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The following is a list of ring accessories available only to disciples of war and magic in Final Fantasy XIV.

Name/Icon Requirements Base attributes
Bonuses
Information
Diamond Lone Wolf Ring

Diamond Lone Wolf Ring

Ring
Disciples of War or Magic Lv. 1
Item Level 1
Defense: 1 Magic Defense: 1
Repair/Melding/Desynthesis: Goldsmith Dyeable: No Unique
Untradeable
Platinum Lone Wolf Ring

Platinum Lone Wolf Ring

Ring
Disciples of War or Magic Lv. 1
Item Level 1
Defense: 1 Magic Defense: 1
Repair/Melding/Desynthesis: Goldsmith Dyeable: No Unique
Untradeable
Gold Lone Wolf Ring

Gold Lone Wolf Ring

Ring
Disciples of War or Magic Lv. 1
Item Level 1
Defense: 1 Magic Defense: 1
Repair/Melding/Desynthesis: Goldsmith Dyeable: No Unique
Untradeable
Silver Lone Wolf Ring

Silver Lone Wolf Ring

Ring
Disciples of War or Magic Lv. 1
Item Level 1
Defense: 1 Magic Defense: 1
Repair/Melding/Desynthesis: Goldsmith Dyeable: No Unique
Untradeable
Bronze Lone Wolf Ring

Bronze Lone Wolf Ring

Ring
Disciples of War or Magic Lv. 1
Item Level 1
Defense: 1 Magic Defense: 1
Repair/Melding/Desynthesis: Goldsmith Dyeable: No Unique
Untradeable
Diamond Pack Wolf Ring

Diamond Pack Wolf Ring

Ring
Disciples of War or Magic Lv. 1
Item Level 1
Defense: 1 Magic Defense: 1
Repair/Melding/Desynthesis: Goldsmith Dyeable: No Unique
Untradeable
Platinum Pack Wolf Ring

Platinum Pack Wolf Ring

Ring
Disciples of War or Magic Lv. 1
Item Level 1
Defense: 1 Magic Defense: 1
Repair/Melding/Desynthesis: Goldsmith Dyeable: No Unique
Untradeable
Gold Pack Wolf Ring

Gold Pack Wolf Ring

Ring
Disciples of War or Magic Lv. 1
Item Level 1
Defense: 1 Magic Defense: 1
Repair/Melding/Desynthesis: Goldsmith Dyeable: No Unique
Untradeable
Silver Pack Wolf Ring

Silver Pack Wolf Ring

Ring
Disciples of War or Magic Lv. 1
Item Level 1
Defense: 1 Magic Defense: 1
Repair/Melding/Desynthesis: Goldsmith Dyeable: No Unique
Untradeable
Bronze Pack Wolf Ring

Bronze Pack Wolf Ring

Ring
Disciples of War or Magic Lv. 1
Item Level 1
Defense: 1 Magic Defense: 1
Repair/Melding/Desynthesis: Goldsmith Dyeable: No Unique
Untradeable
Brand-new Ring

Brand-new Ring

Ring
Disciples of War or Magic Lv. 1
Item Level 30
Defense: 1 Magic Defense: 1
Increases EXP earned by 30% when level 30 and below.
Vitality +3
Strength +3
Dexterity +3
Intelligence +3
Mind +3
Piety +3
Repair/Melding/Desynthesis: Goldsmith Dyeable: No Unique
Untradeable
Ruby Ring

Ruby Ring

Ring
Disciples of War or Magic Lv. 50
Item Level 90
Defense: 0 (HQ 1) Magic Defense: 0 (HQ 1)
Strength +12 (HQ +13)
Skill Speed +13 (HQ +16)
Vitality +12 (HQ +15)
Materia SlotAdvanced Melding requiredAdvanced Melding requiredAdvanced Melding requiredAdvanced Melding required
Repair/Melding/Desynthesis: Goldsmith Dyeable: No
Diamond Ring

Diamond Ring

Ring
Disciples of War or Magic Lv. 50
Item Level 90
Defense: 0 (HQ 1) Magic Defense: 0 (HQ 1)
Intelligence +12 (HQ +13)
Determination +9 (HQ +11)
Vitality +11 (HQ +14)
Materia SlotAdvanced Melding requiredAdvanced Melding requiredAdvanced Melding requiredAdvanced Melding required
Repair/Melding/Desynthesis: Goldsmith Dyeable: No
Emerald Ring

Emerald Ring

Ring
Disciples of War or Magic Lv. 50
Item Level 90
Defense: 0 (HQ 1) Magic Defense: 0 (HQ 1)
Mind +12 (HQ +13)
Piety +10 (HQ +12)
Vitality +11 (HQ +14)
Materia SlotAdvanced Melding requiredAdvanced Melding requiredAdvanced Melding requiredAdvanced Melding required
Repair/Melding/Desynthesis: Goldsmith Dyeable: No
Topaz Ring

Topaz Ring

Ring
Disciples of War or Magic Lv. 50
Item Level 90
Defense: 0 (HQ 1) Magic Defense: 0 (HQ 1)
Vitality +12 (HQ +15)
Tenacity +13 (HQ +16)
Strength +11 (HQ +13)
Materia SlotAdvanced Melding requiredAdvanced Melding requiredAdvanced Melding requiredAdvanced Melding required
Repair/Melding/Desynthesis: Goldsmith Dyeable: No
Iolite Ring

Iolite Ring

Ring
Disciples of War or Magic Lv. 50
Item Level 90
Defense: 0 (HQ 1) Magic Defense: 0 (HQ 1)
Dexterity +12 (HQ +13)
Critical Hit +13 (HQ +16)
Vitality +12 (HQ +15)
Materia SlotAdvanced Melding requiredAdvanced Melding requiredAdvanced Melding requiredAdvanced Melding required
Repair/Melding/Desynthesis: Goldsmith Dyeable: No
Sapphire Ring

Sapphire Ring

Ring
Disciples of War or Magic Lv. 50
Item Level 90
Defense: 0 (HQ 1) Magic Defense: 0 (HQ 1)
Mind +12 (HQ +13)
Spell Speed +13 (HQ +16)
Vitality +11 (HQ +14)
Materia SlotAdvanced Melding requiredAdvanced Melding requiredAdvanced Melding requiredAdvanced Melding required
Repair/Melding/Desynthesis: Goldsmith Dyeable: No
Platinum Ring of Fending

Platinum Ring of Fending

Ring
Disciples of War or Magic Lv. 50
Item Level 110
Defense: 0 (HQ 1) Magic Defense: 0 (HQ 1)
Vitality +17 (HQ +21)
Tenacity +15 (HQ +19)
Strength +14 (HQ +18)
Materia SlotAdvanced Melding requiredAdvanced Melding requiredAdvanced Melding requiredAdvanced Melding required
Repair/Melding/Desynthesis: Goldsmith Dyeable: No
Platinum Ring of Slaying

Platinum Ring of Slaying

Ring
Disciples of War or Magic Lv. 50
Item Level 110
Defense: 0 (HQ 1) Magic Defense: 0 (HQ 1)
Strength +16 (HQ +18)
Skill Speed +15 (HQ +19)
Vitality +17 (HQ +21)
Materia SlotAdvanced Melding requiredAdvanced Melding requiredAdvanced Melding requiredAdvanced Melding required
Repair/Melding/Desynthesis: Goldsmith Dyeable: No
Platinum Ring of Aiming

Platinum Ring of Aiming

Ring
Disciples of War or Magic Lv. 50
Item Level 110
Defense: 0 (HQ 1) Magic Defense: 0 (HQ 1)
Dexterity +16 (HQ +18)
Determination +11 (HQ +13)
Vitality +17 (HQ +21)
Materia SlotAdvanced Melding requiredAdvanced Melding requiredAdvanced Melding requiredAdvanced Melding required
Repair/Melding/Desynthesis: Goldsmith Dyeable: No
Platinum Ring of Healing

Platinum Ring of Healing

Ring
Disciples of War or Magic Lv. 50
Item Level 110
Defense: 0 (HQ 1) Magic Defense: 0 (HQ 1)
Mind +16 (HQ +18)
Critical Hit +15 (HQ +19)
Direct Hit Rate +3 (HQ +4)
Vitality +15 (HQ +19)
Materia SlotAdvanced Melding requiredAdvanced Melding requiredAdvanced Melding requiredAdvanced Melding required
Repair/Melding/Desynthesis: Goldsmith Dyeable: No
Platinum Ring of Casting

Platinum Ring of Casting

Ring
Disciples of War or Magic Lv. 50
Item Level 110
Defense: 0 (HQ 1) Magic Defense: 0 (HQ 1)
Intelligence +16 (HQ +18)
Critical Hit +15 (HQ +19)
Vitality +15 (HQ +19)
Materia SlotAdvanced Melding requiredAdvanced Melding requiredAdvanced Melding requiredAdvanced Melding required
Repair/Melding/Desynthesis: Goldsmith Dyeable: No
Agate Ring of Fending

Agate Ring of Fending

Ring
Disciples of War or Magic Lv. 50
Item Level 115
Defense: 0 (HQ 1) Magic Defense: 0 (HQ 1)
Vitality +20 (HQ +23)
Tenacity +18 (HQ +20)
Direct Hit Rate +12 (HQ +14)
Strength +17 (HQ +19)
Materia SlotAdvanced Melding requiredAdvanced Melding requiredAdvanced Melding requiredAdvanced Melding required
Repair/Melding/Desynthesis: Goldsmith Dyeable: No
Agate Ring of Slaying

Agate Ring of Slaying

Ring
Disciples of War or Magic Lv. 50
Item Level 115
Defense: 0 (HQ 1) Magic Defense: 0 (HQ 1)
Strength +17 (HQ +19)
Critical Hit +18 (HQ +20)
Direct Hit Rate +12 (HQ +14)
Vitality +20 (HQ +23)
Materia SlotAdvanced Melding requiredAdvanced Melding requiredAdvanced Melding requiredAdvanced Melding required
Repair/Melding/Desynthesis: Goldsmith Dyeable: No
Agate Ring of Aiming

Agate Ring of Aiming

Ring
Disciples of War or Magic Lv. 50
Item Level 115
Defense: 0 (HQ 1) Magic Defense: 0 (HQ 1)
Dexterity +17 (HQ +19)
Direct Hit Rate +18 (HQ +20)
Skill Speed +12 (HQ +14)
Vitality +20 (HQ +23)
Materia SlotAdvanced Melding requiredAdvanced Melding requiredAdvanced Melding requiredAdvanced Melding required
Repair/Melding/Desynthesis: Goldsmith Dyeable: No
Agate Ring of Healing

Agate Ring of Healing

Ring
Disciples of War or Magic Lv. 50
Item Level 115
Defense: 0 (HQ 1) Magic Defense: 0 (HQ 1)
Mind +17 (HQ +19)
Piety +13 (HQ +15)
Critical Hit +12 (HQ +14)
Vitality +18 (HQ +20)
Materia SlotAdvanced Melding requiredAdvanced Melding requiredAdvanced Melding requiredAdvanced Melding required
Repair/Melding/Desynthesis: Goldsmith Dyeable: No
Agate Ring of Casting

Agate Ring of Casting

Ring
Disciples of War or Magic Lv. 50
Item Level 115
Defense: 0 (HQ 1) Magic Defense: 0 (HQ 1)
Intelligence +17 (HQ +19)
Critical Hit +18 (HQ +20)
Direct Hit Rate +12 (HQ +14)
Vitality +18 (HQ +20)
Materia SlotAdvanced Melding requiredAdvanced Melding requiredAdvanced Melding requiredAdvanced Melding required
Repair/Melding/Desynthesis: Goldsmith Dyeable: No
Yeti Fang Ring of Fending

Yeti Fang Ring of Fending

Ring
Disciples of War or Magic Lv. 52
Item Level 125
Defense: 0 (HQ 1) Magic Defense: 0 (HQ 1)
Vitality +23 (HQ +26)
Skill Speed +19 (HQ +21)
Direct Hit Rate +13 (HQ +15)
Strength +20 (HQ +22)
Materia SlotAdvanced Melding requiredAdvanced Melding requiredAdvanced Melding requiredAdvanced Melding required
Repair/Melding/Desynthesis: Goldsmith Dyeable: No
Yeti Fang Ring of Slaying

Yeti Fang Ring of Slaying

Ring
Disciples of War or Magic Lv. 52
Item Level 125
Defense: 0 (HQ 1) Magic Defense: 0 (HQ 1)
Strength +20 (HQ +22)
Critical Hit +19 (HQ +21)
Direct Hit Rate +13 (HQ +15)
Vitality +23 (HQ +26)
Materia SlotAdvanced Melding requiredAdvanced Melding requiredAdvanced Melding requiredAdvanced Melding required
Repair/Melding/Desynthesis: Goldsmith Dyeable: No
Yeti Fang Ring of Aiming

Yeti Fang Ring of Aiming

Ring
Disciples of War or Magic Lv. 52
Item Level 125
Defense: 0 (HQ 1) Magic Defense: 0 (HQ 1)
Dexterity +20 (HQ +22)
Skill Speed +19 (HQ +21)
Direct Hit Rate +13 (HQ +15)
Vitality +23 (HQ +26)
Materia SlotAdvanced Melding requiredAdvanced Melding requiredAdvanced Melding requiredAdvanced Melding required
Repair/Melding/Desynthesis: Goldsmith Dyeable: No
Yeti Fang Ring of Healing

Yeti Fang Ring of Healing

Ring
Disciples of War or Magic Lv. 52
Item Level 125
Defense: 0 (HQ 1) Magic Defense: 0 (HQ 1)
Mind +20 (HQ +22)
Critical Hit +19 (HQ +21)
Piety +10 (HQ +11)
Vitality +21 (HQ +23)
Materia SlotAdvanced Melding requiredAdvanced Melding requiredAdvanced Melding requiredAdvanced Melding required
Repair/Melding/Desynthesis: Goldsmith Dyeable: No
Yeti Fang Ring of Casting

Yeti Fang Ring of Casting

Ring
Disciples of War or Magic Lv. 52
Item Level 125
Defense: 0 (HQ 1) Magic Defense: 0 (HQ 1)
Intelligence +20 (HQ +22)
Direct Hit Rate +19 (HQ +21)
Spell Speed +13 (HQ +15)
Vitality +21 (HQ +23)
Materia SlotAdvanced Melding requiredAdvanced Melding requiredAdvanced Melding requiredAdvanced Melding required
Repair/Melding/Desynthesis: Goldsmith Dyeable: No
Mormorion Ring of Fending

Mormorion Ring of Fending

Ring
Disciples of War or Magic Lv. 54
Item Level 133
Defense: 0 (HQ 1) Magic Defense: 0 (HQ 1)
Vitality +25 (HQ +27)
Determination +14 (HQ +16)
Direct Hit Rate +14 (HQ +16)
Strength +21 (HQ +24)
Materia SlotAdvanced Melding requiredAdvanced Melding requiredAdvanced Melding requiredAdvanced Melding required
Repair/Melding/Desynthesis: Goldsmith Dyeable: No
Mormorion Ring of Slaying

Mormorion Ring of Slaying

Ring
Disciples of War or Magic Lv. 54
Item Level 133
Defense: 0 (HQ 1) Magic Defense: 0 (HQ 1)
Strength +21 (HQ +24)
Skill Speed +20 (HQ +22)
Direct Hit Rate +14 (HQ +16)
Vitality +25 (HQ +27)
Materia SlotAdvanced Melding requiredAdvanced Melding requiredAdvanced Melding requiredAdvanced Melding required
Repair/Melding/Desynthesis: Goldsmith Dyeable: No
Mormorion Ring of Aiming

Mormorion Ring of Aiming

Ring
Disciples of War or Magic Lv. 54
Item Level 133
Defense: 0 (HQ 1) Magic Defense: 0 (HQ 1)
Dexterity +21 (HQ +24)
Critical Hit +20 (HQ +22)
Skill Speed +14 (HQ +16)
Vitality +25 (HQ +27)
Materia SlotAdvanced Melding requiredAdvanced Melding requiredAdvanced Melding requiredAdvanced Melding required
Repair/Melding/Desynthesis: Goldsmith Dyeable: No
Mormorion Ring of Healing

Mormorion Ring of Healing

Ring
Disciples of War or Magic Lv. 54
Item Level 133
Defense: 0 (HQ 1) Magic Defense: 0 (HQ 1)
Mind +21 (HQ +24)
Piety +15 (HQ +17)
Critical Hit +14 (HQ +16)
Vitality +22 (HQ +25)
Materia SlotAdvanced Melding requiredAdvanced Melding requiredAdvanced Melding requiredAdvanced Melding required
Repair/Melding/Desynthesis: Goldsmith Dyeable: No
Mormorion Ring of Casting

Mormorion Ring of Casting

Ring
Disciples of War or Magic Lv. 54
Item Level 133
Defense: 0 (HQ 1) Magic Defense: 0 (HQ 1)
Intelligence +21 (HQ +24)
Determination +14 (HQ +16)
Spell Speed +14 (HQ +16)
Vitality +22 (HQ +25)
Materia SlotAdvanced Melding requiredAdvanced Melding requiredAdvanced Melding requiredAdvanced Melding required
Repair/Melding/Desynthesis: Goldsmith Dyeable: No
Opal Ring of Fending

Opal Ring of Fending

Ring
Disciples of War or Magic Lv. 56
Item Level 139
Defense: 0 (HQ 1) Magic Defense: 0 (HQ 1)
Vitality +25 (HQ +28)
Direct Hit Rate +21 (HQ +23)
Skill Speed +15 (HQ +16)
Strength +24 (HQ +26)
Materia SlotAdvanced Melding requiredAdvanced Melding requiredAdvanced Melding requiredAdvanced Melding required
Repair/Melding/Desynthesis: Goldsmith Dyeable: No
Opal Ring of Slaying

Opal Ring of Slaying

Ring
Disciples of War or Magic Lv. 56
Item Level 139
Defense: 0 (HQ 1) Magic Defense: 0 (HQ 1)
Strength +24 (HQ +26)
Skill Speed +21 (HQ +23)
Critical Hit +15 (HQ +16)
Vitality +25 (HQ +28)
Materia SlotAdvanced Melding requiredAdvanced Melding requiredAdvanced Melding requiredAdvanced Melding required
Repair/Melding/Desynthesis: Goldsmith Dyeable: No
Opal Ring of Aiming

Opal Ring of Aiming

Ring
Disciples of War or Magic Lv. 56
Item Level 139
Defense: 0 (HQ 1) Magic Defense: 0 (HQ 1)
Dexterity +24 (HQ +26)
Direct Hit Rate +21 (HQ +23)
Critical Hit +15 (HQ +16)
Vitality +25 (HQ +28)
Materia SlotAdvanced Melding requiredAdvanced Melding requiredAdvanced Melding requiredAdvanced Melding required
Repair/Melding/Desynthesis: Goldsmith Dyeable: No
Opal Ring of Healing

Opal Ring of Healing

Ring
Disciples of War or Magic Lv. 56
Item Level 139
Defense: 0 (HQ 1) Magic Defense: 0 (HQ 1)
Mind +24 (HQ +26)
Determination +16 (HQ +18)
Spell Speed +15 (HQ +16)
Vitality +23 (HQ +25)
Materia SlotAdvanced Melding requiredAdvanced Melding requiredAdvanced Melding requiredAdvanced Melding required
Repair/Melding/Desynthesis: Goldsmith Dyeable: No
Opal Ring of Casting

Opal Ring of Casting

Ring
Disciples of War or Magic Lv. 56
Item Level 139
Defense: 0 (HQ 1) Magic Defense: 0 (HQ 1)
Intelligence +24 (HQ +26)
Determination +16 (HQ +18)
Direct Hit Rate +15 (HQ +16)
Vitality +23 (HQ +25)
Materia SlotAdvanced Melding requiredAdvanced Melding requiredAdvanced Melding requiredAdvanced Melding required
Repair/Melding/Desynthesis: Goldsmith Dyeable: No
Griffin Talon Ring of Fending

Griffin Talon Ring of Fending

Ring
Disciples of War or Magic Lv. 58
Item Level 145
Defense: 0 (HQ 1) Magic Defense: 0 (HQ 1)
Vitality +26 (HQ +28)
Skill Speed +21 (HQ +23)
Critical Hit +15 (HQ +16)
Strength +26 (HQ +29)
Materia SlotAdvanced Melding requiredAdvanced Melding requiredAdvanced Melding requiredAdvanced Melding required
Repair/Melding/Desynthesis: Goldsmith Dyeable: No
Griffin Talon Ring of Slaying

Griffin Talon Ring of Slaying

Ring
Disciples of War or Magic Lv. 58
Item Level 145
Defense: 0 (HQ 1) Magic Defense: 0 (HQ 1)
Strength +26 (HQ +29)
Critical Hit +21 (HQ +23)
Direct Hit Rate +15 (HQ +16)
Vitality +26 (HQ +28)
Materia SlotAdvanced Melding requiredAdvanced Melding requiredAdvanced Melding requiredAdvanced Melding required
Repair/Melding/Desynthesis: Goldsmith Dyeable: No
Griffin Talon Ring of Aiming

Griffin Talon Ring of Aiming

Ring
Disciples of War or Magic Lv. 58
Item Level 145
Defense: 0 (HQ 1) Magic Defense: 0 (HQ 1)
Dexterity +26 (HQ +29)
Skill Speed +21 (HQ +23)
Direct Hit Rate +15 (HQ +16)
Vitality +26 (HQ +28)
Materia SlotAdvanced Melding requiredAdvanced Melding requiredAdvanced Melding requiredAdvanced Melding required
Repair/Melding/Desynthesis: Goldsmith Dyeable: No
Griffin Talon Ring of Healing

Griffin Talon Ring of Healing

Ring
Disciples of War or Magic Lv. 58
Item Level 145
Defense: 0 (HQ 1) Magic Defense: 0 (HQ 1)
Mind +26 (HQ +29)
Spell Speed +21 (HQ +23)
Critical Hit +15 (HQ +16)
Vitality +23 (HQ +26)
Materia SlotAdvanced Melding requiredAdvanced Melding requiredAdvanced Melding requiredAdvanced Melding required
Repair/Melding/Desynthesis: Goldsmith Dyeable: No
Griffin Talon Ring of Casting

Griffin Talon Ring of Casting

Ring
Disciples of War or Magic Lv. 58
Item Level 145
Defense: 0 (HQ 1) Magic Defense: 0 (HQ 1)
Intelligence +26 (HQ +29)
Spell Speed +21 (HQ +23)
Critical Hit +15 (HQ +16)
Vitality +23 (HQ +26)
Materia SlotAdvanced Melding requiredAdvanced Melding requiredAdvanced Melding requiredAdvanced Melding required
Repair/Melding/Desynthesis: Goldsmith Dyeable: No
Chrysolite Ring of Fending

Chrysolite Ring of Fending

Ring
Disciples of War or Magic Lv. 60
Item Level 150
Defense: 0 (HQ 1) Magic Defense: 0 (HQ 1)
Vitality +26 (HQ +29)
Critical Hit +21 (HQ +24)
Skill Speed +15 (HQ +17)
Strength +28 (HQ +31)
Materia SlotAdvanced Melding requiredAdvanced Melding requiredAdvanced Melding requiredAdvanced Melding required
Repair/Melding/Desynthesis: Goldsmith Dyeable: No
Chrysolite Ring of Slaying

Chrysolite Ring of Slaying

Ring
Disciples of War or Magic Lv. 60
Item Level 150
Defense: 0 (HQ 1) Magic Defense: 0 (HQ 1)
Strength +28 (HQ +31)
Critical Hit +21 (HQ +24)
Skill Speed +15 (HQ +17)
Vitality +26 (HQ +29)
Materia SlotAdvanced Melding requiredAdvanced Melding requiredAdvanced Melding requiredAdvanced Melding required
Repair/Melding/Desynthesis: Goldsmith Dyeable: No
Chrysolite Ring of Aiming

Chrysolite Ring of Aiming

Ring
Disciples of War or Magic Lv. 60
Item Level 150
Defense: 0 (HQ 1) Magic Defense: 0 (HQ 1)
Dexterity +28 (HQ +31)
Determination +20 (HQ +23)
Skill Speed +15 (HQ +17)
Vitality +26 (HQ +29)
Materia SlotAdvanced Melding requiredAdvanced Melding requiredAdvanced Melding requiredAdvanced Melding required
Repair/Melding/Desynthesis: Goldsmith Dyeable: No
Chrysolite Ring of Healing

Chrysolite Ring of Healing

Ring
Disciples of War or Magic Lv. 60
Item Level 150
Defense: 0 (HQ 1) Magic Defense: 0 (HQ 1)
Mind +28 (HQ +31)
Piety +18 (HQ +20)
Determination +14 (HQ +16)
Vitality +23 (HQ +26)
Materia SlotAdvanced Melding requiredAdvanced Melding requiredAdvanced Melding requiredAdvanced Melding required
Repair/Melding/Desynthesis: Goldsmith Dyeable: No
Chrysolite Ring of Casting

Chrysolite Ring of Casting

Ring
Disciples of War or Magic Lv. 60
Item Level 150
Defense: 0 (HQ 1) Magic Defense: 0 (HQ 1)
Intelligence +28 (HQ +31)
Direct Hit Rate +21 (HQ +24)
Critical Hit +15 (HQ +17)
Vitality +23 (HQ +26)
Materia SlotAdvanced Melding requiredAdvanced Melding requiredAdvanced Melding requiredAdvanced Melding required
Repair/Melding/Desynthesis: Goldsmith Dyeable: No
Eikon Iron Ring of Fending

Eikon Iron Ring of Fending

Ring
Disciples of War or Magic Lv. 60
Item Level 220
Defense: 0 (HQ 1) Magic Defense: 0 (HQ 1)
Vitality +49 (HQ +55)
Critical Hit +42 (HQ +46)
Direct Hit Rate +29 (HQ +32)
Strength +46 (HQ +51)
Materia SlotAdvanced Melding requiredAdvanced Melding requiredAdvanced Melding requiredAdvanced Melding required
Repair/Melding/Desynthesis: Goldsmith Dyeable: No
Eikon Iron Ring of Slaying

Eikon Iron Ring of Slaying

Ring
Disciples of War or Magic Lv. 60
Item Level 220
Defense: 0 (HQ 1) Magic Defense: 0 (HQ 1)
Strength +46 (HQ +51)
Skill Speed +42 (HQ +46)
Direct Hit Rate +29 (HQ +32)
Vitality +49 (HQ +55)
Materia SlotAdvanced Melding requiredAdvanced Melding requiredAdvanced Melding requiredAdvanced Melding required
Repair/Melding/Desynthesis: Goldsmith Dyeable: No
Eikon Iron Ring of Aiming

Eikon Iron Ring of Aiming

Ring
Disciples of War or Magic Lv. 60
Item Level 220
Defense: 0 (HQ 1) Magic Defense: 0 (HQ 1)
Dexterity +46 (HQ +51)
Determination +40 (HQ +44)
Skill Speed +29 (HQ +32)
Vitality +49 (HQ +55)
Materia SlotAdvanced Melding requiredAdvanced Melding requiredAdvanced Melding requiredAdvanced Melding required
Repair/Melding/Desynthesis: Goldsmith Dyeable: No
Eikon Iron Ring of Healing

Eikon Iron Ring of Healing

Ring
Disciples of War or Magic Lv. 60
Item Level 220
Defense: 0 (HQ 1) Magic Defense: 0 (HQ 1)
Mind +46 (HQ +51)
Spell Speed +42 (HQ +46)
Critical Hit +29 (HQ +32)
Vitality +44 (HQ +49)
Materia SlotAdvanced Melding requiredAdvanced Melding requiredAdvanced Melding requiredAdvanced Melding required
Repair/Melding/Desynthesis: Goldsmith Dyeable: No
Eikon Iron Ring of Casting

Eikon Iron Ring of Casting

Ring
Disciples of War or Magic Lv. 60
Item Level 220
Defense: 0 (HQ 1) Magic Defense: 0 (HQ 1)
Intelligence +46 (HQ +51)
Determination +40 (HQ +44)
Critical Hit +29 (HQ +32)
Vitality +44 (HQ +49)
Materia SlotAdvanced Melding requiredAdvanced Melding requiredAdvanced Melding requiredAdvanced Melding required
Repair/Melding/Desynthesis: Goldsmith Dyeable: No
Scintillant Ring of Fending

Scintillant Ring of Fending

Ring
Disciples of War or Magic Lv. 60
Item Level 250
Defense: 0 (HQ 1) Magic Defense: 0 (HQ 1)
Vitality +66 (HQ +73)
Tenacity +49 (HQ +54)
Critical Hit +34 (HQ +38)
Strength +60 (HQ +66)
Materia SlotAdvanced Melding requiredAdvanced Melding requiredAdvanced Melding requiredAdvanced Melding required
Repair/Melding/Desynthesis: Goldsmith Dyeable: No
Scintillant Ring of Slaying

Scintillant Ring of Slaying

Ring
Disciples of War or Magic Lv. 60
Item Level 250
Defense: 0 (HQ 1) Magic Defense: 0 (HQ 1)
Strength +60 (HQ +66)
Determination +47 (HQ +52)
Critical Hit +34 (HQ +38)
Vitality +66 (HQ +73)
Materia SlotAdvanced Melding requiredAdvanced Melding requiredAdvanced Melding requiredAdvanced Melding required
Repair/Melding/Desynthesis: Goldsmith Dyeable: No
Scintillant Ring of Aiming

Scintillant Ring of Aiming

Ring
Disciples of War or Magic Lv. 60
Item Level 250
Defense: 0 (HQ 1) Magic Defense: 0 (HQ 1)
Dexterity +60 (HQ +66)
Determination +47 (HQ +52)
Skill Speed +34 (HQ +38)
Vitality +66 (HQ +73)
Materia SlotAdvanced Melding requiredAdvanced Melding requiredAdvanced Melding requiredAdvanced Melding required
Repair/Melding/Desynthesis: Goldsmith Dyeable: No
Scintillant Ring of Healing

Scintillant Ring of Healing

Ring
Disciples of War or Magic Lv. 60
Item Level 250
Defense: 0 (HQ 1) Magic Defense: 0 (HQ 1)
Mind +60 (HQ +66)
Determination +47 (HQ +52)
Critical Hit +34 (HQ +38)
Vitality +59 (HQ +66)
Materia SlotAdvanced Melding requiredAdvanced Melding requiredAdvanced Melding requiredAdvanced Melding required
Repair/Melding/Desynthesis: Goldsmith Dyeable: No
Scintillant Ring of Casting

Scintillant Ring of Casting

Ring
Disciples of War or Magic Lv. 60
Item Level 250
Defense: 0 (HQ 1) Magic Defense: 0 (HQ 1)
Intelligence +60 (HQ +66)
Determination +47 (HQ +52)
Spell Speed +34 (HQ +38)
Vitality +59 (HQ +66)
Materia SlotAdvanced Melding requiredAdvanced Melding requiredAdvanced Melding requiredAdvanced Melding required
Repair/Melding/Desynthesis: Goldsmith Dyeable: No
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