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The following is a list of ring accessories useable by fishers in Final Fantasy XIV.

This list only includes equipment that provides a bonus to gathering, perception, or GP. To see all equipment available to fishers for glamour purposes, see the following lists:

Name/Icon Requirements Base attributes
Bonuses
Information
Goatskin Ring

Goatskin Ring

Ring
All Classes Lv. 20
Item Level 20
Defense: 0 (HQ 1) Magic Defense: 0 (HQ 1)
GP +11 (HQ +12)
Materia SlotAdvanced Melding requiredAdvanced Melding requiredAdvanced Melding requiredAdvanced Melding required
Repair/Melding/Desynthesis: Leatherworker Dyeable: No
Toadskin Ring

Toadskin Ring

Ring
All Classes Lv. 30
Item Level 30
Defense: 0 (HQ 1) Magic Defense: 0 (HQ 1)
GP +14 (HQ +15)
Materia SlotAdvanced Melding requiredAdvanced Melding requiredAdvanced Melding requiredAdvanced Melding required
Repair/Melding/Desynthesis: Leatherworker Dyeable: No
Boarskin Ring

Boarskin Ring

Ring
All Classes Lv. 40
Item Level 40
Defense: 0 (HQ 1) Magic Defense: 0 (HQ 1)
GP +17 (HQ +19)
Materia SlotAdvanced Melding requiredAdvanced Melding requiredAdvanced Melding requiredAdvanced Melding required
Repair/Melding/Desynthesis: Leatherworker Dyeable: No
Serpentcarrier's Ring

Serpentcarrier's Ring

Ring
All Classes Lv. 45
Item Level 47
Defense: 1 Magic Defense: 1
Order of the Twin Adder Uniform
GP +21

Set Bonus:
Gathering +3
Repair/Melding/Desynthesis: Goldsmith Dyeable: No Unique
Untradeable
Stormcarrier's Ring

Stormcarrier's Ring

Ring
All Classes Lv. 45
Item Level 47
Defense: 1 Magic Defense: 1
Maelstrom Uniform
GP +21

Set Bonus:
Gathering +3
Repair/Melding/Desynthesis: Goldsmith Dyeable: No Unique
Untradeable
Flamecarrier's Ring

Flamecarrier's Ring

Ring
All Classes Lv. 45
Item Level 47
Defense: 1 Magic Defense: 1
Immortal Flames Uniform
GP +21

Set Bonus:
Gathering +3
Repair/Melding/Desynthesis: Goldsmith Dyeable: No Unique
Untradeable
Raptorskin Ring

Raptorskin Ring

Ring
All Classes Lv. 50
Item Level 50
Defense: 0 (HQ 1) Magic Defense: 0 (HQ 1)
GP +20 (HQ +22)
Materia SlotAdvanced Melding requiredAdvanced Melding requiredAdvanced Melding requiredAdvanced Melding required
Repair/Melding/Desynthesis: Leatherworker Dyeable: No
Crimson Standard Ring

Crimson Standard Ring

Ring
All Classes Lv. 50
Item Level 55
Defense: 1 Magic Defense: 1
Maelstrom Uniform
GP +22
Increased Spiritbond Gain +1
Repair/Melding/Desynthesis: Goldsmith Dyeable: No Unique
Untradeable
Tipping Scales Ring

Tipping Scales Ring

Ring
All Classes Lv. 50
Item Level 55
Defense: 1 Magic Defense: 1
Immortal Flames Uniform
GP +22
Increased Spiritbond Gain +1
Repair/Melding/Desynthesis: Goldsmith Dyeable: No Unique
Untradeable
Lily and Serpent Ring

Lily and Serpent Ring

Ring
All Classes Lv. 50
Item Level 55
Defense: 1 Magic Defense: 1
Order of the Twin Adder Uniform
GP +22
Increased Spiritbond Gain +1
Repair/Melding/Desynthesis: Goldsmith Dyeable: No Unique
Untradeable
Master Fisher's Ring

Master Fisher's Ring

Ring
FSH Lv. 50
Item Level 55
Defense: 1 Magic Defense: 1
GP +22
Reduced Durability Loss +10
Repair/Melding/Desynthesis: Goldsmith Dyeable: No Unique
Untradeable
Dodore Ring

Dodore Ring

Ring
All Classes Lv. 50
Item Level 55
Defense: 0 (HQ 1) Magic Defense: 0 (HQ 1)
GP +20 (HQ +23)
Perception +1
Materia SlotAdvanced Melding requiredAdvanced Melding requiredAdvanced Melding requiredAdvanced Melding required
Repair/Melding/Desynthesis: Leatherworker Dyeable: No
Wyvernskin Ring

Wyvernskin Ring

Ring
All Classes Lv. 52
Item Level 70
Defense: 0 (HQ 1) Magic Defense: 0 (HQ 1)
GP +21 (HQ +24)
Materia SlotAdvanced Melding requiredAdvanced Melding requiredAdvanced Melding requiredAdvanced Melding required
Repair/Melding/Desynthesis: Leatherworker Dyeable: No
Dragonskin Ring

Dragonskin Ring

Ring
All Classes Lv. 56
Item Level 110
Defense: 0 (HQ 1) Magic Defense: 0 (HQ 1)
GP +22 (HQ +25)
Materia SlotAdvanced Melding requiredAdvanced Melding requiredAdvanced Melding requiredAdvanced Melding required
Repair/Melding/Desynthesis: Leatherworker Dyeable: No
Griffin Leather Ring

Griffin Leather Ring

Ring
Disciple of the Land Lv. 60
Item Level 170
Defense: 0 (HQ 1) Magic Defense: 0 (HQ 1)
GP +24 (HQ +27)
Materia SlotAdvanced Melding requiredAdvanced Melding requiredAdvanced Melding requiredAdvanced Melding required
Repair/Melding/Desynthesis: Leatherworker Dyeable: No
Landmaster's Ring

Landmaster's Ring

Ring
Disciple of the Land Lv. 60
Item Level 180
Defense: 1 Magic Defense: 1
GP +28
Repair/Melding/Desynthesis: Leatherworker Dyeable: No Untradeable
Ironworks Ring of Gathering

Ironworks Ring of Gathering

Ring
Disciple of the Land Lv. 60
Item Level 190
Defense: 0 (HQ 1) Magic Defense: 0 (HQ 1)
GP +26 (HQ +29)
Materia SlotAdvanced Melding requiredAdvanced Melding requiredAdvanced Melding requiredAdvanced Melding required
Repair/Melding/Desynthesis: Goldsmith Dyeable: No
Augmented Landmaster's Ring

Augmented Landmaster's Ring

Ring
Disciple of the Land Lv. 60
Item Level 200
Defense: 1 Magic Defense: 1
GP +31
Perception +5
Repair/Melding/Desynthesis: Leatherworker Dyeable: No Untradeable
Gyuki Leather Ring

Gyuki Leather Ring

Ring
Disciple of the Land Lv. 63
Item Level 200
Defense: 0 (HQ 1) Magic Defense: 0 (HQ 1)
GP +27 (HQ +31)
Materia SlotAdvanced Melding requiredAdvanced Melding requiredAdvanced Melding requiredAdvanced Melding required
Repair/Melding/Desynthesis: Leatherworker Dyeable: No
Marid Leather Ring

Marid Leather Ring

Ring
Disciple of the Land Lv. 67
Item Level 245
Defense: 0 (HQ 1) Magic Defense: 0 (HQ 1)
GP +28 (HQ +32)
Materia SlotAdvanced Melding requiredAdvanced Melding requiredAdvanced Melding requiredAdvanced Melding required
Repair/Melding/Desynthesis: Leatherworker Dyeable: No
Gazelleskin Ring

Gazelleskin Ring

Ring
Disciple of the Land Lv. 70
Item Level 290
Defense: 0 (HQ 1) Magic Defense: 0 (HQ 1)
GP +29 (HQ +33)
Materia SlotAdvanced Melding requiredAdvanced Melding requiredAdvanced Melding requiredAdvanced Melding required
Repair/Melding/Desynthesis: Leatherworker Dyeable: No
Slothskin Ring of Gathering

Slothskin Ring of Gathering

Ring
Disciple of the Land Lv. 70
Item Level 340
Defense: 0 (HQ 1) Magic Defense: 0 (HQ 1)
GP +33 (HQ +38)
Materia SlotAdvanced Melding requiredAdvanced Melding requiredAdvanced Melding requiredAdvanced Melding required
Repair/Melding/Desynthesis: Leatherworker Dyeable: No
Landking's Ring

Landking's Ring

Ring
Disciple of the Land Lv. 70
Item Level 350
Defense: 1 Magic Defense: 1
GP +39
Repair/Melding/Desynthesis: Goldsmith Dyeable: No Untradeable
Smilodonskin Ring

Smilodonskin Ring

Ring
Disciple of the Land Lv. 71
Item Level 330
Defense: 0 (HQ 1) Magic Defense: 0 (HQ 1)
GP +32 (HQ +36)
Materia SlotAdvanced Melding requiredAdvanced Melding requiredAdvanced Melding requiredAdvanced Melding required
Repair/Melding/Desynthesis: Leatherworker Dyeable: No
White Ash Ring

White Ash Ring

Ring
Disciple of the Land Lv. 76
Item Level 390
Defense: 0 (HQ 1) Magic Defense: 0 (HQ 1)
GP +34 (HQ +39)
Materia SlotAdvanced Melding requiredAdvanced Melding requiredAdvanced Melding requiredAdvanced Melding required
Repair/Melding/Desynthesis: Carpenter Dyeable: No
Lignum Vitae Ring

Lignum Vitae Ring

Ring
Disciple of the Land Lv. 80
Item Level 430
Defense: 0 (HQ 1) Magic Defense: 0 (HQ 1)
GP +36 (HQ +41)
Materia SlotAdvanced Melding requiredAdvanced Melding requiredAdvanced Melding requiredAdvanced Melding required
Repair/Melding/Desynthesis: Carpenter Dyeable: No
Aesthete's Ring of Gathering

Aesthete's Ring of Gathering

Ring
Disciple of the Land Lv. 80
Item Level 490
Defense: 0 (HQ 1) Magic Defense: 0 (HQ 1)
GP +39 (HQ +44)
Materia SlotAdvanced Melding requiredAdvanced Melding requiredAdvanced Melding requiredAdvanced Melding required
Repair/Melding/Desynthesis: Carpenter Dyeable: No
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