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The following is a list of battle themes and boss themes used in Final Fantasy XIV.

Final Fantasy XIV[edit | edit source]

Normal battle themes[edit | edit source]

  • "Nail of the Heavens" (天楔, Tenketsu?, lit. Wedge from the Heavens) - La Noscea.
  • "The Forest's Pulse" (鳴動, Meidō?, lit. Resonance) - The Black Shroud.
  • "Quicksand" (砂塵, Sajin?, lit. Sandstorm) - Thanalan.
  • "Pennons Aloft (槍旗, Sōki?, lit. Pennon) - Coerthas.
  • "Phantoms on the Lake" (幽境, Yūkyō?, lit. Solitude) - Mor Dhona.
  • "Beneath Bloodied Banners" (紅蓮の戦旗の下に, Guren no Senki no Shita ni?, lit. Beneath the Crimson Banner).
  • "Battle Drums" (蛮勇, Banyū?, lit. Savage) - Zahar'ak.

Guildleves battle themes[edit | edit source]

  • "In the Shadow of the Colossus" (旭影を追いかけ, Kyokuei wo Oikakete?, lit. Chasing the Rising Sun) - La Noscea.
  • "Bathed in Woodsin" (草藪を掻きわけ, Kusayabu wo Kakiwake?, lit. Pushing aside the Brush) - The Black Shroud.
  • "Desert Moon Defied" (砂礫を踏みしめ, Sareki wo Fumishime?, lit. Stamping Out the Gravel) - Thanalan.

Dungeon battle themes[edit | edit source]

Boss battle themes[edit | edit source]

Others[edit | edit source]

  • "The Seventh Gate" (試練の戦い, Shiren no Tatakai?, lit. Test of Battle) - Skirmish battle theme.

Final Fantasy XIV: A Realm Reborn[edit | edit source]

Normal battle themes[edit | edit source]

Guildhest battle themes[edit | edit source]

  • "Tenacity" (不屈の闘志, Fukutsu no Tōshi?)
  • "Brothers in Arms" (戦友, Senyū?)

General FATE boss battle themes[edit | edit source]

  • "Torn from the Heavens" (天より降りし力, Ten yori Furishi Chikara?)
  • "Hard to Miss" (宿命, Shukumei?, lit. Destiny)

Dungeon battle themes[edit | edit source]

  • "The Promise of Plunder" (隠し財宝を求めて, Kakushi Zaihō wo Motomete?, lit. In Search of Hidden Treasures) - Lower level dungeons.
  • "A Fell Air Falleth" (戦士の直感, Senshi no Chokkan?, lit. Warrior's Intuition) - Mid-level dungeon.
  • "The Dark's Kiss" (闇の口付, Yami no Kuchizuke?, lit. The Dark's Kiss) - Hard mode dungeons.
  • "Ever Upwards" (天上へ, Tenjō e?, lit. To the Heavens) - Labyrinth of the Ancients.
  • "Shattered" - Syrcus Tower.
  • "Hamartomania" - World of Darkness.
  • "Spiral" (螺旋, Rasen?, lit. Spiral) - The Binding Coil of Bahamut.

Boss battle themes[edit | edit source]

Others[edit | edit source]

  • "Battle Theme 1.x" (戦闘シーン1.X, Sentō Shīn 1.X?, lit. battle theme 1.x) - A remix of the battle theme of Final Fantasy II. Plays in some instanced battles, FATES, and during battles against Rank B Elite Marks.
  • "Blood for Blood" (血で血を洗って, Chi de chi o aratte?) - Frontline battle theme.

Final Fantasy XIV: Heavensward[edit | edit source]

Normal battle themes[edit | edit source]

  • "Melt" - All Heavensward zones except Azys Lla, which has no battle theme
  • "In Darkness, There Is One" - Void Ark
  • "Jewel" - Diadem

Boss battle themes[edit | edit source]

  • "Ominous Prognisticks" - General final boss theme in Heavensward dungeons.
  • "Stone and Steel" - Heavensward hunts and certain quests
  • "The Hand that Gives the Rose" - Ravana phase 1
  • "Unbending Steel" - Ravana phase 2
  • "The Heavens' Ward" - Ser Charibert ("Fire and Blood" quest and The Vault), Ser Grinnaux the Bull and Ser Paulecrain Coldfire ("Divine Intervention" quest)
  • "Limitless Blue" - Bismarck (before Breach Blast)
  • "Woe That is Madness" - Bismarck (after Breach Blast)
  • "Heroes" - King Thordan (Singularity Reactor, The Minstrel's Ballad: Thordan's Reign after Ultimate End)
  • "Heroes Never Die" - King Thordan (The Minstrel's Ballad: Thordan's Reign before Ultimate End)
  • "Voidal Manifest" - Echidna, Calofisteri, Scathach
  • "Locus" - Alexander minor bosses
  • "Metal" - The Manipulator, Onslaughter, Refurbisher 0
  • "Battle to the Death" - Sephirot phase 1, Sophia phase 1, Zurvan phase 1
  • "Fiend" - Sephirot phase 2
  • "Dancing Calcabrina" - Calcabrina phase 1
  • "Metal - Brute Justice" - Brute Justice
  • "Dragonsong" - Nidhogg (Final Steps of Faith) first phase
  • "Revenge of the Horde" - Nidhogg (Final Steps of Faith) final phase
  • "He who Continues the Attack" - Regula van Hydrus ("The Fate of Stars" quest)
  • "Revenge Twofold" - Late patch Dungeon final boss theme, Palace of the Dead floors 101-200 boss theme, Diabolos (at Dun Scaith)
  • "Equilibrium" - Sophia after passed 1st phase
  • "Exponential Entropy" - Cruise Chaser
  • "Moebius" - Alexander Prime (before Divine Judgment)
  • "Rise" - Alexander Prime (after Divine Judgment)
  • "Infinity" - Zurvan phase two
  • "Promises" - Deathgaze Hollow

Final Fantasy XIV: Stormblood[edit | edit source]

Normal battle themes[edit | edit source]

  • Looping in the Deepest Fringes - All Stormblood areas.

Boss battle themes[edit | edit source]

  • Triumph - General final boss theme in Stormblood dungeons.
  • Revelation - Susano phase 1
  • Riot - Susano phase 2
  • At Both Ends - Susano phase 3
  • Beauty's Wicked Wiles - Lakshmi
  • Scale and Steel - Shinryu (before Protostar)
  • The Worm's Tail - Shinryu (after Protostar)
  • Omega^2 - Alte Roite, Catastrophe, and Halicarnassus
  • Decisions - Exdeath
  • Final, Not Final - Neo Exdeath
  • Trisection - Mateus, the Corrupt; Hashmal, Bringer of Order
  • Precipitous Combat - Rofocale
  • Ultima's Transformation - Argath Thadalfus; Ultima, the High Seraph phase 1
  • Answer on High - Byakko phase 1
  • Totoroki - Byakko phase 2
  • Amatsu Kaze - Byakko phase 3
  • A Battle Decisively - Phantom Train, Chadarnook, Guardian, Kefka phase 1
  • Dancing Mad - Movement I - Kefka phase 2
  • Dancing Mad - Movement II - Kefka phase 3
  • Dancing Mad - Movement III - Kefka phase 4
  • Dancing Mad - Movement IV - God Kefka
  • No Quarter - Eureka Notorious Monsters
  • Thunderer - Eureka: Pazuzu, Louhi, Penthesilea, Provenance Watcher, and Ovni
  • Fallen Angel (From Astral to Umbral) - Garuda (Minstrel's Ballad: The Weapon's Refrain)
  • Primal Judgment (From Astral to Umbral) - Ifrit (Minstrel's Ballad: The Weapon's Refrain)
  • Under the Weight (From Astral to Umbral) - Titan (Minstrel's Ballad: The Weapon's Refrain)
  • Ultima (Orchestral Version) - The Ultima Weapon (Minstrel's Ballad: The Weapon's Refrain)
  • Nightbloom - Tsukuyomi phase 1
  • Lunacy - Tsukuyomi phase 2
  • Wayward Daughter - Tsukuyomi phase 3
  • Boss Battle - Famfrit, the Darkening Cloud; Belias, the Gigas
  • Apoplexy - Construct 7
  • Flash of Steel - Yiazmat
  • Battle - Chaos
  • eScape - Omega (Alphascape V3.0)
  • Heartless - Omega (Alphascape V4.0, phase 1)
  • From the Heavens - Omega (Alphascape V4.0, phase 2)
  • Pressure (No. 1) - Mustadio
  • Antipyretic - Agrias
  • A Man Consumed - The Thunder God
  • Descent - Ultima, the High Seraph phase 2
  • Ultima's Perfection - Ultima, the High Seraph phase 3
  • Onslaught - Eureka: Baldesion Arsenal bosses
  • Turmoil - Proto Ozma

Final Fantasy XIV: Shadowbringers[edit | edit source]

Normal battle themes[edit | edit source]

  • Rencounter - All Shadowbringers areas except the Tempest, which has no battle theme.

Boss battle themes[edit | edit source]

  • Insatiable - General final boss theme in Shadowbringers dungeons
  • What Angel Wakes Me - Titania
  • Insanity - Innocence
  • Who Brings Shadow - Hades phase 1
  • Invincible - Hades phase 2
  • Locus (The Primals) - The Tycoon, Living Liquid (The Epic of Alexander)
  • Force Your Way - Eden Prime, Voidwalker, Idol of Darkness
  • Blinding Indigo - Leviathan (Eden)
  • Landslide - Titan (Eden)
  • Song of the Ancients (Atonement) - Serial-jointed Command Model, Hobbes
  • Bipolar Nightmare - Engels, Superior Flight Units (724P, 767P, and 772P)
  • Weight of the World (Prelude Version) - 9S-operated Walking Fortress
  • Metal (Brute Justice Mode) (The Primals) - Brute Justice and Cruise Chaser (The Epic of Alexander)
  • Rise (The Primals) - Alexander Prime (The Epic of Alexander)
  • Moebius (Orchestral Version) - Perfect Alexander
  • Twice Stricken - Ramuh (Eden)
  • Primal Angel - Garuda and Ifrit (Eden), Raktapaksa
  • Return to Oblivion - Shiva (Eden)
  • Insatiable (The Primals) - General mid-boss theme in Shadowbringers dungeons except Mt. Gulg*(prior to patch 5.2, "Phantoms on the Lake" played instead)
  • Ultima (The Primals) - The Ruby Weapon, The Sapphire Weapon
  • To the Edge - Warrior of Light
  • Grandma - Destruction - 813P-operated Aegis Unit, The Compound
  • End of the Unknown - 905P-operated Heavy Artillery Unit
  • Torn from the Heavens/The Dark Colossus Destroys All (Medley) - Compound 2P


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