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Template:Images List of the items available in Final Fantasy XII. Unlike other games, the amount most curative items heal depends on what augments a character has on the License Board.

Motes work identically to their spell counterparts, only they ignore Reflect. Because Motes work same as spells, their power can be augmented via the Faith status and spell augments on the License Board. Fangs are elemental items that deal damage 25% of enemy's MAX HP, with a 50% success rate. Being elemental, their damage can be augmented via elemental enhancing equipment and opponents' possible elemental weakness. Fangs' damage is further increased by 50% with the accessory Pheasant Netsuke. It is then possible to instant kill an enemy by a correct Fang that targets its weakness, while using the accessory.

Knot of Rusts and Dark Matters deal non-elemental damage and although Knot of Rust is not very effective alone, each time one is used, the damage of Dark Matter increases.

The damage of Knot of Rust is (caps at 9999):

DMG = Current HP / Random(1~10)[1]

When a character has the Bubble status the Knot of Rust damage increases. In Final Fantasy XII IZJS, the damage depends on the maximum HP.

The damage of Dark Matter is the sum of all Knot of Rusts that have been used previously, divided by 3. Damage caps at 60,000. The counter resets to 0 after each use.

Key items

Loot

Abilities

Items

It is possible to obtain many of the items listed below through other means.

Restorative items

FFXII
Item Action Value Location
Potion Restores 100 HP; amount increases with Potion Lore. 70 All locations
Hi-Potion Restores 400 HP; amount increases with Potion Lore. 210 All locations after Mt Bur-Omisace
X-Potion Restores 1,600 HP; amount increases with Potion Lore. 630 All locations after Archades
Ether Restores 50 MP; amount increases with Ether Lore. 222 Baknamy Shop in Necrohol of Nabudis before Ridorana Cataract
Hi-Ether Restores 200 MP; amount increases with Ether Lore. (666) Bazaar
Elixir Completely restores HP and MP. (1,554) Bazaar
Megalixir Completely restores HP and MP of the party within a given radius (circle 10). (15,554) Bazaar
Remedy Removes multiple status abnormalities; amount of abnormalities cured increases with Remedy Lore. 400 All locations after Mosphoran Highwaste
Phoenix Down Revives a character; amount of HP restored increases with Phoenix Lore. 250 All locations
Gold Needle Removes petrification. 100 All locations after Mosphoran Highwaste
Echo Herbs Removes silence. 50 All locations
Antidote Removes poison. 50 All locations
Eye Drops Removes blindness. 50 All locations
Alarm Clock Removes sleep. 50 All locations
Handkerchief Removes Oil. 50 All locations
Chronos Tear Removes stop. 50 All locations after Mosphoran Highwaste
Smelling Salts Removes Confuse. 50 All locations
Vaccine Removes disease. 200 All locations after Archades
IZJS
Item Action Value Location
Potion Restores 120 HP; amount increases with Potion Lore. 60 All locations
Hi-Potion Restores 450 HP; amount increases with Potion Lore. 180 All locations
X-Potion Restores 1,500 HP; amount increases with Potion Lore. 520 All locations
Ether Restores 50 MP; amount increases with Ether Lore. 222 Clan Provisioner
Hi-Ether Restores 200 MP; amount increases with Ether Lore. 1,110 Necrohol of Nabudis after conversation at Empyrean Road
Elixir Completely restores HP and MP. (1,554) Bazaar
Megalixir Completely restores HP and MP of the party within a given radius (circle 10). (15,554) Bazaar
Remedy Removes multiple status abnormalities; amount of abnormalities cured increases with Remedy Lore. 400 All locations after Mosphoran Highwaste
Phoenix Down Revives a character; amount of HP restored increases with Phoenix Lore. 200 All locations
Gold Needle Removes petrification. 80 All locations
Echo Herbs Removes silence. 50 All locations
Antidote Removes poison. 50 All locations
Eye Drops Removes blindness. 50 All locations
Alarm Clock Removes sleep. 50 All locations
Handkerchief Removes Oil. 50 All locations
Chronos Tear Removes stop. 60 All locations
Smelling Salts*(Renamed: Sands of N'kai) Removes Confuse. 50 All locations
Vaccine*(Renamed: C9H804) Removes disease. 700 Nalbina - Archades Skyferry


Offensive/support items

FFXII
Item Action Value Location
Bacchus's Wine Cause one ally to mindlessly attack with weapon in hand. 120 All locations
Effect: 50% chance to inflict Berserk on one ally or foe.
Red Fang Deals fire damage to all foes in range. (20) Treasure
Effect: 50% chance to inflict Fire damage for 25% of max HP. +50% damage with Pheasant Netsuke equipped.
Blue Fang Deals ice damage to all foes in range. (20) Treasure
Effect: 50% chance to inflict Ice damage for 25% of max HP. +50% damage with Pheasant Netsuke equipped.
White Fang Deals lightning damage to all foes in range. (20) Treasure
Effect: 50% chance to inflict Lightning damage for 25% of max HP. +50% damage with Pheasant Netsuke equipped.
Dark Mote A mote containing the power of Dark. (20) Treasure
Effect: Deals Dark damage (28 potency) to all foes in range (circle 6), ignores reflect.
Water Mote A mote containing the power of Water. (50) Treasure
Effect: Deals Water damage (42 potency) to all foes in range (circle 6), ignores reflect.
Aero Mote Deals Wind damage to all foes in range. (70) Treasure
Effect: Deals Wind damage (66 potency) to all foes in range (circle 6), ignores reflect.
Holy Mote A mote containing the power of Holy. (100) Treasure
Effect: Deals Holy damage (96 potency) to a single foe, ignores reflect.
Scathe Mote A mote containing the power of Scathe. (500) Treasure
Effect: Inflicts Scathe (138 potency) on all foes in range (circle 6), ignores reflect.
Warp Mote A mote containing the power of Warp. 100 Clan Provisioner
Effect: Banishes all foes in range (circle 6), ignores reflect.
Balance Mote A mote containing the power of Balance. (60) Treasure
Effect: Inflicts Balance on all foes in range (circle 6), ignores reflect.
Hastega Mote A mote containing the power of Hastega. (1,000) Treasure
Effect: Haste on all allies in range (circle 10), ignores reflect.
Reflectga Mote A mote containing the power of Reflectga. (300) Treasure
Effect: Reflect on all allies in range (circle 10), ignores reflect.
Vanishga Mote A mote containing the power of Vanishga. (500) Treasure
Effect: Vanish on all allies in range (circle 10), ignores reflect.
Float Mote A mote containing the power of Float. (300) Treasure
Effect: Float on all targets in range (circle 10), ignores reflect.
Eksir Berries A curious item detested by the avion known as garuda. (10) Nam-Yensa Sandsea
Effect: Deals Dark elemental damage (30 potency), circle 10. Decreases Garuda's attack and defense by 10.
Dark Matter Deals damage to all foes capable of breaking the damage limit. Damage is calculated by how many Knots of Rusts have been used. 2 Clan Provisioner
Effect: Non-elemental damage, circle 10.
Knot of Rust Deals damage to one foe. 6 Clan Provisioner
Effect: Non-elemental damage, powers up Dark Matter when used.
IZJS
Item Action Value Location
Bacchus's Wine Cause one ally to mindlessly attack with weapon in hand. 120 All locations
Effect: 50% chance to inflict Berserk on one ally or foe.
Lowtown Calvados Grants Bravery to one target. (10) Treasure
Soleil Fang Deals Fire damage to all foes in range. 200 Rabanastre - Archades Skyferry
Effect: 50% chance to inflict Fire damage for 25% of max HP. +50% damage with Pheasant Netsuke equipped.
Freezing Fang Deals Ice damage to all foes in range. 200 Nalbina - Balfonheim Skyferry
Effect: 50% chance to inflict Ice damage for 25% of max HP. +50% damage with Pheasant Netsuke equipped.
Lightning Fang Deals Lightning damage to all foes in range. 200 Rabanastre - Nalbina Skyferry
Effect: 50% chance to inflict Lightning damage for 25% of max HP. +50% damage with Pheasant Netsuke equipped.
Dark Mote A mote containing the power of Dark. 90 Clan Provisioner
Effect: Deals Dark damage (28 potency) to all foes in range (circle 8), ignores reflect.
Aero Mote A mote containing the power of Aero. 160 Clan Provisioner
Effect: Deals Wind damage (48 potency) to all foes in range (circle 8), ignores reflect.
Aquara Mote A mote containing the power of Water. 230 Clan Provisioner
Effect: Deals Water damage (60 potency) to all foes in range (circle 8), ignores reflect.
Bio Mote A mote containing the power of Sap. 360 Clan Provisioner
Effect: Inflicts Sap and non-elemental damage (88 potency) to all foes in range (circle 8), ignores reflect.
Aeroga Mote A mote containing the power of Aeroga. 570 Clan Provisioner
Effect: Deals Wind damage (102 potency) to all foes in range (circle 8), ignores reflect.
Shock Mote A mote containing the power of Lightning. 700 Clan Provisioner
Effect: Deals Lightning damage (133 potency) to all foes in range (circle 8), ignores reflect.
Holy Mote A mote containing the power of Holy. 900 Clan Provisioner
Effect: Deals Holy damage (145 potency) to one foe, ignores reflect.
Scathe Mote A mote containing the power of Scathe. 2,300 Clan Provisioner
Effect: Inflicts Scathe (191 potency) on all foes in range (circle 8), ignores reflect.
Balance Mote A mote containing the power of Balance. 180 Clan Provisioner
Effect: Inflicts Balance on all foes in range (circle 8), ignores reflect.
Gravity Mote Deals damage to all foes in range. 200 Clan Provisioner
Effect: Deals non-elemental damage for 25% of max HP on all foes in range (circle 8), ignores reflect.
Warp Mote A mote containing the power of Warp. 120 Clan Provisioner
Effect: Banishes all foes in range (circle 8), ignores reflect.
Dispel Mote A mote containing the power of Dispel. 240 Clan Provisioner
Effect: Dispel on all allies in range (circle 8), ignores reflect.
Cura Mote A mote containing the power of Cura. 420 Clan Provisioner
Effect: Restores HP (45 potency) of all allies in range (circle 10), ignores reflect.
Bubble Mote A mote containing the power of Bubble. 600 Clan Provisioner
Effect: Bubble on a single target, ignores reflect.
Reverse Mote A mote containing the power of Reverse. 500 Clan Provisioner
Effect: Reverse on a single target, ignores reflect.
Hastega Mote A mote containing the power of Hastega. 1,500 Clan Provisioner
Effect: Haste on all allies in range (circle 10), ignores reflect.
Reflectga Mote A mote containing the power of Reflectga. 700 Clan Provisioner
Effect: Reflect on all allies in range (circle 10), ignores reflect.
Vanishga Mote A mote containing the power of Vanishga. 400 Clan Provisioner
Effect: Vanish on all allies in range (circle 10), ignores reflect.
Float Mote A mote containing the power of Float. 550 Clan Provisioner
Effect: Float on all targets in range (circle 10), ignores reflect.
Eksir Berries A curious item detested by the avion known as garuda. (10) Nam-Yensa Sandsea
Effect: Deals Dark elemental damage (30 potency), circle 10. Decreases Garuda's attack and defense by 10.
Baltoro's Seed Grants all positive status effects aside from Decoy, Reflect and Berserk. (2) Treasure
Effect: Grants Protect, Shell, Haste, Bravery, Faith, Invisible, Regen, Float, Bubble, and Libra to one target.
Dark Matter Deals damage to all foes in range. 2 Clan Provisioner
Effect: Up to 60,000 non-elemental damage on all enemies in range (circle 20). Damage is calculated by how many Knots of Rusts have been used.
Dark Energy Deals 50,000 points of damage to HP of all visible foes (2) Treasure
Effect: Non-elemental damage on all enemies in range of user (circle 100).
Meteorite (A) Gives the Sap status to one enemy. (20) Treasure
Meteorite (B) Gives the Disease status to one enemy. (2,000) Treasure
Meteorite (C) Deals physical damage to one target. Damage is a random number between 0 and the user's max HP. (20,000) Treasure
Meteorite (D) Deals physical damage to one target. Damage has a 50% chance to be 30,000 or a 50% chance to be a random number between 0 and 9999. (60,000) Treasure
Knot of Rust Deals damage to one foe. 20 Clan Provisioner
Effect: Non-elemental damage, powers up Dark Matter when used.

Weapons

Ammunition

Armor

Accessories

References

Template:FFXII Template:Items

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