The following is a list of quests classified as Dravanian Forelands Sidequests from Final Fantasy XIV.

Contents

Quests

Clever Chicks

TypeDravanian Sidequests
RequiresWhere the Chocobos Roam
UnlocksA Trap to Yawn For
RewardsFFXIV EXP Icon.png 24400
FFXIV Gil Icon.png 573
Start NPCVirgeaume
End NPCVirgeaume
Patch3.0

Journal

  • Virgeaume seems to have chocobos on his mind.
  • Virgeaume has asked you to check on the two traps he set up: one is upstream of the Whilom River and the other lies to the east of Tailfeather. Check if the chocobo traps have caught anything.
  • It appears the chocobos that Virgeaume had intended to ensnare made off with the bait without triggering the traps. Bring him the sad news.
  • Although Virgeaume mourns the loss of his bait, he is surprised that the birds─and you─were able to avoid his cleverly dug pitfalls.

Objectives

  • Investigate the traps at the two locations.
  • Report to Virgeaume.

Some Bad News

TypeDravanian Sidequests
RequiresWhere the Chocobos Roam
UnlocksSomething's Bugging the Chocobos
Why Does the Caged Bird Sing
Saving the Bait
RewardsFFXIV EXP Icon.png 24400
FFXIV Gil Icon.png 631
Start NPCMarcechamp
End NPCMarcechamp
Patch3.0

Journal

  • Marcechamp is looking for a reliable pair of feet.
  • Marcechamp has not heard from his three chocobo camps for a while, and wants to know how the hunting fares. Visit the leader of each camp and return to Marcechamp with their reports.
  • Each camp faces its own set of problems, with some more urgent than others. Return to Tailfeather and inform Marcechamp.
  • You relay the words of each camp leader to Marcechamp, who expresses his annoyance at their poor reporting habits. Marcechamp asks you to help out with the troubles of each camp.

Objectives

  • Speak with the hunters.
  • Report to Marcechamp.

Something's Bugging the Chocobos

TypeDravanian Sidequests
RequiresWhere the Chocobos Roam
Some Bad News
RewardsFFXIV EXP Icon.png 24400
FFXIV Gil Icon.png 502
Start NPCLeonulfe
End NPCLeonulfe
Patch3.0

Journal

  • Leonulfe is on the lookout for buzzing bugs.
  • Leonulfe is on the lookout for feather fleas, which have been terrorizing the camp's chocobos. Slay four of them to give the hunters a respite from the bugs.
  • The feather fleas will no longer be able to feast on chocobo blood. Return to the camp and tell Leonulfe that the task is done.
  • You inform Leonulfe that four fewer feather fleas will bother his birds. the hunters can sleep easy tonight knowing that the bugs will not be harassing the chocobos for some time.

Objectives

  • Slay feather fleas.
  • Report to Leonulfe.

Why Does the Caged Bird Sing

TypeDravanian Sidequests
RequiresWhere the Chocobos Roam
Some Bad News
RewardsFFXIV EXP Icon.png 24400
FFXIV Gil Icon.png 444
Start NPCGuenaret
End NPCGuenaret
Patch3.0

Journal

  • Guenaret needs help calming a distressed chocobo.
  • The chocobo just taken by Guenaret has been crying out incessantly, and he asks that you return to the site of the capture─specifically to look out for a chocobo nest.
  • Upon investigating the site, you find several chocobo eggs lying in an undisturbed nest. Return to Guenaret and report your findings.
  • After returning to Guenaret, he informs you that a rule among hunters forbids the capture of chocobos that are nursing eggs. the future mother will be released back to her nest, ensuring the chocobo population remains stable.

Objectives

  • Investigate the specified location.
  • Report to Guenaret.

Saving the Bait

TypeDravanian Sidequests
RequiresWhere the Chocobos Roam
Some Bad News
RewardsFFXIV EXP Icon.png 24400
FFXIV Gil Icon.png 473
Start NPCAimebert
End NPCAimebert
Patch3.0

Journal

  • Aimebert is in need of an adventurer to do his fighting for him.
  • Bandersnatches have been making easy meals of trapped chocobos. Aimebert bids you slay three of these opportunistic predators.
  • The bandersnatches are no longer a threat to the trapped chocobos. Inform Aimebert that his trapped birds are now safe.
  • Aimebert is pleased with the good news. He expresses regret that chocobos in his traps fell victim to hungry predators, and is grateful that no more birds will meet such grisly fates on his account.

Objectives

  • Slay bandersnatches.
  • Report to Aimebert.

I Wanna Be the Hunter

TypeDravanian Sidequests
RequiresWhere the Chocobos Roam
UnlocksA Natural Instinct
RewardsFFXIV EXP Icon.png 24400
FFXIV Gil Icon.png 502
Start NPCLoupard
End NPCLoupard
Patch3.0

Journal

  • Loupard is looking for someone to watch over a novice hunter.
  • Loupard has been kind enough to tell you everything you'd like to know about the hunters at Tailfeather. among many other facts, you learn that the prospect of a quick fortune brings many inexperienced hunters to Tailfeather in hopes of joining in on the lucrative chocobo hunting trade. He introduces you to Q'yantaa, a young Miqo'te who wishes to fill her pockets in the Dravanian forelands. Loupard's explanation turns into a request when he explains to you that she is in need of a partner, entrusting you with the care of the fledgling hunter until he can find someone willing to team up with her. Speak to Q'yantaa to hear her plan and judge whether or not she has a hunter's instincts.
  • Q'yantaa, while inexperienced, already has a plan to catch her very first chocobo. One of the most difficult parts of catching the birds is tricking their keen sense of smell, which can detect the scent of even the most cautious hunter. Q'yantaa plans to use a fragrant mushroom called chandler's wick to mask the betraying odors, and asks you to gather several to be used in the chocobo traps. Head east of Tailfeather and let your nose guide you to where the mushrooms grow.
  • After gathering the mushrooms, you learn that “fragrant” was hardly the adequate word to use when describing their scent. Try to keep from retching while you return to Tailfeather and deliver the mushrooms to Q'yantaa.
  • Behind the hand covering her nose, you can tell that Q'yantaa is delighted that you managed to find the mushrooms she requires. Luckily, she volunteers to take care of the task of grinding the mushrooms into a powder to be mixed with the gysahl greens. Return to Loupard and tell him of your first successful operation together.
  • While Loupard remains skeptical that Q'yantaa's plan will work, he seems impressed at Q'yantaa's creativity. There may be hope for this novice hunter yet.

Objectives

  • Speak with Q'yantaa.
  • Pick chandler's wicks.
  • Deliver the mushrooms to Q'yantaa.
  • Report to Loupard.

A Natural Instinct

TypeDravanian Sidequests
RequiresWhere the Chocobos Roam
I Wanna Be the Hunter
UnlocksFirst Impressions
RewardsFFXIV EXP Icon.png 24400
FFXIV Gil Icon.png 602
Start NPCLoupard
End NPCLoupard
Patch3.0

Journal

  • It looks like Loupard has some good news for you.
  • Loupard has received information that a lone chocobo has been spotted wandering around to the south of Tailfeather. He suggests that such an easy mark would make the ideal first catch for the novice hunter Q'yantaa. Speak to her and see if she has any ideas regarding catching the bird.
  • Q'yantaa's informed hunting strategy is to set up traps to the north of Tailfeather instead of the south, outwitting all of the other hunters. It becomes clear that while inexperienced, and sometimes over-enthusiastic, Q'yantaa does possess some measure of hunting instinct. Place her special concoction─some very fragrant gysahl greens─at the designated area to see if Q'yantaa's instincts bear any reward.
  • You have placed the fragrant greens, glad to be rid of their pungent odor. Speak with Q'yantaa at the chocobo hunters' camp to the north.
  • As if by fate, you hear the cry of a chocobo coming from where you set the trap just moments after you meet Q'yantaa in the northern camp. Hurry to see whether or not the chocobo fell for Q'yantaa's tricky concoction.
  • You find a chocobo asleep peacefully near where the trap was set, and Q'yantaa exclaims her happiness in a barely legible manner. Return to Tailfeather and report the success of your unlikely duo to Loupard.
  • Loupard can barely contain his disbelief when you tell him that Q'yantaa's scheme actually managed to catch something. Both he and you gain a newfound respect for the hunting instincts of the Miqo'te.

Objectives

  • Speak with Q'yantaa.
  • Place the fragrant greens.
  • Report to Q'yantaa.
  • Meet with Q'yantaa.
  • Report to Loupard.

First Impressions

TypeDravanian Sidequests
RequiresThe Trine Towers
A Natural Instinct
UnlocksThe Man Who Slew Too Much
RewardsFFXIV EXP Icon.png 24400
FFXIV Gil Icon.png 889
Start NPCLoupard
End NPCLoupard
Patch3.1

Journal

  • Loupard has finally found a potential partner for Q'yantaa.
  • Thanks to Q'yantaa's rising reputation in Tailfeather, Loupard finally has an eager volunteer for the position of her partner. Venture to the southeast of Tailfeather to inform Q'yantaa of the good news.
  • You find Q'yantaa staring diligently at a rock wall for reasons unknown and unexplained to you. After you inform her of Loupard's good news, she hurries off to Tailfeather before telling you exactly what it was she was doing. Return to Tailfeather and speak with Loupard to finally meet your potential replacement.
  • The partner that Loupard has found looks uncomfortable in the chocobo hunter's garb, and the disappointment is clear in Q'yantaa's expression. Since he seems hesitant to introduce himself, speak with him to lighten the mood.
  • It seems Q'yantaa has been busy using her hunter's instincts to find the best places for chocobo hunting, but she seems skeptical of her new partner's abilities. Once again, she asks you to help her hunt. Split up and investigate the trap locations for any signs of chocobos.
  • Try as you might, you fail to find any trace of chocobos in or around the traps. Return to Tailfeather and inform Q'yantaa of the bad news.
  • Q'yantaa seems surprisingly accepting of the fact that her instincts failed her, and instead she expresses her frustration at Gysol's tardiness. in a sudden show of compassion, her frustration turns to worry that her new partner might actually be in danger, and she resolves to go looking for him with you in tow. Accompany her to find the nervous hunter before some other beast does.
  • You find Gysol in a surprising situation: cooing over a chocobo hatchling which has apparently been separated from its parents. Despite Q'yantaa's protestations, Gysol resolves to take care of the chick himself, and to give up on chocobo hunting in favor of working in the stables. Return to Tailfeather and inform Loupard of this confusing hunting trip.
  • Loupard explains that hunters are not allowed to capture chocobo eggs or chicks, but decides to make an exception for Gysol considering that the chick would be helpless without him. with one more person in Eorzea realizing their dreams thanks to the Warrior of Light, you begin your search for Q'yantaa's partner anew.

Objectives

  • Speak with Q'yantaa.
  • Report to Loupard.
  • Speak with Gysol.
  • Look out for chocobos at the designated locations.
  • Report to Q'yantaa.
  • Search for Gysol.
  • Report to Loupard.

A Trap to Yawn For

TypeDravanian Sidequests
RequiresGifts for the Outcasts
Clever Chicks
RewardsFFXIV EXP Icon.png 24400
FFXIV Gil Icon.png 702
Start NPCVirgeaume
End NPCVirgeaume
Patch3.0

Journal

  • Virgeaume needs someone to help him with his new trap.
  • Virgeaume has designed a new chocobo trap, and needs you to obtain a key component. Take yourself to the caves to the south and look for a lampshade mushroom.
  • You have obtained the lampshade mushroom. Deliver it to Virgeaume, who awaits you at Tailfeather.
  • Virgeaume chops up the mushroom and mixes it well with some regular gysahl greens. Next, he bids you take this peculiar salad upstream and place it on a bed of straw he has prepared.
  • You have placed the gysahl greens on the straw. Report the completion of your task to Virgeaume.
  • Virgeaume proudly explains to you the workings of the trap. the mushroom induces drowsiness in chocobos, rendering them easier to capture, and without risk of causing injury.

Objectives

  • Obtain a lampshade mushroom.
  • Deliver the lampshade to Virgeaume.
  • Place the gysahl greens on the straw.
  • Report to Virgeaume.

Needs More Salt

TypeDravanian Sidequests
RequiresGifts for the Outcasts
UnlocksUninvited Guests
Wet Strings Attached
RewardsFFXIV EXP Icon.png 24400
FFXIV Gil Icon.png 602
Start NPCMarcechamp
End NPCMarcechamp
Patch3.0

Journal

  • The forest is under threat, and Marcechamp needs your help to save it.
  • Slugs have infested the forest around Tailfeather, and Marcechamp requests your assistance in their extermination. Sprinkle the solution he gave you on trees in the south of the Chocobo Forest, and slay any slugs that appear.
  • You have slain your fair share of the slugs, thus preserving the health of the forest. Return to Marcechamp with the tale of your success.
  • Marcechamp thanks you for your assistance. He goes on to explain that a healthy forest means happy chocobos, which in turn means happy hunters─a mutually beneficial relationship.

Objectives

  • Use the solution on trees and slay slugs.
  • Report to Marcechamp.

Uninvited Guests

TypeDravanian Sidequests
RequiresGifts for the Outcasts
Needs More Salt
UnlocksWhat Remaclon Saw
RewardsFFXIV EXP Icon.png 24400
FFXIV Gil Icon.png 502
Start NPCTailfeather Hunter
End NPCTailfeather Hunter
Patch3.0

Journal

  • The Whilom River's new inhabitants are too much for this hunter to bear.
  • A burly gang of bears has taken up residence upstream of the Whilom River. a troubled hunter has asked you to scare them away so that he might resume his hunting. Slay four bears to send the rest running to a new watering hole.
  • Four bears now lie at the bottom of the Whilom River. Return to the hunter and tell him of the slaughter.
  • The hunter seems relieved, but says he must wait for supplies and a change of weather before he resumes his work. Hopefully no more bears decide to return in the meantime.

Objectives

  • Slay brown bears.
  • Report to the hunter.

The Man Who Slew Too Much

TypeDravanian Sidequests
RequiresThe Trine Towers
First Impressions
UnlocksA Budding Partnership
RewardsFFXIV EXP Icon.png 24400
FFXIV Gil Icon.png 689
Start NPCLoupard
End NPCLoupard
Patch3.0

Journal

  • Loupard has one more hunter that might meet Q'yantaa's standards.
  • Eager not to repeat the failure of last time, Loupard has found another hunter whose reputation in the camp is growing fast. However, something about the hunter's attitude fills Loupard with trepidation, and he has asked you to look after Q'yantaa once more. Speak with Bauricoin and make sure Q'yantaa will be safe with her new partner.
  • While Bauricoin's rude and arrogant temperament rubs both you and Q'yantaa the wrong way, Q'yantaa is determined to show him that she is much more than the naive novice that he thinks she is. Speak with Q'yantaa at the northwestern camp to see where this hunt will lead.
  • You arrive at the encampment at the agreed-upon time, but Bauricoin is nowhere to be found. Q'yantaa will keep a diligent eye out from her post─search the surrounding area for any signs of the haughty hunter.
  • You find Bauricoin hunched over a lifeless chocobo with an arrow through its neck, and nearby you see a tragic sight: unhatched chocobo eggs. Bauricoin claims credit for this grisly deed, and seems unfazed by this brazen affront to the rules of Tailfeather, declaring that he will bring his catch back to the camp on his own. Hurry and inform Q'yantaa of this tragic turn of events.
  • Q'yantaa can barely contain her rage as you recount the story of Bauricoin to her, showing a surprising amount of compassion for the wild chocobos. She will hurry back to Tailfeather to inform Loupard of Bauricoin's infraction of the camp's long-standing rules. Follow her back to the camp to watch the drama unfold.
  • Loupard is disgusted at Bauricoin's selfish and deplorable actions, summarily exiling him from Tailfeather. Although the search for Q'yantaa's partner must begin anew, the forests of the Dravanian forelands are a bit safer thanks to the strict rules of its chocobo hunters.

Objectives

  • Speak with Bauricoin.
  • Meet with Q'yantaa.
  • Search for Bauricoin.
  • Report to Q'yantaa.
  • Speak with Loupard.

A Budding Partnership

TypeDravanian Sidequests
RequiresThe Trine Towers
The Man Who Slew Too Much
UnlocksPersistence Makes Perfect
RewardsFFXIV EXP Icon.png 24400
FFXIV Gil Icon.png 631
Start NPCLoupard
End NPCQ'yantaa
Patch3.0

Journal

  • Loupard wants to try something new in his search for Q'yantaa's partner.
  • Taking the previous two failures to heart, Loupard has decided to try a different approach in the search for Q'yantaa's partner. He bids her introduce herself to an experienced hunter by the name of Hudde, and she rushes off, eager to elevate her hunting career. the unpleasant experience with Bauricoin is still fresh in Loupard's mind, and he asks you to look after Q'yantaa until this new partnership is solidified. Find Hudde in the north part of Tailfeather to see how the two are getting on.
  • Hudde skips his own introduction, brusquely exclaiming that he has no need for a partner such as Q'yantaa, and walks off without giving you the chance to convince him otherwise. Q'yantaa, as always, looks like she may have a plan to get what she wants. Speak with her to find out what she means to do.
  • Despite Hudde's harsh dismissal of her partnership, Q'yantaa is determined to win him over. She decides that the best course of action will be to soothe his cool demeanor by appealing to his soft side. Talk to the hunters of Tailfeather to find out if there are any chinks in Hudde's stoic armor.
  • After asking around, it seems that despite Hudde's established reputation as a hunter, few know much about him. However, Loupard mentions in passing one thing that may be of interest: Hudde can often be seen carrying Dravanian lilies on his self, although what for remains a mystery. Report your findings to Q'yantaa and see if the cunning Miqo'te has any insight.
  • Q'yantaa's clever plan is to win Hudde over by presenting him with a Dravanian lily. She runs off in search of the flower, which supposedly grows in the vicinity of the northeast chocobo hunter camp. Follow her to ensure that in her enthusiasm she does not trample over any precious lilies.
  • You find Q'yantaa standing in front of a fully bloomed Dravanian lily. in a predictable turn of events, she asks you to pick the flower for the sake of her budding partnership. Steady your hands and pick the lily, and make sure nary a petal comes to harm.
  • You manage to pick the flower with the grace of a skilled florist. Hand it over to Q'yantaa so she may use it to convince Hudde that she is more than just a naive girl.
  • Q'yantaa rushes off in the direction of Tailfeather, eager to please her future hunting partner. Follow her back and see if her well-intentioned gift will prove to be successful.
  • Although Q'yantaa smiles wide when presenting the Dravanian lily to Hudde, the action is met with scorn by the gruff hunter. Despite the plain hopelessness of the situation, Q'yantaa is still determined to have Hudde as her partner, and begins devising the next step in her plan.

Objectives

  • Speak with Hudde.
  • Speak with Q'yantaa.
  • Inquire about Hudde.
  • Report to Q'yantaa.
  • Meet with Q'yantaa.
  • Obtain a Dravanian lily.
  • Give the Dravanian lily to Q'yantaa.
  • Meet with Q'yantaa.

Persistence Makes Perfect

TypeDravanian Sidequests
RequiresThe Trine Towers
A Budding Partnership
UnlocksGetting a Legtrap Up
RewardsFFXIV EXP Icon.png 24400
FFXIV Gil Icon.png 502
Start NPCQ'yantaa
End NPCLoupard
Patch3.0

Journal

  • Q'yantaa refuses to give up on Hudde.
  • Q'yantaa wants to try one more time to convince Hudde to join up with her, and enlists your help to go looking for him. She rushes off to the northeast. Go after her in search of any clues of Hudde's whereabouts.
  • There are even fewer Dravanian lilies blooming than the first time you picked them. Q'yantaa rushes to the northwest, as if she had caught the scent of a certain someone. Follow her deeper into the forest and see if her instincts were correct.
  • You follow along Hudde's trail and come upon a single petal from a Dravanian lily. Q'yantaa proceeds further into the forest, certain that Hudde is not far ahead. Follow on her heels before she abandons you in her eagerness.
  • Q'yantaa's tracking skills bring you to a recently abandoned camp. the novice hunter seems convinced that it was none other than Hudde who camped there, and ventures deeper into the woods. Follow her to see where this hunt will end.
  • Among some dragon-infested ruins you find a Dravanian lily placed in front of a pile of rubble. Q'yantaa seems confused as to why such flowers would be placed here, and bids you investigate the lily for clues.
  • Your inspection of the Dravanian lily is interrupted by Hudde, who is surprised that Q'yantaa was able to track him down despite the efforts he made to hide his tracks. However, he remains adamant that Q'yantaa is unfit to be his partner. After she prods him for an explanation, Hudde relates to you the tragic story of his previous partner, who died at these selfsame ruins during a routine hunt. After Hudde finishes his tale, Q'yantaa restates her desire to learn the ways of hunting under Hudde's tutelage, and ensures him that she will not meet the same fate as Hudde's previous partner. Hudde, moved by the strength of her conviction, finally agrees to take her under his wing, but warns that being his partner will be far from easy. Hudde and Q'yantaa return to Tailfeather to make preparations for their first hunt together. Bring news of this new partnership to Loupard.
  • Loupard is overjoyed at the good news, and is confident that the pairing is beneficial for both hunters. Q'yantaa will soon begin her journey to become one of the realm's great chocobo hunters, and Hudde will finally be able to leave behind his tragic past.

Objectives

  • Speak with Q'yantaa.
  • Speak with Q'yantaa again.
  • Speak with Q'yantaa at the camp.
  • Speak once more with Q'yantaa.
  • Investigate the Dravanian lily.
  • Report to Loupard.

Wet Strings Attached

TypeDravanian Sidequests
RequiresGifts for the Outcasts
Needs More Salt
RewardsFFXIV EXP Icon.png 24400
FFXIV Gil Icon.png 415
Start NPCHarrowed Hunter
End NPCHarrowed Hunter
Patch3.0

Journal

  • The hunter is staring into the basin with tears in her eyes.
  • A jumpy hunter has asked you to recover her favorite bow after she dropped it into the Hundred Throes. It should not have gone far. Get your feet wet and start searching.
  • You have found the lost bow downstream. Return it to the distressed hunter so she can defend herself.
  • You have given the hunter her bow, much to her elation. Unfortunately, she can no longer use it due to a damaged bowstring. She will return to Tailfeather for repairs.

Objectives

  • Obtain the lost bow.
  • Deliver the bow to the hunter.

What Remaclon Saw

TypeDravanian Sidequests
RequiresGifts for the Outcasts
Uninvited Guests
UnlocksGetting a Legtrap Up
RewardsFFXIV EXP Icon.png 24400
FFXIV Gil Icon.png 502
Start NPCRemaclon
End NPCRemaclon
Patch3.0

Journal

  • Remaclon looks like he has just seen a ghost... or worse.
  • Remaclon has asked you to confirm a frightening sight: dragons in the vicinity of Mare's Oath. Go to the ruins and see if the creatures were more than just ale-fueled visions.
  • At Mare's Oath, you find two lifelike dragon statues, which may pass for living creatures to a drunk. Return to Tailfeather and report your discovery to Remaclon.
  • Remaclon seems relieved at your news, and informs you that the ruins at Mare's Oath are said to have been constructed by heretics. He will be steering clear from that area in the future.

Objectives

  • Investigate the specified area.
  • Report to Remaclon.

To Each His Own

TypeDravanian Sidequests
RequiresThe Nonmind
UnlocksFreedom of Choice
Aggressive Pruning
RewardsFFXIV EXP Icon.png 24400
FFXIV Gil Icon.png 560
Start NPCCibleroit
End NPCCibleroit
Patch3.0

Journal

  • Cibleroit is eyeing you hungrily.
  • Cibleroit has a hunger for nanka eggs, and you must help him sate it. Harvest five eggs from a ninki nanka in the nearby river and bring them to him.
  • You have gathered the sticky, slimy nankaspawn. Get it off your hands as quickly as possible by delivering it to Cibleroit.
  • Cibleroit is delighted to receive the eggs. the Hungerer, however, thinks they are disgusting. Unlike the Gnath of the Onemind, differences of opinion─and all they entail─seem to be a unique characteristic of the Nonmind.

Objectives

  • Slay a ninki nanka and obtain its eggs.
  • Deliver the eggs to Cibleroit.

Low-hanging Fruit

TypeDravanian Sidequests
RequiresThe Nonmind
UnlocksFreedom of Choice
Aggressive Pruning
RewardsFFXIV EXP Icon.png 24400
FFXIV Gil Icon.png 502
Start NPCThe Hungerer
End NPCThe Hungerer
Patch3.0

Journal

  • The Vath Hungerer is casting furtive glances in the direction of Mare's Oath.
  • The Hungerer describes to you a tree that grows on a raised area in front of Mare's Oath. the fruit of that tree, she explains, is beyond compare─the riper the better. the ripest fruit falls from its branches to the ground beneath. She asks that you gather three of these fruits for her.
  • You find the tree where the Hungerer said it would be. You collect the fruit as requested, their sweet, overripe odor hanging about you. Take them back to the waiting Hungerer at Loth ast Vath.
  • The Hungerer is elated to receive the fruit, but Cibleroit nearby regards them with disgust. This occasional difficulty in seeing eye-to-compound-eye is one of the many elements of individuality that brings variety to life in the Nonmind.

Objectives

  • Obtain fruit.
  • Deliver the fruit to the Vath Hungerer.

Freedom of Choice

TypeDravanian Sidequests
RequiresThe Nonmind
To Each His Own
Low-hanging Fruit
RewardsFFXIV EXP Icon.png 24400
FFXIV Gil Icon.png 502
Start NPCCibleroit
End NPCCibleroit
Patch3.0

Journal

  • Cibleroit stares longingly into the distance.
  • Cibleroit has become enraptured with the thought of eating the meat of the nearby loaghtans. He asks you to cross the nearby river and hunt these loaghtans, collecting three flanks of their succulent meat.
  • You slaughter the loaghtans like cattle. Return to Loth ast Vath with your haul.
  • Cibleroit and the Hungerer both agree: the meat is exquisite. One advantage of being of the Nonmind is the right of individuals to decide for themselves what they will eat. in the Onemind, only members of the warrior caste have the privilege of eating meat.

Objectives

  • Kill loaghtans and obtain their meat.
  • Deliver the meat to Cibleroit.

Aggressive Pruning

TypeDravanian Sidequests
RequiresThe Nonmind
To Each His Own
Low-hanging Fruit
RewardsFFXIV EXP Icon.png 24400
FFXIV Gil Icon.png 502
Start NPCThe Hungerer
End NPCThe Hungerer
Patch3.0

Journal

  • The Vath Hungerer seems distracted by something in the forest.
  • The Vath Hungerer explains that the nearby meliae interfere with the Vath's hunting and gathering. She asks you to kill four of the monsters, lest her tribe go hungry, unable to collect food.
  • You fell the meliae as requested. Return to the Hungerer with the good news.
  • The Hungerer tells you that, to the Vath, fighting is simply a means to gather food. the idea of attacking something inedible is unpalatable to them. Though, from the way they talk, it is clear they have tried to eat meliae before.

Objectives

  • Slay meliae.
  • Report to the Vath Hungerer.

Stolen Munitions

TypeDravanian Sidequests
RequiresThe Nonmind
UnlocksNatural Repellent
Treason and Plot
RewardsFFXIV EXP Icon.png 24400
FFXIV Gil Icon.png 560
Start NPCVath Fleetfoot
End NPCVath Fleetfoot
Patch3.0

Journal

  • The Vath fleetfoot is examining the weapon stores with a concerned expression.
  • The Vath fleetfoot tells you that the Vath's weapon stores are worryingly low. He asks you to help them restock by taking flintlocks from the nearby Gnath hive.
  • You pry the Gnath's firearms from their cold, dead hands. Take them to the fleetfoot at Loth ast Vath.
  • The fleetfoot thanks you for the weapons. He goes on to explain how unnerving he finds the Gnath's shared thoughts and actions. Though they are of the same blood and breed, though all Vath were once Gnath, he finds it difficult to believe they are of the same race.

Objectives

  • Slay Gnath firedrones and obtain Gnathic flintlocks.
  • Deliver the flintlocks to the Vath fleetfoot.

Feat of Clay

TypeDravanian Sidequests
RequiresThe Nonmind
UnlocksYellow Stones
RewardsFFXIV EXP Icon.png 24400
FFXIV Gil Icon.png 531
Start NPCVoracious Vath
End NPCVoracious Vath
Patch3.0

Journal

  • The voracious Vath is examining the Vath nests.
  • The voracious Vath explains to you that, while the Vath are self-sufficient with regard to food, they are unable to gather the materials necessary to build and maintain their nests. He asks you to retrieve Dravanian clay from the hive at Loth ast Gnath.
  • You collect the clay from the Gnath hive. Return it to the voracious Vath at Loth ast Vath.
  • The voracious Vath thanks you for the construction materials. You learn that Gnath nests are made by combining this clay─extracted from deep beneath the Smoldering Wastes─with Gnath saliva.

Objectives

  • Obtain Dravanian clay.
  • Deliver the clay to the voracious Vath.

Natural Repellent

TypeDravanian Sidequests
RequiresThe Nonmind
Stolen Munitions
UnlocksVindictive Vath Vendetta
RewardsFFXIV EXP Icon.png 24400
FFXIV Gil Icon.png 531
Start NPCVath Storyteller
End NPCVath Storyteller
Patch3.0

Journal

  • The Vath storyteller is concerned about the risk of Dravanian attack.
  • The Vath storyteller asks you to gather silver dew. the plant grows on a raised area to the west of Tailfeather. Head there, collect three bunches of silver dew, and deliver them to the Vath storyteller.
  • You have found and gathered the silver dew. Return to Loth ast Vath and deliver it to the storyteller.
  • The storyteller explains to you how the Vath have avoided Dravanian attacks for so long: burning silver dew produces a strong-smelling smoke. Dragons cannot stand the smell of this smoke and avoid the area of Loth ast Vath altogether.

Objectives

  • Gather three bunches of silver dew.
  • Deliver the silver dew to the Vath storyteller.

Yellow Stones

TypeDravanian Sidequests
RequiresA Gnathic Deity
Feat of Clay
RewardsFFXIV EXP Icon.png 24800
FFXIV Gil Icon.png 567
Start NPCVoracious Vath
End NPCVoracious Vath
Patch3.0

Journal

  • The voracious Vath is staring towards the southern sky.
  • The voracious Vath has asked you to collect four yellow pebbles for him. Such pebbles can be found in the craters to the south of Anyx Trine.
  • You successfully obtain the requested stones. Take them back to the voracious Vath at Loth ast Vath.
  • The voracious Vath is impressed with how quickly you retrieved the yellow pebbles. He tells you that they are one of the main ingredients of Gnathic firesand, but seems uneager to go into the details of what else is required.

Objectives

  • Obtain yellow pebbles.
  • Deliver the pebbles to the voracious Vath.

A Curious Herb

TypeDravanian Sidequests
RequiresA Gnathic Deity
RewardsFFXIV EXP Icon.png 24800
FFXIV Gil Icon.png 567
Start NPCVath Strongarm
End NPCVath Strongarm
Patch3.0

Journal

  • The Vath strongarm is in a frightful panic.
  • The Vath strongarm was ambushed by Gnath and forced to abandon his wain. Though the cargo held within is of great value, he fears his attackers still lurk thereabouts, and he asks that you recover it in his stead. Search near the river west of Loth ast Gnath for the abandoned goods.
  • As expected, the Gnath were lying in ambush and waiting for someone to try to recover the Vath strongarm's property. You promptly dispatch the assailants and recover the cargo. Take it back to Loth ast Vath.
  • The Vath strongarm's cargo included a special gift for a lady Vath he has had his eye on. He is elated that you have recovered it for him, and grateful that you have avenged the Gnath's attack on him.

Objectives

  • Obtain the abandoned cargo.
  • Deliver the cargo to the Vath strongarm.

Treason and Plot

TypeDravanian Sidequests
RequiresA Gnathic Deity
Stolen Munitions
RewardsFFXIV EXP Icon.png 24800
FFXIV Gil Icon.png 597
Start NPCVath Fleetfoot
End NPCVath Fleetfoot
Patch3.0

Journal

  • The Vath fleetfoot is concerned about the state of the Vath weapon stores.
  • The Vath fleetfoot thanks you again for procuring firearms to supplement the Vath's weapon supplies. Now, their stockpiles of firesand─necessary to use these firearms─are starting to run low. He entreats you to retrieve some from the Gnath hive.
  • You pilfer some of the Gnath's firesand stocks. Return to the Vath fleetfoot with your ill-gotten gains.
  • The firesand provides the Vath fleetfoot with some peace of mind. Should the Vath's supply of firesand be depleted, it would severely hamper their ability to defend themselves. Thanks to your efforts, this risk has been ameliorated for the time being.

Objectives

  • Obtain flintlock firesand.
  • Deliver the firesand to the Vath fleetfoot

Vindictive Vath Vendetta

TypeDravanian Sidequests
RequiresA Gnathic Deity
Natural Repellent
RewardsFFXIV EXP Icon.png 24800
FFXIV Gil Icon.png 597
Start NPCVath Storyteller
End NPCVath Storyteller
Patch3.0

Journal

  • The Vath storyteller is shaking with rage.
  • The Vath storyteller, furious that his fellow Vath have been attacked by the Gnath, wants revenge. Exact vengeance for him by slaying an irondrone, a haildrone, and a forager.
  • You carry out the storyteller's brutal reprisal. Return to Loth ast Vath and inform him that justice has been done.
  • The storyteller thanks you for avenging his brothers. Though the Gnath you killed may not have been the specific individuals that attacked the Vath, the storyteller assures you that since all Gnath share a linked consciousness, this is not a meaningful distinction to make.

Objectives

  • Slay a Gnath haildrone.
  • Slay a Gnath irondrone.
  • Slay a Gnath forager.
  • Report to the Vath storyteller.

The Hunter Becomes the Kweh

TypeDravanian Sidequests
RequiresA Gnathic Deity
UnlocksChocobo's Last Stand
RewardsFFXIV EXP Icon.png 24800
FFXIV Gil Icon.png 538
Start NPCMarcechamp
End NPCMarcechamp
Patch3.0

Journal

  • Marcechamp is wrestling with a new kind of problem.
  • One of Marcechamp's hunters was attacked by a chocobo allegedly larger and more fierce than any the hunters have encountered. Marcechamp has asked you to gather any information that would help in the wild bird's capture. Start by asking the leaders of his three camps what they know.
  • After talking to the leaders of each camp, you find that the chocobo has been terrorizing hunters across the forest. Return to Tailfeather and report to Marcechamp.
  • You have relayed the information on the wild chocobo to Marcechamp, and he explains to you that the prospect of dealing with a monster as smart as a chocobo is more terrifying than its actual size. Catching this bird will not prove to be an easy task.

Objectives

  • Speak with Marcechamp's hunters.
  • Report to Marcechamp.

Chocobo's Last Stand

TypeDravanian Sidequests
RequiresA Gnathic Deity
The Hunter Becomes the Kweh
RewardsFFXIV EXP Icon.png 24800
FFXIV Gil Icon.png 597
Start NPCMarcechamp
End NPCMarcechamp
Patch3.0

Journal

  • Marcechamp is preparing for the most dangerous game.
  • Marcechamp has asked you to aid in the hunt for a wild chocobo that has been terrorizing the forest around Tailfeather. Follow his tracker and investigate the broken trap near the Whilom River for clues of the bird's whereabouts.
  • You arrive on scene to find Marcechamp's tracker on her knees, apparently having been attacked by the chocobo standing over her. as you approach, the chocobo runs off in the direction of the Hundred Throes. Give chase, and be ready for a fight should it come to that.
  • The chocobo attacks you when you approach, and you are forced to slay it after a fierce fight. Check on the wounded tracker to see how she is faring.
  • Since you were the one to put the mighty chocobo to its rest, the tracker thinks it best that you should be the one to inform Marcechamp of the final battle. Head back to Tailfeather and make your report.
  • You have informed Marcechamp of the battle that transpired near the Hundred Throes. He informs you that because chocobos are highly intelligent animals, they must be put down if they get it in their minds to attack people, as it is the chocobo's primary purpose to serve, not harm.

Objectives

  • Speak with the seasoned tracker.
  • Pursue the wild draught chocobo and slay it if it attacks.
  • Speak with the seasoned tracker.
  • Report to Marcechamp.

How to Feed Your Dragon

TypeDravanian Sidequests
RequiresA Gnathic Deity
UnlocksHungry for Seconds
RewardsFFXIV EXP Icon.png 24800
FFXIV Gil Icon.png 538
Start NPCToh Y Thrah
End NPCToh Y Thrah
Patch3.0

Journal

  • You notice the sound of Toh Y Thrah's grumbling stomach.
  • After hearing tales from his kin of miacid meat and its savory taste, Toh Y Thrah wishes to taste it for himself. However, he is not yet strong enough to hunt them without severe repercussions. Slay any miacids you come across in the wilds and obtain three chunks of their meat.
  • You slay three miacids and obtain their meat. Take them to Toh Y Thrah, that he may sate both his hunger and curiosity.
  • You deliver the meat to Toh Y Thrah. with a single bite his eyes grow wide with amazement. He proclaims the meat is indeed quite succulent, anticipating the day he can freely hunt it for himself.

Objectives

  • Slay miacids for their meat.
  • Deliver the meat to Toh Y Thrah.

Hungry for Seconds

TypeDravanian Sidequests
RequiresA Gnathic Deity
How to Feed Your Dragon
UnlocksA Taste of the Peculiar
RewardsFFXIV EXP Icon.png 24800
FFXIV Gil Icon.png 567
Start NPCToh Y Thrah
End NPCToh Y Thrah
Patch3.0

Journal

  • The grumbling of Toh Y Thrah's stomach seems to be growing louder.
  • With his hunger for meat sated, Toh Y Thrah now asks that you bring him gallimimus eggs. Search the gallimimus nests of the Sohm Al Foothills and procure eggs for his next meal.
  • You pilfer the eggs from gallimimus nests. Deliver them to Toh Y Thrah and quiet the rumbling of his stomach.
  • You deliver the gallimimus eggs to Toh Y Thrah. You can see him beaming with delight as the eggs find their way to the recesses of his belly. Satisfied with the meal, he seems determined to steal eggs for himself in the future.

Objectives

  • Obtain gallimimus eggs from the Sohm Al Foothills.
  • Deliver the gallimimus eggs to Toh Y Thrah.

A Taste of the Peculiar

TypeDravanian Sidequests
RequiresA Gnathic Deity
Hungry for Seconds
RewardsFFXIV EXP Icon.png 24800
FFXIV Gil Icon.png 597
Start NPCToh Y Thrah
End NPCToh Y Thrah
Patch3.0

Journal

  • Though his stomach no longer grumbles, Toh Y Thrah has yet to sate his curiosity.
  • Toh Y Thrah notices you have not eaten any of the food you brought him, and now he is curious to see what foods you would eat. Although you have no food to give him, you notice he makes mention of people living in the Chocobo Forest. Search for the forest's residents, and see if you can find a meal Toh Y Thrah may enjoy.
  • You come across a small campsite in the Chocobo Forest, and as luck would have it, a meal slow roasting over an open flame. You speak with Leonulfe, the chef of the seemingly delectable dish, and he agrees to share some with you. in return, he asks that you obtain chocobo meat that he can prepare another serving for later. Slay a wild chocobo for its meat.
  • You slay a wild chocobo and obtain its meat. Take it to Leonulfe and receive a small helping of his cooking.
  • You return to the campsite with the wild chocobo meat. Leonulfe thanks you for your quick work, and directs your attention to a plate of freshly fried chocobo he prepared while you were away.
  • With the fried chocobo in hand, you are ready to return to Toh Y Thrah. Deliver the fried chocobo, and give him his first taste of a properly cooked meal.
  • You return to Toh Y Thrah with the fried chocobo. He is intrigued by its scent and eagerly takes a bite. to his dismay, however, he finds the taste of cooked meat revolting. He fails to understand why anyone would sacrifice the natural flavors of raw meat.

Objectives

  • Speak with the people living in the Chocobo Forest.
  • Slay a wild chocobo and obtain its meat.
  • Deliver the chocobo meat to Leonulfe.
  • Pick up a fried chocobo thigh.
  • Deliver the fried chocobo thigh to Toh Y Thrah.

A Lesson in Humility

TypeDravanian Sidequests
RequiresA Gnathic Deity
UnlocksBack in the Game
RewardsFFXIV EXP Icon.png 24800
FFXIV Gil Icon.png 626
Start NPCEss Khas
End NPCEss Khas
Patch3.0

Journal

  • Ess Khas looks upon you in wonder, curious of your potential.
  • Ess Khas suspects you are more powerful than you appear, and would see your strength put to good use. He asks that you do battle with his children to teach them a lesson. Travel beyond the tower, and speak with the young dragons of their father's request.
  • You speak with the youngest of the three, who is incredulous of his father's idea. Not one to argue with his elders, he prepares to fight. Defeat Kohm Gahn and teach him a lesson.
  • Kohm Gahn is dumbfounded by your prowess in battle, but your work is not yet done. Speak with Kohm Scorh and prepare for another fight.
  • Kohm Scorh is shocked by your victory over his younger sibling. Although he still doubts your strength, he will not hold back. Defeat Kohm Scorh and show him what you can do.
  • Yet another young dragon is left awestruck in the wake of your power. the match is yours, but he is certain Kohm Khur can defeat you. Speak with Kohm Khur and prepare for your final fight.
  • Kohm Khur appears slighted by the defeat of his younger siblings, and is ready to take out his anger on you. Defeat Kohm Khur and show them you are not to be trifled with.
  • You defeat Kohm Khur, depriving him of a release for his anger. the younglings are now left to contemplate the strength of men, and you find your work is complete. Return to Ess Khas and tell him of what transpired.
  • You speak with Ess Khas, who is pleased to hear the egos of his children have been put in check. He was once worried the young dragons, if left to their own devices, would grow too prideful and unwilling to accept mankind. Your efforts have shown that man is not an inferior being, but rather a more-than-suitable equal.

Objectives

  • Speak with Kohm Gahn.
  • Defeat Kohm Gahn.
  • Speak with Kohm Scorh.
  • Defeat Kohm Scorh.
  • Speak with Kohm Khur.
  • Defeat Kohm Khur.
  • Report to Ess Khas.

No Smoking Allowed

TypeDravanian Sidequests
RequiresA Gnathic Deity
UnlocksLike Gnaths to a Flame
RewardsFFXIV EXP Icon.png 24800
FFXIV Gil Icon.png 508
Start NPCGullinkambi
End NPCGullinkambi
Patch3.0

Journal

  • Gullinkambi is wrinkling her nose at something.
  • Gullinkambi has an exceptionally acute sense of smell, and she can no longer bear the stench of Gnath. They have devices placed outside the tower pouring strange fumes into the air. She implores you to disable them and end her suffering.
  • You have disabled the Gnathic devices and the fumes are dissipating. Return to Gullinkambi and tell her the devices are no more.
  • You return to Gullinkambi, who can now breathe easier for lack of the Gnath's fumes. She thanks you for your work as she nestles closer to her eggs.

Objectives

  • Disable the Gnathic devices.
  • Report to Gullinkambi.

Awakened

TypeDravanian Sidequests
RequiresBreaking into Hives
UnlocksIt's the Thought That Counts
Advanced Vathematics
RewardsFFXIV EXP Icon.png 24800
FFXIV Gil Icon.png 567
Start NPCNonmind Drone
End NPCNonmind Drone
Patch3.0

Journal

  • One of the Gnath in the storeroom looks confused and bewildered.
  • The Nonmind drone can no longer hear her orders from the Onemind. At a loss for what to do, she asks you for help. Go to Loth ast Vath and inform the Vath storyteller of the situation.
  • The Vath storyteller immediately takes this as good news. He seems encouraged by the thought of a new member of the Nonmind. He tells you to direct the lost Gnath to Loth ast Vath.
  • You relay the storyteller's message to the Nonmind drone. She seems excited at the thought of finding others like herself and heads to Loth ast Vath straight away. Hopefully she is able to integrate with her new hive easily.

Objectives

  • Speak with the Vath storyteller at Loth ast Vath.
  • Instruct the Nonmind drone what to do.

It's the Thought That Counts

TypeDravanian Sidequests
RequiresBreaking into Hives
Awakened
RewardsFFXIV EXP Icon.png 24800
FFXIV Gil Icon.png 597
Start NPCNonmind Drone
End NPCVath Storyteller
Patch3.0

Journal

  • The Nonmind drone is trying to catch your attention.
  • The Nonmind drone wants to express her thanks to the Vath storyteller and the Vath who took her in. Help her by slaying hippocerfs and gathering three hippocerf skins.
  • You slay and skin the hippocerfs. Deliver the hides to the Nonmind drone.
  • The Nonmind drone gives the hides to the storyteller and fleetfoot to eat as a gift of thanks. Seeing them enthusiastically eating her gifts, she leaves on a journey to explore the realm.
  • Within moments of the drone's departure, the storyteller admits that the taste of the hippocerf skin was near-unbearably disgusting.

Objectives

  • Slay hippocerfs and obtain hippocerf skins.
  • Deliver the skins to the Nonmind drone.
  • Speak with the Vath storyteller.

Advanced Vathematics

TypeDravanian Sidequests
RequiresBreaking into Hives
Awakened
RewardsFFXIV EXP Icon.png 24800
FFXIV Gil Icon.png 626
Start NPCAstute Vath
End NPCAstute Vath
Patch3.0

Journal

  • The astute Vath gazes out at the Smoldering Wastes.
  • The astute Vath has heard the voice of a lost Gnath and asks you to find the owner of this voice. Search the area to the southwest of Anyx Trine.
  • You have found a wandering Gnath, confused and disoriented. but with his attention transfixed by the wyverns circling nearby, he does not respond to your attempts to guide him to Loth ast Vath. Slay one of the dragons and put his mind at ease.
  • With the nearest wyvern dealt with, the wandering Gnath might now feel more at ease and be willing to join the Vath.
  • Though the imminent threat of wyvern attack no longer looms, the wandering Gnath still does not know where to go or what to do. You explain about Loth ast Vath and tell him of the other Gnath that lost the link to the Onemind. Return to Loth ast Vath and inform the astute Vath of the impending new arrival.
  • The astute Vath informs you that the wandering Gnath never made it to the Vath hive, but he seems to know more than he lets on, suggesting you search near Loth ast Gnath for the missing Gnath.
  • You find the wandering Gnath on his way back to his old hive, single-mindedly intent on returning and resuming his work. Return to the astute Vath and explain the situation.
  • You break the bad news to the astute Vath. Just as he had feared, the Gnath's mental link to the Overmind had been reestablished and the poor creature is once again a drone of the Onemind. the astute Vath seems to harbor a gnawing fear that the same could one day happen to him, stripping him of all individuality and rendering him another mindless slave of the Overmind.

Objectives

  • Find the lost Gnath southwest of Anyx Trine.
  • Slay a Dravanian wyvern.
  • Speak with the wandering Gnath.
  • Speak with the astute Vath at Loth ast Vath.
  • Speak with the wandering Gnath at Loth ast Gnath.
  • Report to the astute Vath.

Something Worth Protecting

TypeDravanian Sidequests
RequiresBreaking into Hives
UnlocksNipped in the Bud
RewardsFFXIV EXP Icon.png 24800
FFXIV Gil Icon.png 508
Start NPCVath Fleetfoot
End NPCVath Fleetfoot
Patch3.0

Journal

  • The Vath fleetfoot is keeping a vigilant eye on the borders of Loth ast Vath.
  • Incursions by the Gnath into Vath territory continue to trouble the Vath fleetfoot. Lacking sufficient warriors to adequately guard their borders, he asks you to patrol the area near the Stained One and slay any Gnath that may be hiding there.
  • You have slain the Gnath lying in wait at the Stained One. Inform the fleetfoot that the area is now safe.
  • The fleetfoot is relieved that the Vath borders are safer now. You learn that the Gnath generally consider those who lose their link to the Onemind an aberrant impurity, and attempt to eliminate them. Loth ast Vath is the only safe haven for those who no longer share a consciousness with the hive, and this is why it must be protected.

Objectives

  • Inspect locations around the Stained One.
  • Report to the Vath fleetfoot.

Nipped in the Bud

TypeDravanian Sidequests
RequiresBreaking into Hives
Something Worth Protecting
RewardsFFXIV EXP Icon.png 24800
FFXIV Gil Icon.png 538
Start NPCVath Fleetfoot
End NPCVath Fleetfoot
Patch3.0

Journal

  • The Vath fleetfoot stares at the ground, a look of concern clear upon his face.
  • Vath scouts have told the Vath fleetfoot that the Gnath are gathering supplies in the Smoldering Wastes, creating a staging area from which to attack Loth ast Vath. in an attempt to forestall these attacks, he provisions you with a flint stone, asking you to find the supplies and destroy them.
  • You find the war equipment and set it ablaze. Report to the fleetfoot with news of your success.
  • Your destruction of the Gnath hive's war equipment brings a sense of relief to the fleetfoot. It will take the Gnath some time to recover, allowing the Vath a chance to strengthen their defenses.

Objectives

  • Use the flint stone to burn the Gnathic supplies.
  • Report to the Vath fleetfoot.

Like Gnaths to a Flame

TypeDravanian Sidequests
RequiresLord of the Hive
No Smoking Allowed
UnlocksFit to Be Tied
RewardsFFXIV EXP Icon.png 24800
FFXIV Gil Icon.png 538
Start NPCGullinkambi
End NPCGullinkambi
Patch3.0

Journal

  • Gullinkambi is drumming her claws on the floor, a look of lividity clear on her face.
  • In the wake of the primal Ravana's defeat, the Gnath have grown reckless, and Gullinkambi senses them approaching the tower. Fearing for the safety of her children, she asks that you turn them away by whatever means necessary.
  • You have defeated the Gnath invaders. Return to Gullinkambi and tell her the tower is safe.
  • You return to Gullinkambi, who is relieved to hear the Gnath have been dealt with. This reprieve may be brief, but she is thankful for your help all the same.

Objectives

  • Slay the Gnath assailants.
  • Report to Gullinkambi.

Fit to Be Tied

TypeDravanian Sidequests
RequiresLord of the Hive
Like Gnaths to a Flame
RewardsFFXIV EXP Icon.png 24800
FFXIV Gil Icon.png 479
Start NPCGullinkambi
End NPCGullinkambi
Patch3.0

Journal

  • Gullinkambi seems unusually irritable.
  • Gullinkambi complains to you of an aching body, desperate for relief from pain. She asks that you retrieve a flower named gron mhar from Ehs Daih that may grant her relief.
  • You find a gron mhar. Bring it to Gullinkambi and see if it improves her condition.
  • You bring a gron mhar to Gullinkambi. She immediately feels the tension in her body melting away. She tells you that warming the eggs for weeks and months on end causes her body to grow sore, and thus she becomes irascible. She thanks you for giving her the peace she needs to continue guarding her eggs.

Objectives

  • Search Ehs Daih for a gron mhar.
  • Deliver a gron mhar to Gullinkambi.

Blunders in Dragonsitting

TypeDravanian Sidequests
RequiresLord of the Hive
Back in the Game
RewardsFFXIV EXP Icon.png 24800
FFXIV Gil Icon.png 538
Start NPCIndomitable Wyvern
End NPCIndomitable Wyvern
Patch3.0

Journal

  • This indomitable wyvern is beside himself with panic over something lost.
  • Although hesitant at first, the indomitable wyvern admits to the cause for his distress: his younger brother has gone missing. He cannot say for certain, but he believes his sibling may be lost somewhere in Mourn. Search the cavern of Mourn for the missing dragon youngling.
  • You find the dragon youngling safe and sound, rousing from sleep. His mind still fuzzy from slumber, he regards you with indifference bordering on distaste. One mention of his brother, however, quickly sends him flying toward the exit. Head back to the indomitable wyvern and see if his younger brother has returned safely.
  • You exit the cave to find the indomitable wyvern in the company of his younger brother. He thanks you and looks down to his little brother, hoping the young dragon will also pay respects. You are offered only silence as he flies off without saying a word. the indomitable wyvern quickly apologizes, promising his brother will be dealt with in short order.

Objectives

  • Search Mourn for the landbound dragonling.
  • Return to the indomitable wyvern.

Back in the Game

TypeDravanian Sidequests
RequiresA Gnathic Deity
A Lesson in Humility
UnlocksBlunders in Dragonsitting
Where Dragons Lie
RewardsFFXIV EXP Icon.png 24800
FFXIV Gil Icon.png 626
Start NPCEss Khas
End NPCEss Khas
Patch3.0

Journal

  • Ess Khas stares at you intently, a strange hunger burning in his eyes.
  • Ess Khas was impressed with the way you fought against his children. So impressed, in fact, he wishes to challenge you himself. He also sees this as another chance to show the younglings a real fight. Find Kohm Khur south of the tower and prepare for battle.
  • Ess Khas gives his all in a fierce duel with you, but your command of the battlefield remains unmatched. Speak with Kohm Khur and see what he thinks of your latest victory.
  • Kohm Khur is humbled to see his father defeated and apologizes for doubting you before. He gives you a scale plucked from his body in the hopes of offering his father a swift recovery. Take the dragon scale to Ess Khas and see to his injuries.
  • Ess Khas thanks you for the medicine, knowing full well his son is the one who supplied it. He then tells you of the duels he once enjoyed with honorable knights in days long past.

Objectives

  • Speak with Kohm Khur, then prepare for battle.
  • Speak with Kohm Khur.
  • Deliver Kohm Khur's scale to Ess Khas.

Where Dragons Lie

TypeDravanian Sidequests
RequiresLord of the Hive
Back in the Game
RewardsFFXIV EXP Icon.png 24800
FFXIV Gil Icon.png 567
Start NPCEss Khas
End NPCEss Khas
Patch3.0

Journal

  • Ess Khas seems greatly perturbed by something.
  • The dragons' chosen place of interment, Mourn, is infested with beasts unfit to walk its hallowed halls. of the tyrannosaurs, vinegaroons, and syrictae now running rampant in Mourn, Ess Khas asks that you slay five of any beast you see to help reduce their numbers.
  • You slay the beasts running amok in the cave. Return to Anyx Trine and speak with Ess Khas.
  • You speak with Ess Khas, whose heart swells to hear the halls of Mourn will know peace, if only for a short time. He tells you that lesser dragons are gathering for the war, drawing beasts of various sorts to the cave. Only a truly despicable beast could defile such a place, and he thanks you for doing your part to purge the cave of its intruders.

Objectives

  • Slay enemies in Mourn.
  • Report to Ess Khas.

When Mother Calls

TypeDravanian Sidequests
RequiresA Gnathic Deity
UnlocksA Dragon and His Boy
RewardsFFXIV EXP Icon.png 24800
FFXIV Gil Icon.png 479
Start NPCGullinkambi
End NPCKal Myhk
Patch3.0

Journal

  • Gullinkambi needs someone to deliver a message.
  • Gullinkambi would task her child, Kal Myhk, with today's hunt, but he has yet to return home. She asks that you find him, and relay her words to him.
  • You find Kal Myhk not far from Anyx Trine. in trying to ascertain what manner of being you are, he comes to the erroneous conclusion that you are an enemy from Ishgard, and flees in a panic. Search for Kal Myhk, and deliver his mother's message.
  • You find Kal Myhk again close by. Convinced you are an enemy sent to slay him, he runs off yet again before you can talk to him. Search for Kal Myhk, and deliver his mother's message.
  • You find Kal Myhk, but this time he refuses to run away. He stands his ground, prepared for the worst, but is caught by surprise to hear you bring word from his mother. Before you can relay this message, however, he insists on testing you. He asks you to catch him as he flies off to parts unknown. Track down Kal Myhk, and deliver his mother's message.
  • You find Kal Myhk hiding naively in the ruins close to his last hiding spot. Having taken interest in you, he asks for your name. Convinced you will not find him again, he challenges you to find him one last time. Track down Kal Myhk, and deliver his mother's message.
  • You find Kal Myhk, this time out in the open near the entrance to Anyx Trine. He is impressed that you were able to keep up with him, and decides you will make a good partner. for what, exactly, only he knows. but with games of hide-and-seek finally over, you can at last tell him of his mother's request.

Objectives

  • Find Kal Myhk.
  • Find Kal Myhk again.
  • Find Kal Myhk once more.
  • Humor Kal Myhk by tracking him down.
  • Find Kal Myhk one last time.

A Dragon and His Boy

TypeDravanian Sidequests
RequiresA Gnathic Deity
When Mother Calls
UnlocksBetween Friends and Family
RewardsFFXIV EXP Icon.png 24800
FFXIV Gil Icon.png 567
Start NPCKal Myhk
End NPCGullinkambi
Patch3.0

Journal

  • Kal Myhk wishes to hear his mother's request.
  • You finally tell Kal Myhk what his mother requests of him─to hunt for the day's meal. He makes for the nearby river without delay, and asks you to accompany him. Head south and meet with Kal Myhk.
  • You meet Kal Myhk down at the river. He confesses that he has never taken charge in hunting by himself, but he explains to you the way his elders catch their prey. Slay a clearwater nanka to use as bait.
  • You slay a clearwater nanka and are ready to catch your prey. According to Kal Myhk, his elders would lay their bait along the nearby rocks and wait for their prey to come biting. Do as his elders do, and strike down any beast that comes looking for an easy meal.
  • A jagil leaps up from the river to claim your bait, but you slay it with swift precision. Speak with Kal Myhk and show him what you caught.
  • You show Kal Myhk your freshly caught jagil. He is impressed with your hunting skills. So much so, that he decides to try by himself. Take your catch to Gullinkambi while he tries his hand at catching fish.
  • You bring the jagil to Gullinkambi. Realizing you carried out the hunt in her son's stead, she apologizes. At a mere thirty years of age, Kal Myhk is but a dragonling and lacks experience. She is glad, however, to see that he has grown to trust you.

Objectives

  • Meet Kal Myhk at the river.
  • Slay a clearwater nanka to use as bait.
  • Place your bait along the rocks, then slay the monster that appears.
  • Speak with Kal Myhk.
  • Deliver your catch to Gullinkambi.

Between Friends and Family

TypeDravanian Sidequests
RequiresLord of the Hive
A Dragon and His Boy
UnlocksThe Heart of a Dragon
RewardsFFXIV EXP Icon.png 24800
FFXIV Gil Icon.png 567
Start NPCKal Myhk
End NPCKal Myhk
Patch3.0

Journal

  • Kal Myhk looks to be in a state of panic.
  • Kal Myhk tells you his brother has been seriously injured. in the hopes of promoting a swift recovery, he wishes to keep his brother well fed. to that end, he asks that you help him hunt for food. Meet with Kal Myhk down at the river and be ready to hunt.
  • Kal Myhk plans to bring his brother both jagil and loaghtan meat, and needs your help. the loaghtans are known to graze up north, but he is forbidden from traveling so far upstream. He asks that you hunt one in his stead.
  • You slay a loaghtan and obtain its meat. Return south with your bounty and report your success to Kal Myhk.
  • Kal Myhk is quite pleased with your kill. with meat and fish in hand, he insists on going straight to his brother in Mourn.
  • You arrive at Mourn and find Kal Myhk but a few steps inside. Next to him is his brother, lying motionless on the floor. Kal Myhk rouses him and offers him the fish and meat you procured. His brother refuses, and becoming aware of your presence, grows increasingly angry at the offering. He recalls the men who plucked him from the skies of Coerthas, nearly claiming his life. He warns Kal Myhk that no man can be trusted, and claims that you too will soon turn to betray him. Kal Myhk is at a loss for words, and quickly leaves the cave to consider his brother's words. Seek Kal Myhk near Anyx Trine, and see how he is handling this news.
  • You find Kal Myhk on the steps of Anyx Trine, a sullen look on his face. While he appreciates all you have done for him, it seems he would choose to heed his brother's warning.

Objectives

  • Speak with Kal Myhk.
  • Hunt a loaghtan at the specified location.
  • Speak with Kal Myhk.
  • Hand Kal Myhk the slice of loaghtan shoulder.
  • Speak with Kal Myhk.

The Heart of a Dragon

TypeDravanian Sidequests
RequiresLord of the Hive
Between Friends and Family
UnlocksLet Bygones Be Bygones
RewardsFFXIV EXP Icon.png 24800
FFXIV Gil Icon.png 626
Start NPCKal Myhk
End NPCGullinkambi
Patch3.0

Journal

  • Kal Myhk is looking at you with unease.
  • His brother's brush with death at the hands of men has left Kal Myhk conflicted. Despite the bond you have formed with him, he now wonders if you would have slain him had you met under different circumstances. Do what you can to /soothe him and cast aside his fearful thoughts.
  • While Kal Myhk accepts the reality of his brother's near-fatal encounter, you have helped him understand that not all men are evil. No longer distracted by burdens of fear and doubt, he asks for your help in finding a way to heal his brother. He suggests speaking with his mother, Gullinkambi, in the tower of Anyx Trine.
  • You speak with Gullinkambi hoping to find a method for rehabilitating dragons. She tells you that dragons are not wont to interfere in the healing process. Ohl Ahs was warned not to venture near Ishgard, and he will either recover from sleep or remain forever in the halls of Mourn. However, she recalls a man who once labored to create medicine capable of healing dragons. If you are intent on healing Ohl Ahs with the medicines of man, she bids you find his research. She believes they may be in the remnants of his home somewhere in the Sohm Al Foothills. Speak with Kal Myhk and discuss your next course of action.
  • Kal Myhk believes he has seen the hovel of rocks she spoke of. Meet with him outside on the path up the mountain.
  • You find Kal Myhk outside where the path splits in opposite directions. He urges you upward, and moves ahead. Follow the path upward and search for Kal Myhk.
  • You find Kal Myhk further up the mountainside, and he says you are on the right track. Continue following Kal Myhk up the path.
  • Kal Myhk tells you to climb down the mountainside to a new path. Make your way down and continue following him.
  • You find Kal Myhk standing before the remains of the house from his mother's story. Search the building for signs of the research.
  • You find a tablet amidst the rubble. the letters are faded, but it describes the work of an Elezen healer. Show Kal Myhk what you found.
  • You show the begrimed tablet to Kal Myhk, and he is pleased to be one step closer to helping his brother. Return to Anyx Trine and show the tablet to Gullinkambi.
  • You present the tablet to Gullinkambi, and after briefly examining it, she confirms you have found the research on healing dragons. with the tablet in hand, you at last have the knowledge needed to heal Kal Myhk's brother.

Objectives

  • /soothe Kal Myhk.
  • Speak with Gullinkambi.
  • Speak with Kal Myhk.
  • Meet Kal Myhk on the mountain path.
  • Follow Kal Myhk up the mountain.
  • Follow Kal Myhk further up the mountain.
  • Follow Kal Myhk down the mountain.
  • Search for the research on healing dragons.
  • Show the begrimed tablet to Kal Myhk.
  • Take the begrimed tablet to Gullinkambi.

Let Bygones Be Bygones

TypeDravanian Sidequests
RequiresLord of the Hive
The Heart of a Dragon
RewardsFFXIV EXP Icon.png 24800
FFXIV Gil Icon.png 744
Start NPCGullinkambi
End NPCGullinkambi
Patch3.0

Journal

  • Gullinkambi is prepared to see the healing of man in action.
  • Gullinkambi reminds you that dragons are wont to let nature take its course when healing, but she has no objections to using knowledge of the tablet to help Ohl Ahs. She asks that you take Kal Myhk with you as you prepare the medicine described on the tablet.
  • Kal Myhk asks you what ingredients are required for the medicine, and after examining the faded tome, you find the recipe calls for wyvern tails. He tells you they can be found northeast of Anyx Trine. Journey to the Iron Feast and locate the items.
  • You traverse the narrow cliffs of the mountain and acquire wyvern tails. Return to Anyx Trine and confer with Kal Myhk regarding your next course of action.
  • Examining the tablet further, you discern the next step is an infusion of the wyvern tails, which extracts their healing properties with boiling water. Travel to Camp Tailfeather and seek out tools for the infusion.
  • You search Camp Tailfeather and the surrounding area and come across a small camp with a pot over a roaring fire. After speaking with the camp's residents, they agree to let you use the pot and produce a wyvern tail infusion. Return to Anyx Trine and show Kal Myhk the fruits of your labor.
  • You return to Anyx Trine, and Kal Myhk is thrilled at the thought of seeing his brother make a swift recovery. with the infusion in hand, there is only one thing left to do: meet Kal Myhk inside Mourn and prepare to treat Ohl Ahs.
  • You find Kal Myhk just beyond the mouth of Mourn and his brother is fast asleep. Apply the wyvern tail infusion to his wounds, but try not to wake him.
  • You carefully apply the infusion, but upon closer inspection find broken spear tips still lodged in his wounds. Their removal awakens Ohl Ahs who is displeased to see his sleep disturbed, more so by the fact that it was your doing. However, his anger is soon abated as he realizes the pain that gripped him for so long is finally gone. Kal Myhk explains that it was you who labored to treat his injuries, and helps him understand that not all people are wicked. Return to Anyx Trine, and inform Gullinkambi that the treatment was a success.
  • You arrive at Anyx Trine, and Gullinkambi can tell by your look of satisfaction that Ohl Ahs has recovered from his injuries. She thanks you for all you have done not only to heal Ohl Ahs, but also fostering the first of many friendships to come between dragons and mankind.

Objectives

  • Speak with Kal Myhk.
  • Obtain wyvern tails from the Iron Feast.
  • Speak with Kal Myhk.
  • Search Camp Tailfeather for a means to infuse the wyvern tails.
  • Speak with Kal Myhk.
  • Speak with Kal Myhk.
  • Use the wyvern infusion to treat Ohl Ahs.
  • Speak with Gullinkambi.

Getting a Legtrap Up

TypeDravanian Sidequests
RequiresTataru's Surprise
Persistence Makes Perfect
What Remaclon Saw
UnlocksPest Control
A Step in the Right Direction
Garbage Duty
RewardsFFXIV EXP Icon.png 26400
FFXIV Gil Icon.png 595
Start NPCHervoix
End NPCHervoix
Patch3.0

Journal

  • Hervoix is eager for someone to help him shirk his duties.
  • Hervoix, a freshly arrived hunter to the bustling Tailfeather, has received the unenviable task of having to kill one of the many beasts that prey on the forest's chocobos. Claiming that hunters have no business slaying bothersome pests, he instead plans to bestow a purse of gil to any adventurer willing to do his work for him─and you eagerly accept the offer. Head to the highlands near the southeast camp and rid the forest of three chocobo legtraps.
  • The chocobo legtraps will no longer be bothering any chocobos, or lazy and irresponsible chocobo hunters. Bring Hervoix the good news that he will no longer have to worry about doing his assigned duties.
  • After reporting to Hervoix, it becomes apparent that he intends to take all the credit for your slaughter of the chocobo legtraps. He promises to reward you after giving the report to his chief. Just to make sure, follow him and speak to O'bhen Tia to hear Hervoix's clever retelling of the truth.
  • You come upon Hervoix while he is in the midst of giving his report, and he quickly tries to gloss over your request for a reward. His chief decides to give him the benefit of the doubt, assigning him a series of new tasks that include everything besides hunting. Hervoix reluctantly accepts this new work and sulks back to his post at Tailfeather. Now that he is out of earshot from his chief, try asking him once again for your promised reward.
  • Hervoix complains about his tasks loudly, but seems resigned to his fate. At last, he gives you your reward, but it seems he still has more gil to give away, and more jobs to be done...

Objectives

  • Slay chocobo legtraps.
  • Report to Hervoix.
  • Speak with O'bhen Tia.
  • Speak with Hervoix again.

Pest Control

TypeDravanian Sidequests
RequiresTataru's Surprise
Getting a Legtrap Up
UnlocksA Hunter's True Nature
RewardsFFXIV EXP Icon.png 26400
FFXIV Gil Icon.png 633
Start NPCHervoix
End NPCHervoix
Patch3.0

Journal

  • Hervoix is loath to start his new assignments.
  • Hervoix has been worrying over the list of tasks given to him by O'bhen Tia, unsure of which one to procrastinate on doing first. Eventually he decides to take care of the beasts that have been stalking the forest to the east. or rather, he decides to have you take care of them. Head to the eastern camp and speak with Guenaret for any information regarding your targets' whereabouts.
  • After speaking to Guenaret about the oversized arachnids, you learn that O'bhen Tia himself demanded that Guenaret wait until someone was sent to settle the problem. Although you were not actually the one meant to do the job, Guenaret seems eager to be rid of the menace. Go north and search for any signs of the beasts, which are said to resemble giant spiders.
  • The monsters will no longer pose a danger to the forest's chocobos or hunters. Report your success to Hervoix at Tailfeather to receive your reward, hopefully this time in a timely manner.
  • You relay the story of your errand to Hervoix, and he seems to be slighted by the fact that O'bhen Tia would dare entrust him with such dangerous work. with his chief's intentions still a mystery, he gives you your reward and begrudgingly returns to his list of tasks.

Objectives

  • Speak with Guenaret.
  • Slay the monsters near the Hissing Cobbles.
  • Report to Hervoix.

A Step in the Right Direction

TypeDravanian Sidequests
RequiresTataru's Surprise
Getting a Legtrap Up
UnlocksA Hunter's True Nature
RewardsFFXIV EXP Icon.png 26400
FFXIV Gil Icon.png 502
Start NPCHervoix
End NPCHervoix
Patch3.0

Journal

  • Hervoix is looking at his list of tasks in disgust.
  • Next on Hervoix's list of tasks is the removal of iron leg traps that have been set up around a camp to the north. He ignores the obvious connection between chocobo traps and hunting, and insists that this should not be among a hunter's duties. Eager to push his work onto the nearest adventurer in need of coin, Hervoix enlists your aid. Head to the northern chocobo camp and ask any nearby hunters if they know aught of the reported traps.
  • At the camp you come across a hunter who explains that O'bhen Tia forcefully stopped him from removing the traps. It seems the chief was insistent upon letting his “apprentice” disable the traps himself. He says the traps were likely set by a band of outlaw hunters, as such traps are liable to injure the most profitable part of a chocobo: its legs. Go east of the camp and search for the traps, and be on guard for any hostile hunters along the way.
  • You are attacked by one of the outlaw hunters while you attempt to disable the traps, but you manage to complete your task relatively unscathed. Report to Hervoix, who is surely eager to be able to check off another job from his rather short list.
  • Hervoix, apparently unaware of the inherent danger of his occupation, is absolutely shocked that O'bhen Tia would ask him to perform any task that entails a degree of risk. Skeptical of his chief's aims, Hervoix returns to consider the next job he─or someone else─will undertake.

Objectives

  • Speak with the Tailfeather hunter.
  • Remove the iron leg traps.
  • Report to Hervoix.

Garbage Duty

TypeDravanian Sidequests
RequiresTataru's Surprise
Getting a Legtrap Up
UnlocksA Hunter's True Nature
RewardsFFXIV EXP Icon.png 26400
FFXIV Gil Icon.png 602
Start NPCHervoix
End NPCHervoix
Patch3.0

Journal

  • Hervoix doesn't dare get his hands dirty with this next job.
  • Hervoix shudders visibly as he reads his next task; he is to pick up garbage littered around the northeastern camp. Luckily, in this dark hour, a kindly adventurer happens to be nearby, willing to lend Hervoix a helping hand. Travel to the northeastern camp and speak with Aimebert, who likely has knowledge about the supposed garbage buildup.
  • Aimebert informs you that while some of the garbage is from the other hunters going through the camp, the large majority of it comes from the brazen outlaws that infest the area. Search the area around the northeast camp for any signs of suspicious characters, and if you find any, make sure they follow the rules of Tailfeather. If by chance you are attacked, defend yourself as best you can.
  • You find a suspicious-looking hunter standing in front of dozens of empty bottles. Before you have a chance to shed light on his identity, he calls on his henchmen to attack, but they fall before you in short order. Speak with the remaining hunter to find out why he was so hasty in his attack.
  • After the very convincing argument you had with his henchmen, the remaining outlaw thankfully agrees to be more diligent with his waste management duties. Tell Hervoix that the Chocobo Forest will no longer have to deal with environmentally insensitive miscreants.
  • Hervoix is disappointed that all you managed to find on your trip were garbage and outlaws, even though there was little reason to expect otherwise. He remains skeptical of the purpose of O'bhen Tia's orders, but prepares for his next task nonetheless.

Objectives

  • Speak with Aimebert.
  • Speak with the outlaw and slay any enemies that attack.
  • Speak with the outlaw again.
  • Report to Hervoix.

A Hunter's True Nature

TypeDravanian Sidequests
RequiresPest Control
A Step in the Right Direction
Garbage Duty
UnlocksSmells Like Team Spirit
RewardsFFXIV EXP Icon.png 26400
FFXIV Gil Icon.png 533
Start NPCHervoix
End NPCHervoix
Patch3.0

Journal

  • Hervoix has a bone to pick with O'bhen Tia.
  • With his tasks finally complete, Hervoix decides he will no longer tolerate this treatment from O'bhen Tia, and rushes off to finally say his piece. Follow him and speak with O'bhen Tia to hear what is sure to be a profanity-laced tirade.
  • Hervoix finally builds up the courage to vent his frustrations to O'bhen Tia, but the chief interrupts the poor hunter and runs off in pursuit of reported outlaws. Nonetheless, Hervoix is determined to get his word in and follows after O'bhen Tia, throwing caution to the wind. Go after Hervoix and make sure he does not fall prey to the cunning outlaws.
  • You come upon Hervoix as he is being beset on by a renegade hunter. You fell your adversary after a brief skirmish, and Hervoix thanks you for your rescue. Unsurprisingly, you find out this incident was the first time Hervoix had ever been in a fight. Hervoix proceeds deeper into the forest in pursuit of O'bhen Tia─follow him and make sure he is not attacked again.
  • After following Hervoix's trail, you come upon O'bhen Tia and several other hunters among the remnants of a recently abandoned outlaw camp. Hervoix expresses confusion as to why these hunters have earned the ire of Tailfeather, and in response O'bhen Tia finally elucidates the purpose of the tasks he sent Hervoix out to do. the chocobo hunters of Tailfeather respect the natural balance of the Chocobo Forest, while acknowledging the fact that without the birds, their livelihoods would disappear. as such, they are loath to tolerate hunters that disrupt the delicate order to make easy coin. the tasks assigned by O'bhen Tia were meant to give Hervoix a deeper understanding of the Tailfeather philosophy. Hervoix, surprised at the deep consideration displayed by his chief, accidentally lets slip that it was actually you who performed the tasks O'bhen Tia had requested. However, with any luck, and a large heaping of punishment, Hervoix will be able to use this newfound knowledge to further his growth as a hunter, and possibly find the motivation to complete even the most menial of tasks with his own two hands.

Objectives

  • Speak with O'bhen Tia.
  • Search for Hervoix and rescue him if he is in danger.
  • Meet with Hervoix.

Smells Like Team Spirit

TypeDravanian Sidequests
RequiresTataru's Surprise
A Hunter's True Nature
RewardsFFXIV EXP Icon.png 26400
FFXIV Gil Icon.png 695
Start NPCO'bhen Tia
End NPCLoupard
Patch3.0

Journal

  • Hervoix is awaiting his punishment for neglecting his duties.
  • Before Hervoix gets his dose of punishment from O'bhen Tia, a cry rings out through the forest, seemingly coming from the northeast. O'bhen Tia, suspecting that it may be the outlaws, hurries off in the voice's direction, and Hervoix follows at his heels. Go after the rest of the group to find out who let out the distressed scream.
  • Northwest of Tailfeather, you find an upset Q'yantaa standing next to a wounded Hudde. It appears the veteran hunter took an arrow in his protégé's stead─an arrow loosed by none other than the exiled Bauricoin. O'bhen Tia will help Hudde return to Tailfeather to be treated. Make your own way back and speak with the others regarding this troubling turn of events.
  • Upon returning to Tailfeather, you find your old acquaintance Gysol waiting, and he brings disturbing news: Bauricoin waylaid him on his way to Tailfeather, stealing his chocobo hatchling and promising revenge on Q'yantaa and Loupard. Q'yantaa, hot-headed as ever, hastens to Bauricoin's alleged location without considering the possibility of a trap. Both Hervoix and O'bhen Tia follow after her out of fear for her safety. Speak with Loupard to see what the best course of action could be.
  • Loupard bids you also follow the group in case Bauricoin's trap proves to be overwhelming. Meet up with the hunters to the north of Tailfeather.
  • Once you catch up to them, you find O'bhen Tia hunched over, apparently a victim of Bauricoin's trap. as you attempt to speak with the wounded O'bhen Tia, you are attacked by two outlaw hunters. Q'yantaa and Hervoix flee from the ambush in pursuit of Bauricoin. Defeat the hunters and save O'bhen Tia.
  • O'bhen Tia seems more concerned about the two novice hunters than his own wounds, and bids you follow them before they come to harm at Bauricoin's hands. Hurry to the northwest camp.
  • You arrive at the camp to find that Q'yantaa and Hervoix have somehow managed to subdue and restrain Bauricoin. Q'yantaa demands to know the whereabouts of Gysol's chocobo hatchling, and Bauricoin coldly explains that he cooked the poor bird, justifying his cruel misdeeds by stating that his actions are no different than any of the other hunters in Tailfeather. Q'yantaa hesitates, finally deciding to partake of the chocobo meat prepared by Bauricoin, stating that she is doing it out of respect for the hatchling's sacrifice. She further goes on to explain that the hunters of Tailfeather work to maintain the natural order, while outlaws like Bauricoin only threaten to destroy it. Hervoix seems to finally understand the significance of his chief's philosophy. Q'yantaa will return to Tailfeather to break the tragic news to Gysol, and Hervoix will take Bauricoin to Tailfeather in shackles. Return to Tailfeather and tell Loupard about what happened at the camp.
  • You return to Tailfeather and rejoin Loupard, Hudde, and O'bhen Tia. Loupard is grateful for your help in getting through this ordeal, and assures you that Bauricoin will not be troubling chocobos any longer. the other hunters reflect upon the incident, and hope that their partners both take away the fact that hunting─and life─does not always have an ideal outcome. Optimistic that everyone will come out of this tragedy a stronger person in the end, Hudde and O'bhen Tia leave to continue their hunting. Loupard thanks you once again, excited about the future growth of the two hunting teams.

Objectives

  • Find the source of the voice.
  • Meet with O'bhen Tia.
  • Report to Loupard.
  • Follow O'bhen Tia.
  • Rescue O'bhen Tia.
  • Search for Bauricoin.
  • Report to Loupard.

Smarter than the Average Beast

TypeDravanian Sidequests
RequiresTataru's Surprise
RewardsFFXIV EXP Icon.png 26400
FFXIV Gil Icon.png 602
Start NPCMarcechamp
End NPCMarcechamp
Patch3.0

Journal

  • Marcechamp is stewing in his chair.
  • A wild beast has been making off with Marcechamp's precious chocobos before he can gather them from the traps, and he has asked you to lure it out and slay it. Use the chocobo thigh he gave you to lure out the beast from the designated location in the Chocobo Forest.
  • You have placed the chocobo meat. Lie in wait and slay the beast when it appears.
  • You have slain the bear, ensuring that no more of Marcechamp's chocobos will come to harm. Report your success to the beleaguered chocobo hunter.
  • Marcechamp is grateful for your aid, and for all the help you have given him since arriving at Tailfeather.

Objectives

  • Place the chocobo thigh at the specified location.
  • Wait for the beast to reveal itself and slay it when it appears.
  • Report to Marcechamp.

From the Jaws of Hunger

TypeDravanian Sidequests
RequiresTataru's Surprise
RewardsFFXIV EXP Icon.png 26400
FFXIV Gil Icon.png 689
Start NPCGullinkambi
End NPCGullinkambi
Patch3.0

Journal

  • Gullinkambi utters a growl, but not from her mouth.
  • Gullinkambi spends countless moons atop the tower of Anyx Trine guarding her eggs. for lack of time to hunt, she has grown hungry and craves bandersnatch for her next meal. Travel to the cave near the Iron Feast and slay three bandersnatches for their meat.
  • You slay three bandersnatches and obtain their meat. Deliver the meat to Gullinkambi, that she may satisfy her cravings.
  • You return to Anyx Trine where Gullinkambi is salivating from the mere scent of the bandersnatch meat. She consumes it hungrily, thanking you in between bites. with a quieted belly, she can continue guarding her eggs with peace of mind.

Objectives

  • Slay golden bandersnatches for their meat.
  • Deliver the bandersnatch meat to Gullinkambi.

The Best Defense

TypeDravanian Sidequests
RequiresTataru's Surprise
RewardsFFXIV EXP Icon.png 26400
FFXIV Gil Icon.png 470
Start NPCVath Fleetfoot
End NPCVath Fleetfoot
Patch3.0

Journal

  • The Vath fleetfoot is looking at you expectantly.
  • The Vath fleetfoot is worried by news of an impending Gnath assault on Loth ast Vath. the Vath are ill prepared to deal with a direct, all-out offensive from the much larger Gnath hive. Their only option is a preemptive assault, weakening the enemy before it can finish mobilizing.
  • You slay the Gnath as instructed, hopefully stymieing their plans of an attack on the Vath. Report back to the Vath fleetfoot with news of the completion of your mission.
  • The fleetfoot congratulates you on a successful mission. He goes on to explain how he had knowledge of the planned attack: While the Vath of the Nonmind cannot hear the thoughts of the Gnath Onemind, this is not due to a complete severing of the mental connection; the link is merely massively weakened. Some Vath can, from time to time, perceive the Onemind's thoughts. It does not seem that the Gnath are aware of this vestigial connection or the knowledge it provides the Vath with.

Objectives

  • Slay Gnath.
  • Report to the Vath fleetfoot.
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