Status
|
Effect
|
A Bit Berserk
|
Getting a taste for violence. Will go Truly Berserk upon reaching maximum stacks.
|
A Man's Best Friend
|
EXP earned by companions is increased.
|
Abandon
|
Critical hit rate is increased.
|
Abandon II
|
Critical hit rate is increased.
|
Abandon III
|
Critical hit rate is increased.
|
Abandon IV
|
Critical hit rate is increased.
|
Abandonment
|
Will suffer Fear when straying too far from party members.
|
Abdomen Tear
|
A magicked barrier is nullifying damage.
|
About Face
|
Have received the order to retreat. Order will be executed when status fades.
|
Abridged
|
Next spell will require no time to cast.
|
Absolute Bind
|
Bound by advanced thaumaturgy and rendered unable to act.
|
Absolute Protect
|
Damage taken is reduced.
|
Acceleration
|
Additional effects of Verthunder, Verflare, Veraero, or Verholy will trigger.
|
Acceleration
|
Next Verthunder, Veraero, or Scatter can be cast immediately.
Potency of Scatter is increased, and Verthunder and Veraero trigger Verfire Ready or Verstone Ready respectively.
|
Next Verthunder III, Veraero III, or Scatter can be cast immediately.
Potency of Scatter is increased, and Verthunder III and Veraero III trigger Verfire Ready or Verstone Ready respectively.
|
Next Verthunder III, Veraero III, or Impact can be cast immediately.
Potency of Impact is increased, and Verthunder III and Veraero III trigger Verfire Ready or Verstone Ready respectively.
|
Acceleration Bomb
|
An acceleration-trigger explosive is affixed to the body. Any movement when effect wears off will result in detonation.
|
Acclaim
|
Potency of Honing Ovation is increased.
|
Accretion
|
Plagued by rapidly hardening mud. All HP recovery is reduced. Effect dissipates once fully healed.
|
Accuracy Down
|
Accuracy is reduced.
|
Accuracy Up
|
Accuracy is enhanced.
|
Accursed Flame
|
Sustaining fire damage over time.
|
Accursed Poison
|
An ancient corruption is causing damage over time.
|
Accursed Pox
|
Humours are corrupted, causing damage over time. HP regeneration has also stopped and damage dealt is reduced.
|
Acidic Bite
|
Toxins are causing damage over time.
|
Acting DPS
|
When this effect expires, non-DPS will sustain heavy damage. However, being hit by certain attacks will remove this effect without the resulting damage.
|
Acting Healer
|
When this effect expires, non-healers will sustain heavy damage. However, being hit by certain attacks will remove this effect without the resulting damage.
|
Acting Tank
|
When this effect expires, non-tanks will sustain heavy damage. However, being hit by certain attacks will remove this effect without the resulting damage.
|
Adamant Purged
|
Armor is removed.
|
Adamantinon Thelema
|
Enmity is increased.
|
Adaptation
|
Adapted to an aetherially unstable environment.
|
Addersting
|
Able to execute Toxikon II.
|
Addle
|
Intelligence and mind are reduced.
|
Physical and magic damage are reduced.
|
Damage dealt is reduced.
|
Aegis Boon
|
Damage taken is reduced.
|
Aero
|
Sustaining wind damage over time.
|
Aero II
|
Sustaining wind damage over time.
|
Aero III
|
Swift air currents are tearing at the flesh causing wind damage over time.
|
Aether Mortar
|
A magicked barrier is nullifying damage.
|
Aether Rot
|
Infected with an unknown pestilience. Mortal pathogen is released when effect ends.
|
Aether Rot Immunity
|
Unable to be an Aether Rot carrier.
|
Aether Sickness
|
Overexposure to concentrated aether is preventing resonation.
|
Aether Sickness
|
Severe nausea is reducing movement speed.
|
Aetherflow
|
Aether is gathering in the body.
|
Aetherflow II
|
Aether is gathering in the body.
|
Aetherflow III
|
Aether is gathering in the body.
|
Aetherial Aegis
|
The G-Warrior is protected by an aetherial barrier, reducing damage taken. Use of this mode gradually drains EP.
|
Aetherial Depletion
|
Aether is waning, decreasing physical ability.
|
Aetherial Enhancement
|
Damage dealt is increased.
|
Aetherial Field
|
Magic damage taken is reduced.
|
Aetherial Mimicry: DPS
|
Copying the aetherial properties of a DPS.
|
Aetherial Mimicry: Healer
|
Copying the aetherial properties of a healer.
|
Aetherial Mimicry: Tank
|
Copying the aetherial properties of a tank.
|
Aetherial Surge
|
Releasing excess aether.
|
Aetherial Ward
|
Protected by a magicked barrier. Damage taken is reduced.
|
Aetherially Charged
|
Charged with aether.
|
Aetherially Primed
|
Awash in aether attuned for traveling via unstable currents.
|
Aetheric Burst
|
Skill speed is reduced.
|
Weaponskill and spell cast time and recast time are increased.
|
Aetheric Mimicry: DPS
|
Copying the aetheric properties of a DPS.
|
Aetheric Mimicry: Healer
|
Copying the aetheric properties of a healer.
|
Aetheric Mimicry: Tank
|
Copying the aetheric properties of a tank.
|
Aetherochemical Bomb
|
An aetherochemical bomb is attached to your body, dealing damage each time it explodes.
|
An aetherochemical bomb is affixed to your person, and it is only a matter of time before it detonates.
|
Aetherochemical Nanospores α
|
An Allagan-engineered malady is corrupting your humours.
|
Aetherochemical Nanospores β
|
An Allagan-engineered malady is corrupting your humours.
|
Aethersucker
|
Absorbing and storing aether.
|
Aethertrail Attunement
|
Aether within the body is attuned to the aethertrails left by the dreadwyrm Bahamut.
|
Aethertrail Attunement
|
Aether within the body is near completely attuned to the aethertrails left by the dreadwyrm Bahamut. When attunement reaches 6, you will enter the Dreadwyrm Trance.
|
Affixed
|
Affixed to another object.
|
Afflatus Solace
|
Regenerating HP over time.
|
Aggravated Assault
|
You are convicted with aggravated assault.
|
Aggressive Posture
|
Prepared to carry out an assault.
|
Aggressive Stance
|
Being commanded to execute actions that deal area damage.
|
Agitation
|
Excited by failed pacification. Attack power and attack magic potency are enhanced.
|
Air Anchor Primed
|
Able to execute Air Anchor.
|
Air Force Simulation
|
The Air Force simulation program is loaded.
|
Airbound
|
Unable to move.
|
Ajisai
|
Fine cuts are causing damage over time.
|
Allagan Field
|
A magicked field is converting damage taken into an explosion which will trigger when the effect ends or you are KO'd.
|
Allagan Immunity
|
Your body is showing resistance to the Allagan Rot.
|
Allagan Rot
|
An ancient pestilence corrupts your humours. Mortal pathogen is released when effect ends.
|
Allagan Venom
|
Involuntarily spreading Allagan snake venom and causing damage over time to all party members.
|
Allied Arithmeticks
|
Increasing attributes by an amount calculated using the number of nearby allies.
|
Almagest
|
Celestial magicks are causing damage over time.
|
Alpha Target
|
Marked as the target of a particular attack.
|
Altered States
|
Action area of effect has been altered.
|
Ammunition Loaded
|
Firearm is loaded with special ammunition.
|
Amnesia
|
Unable to use abilities.
|
Analysis
|
Gain an additional effect for the next Drill, Bioblaster, Air Anchor, or Chain Saw executed.
|
Anatman
|
Form and Twin Snakes timers are suspended due to a transcendent inner calm.
|
Form and Disciplined Fist timers are suspended due to a transcendent inner calm.
|
Ancient Circle
|
Fell darkness spreads out from where you stand. The Ancient Circle will activate when this effect expires.
|
Ancient Double
|
Each action executed will be immediately repeated.
|
Anemomorph
|
The fluid has assumed the form of a vortex.
|
The flock of sin eaters have assumed the form of a cyclone.
|
Angel's Snack
|
Regenerating HP over time.
|
Angel's Whisper
|
Regenerating HP over time.
|
Angler's Art
|
Able to execute certain actions.
|
Angler's Fortune
|
Chance of landing a large-sized catch while fishing is increased.
|
Anguish
|
Pure suffering is causing damage over time.
|
Annihilation Mode
|
Annihilation protocol is loaded.
|
Another Victim
|
When target is KO'd or effect expires, the dark knight who marked target will recover HP and MP.
|
Anthropomorph
|
The fluid has assumed the form of a man.
|
Antibody
|
Immune to the effects of virus and fever.
|
Anticipation
|
Chance to parry is increased.
|
Anti-coagulant
|
Wounds are bleeding, causing damage over time. Overexposure to anti-coagulant will result in KO.
|
Apathetic
|
Unable to use HP restoration abilities while MP slowly drains. Not that you care.
|
Apocatastasis
|
Magic damage taken is reduced.
|
Aquaveil
|
Damage taken is reduced.
|
A magicked barrier is nullifying damage.
|
Arbor Call
|
Surveying the land for the nearest mature tree or lush vegetation.
|
Arbor Call II
|
Surveying the land for the highest-level mature tree or lush vegetation.
|
Arcana Breaker
|
Dealing extra damage to Arcana Stones.
|
Arcane Bulwark
|
Protected by a magicked barrier.
|
Arcane Circle
|
Damage dealt is increased.
|
Arcanum Blessing
|
HP restored via healing magic is increased.
|
Area of Influence Up
|
Area of effect for actions is expanded.
|
Arm of Purgatory
|
Marked by the Brand of Purgatory. Damage taken by the Flames of Unforgiveness is increased.
|
Arm's Length
|
Slowing enemies when attacked. Immune to most knockback and draw-in effects.
|
Damage taken is reduced. Impervious to the next stun, sleep, bind, heavy, silence, knockback, or draw-in effect.
|
Weakening enemies when attacked. Damage taken is reduced.
|
Arm's Length
|
Damage dealt is reduced.
|
Arms Up
|
Damage taken is reduced.
|
Army's Ethos
|
Singing Mage's Ballad or the Wanderer's Minuet will grant the effect of Army's Muse.
|
Army's Muse
|
Auto-attack delay as well as weaponskill and spell cast and recast time are reduced.
|
Army's Paeon
|
Using MP to gradually refresh the TP of self and nearby party members. Damage dealt is reduced.
|
Weaponskill and spell cast and recast time are reduced.
|
Direct hit rate is increased.
|
Army's Paeon
|
Gradually regenerating TP.
|
Arrow Drawn
|
The Arrow card is drawn.
|
Arrow Held
|
The Arrow card is drawn and held in your spread.
|
Artificial Boost
|
Magitek plate armor has been enhanced beyond standard limits.
|
Artificially Enhanced
|
Magitek plate armor has been enhanced.
|
Ascended
|
Drawn into the celestial realm created by Athena.
|
Ashen
|
Covered in stygian ash.
|
Aspected Benefic
|
Regenerating HP over time.
|
Aspected Helios
|
Regenerating HP over time.
|
Aspected to Fire
|
Harboring a dangerous amount of fire-aspected aether.
|
Aspected to Ice
|
Harboring a dangerous amount of ice-aspected aether.
|
Aspected to Lightning
|
Harboring a dangerous amount of lightning-aspected aether.
|
Aspirstrikes
|
Auto-attacks are generating an Absorb MP effect.
|
Assassinate Ready
|
Able to execute Assassinate.
|
Assassinated
|
Sustaining damage over time, as well as increased damage.
|
Assimilated
|
Completely assimilated with the enemy.
|
Assimilation
|
Eye contact with the enemy is resulting in gradual assimilation of body and mind.
|
Astral Attenuation
|
Fire-, wind-, and lightning-aspected damage taken is increased.
|
Astral Cloak
|
Enshrouded in light and resistant to certain umbrally charged attacks.
|
Astral Effect
|
Due to a severe disruption in aetherial balance, damage taken from astrally charged attacks is increased. Damage taken from umbrally charged attacks is decreased, and will result in the Umbral Effect.
|
Astral Essence
|
Astrally charged attacks are enhanced.
|
Astral Fire
|
Aetherial balance of mind and spirit is leaning astrally. Fire-aspected spells require more MP, but do more damage. Ice-aspected spells require less MP, but do less damage. MP regeneration has stopped.
|
Astral Fire II
|
Aetherial balance of mind and spirit is leaning astrally. Fire-aspected spells require more MP, but do more damage. Ice-aspected spells require less MP, but do less damage. MP regeneration has stopped.
|
Able to execute Fire IV.
|
Astral Fire III
|
Aetherial balance of mind and spirit is leaning astrally. Fire-aspected spells require more MP, but do more damage. Ice-aspected spells require less MP, but do less damage, and casting times are halved. MP regeneration has stopped.
|
Able to execute Flare.
|
Astral Realignment
|
Existentially aligned to the astral realm. Damage dealt is reduced, but can attack ghostly beings.
|
Astral Tilt
|
Internal aether is dramatically polarized toward the astral. Damage taken from astral attacks is increased, though explosive damage from umbral attacks can be quelled.
|
Astral Warmth
|
Swelling with astral energies.
|
Astralbright Soul
|
Soul has been commandeered to unleash Astral Glow when this effect expires.
|
Astralstrong Soul
|
Soul has been commandeered to unleash Astral Impact when this effect expires.
|
Asylum
|
A veil of succor is healing party members in the area.
|
Asylum
|
HP recovery via healing actions is increased.
|
At Death's Door
|
Gravely wounded and unable to stand, but still clinging to consciousness.
|
At the Limit
|
Unable to execute limit breaks.
|
ATK & DEF Up
|
ATK and DEF are increased.
|
ATK Down
|
ATK is decreased.
|
ATK Up
|
ATK is increased.
|
Atlas
|
Resisting the weight of a falling star. When this effect expires, impact will result in KO.
|
Atmosfaction
|
Subject to unleashing Dynamic Atmosphere when this effect expires.
|
Atrophy
|
All attributes are reduced by 30%.
|
Attack Down
|
Attack power is reduced.
|
Attack Magic Potency Down
|
Attack magic potency is reduced.
|
Attack Magic Potency Up
|
Attack magic potency is enhanced.
|
Attack Up
|
Attack power is enhanced.
|
Attunement
|
Damage taken is significantly reduced. Unable to act.
|
Aurora
|
Regenerating HP over time.
|
Auroral Flipper
|
Chance of triggering a spectral current is increased.
|
Auspicious
|
Temporarily granted the power of an auspice.
|
Auspicious Trance
|
Able to execute the blue magic spell Divine Cataract.
|
Auto-ether
|
Recover MP automatically when MP falls below 20%. When triggered, there is a 50% chance the effect will end. While enlivened by the Spirit of the Breathtaker, this chance is reduced to 10%.
|
Auto-heal Penalty
|
HP regeneration has stopped.
|
Auto-potion
|
Recover HP automatically when HP falls below 50%. When triggered, there is a 50% chance the effect will end. While enlivened by the Spirit of the Breathtaker, this chance is reduced to 10%.
|
Auto-remedy
|
The next status ailment suffered will be cured automatically.
|
Autophysis
|
HP recovery via healing actions is increased.
|
Avaricious Ruin
|
Carapace has taken on a green cast, indicating an inclination to consume other golems.
|
Awareness
|
Cannot suffer critical damage.
|