Edit Page
The edit can be undone. Please check the comparison below to verify that this is what you want to do, and then publish the changes below to finish undoing the edit.
Latest revision | Your text | ||
Line 70: | Line 70: | ||
===Battle system=== |
===Battle system=== |
||
====Fighting==== |
====Fighting==== |
||
− | Using skills is an easy learning system. The player has |
+ | Using skills is an easy learning system. The player has five different battle bars to watch: HP, MP, Enmity, and (in parties) the Limit Gauge. |
*HP stands for Hit Points and determines how close a player is to being unconscious. HP is governed by the Vitality attribute. |
*HP stands for Hit Points and determines how close a player is to being unconscious. HP is governed by the Vitality attribute. |