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This is a list of support abilities from Final Fantasy XI. They are gained at certain job levels and with Merit Points. They can be enhanced via Equipment.

Traits[edit | edit source]

Gained by level[edit | edit source]

Gained by Merit Points[edit | edit source]

Job Points[edit | edit source]

Job Points can be assigned into several categories per class, mostly enhancing existing abilities. They are gained by acquiring Capacity Points.

  • Warcry Effect
  • Aggressor Effect
  • Chakra Effect
  • Counterstance Effect
  • Afflatus Solace Effect
  • Afflatus Misery Effect
  • Mana Wall Effect
  • Magic Accuracy Bonus
  • Composure Effect
  • Convert Effect
  • Saboteur Effect
  • Stymie Effect
  • Quick Magic Effect
  • Enfeebling Magic Duration
  • Enhancing Magic Duration
  • Magic Attack Bonus
  • Steal Recast
  • Mug Effect
  • Cover Duration
  • Shield Bash Effect
  • Souleater Duration
  • Weapon Bash Effect
  • Reward Effect
  • Pet Attack Speed
  • Pianissimo Effect
  • Song Accuracy Bonus
  • Barrage Effect
  • Shadowbind Duration
  • Meditate Effect
  • Seigan Effect
  • Ninjutsu Cast Time
  • Ninjutsu Accuracy Bonus
  • Spirit Link Effect
  • Wyvern Max HP Bonus
  • Elemental Siphon Effect
  • Avatar and Spirit Physical Attack
  • Chain Affinity Effect
  • Learning Chance
  • Quick Draw Effect
  • Ammo Consumption
  • Repair Effect
  • Deus Ex Automata Recast
  • Waltz Potency
  • Flourish I Effect
  • Stratagem Effect I
  • Stratagem Effect II
  • Swordplay Effect
  • Swipe Effect
  • Elemental Sforzo Effect
  • Odyllic Subterfuge Effect
  • Rune Enchantment Effect
  • Embolden Effect
  • Vallation Duration
  • Vivacious Pulse
  • One for All Effect Duration
  • Gambit Effect Duration
  • Bolster Effect
  • Widened Compass Effect
  • Life Cycle Effect
  • Blaze of Glory Effect
  • Dematerialize Duration
  • Theurgic Focus Effect
  • Concentric Pulse Effect
  • Indicolure Spell Effect Duration

Gifts[edit | edit source]

Gifts are granted based on total Job Points accumulated.

  • Capacity Point Bonus
  • Physical Attack Bonus
  • Physical Defense Bonus
  • Physical Evasion Bonus
  • Physical Accuracy Bonus
  • Magic Attack Bonus
  • Magic Damage Bonus
  • Magic Defense Bonus
  • Magic Evasion Bonus
  • Magic Accuracy Bonus
  • Critical Hit Bonus
  • Critical Damage Bonus
  • Critical Defense Bonus
  • Weaponskill Damage Bonus
  • Magic Burst Damage Bonus
  • Skillchain Bonus
  • Guarding Skill Bonus
  • Dark Magic Skill Bonus
  • Divine Magic Skill Bonus
  • Elemental Magic Skill Bonus
  • Enfeebling Magic Skill Bonus
  • Enhancing Magic Skill Bonus
  • Healing Magic Skill Bonus
  • Summoning Magic Skill Bonus
  • Blue Magic Skill Bonus
  • Singing Skill Bonus
  • String Instrument Skill Bonus
  • Wind Instrument Skill Bonus
  • Ninjutsu Skill Bonus
  • Geomancy Skill Bonus
  • Handbell Skill Bonus
  • Double Attack Chance
  • Triple Attack Chance
  • Fast Cast Effect
  • Fencer Effect
  • Martial Arts Effect
  • Counter Effect
  • Counter Damage
  • Dual Wield Effect
  • Subtle Blow Effect
  • Treasure Hunter Bonus
  • Treasure Hunter Value
  • Cure Potency Bonus
  • Regen Bonus
  • Protect Effect
  • Shield Mastery Effect
  • Reprisal Effect
  • Dread Spikes Effect
  • Healing Magic Cast Time
  • Elemental Celerity Effect
  • Conserve TP Effect
  • Velocity Shot Effect
  • Dead Aim Effect
  • True Shot Effect
  • Barrage Effect
  • Daken Effect
  • Zanshin Effect
  • Zanshin Chance
  • Hasso and Seigan Effect
  • Store TP Effect
  • Third Eye Effect
  • Snapshot Effect
  • Inquartata Effect
  • Enspell Damage
  • Enhancing Magic Received Duration
  • Familiar Physical Attack+Defense Bonus
  • Familiar Physical Accuracy+Evasion Bonus
  • Sic/Ready Recast
  • Pet Enmity
  • Wyvern Attribute Increase
  • Wyvern Physical Accuracy+Evasion Bonus
  • Wyvern Magic Accuracy+Evasion Bonus
  • Smiting/Restoring Breath Recast
  • Avatar and Spirit Physical Attack and Defense Bonus
  • Avatar and Spirit Physical Accuracy and Evasion bonus
  • Avatar and Spirit Magic Attack and Defense Bonus
  • Automaton Physical Attack+Defense Bonus
  • Automaton Physical Accuracy+Evasion Bonus
  • Automaton Magic Accuracy and Evasion Bonus
  • Automaton Magic Accuracy+Evasion Bonus
  • Song Casting Time
  • Song Effect Duration
  • Blue Magic Effect
  • Job Trait Bonus
  • Quick Draw Delay
  • Reduced Ammo Consumption
  • Maximum Finishing Moves
  • Stratagem Recast time
  • New Ninjutsu
  • New Songs
  • New Spells
  • Superior 1
  • Superior 2
  • Superior 3
  • Superior 4
  • Superior 5

At 2100 Job Points mastery is obtained, reducing recast of each job's special job ability:

  • Master Centurion
  • Master Brawler
  • Master Healer
  • Master Wizard
  • Master Warlock
  • Master Rogue
  • Master Templar
  • Master Soulstealer
  • Master Tamer
  • Master Lyricist
  • Master Mononofu
  • Master Shinobi
  • Master Hunter
  • Master Hussar
  • Master Evoker
  • Master Magus
  • Master Privateer
  • Master Puppeteer
  • Master Academic
  • Master Naturalist
  • Master Runeist
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