center"
+
{|class="full-width FFX article-table" style="text-align:center"
 
|- class="a"
 
|- class="a"
 
!style="width:20%"|Auto-Ability
 
!style="width:20%"|Auto-Ability
Line 685: Line 707:
 
One other oddity is that an ability exists in the code (though it is [[Dummied content|unobtainable]] without a cheat device or save editor) called Curse Ward.
 
One other oddity is that an ability exists in the code (though it is [[Dummied content|unobtainable]] without a cheat device or save editor) called Curse Ward.
   
{|class="full-width FFX table" style="text-align:center"
+
{|class="full-width FFX article-table" style="text-align:center"
 
|- class="a"
 
|- class="a"
 
!style="width:20%"|Auto-Ability
 
!style="width:20%"|Auto-Ability
Line 698: Line 720:
 
|}
 
|}
   
 
{{navbox FFX}}
==Mechanics==
 
 
{{navbox support abilities}}
Some equipment abilities do not work exactly the way that would be expected. Any ability that increases a stat by a percentage, in the event of multiples of these equipped at once, the percentages are added together before applying the effect. For example, equipping HP+30% and HP+20% would result in a 50% boost to HP, not a 56% boost as may be expected.
 
 
Additionally, apart from HP and MP, these abilities do not affect the stat itself, but rather, they affect damage. For example, Strength+20% does not increase a unit's Strength stat by 20%, but rather boosts any physical damage dealt by 20%. This difference is important for two reasons; because a 20% increase to the stat does not necessarily correspond to a 20% increase in damage as the formula is not linear, and secondly because "attacks which are determined by Strength" and "attacks which deal physical damage" (and likewise for Magic, and for defensive stats), while often going hand in hand, are two different things. For example, [[Fenrir (Final Fantasy X)|Fenrir's]] attack Fangs of Chaos is considered physical, but is not affected by Strength or Defense; in this case, Defense+20% would still reduce the damage. [[Overdrive (Final Fantasy X)|Overdrives]] are considered special damage rather than physical or magical, and as such, Strength+20% has no impact on their damage.
 
 
Status abilities work in a similar way. Status-touch abilities increase the chance of infliction by 50%, while Status-strike abilities increase it by 100%. If both are together, which can be achieved by customizing the -touch first and then the -strike, the weapon will have a 150% chance of inflicting the status. This can make a difference against enemies with partial resistance to the status. This further combines with the chance that an attack carries; for example, if one has Darktouch and Darkstrike equipped and uses Dark Attack, the result is a 250% chance of inflicting Darkness.
 
 
Status resist abilities provide a 50% resistance, which is subtracted (not multiplied) from the chance. For example, an attack with a 80% chance of inflicting Silence, used on a character with Silence Resist, would have a 30% chance of working (not 40%). Status proof abilities do not give a 100% resistance, but rather "perfect" resistance—no matter how high the infliction chance is, status proofs (and Ribbon) will always protect the unit, unless the attack is one of the few that bypass protection. For the most part, immunity-bypassing statuses cannot be prevented, but there is one exception: protection-bypassing Slow will still be prevented by Auto-Haste (or active SOS Haste).
 
 
There are attacks that always inflict a status unless the target is perfectly immune. Aside from some enemy attacks, the status Buster skills, and all status-inflicting items, except [[List of Final Fantasy X items#Farplane Wind|Farplane Wind]], carry this property.
 
 
Abilities that modify AP or gil gain only work if the user is on the frontline at the end of the battle.
 
 
==Trivia==
 
*It is possible in two cases to obtain an equipment ability on the abnormal type of equipment. When first arriving in the [[Calm Lands]], it is possible to purchase an armor for [[Tidus]] that has Magic Counter, an ability usually only found on weapons. The optional boss [[Geosgaeno]] in [[Baaj|Baaj Temple]] can sometimes drop a weapon with No Encounters, an ability usually only found on armors. In both cases, these abilities function exactly as they normally would. Indeed, through a cheat device or a save game editor, it is possible to put any ability on any type of equipment, regardless of what type it normally needs to be on; and all such abilities function as normal.
 
*The auto-abilities Break Damage Limit, Break HP Limit, and Break MP Limit are not present in the Reference menu of the Help window.
 
 
{{FFX}}
 
{{support abilities}}
 
   
   
 
[[de:Auto-Ability (FFX)]]
 
[[de:Auto-Ability (FFX)]]
[[Category:Final Fantasy X Abilities]]
+
[[Category:Auto-abilities in Final Fantasy X]]
  +
[[Category:Abilities in Final Fantasy X]]
  +
[[Category:Support abilities]]

Revision as of 18:02, 3 February 2020

Template:Sideicon

FFX Customize Menu

Auto-Abilities on equipment.

Unlike command abilities, auto-abilities in Final Fantasy X automatically take effect and can be assigned to weapons and armor, similar to support abilities in previous games.

Mechanics

Ability slots

Pieces of equipment can have a maximum of one to four auto-abilities. Most equipment have auto-abilities already assigned to them when acquired, but once the player reaches Guadosalam, they can customize auto-abilities onto equipment as long as they have the required number of items, and as long as the equipment has at least one empty slot. Once an ability is added to a piece of equipment, it cannot be removed. Brotherhood, Celestial Weapons, and non-empty-slotted equipment cannot be customized.

On occasion, customizing equipment may change the name and appearance of that equipment. For example, adding the Firestrike ability to the Variable Steel will change its name to Flametongue.

Sell value

One can determine the value of a piece of equipment using the formula

(50 + the sum of the ability values) * slots factor * empty slots factor

Where the slots factor is 1, 1.5, 3, or 5, depending on the number of total slots. The empty slots factor uses the same progression, except the last value is 400. So an empty, 4 slot equipment is (50 + 0) * 5 * 400 = 100000.

Purchase price is some multiple of this total price (post-airship that's usually 1). Sale price is 1/4th the calculated value, rounded down to the nearest whole integer.

Ability mechanics

Some equipment abilities do not work exactly the way that would be expected. Any ability that increases a stat by a percentage, in the event of multiples of these equipped at once, the percentages are added together before applying the effect. For example, equipping HP+30% and HP+20% would result in a 50% boost to HP, not a 56% boost as may be expected.

Additionally, apart from HP and MP, these abilities do not affect the stat itself, but rather, they affect damage. For example, Strength+20% does not increase a unit's Strength stat by 20%, but rather boosts any physical damage dealt by 20%. This difference is important for two reasons; because a 20% increase to the stat does not necessarily correspond to a 20% increase in damage as the formula is not linear, and secondly because "attacks which are determined by Strength" and "attacks which deal physical damage" (and likewise for Magic, and for defensive stats), while often going hand in hand, are two different things. For example, Fenrir's attack Fangs of Chaos is considered physical, but is not affected by Strength or Defense; in this case, Defense+20% would still reduce the damage. Overdrives are considered special damage rather than physical or magical, and as such, Strength+20% has no impact on their damage.

Status abilities work in a similar way. Status-touch abilities increase the chance of infliction by 50%, while Status-strike abilities increase it by 100%. If both are together, which can be achieved by customizing the -touch first and then the -strike, the weapon will have a 150% chance of inflicting the status. This can make a difference against enemies with partial resistance to the status. This further combines with the chance that an attack carries; for example, if one has Darktouch and Darkstrike equipped and uses Dark Attack, the result is a 250% chance of inflicting Darkness.

Status resist abilities provide a 50% resistance, which is subtracted (not multiplied) from the chance. For example, an attack with a 80% chance of inflicting Silence, used on a character with Silence Resist, would have a 30% chance of working (not 40%). Status proof abilities do not give a 100% resistance, but rather "perfect" resistance—no matter how high the infliction chance is, status proofs (and Ribbon) will always protect the unit, unless the attack is one of the few that bypass protection. For the most part, immunity-bypassing statuses cannot be prevented, but there is one exception: protection-bypassing Slow will still be prevented by Auto-Haste (or active SOS Haste).

There are attacks that always inflict a status unless the target is perfectly immune. Aside from some enemy attacks, the status Buster skills, and all status-inflicting items, except Farplane Wind, carry this property.

Abilities that modify AP or gil gain only work if the user is on the frontline at the end of the battle.

Auto-ability on abnormal type of equipment

It is possible in two cases to obtain an equipment ability on the abnormal type of equipment. When first arriving in the Calm Lands, it is possible to purchase an armor for Tidus that has Magic Counter, an ability usually only found on weapons. The optional boss Geosgaeno in Baaj Temple can sometimes drop a weapon with No Encounters, an ability usually only found on armors. In both cases, these abilities function exactly as they normally would. Indeed, through a cheat device or a save game editor, it is possible to put any ability on any type of equipment, regardless of what type it normally needs to be on; and all such abilities function as normal.

Weapon auto-abilities

Auto-Ability Description Value Customize Requirement
Sensor   "View enemy data during battle."
Reveals target's current and maximum HP, elemental characteristics and status effects.
200 2x Ability Sphere
Piercing   "Deal normal damage to armored enemies."
Attacks and Skills can Inflict full damage on Armored enemies. Most random encounters always drop Piercing-type weapons for Auron and Kimahri.
0 1x Lv. 2 Key Sphere
First Strike   "Act first at beginning of battle."
Guarantees the first turn during battle even in an ambush. It should be noted that this ability has no effect during a preemptive strike, and that enemies with First Strike have priority over characters with it.
6000 1x Return Sphere
Initiative   "Raises party's chances for a preemptive strike."
Increases the chance of a Preemptive Strike and eliminates Ambushes, except against enemies with a 100% ambush rate.
6000 6x Chocobo Feather
Firestrike   "Adds fire element to attacks and skills."
Adds Fire element to Attacks and Skills.
700 4x Bomb Fragment
Lightningstrike   "Adds lightning element to attacks and skills."
Adds Lightning element to Attacks and Skills.
700 4x Electro Marble
Waterstrike   "Adds water element to attacks and skills."
Adds Water element to Attacks and Skills.
700 4x Fish Scale
Icestrike   "Adds ice element to attacks and skills."
Adds Ice element to Attacks and Skills.
700 4x Antarctic Wind
Darktouch   "Sometimes adds darkness to attacks and skills."
Attacks and Skills sometimes inflict Darkness on the target.
2000 60x Eye Drops
Darkstrike   "Almost always adds darkness to attacks and skills."
Attacks and Skills inflict Darkness on the target.
4000 20x Smoke Bomb
Silencetouch   "Sometimes adds silence to attacks and skills."
Attacks and Skills sometimes inflict Silence on the target.
3000 60x Echo Screen
Silencestrike   "Almost always adds silence to attacks and skills."
Attacks and Skills inflict Silence on the target.
8000 20x Silence Grenade
Sleeptouch   "Sometimes adds sleep to attacks and skills."
Attacks and Skills sometimes inflict Sleep on the target.
1000 10x Sleeping Powder
Sleepstrike   "Almost always adds sleep to attacks and skills."
Attacks and Skills inflict Sleep on the target.
8000 16x Dream Powder
Poisontouch   "Sometimes adds poison to attacks and skills."
Attacks and Skills sometimes inflicts Poison on the target.
1500 99x Antidote
Poisonstrike   "Almost always adds poison to attacks and skills."
Attacks and Skills inflict Poison on the target.
10000 24x Poison Fang
Stonetouch   "Sometimes adds petrification to attacks and skills."
Attacks and Skills sometimes inflict Petrification on the target.
5000 10x Petrify Grenade
Stonestrike   "Almost always adds petrification to attacks and skills."
Attacks and Skills inflict Petrification on the target.
12000 60x Petrify Grenade
Deathtouch   "Sometimes adds death to attacks and skills."
Attacks and Skills sometimes instantly kills the target.
8000 30x Farplane Shadow
Deathstrike   "Almost always adds death to attacks and skills."
Attacks and Skills instantly kill the target.
20000 60x Farplane Wind
Zombietouch   "Sometimes adds zombie to attacks and skills."
Attacks and Skills sometime inflicts Zombie on the target.
8000 70x Holy Water
Zombiestrike   "Almost always adds zombie to attacks and skills."
Attacks and Skills inflict Zombie on the target.
12000 30x Candle of Life
Slowtouch   "Sometimes adds slow to attacks and skills."
Attacks and Skills sometimes inflict Slow on the target.
3000 16x Silver Hourglass
Slowstrike   "Almost always adds slow to attacks and skills."
Attacks and Skills inflict Slow on the target.
7000 30x Gold Hourglass
Distill Power
Distil Power
  "Adds Power Distiller effect to attacks and skills."
Monster drops Power Spheres once defeated when struck by Attacks and Skills (PAL, International, and HD Remaster only).
10 2x Power Sphere
Distill Mana
Distil Mana
  "Adds Mana Distiller effect to attacks and skills."
Monster drops Mana Spheres once defeated when struck by Attacks and Skills (PAL, International, AND HD Remaster only).
10 2x Mana Sphere
Distill Speed
Distil Speed
  "Adds Speed Distiller effect to attacks and skills."
Monster drops Speed Spheres once defeated when struck by Attacks and Skills (PAL, International, HD Remaster only).
10 2x Speed Sphere
Distill Ability
Distil Ability
  "Adds Ability Distiller effect to attacks and skills."
Monster drops Ability Spheres once defeated when struck by Attacks and Skills (PAL, International, and HD Remaster only).
10 2x Ability Sphere
Strength +3%   "Enhances physical attack power by 3%."
Increases damage of physical attacks by three percent.
100 3x Power Sphere
Strength +5%   "Enhances physical attack power by 5%."
Increases damage of physical attacks by five percent.
500 2x Stamina Spring
Strength +10%   "Enhances physical attack power by 10%."
Increases damage of physical attacks by ten percent.
5000 1x Skill Sphere
Strength +20%   "Enhances physical attack power by 20%."
Increases damage of physical attacks by twenty percent.
10000 4x Supreme Gem
Magic +3%   "Enhances magic attack power by 3%."
Increases the damage of magic attacks by three percent.
100 3x Mana Sphere
Magic +5%   "Enhances magic attack power by 5%."
Increases the damage of magic attacks by five percent.
500 2x Mana Spring
Magic +10%   "Enhances magic attack power by 10%."
Increases the damage of magic attacks by ten percent.
5000 1x Blk Magic Sphere
Magic +20%   "Enhances magic attack power by 20%."
Increases the damage of magic attacks by twenty percent.
10000 4x Supreme Gem
Counterattack   "Strike back after being physically attacked."
Character automatically attacks aggressor if attacked physically.
4000 1x Friend Sphere
Evade & Counter   "Evade physical attack and strike back."
Evade a standard physical attack and then automatically attack the aggressor. Even if the evade fails, the counter will still occur.
22000 1x Teleport Sphere
Magic Counter   "Strike back after being attacked with magic."
Character automatically attacks aggressor if attacked by magic.
25000 16x Shining Gem
Magic Booster   "Use more MP to heighten spell power."
Increases potency of magic spells by 50% but doubles their MP cost.
17000 30x Turbo Ether
Alchemy   "Doubles the potency of recovery items."
Recovery items will heal twice as much. This does not extend to Mixes.
8000 4x Healing Water
Half MP Cost   "Reduces MP cost of spells by half."
Halves the MP cost of abilities.
20000 20x Twin Stars
One MP Cost   "Reduces MP cost of spells to 1."
All abilities that require MP will only cost one MP.
30000 20x Three Stars
Double AP   "Doubles amount of AP earned."
Doubles the amount of AP earned.
40000 20x Megalixir
Triple AP   "Triples amount of AP earned."
Triples the amount of AP earned.
60000 50x Wings to Discovery
Overdrive → AP   "Earn more AP instead of charging Overdrive gauge."
Obtain AP instead of charging the overdrive gauge.
25000 10x Door to Tomorrow
SOS Overdrive   "Charges Overdrive at double speed when HP is low."
Overdrive gauge charges twice the speed as normal while in Critical status.
20000 20x Gambler's Spirit
Double Overdrive   "Charges Overdrive at double speed."
Overdrive gauge charges twice the speed as normal.
30000 30x Underdog's Secret
Triple Overdrive   "Charges Overdrive at triple speed."
Overdrive gauge charges three times the speed as normal.
40000 30x Winning Formula
Gillionaire   "Doubles amount of Gil earned."
Doubles the amount of gil earned after battle.
0 30x Designer Wallet
Break Damage Limit   "Allows max damage to exceed 9999."
Sets the maximum amount of damage and recovery the character deals to 99,999. This does not affect items or most Mixes.
Break Damage Limit is not present in the Reference menu of the Help window.
0 60x Dark Matter
Capture Attacks and Skills will capture certain monsters as long as it is the killing blow. 6000
No AP No AP is gained after battle. Celestial Weapons initially have this. 0

Armor auto-abilities

Auto-Ability Description Value Customize Requirement
Fire Ward   "Reduces fire damage by half."
Reduces Fire-elemental damage by half.
1500 4x Bomb Fragment
Fireproof   "Grants immunity to fire attacks."
Protects completely from Fire-elemental attacks.
3000 8x Bomb Core
Fire Eater   "Converts fire damage to HP."
Fire-elemental attacks restore the user's HP, rather than damaging them.
10000 20x Fire Gem
Lightning Ward   "Reduces lightning damage by half."
Reduces Lightning-elemental damage by half.
1500 4x Electro Marble
Lightningproof   "Grants immunity to lightning attacks."
Protects completely from Lightning-elemental attacks.
3000 8x Lightning Marble
Lightning Eater   "Converts lightning damage to HP."
Lightning-elemental attacks restore the user's HP, rather than damaging them.
10000 20x Lightning Gem
Water Ward   "Reduces water damage by half."
Reduces Water-elemental damage by half.
1500 4x Fish Scale
Waterproof   "Grant immunity to water attacks."
Protects completely from Water-elemental attacks.
3000 8x Dragon Scale
Water Eater   "Converts water damage to HP."
Water-elemental attacks restore the user's HP, rather than damaging them.
10000 20x Water Gem
Ice Ward   "Reduces ice damage by half."
Reduces Ice-elemental damage by half.
1500 4x Antarctic Wind
Iceproof   "Grants immunity to ice attacks."
Protects completely from Ice-elemental attacks.
3000 8x Arctic Wind
Ice Eater   "Converts ice damage to HP."
Ice-elemental attacks restore the user's HP, rather than damaging them.
10000 20x Ice Gem
Dark Ward   "Sometimes protects against darkness."
Offers moderate protection from Darkness.
500 40x Eye Drops
Darkproof   "Almost completely protects against darkness."
Offers complete protection from Darkness.
2000 10x Smoke Bomb
Silence Ward   "Sometimes protects against silence."
Offers moderate protection from Silence.
500 30x Echo Screen
Silenceproof   "Almost completely protects against silence."
Offers complete protection from Silence.
3000 10x Silence Grenade
Sleep Ward   "Sometimes protects against sleep."
Offers moderate protection from Sleep.
200 6x Sleeping Powder
Sleepproof   "Almost completely protects against sleep."
Offers complete protection from Sleep.
800 8x Dream Powder
Poison Ward   "Sometimes protects against poison."
Offers moderate protection from Poison.
400 40x Antidote
Poisonproof   "Almost completely protects against poison."
Offers complete protection from Poison.
1500 12x Poison Fang
Stone Ward   "Sometimes protects against petrification."
Offers moderate protection from Petrification.
1200 30x Soft
Stoneproof   "Almost completely protects against petrification."
Offers complete protection from Petrification.
2500 20x Petrify Grenade
Death Ward   "Sometimes protects against death."
Offers moderate protection from Instant Death.
2000 15x Farplane Shadow
Deathproof   "Almost completely protects against death."
Offers complete protection from Instant Death.
4000 60x Farplane Wind
Zombie Ward   "Sometimes protects against zombie."
Offers moderate protection from Zombie.
2000 30x Holy Water
Zombieproof   "Almost completely protects against zombie."
Offers complete protection from Zombie.
4000 10x Candle of Life
Slow Ward   "Sometimes protects against slow."
Offers moderate protection from Slow.
1000 10x Silver Hourglass
Slowproof   "Almost always protects against slow."
Offers complete protection from Slow.
3000 20x Gold Hourglass
Confuse Ward   "Sometimes protects against confusion."
Offers moderate protection from Confuse.
1000 16x Musk
Confuseproof   "Almost always protects against confusion."
Offers complete protection from Confusion.
4000 48x Musk
Berserk Ward   "Sometimes protects against berserk."
Offers moderate protection from Berserk.
1000 8x Hypello Potion
Berserkproof   "Almost always protects against berserk."
Offers complete protection from Berserk.
6000 32x Hypello Potion
Curseproof   "Almost always protects against curse."
Offers complete protection from Curse.
8000 12x Tetra Elemental
SOS NulBlaze   "Casts NulBlaze when HP is low."
Imbues NulBlaze while user is in Critical status.
500 1x Bomb Core
SOS NulShock   "Casts NulShock when HP is low."
Imbues NulShock while user is in Critical status.
500 1x Lightning Marble
SOS NulTide   "Casts NulTide when HP is low."
Imbues NulTide while user is in Critical status.
500 1x Dragon Scale
SOS NulFrost   "Casts NulFrost when HP is low."
Imbues NulFrost while user is in Critical status.
500 1x Arctic Wind
SOS Shell   "Casts Shell when HP is low."
Imbues Shell while user is in Critical status.
4000 8x Lunar Curtain
SOS Protect   "Casts Protect when HP is low."
Imbues Protect while user is in Critical status.
4000 8x Light Curtain
SOS Reflect   "Casts Reflect when HP is low."
Imbues Reflect while user is in Critical status.
1000 8x Star Curtain
SOS Haste   "Casts Haste when HP is low."
Imbues Haste while user is in Critical status.
20000 20x Chocobo Feather
SOS Regen   "Casts Regen when HP is low."
Imbues Regen while user is in Critical status.
20000 12x Healing Spring
Auto-Shell   "Automatically casts Shell on user."
Imbues constant Shell effect that the enemy cannot remove.
22000 80x Lunar Curtain
Auto-Protect   "Automatically casts Protect on user."
Imbues constant Protect effect that the enemy cannot remove.
22000 70x Light Curtain
Auto-Reflect   "Automatically casts Reflect on user."
Imbues constant Reflect effect that the enemy cannot remove.
14000 40x Star Curtain
Auto-Haste   "Automatically casts Haste on user."
Imbues constant Haste effect that the enemy cannot remove. It is the most beneficial armor ability, as it allows the player to inflict double or triple damage before the enemy has the time to react. This especially combines well those Celestial Weapons that do maximum damage when their wielder is at maximum HP.
50000 80x Chocobo Wing
Auto-Regen   "Automatically casts Regen on user."
Imbues constant Regen effect that the enemy cannot remove. It is especially beneficial in armors that have Break HP Limit as well.
60000 80x Healing Spring
Defense +3%   "Reduces damage from physical attacks by 3%."
Reduces damage taken from physical attacks by three percent.
200 3x Power Sphere
Defense +5%   "Reduces damage from physical attacks by 5%."
Reduces damage taken from physical attacks by five percent.
500 2x Stamina Spring
Defense +10%   "Reduces damage from physical attacks by 10%."
Reduces damage taken from physical attacks by ten percent.
5000 1x Special Sphere
Defense +20%   "Reduces damage from physical attacks by 20%."
Reduces damage taken from physical attacks by twenty percent.
10000 4x Blessed Gem
Magic Def +3%   "Reduces damage from magical attacks by 3%."
Reduces damage taken from magic attacks by three percent.
200 3x Mana Sphere
Magic Def +5%   "Reduces damage from magical attacks by 5%."
Reduces damage taken from magic attacks by five percent.
500 2x Mana Spring
Magic Def +10%   "Reduces damage from magical attacks by 10%."
Reduces damage taken from magic attacks by ten percent.
5000 1x Wht Magic Sphere
Magic Def +20%   "Reduces damage from magical attacks by 20%."
Reduces damage taken from magic attacks by twenty percent.
10000 4x Blessed Gem
HP +5%   "Raises max HP by 5%."
Increases maximum HP by five percent.
100 1x X-Potion
HP +10%   "Raises max HP by 10%."
Increases maximum HP by ten percent.
1000 3x Soul Spring
HP +20%   "Raises max HP by 20%."
Increases maximum HP by twenty percent.
6000 5x Elixir
HP +30%   "Raises max HP by 30%."
Increases maximum HP by thirty percent.
15000 1x Stamina Tonic
MP +5%   "Raises max MP by 5%."
Increases maximum MP by five percent.
1200 1x Ether
MP +10%   "Raises max MP by 10%."
Increases maximum MP by ten percent.
6000 3x Soul Spring
MP +20%   "Raises max MP by 20%."
Increases maximum MP by twenty percent.
8000 5x Elixir
MP +30%   "Raises max MP by 30%."
Increases maximum MP by thirty percent.
18000 1x Mana Tonic
Auto-Potion   "Automatically use items to recover HP when damaged."
If the character with this ability takes damage that leaves them below half of their maximum HP (even if they were already below it before the attack), they will automatically use the least powerful potion they have out of Potion, Hi-Potion and X-Potion; it will not use Mega Potion, Al Bhed Potion or Elixirs.
12000 4x Stamina Tablet
Auto-Med   "Automatically use items to cure status ailments."
If the character with this ability is hit with any status that has a dedicated healing item, they will automatically use it if they have one; they may also use remedies for these status effects (but not for other ones even if a Remedy would heal it). Remedies will be used if multiple statuses are inflicted at once.
10000 20x Remedy
Auto-Phoenix   "Automatically use Phoenix Down on KO'd character."
If any ally is KO'd, this user automatically revives them with a Phoenix Down, provided the character with Auto-Phoenix is not also killed by the attack.
20000 20x Mega Phoenix
Pickpocket   "Improves odds of stealing rare items."
Increases the chance of stealing rare items.
40000 30x Amulet
Master Thief   "Steal only rare items."
Always Steal rare items from enemies. This does not affect the chance of a successful steal; it only ensures that all successful steals will be rare steals.
60000 30x Pendulum
HP Stroll   "Automatically recover HP while walking."
HP gradually increases while walking in the field.
6000 2x Stamina Tablet
MP Stroll   "Automatically recover MP while walking."
MP gradually increases while walking in the field.
6000 2x Mana Tablet
No Encounters   "No random enemy encounters."
Disables random encounters.
6500 30x Purifying Salt
Break MP Limit   "Allows max MP to exceed 999."
Allows Maximum MP to surpass 999 up to 9,999.
Break MP Limit are not present in the Reference menu of the Help window.
0 30x Three Stars
Break HP Limit   "Allows max HP to exceed 9999."
Allows Maximum HP to surpass 9,999 up to 99,999.
Break HP Limit is not present in the Reference menu of the Help window.
0 30x Wings to Discovery
Ribbon "Almost completely protects against all status ailments."
Offers complete protection from all status effects except Death, Curse and the four Breaks (PAL and International only).
5000 99x Dark Matter

Aeon auto-abilities

Aeons also have "equipment", though it is not generally visible in-game. Their weapons initially contain an empty slot, followed by Piercing, followed by -, and finally another empty slot. Bahamut, Anima and the Magus Sisters have Break Damage Limit instead of the first empty slot, and Valefor does not have Piercing. Once the respective Celestial Weapons are upgraded with at least the crests, the first empty slot changes to Break Damage Limit. Their armors do not change; they always contain Sensor, a blank slot, Break HP Limit and Break MP Limit; the elemental aeons have their respective element Eater instead of the blank slot.

Auto-Ability Description Value Customize Requirement
""
Found only on aeons' weapons (which are inaccessible, but exist in the data and are always equipped). Offers complete protection against instant death and all negative status effects except for Curse and Eject.
0

Dummied auto-ability

One other oddity is that an ability exists in the code (though it is unobtainable without a cheat device or save editor) called Curse Ward.

Auto-Ability Description Value Customize Requirement
Curse Ward This does not give 50% protection against Curse like the player may expect, but rather, it acts exactly the same as Curseproof. 0