Oh, shut up and help me remodel the Final Fantasy XII elements page!
The following is a list of all elements in Final Fantasy XII. Each element is represented by its own unique icon. In all Japanese versions prior to The Zodiac Age, the icons are circular.
Fire[]
The fire element opposes the water element. The Oil status triples damage incurred from fire-based attacks.
Game Element | Type | Effect |
---|---|---|
Fire | Black Magick | Minor fire-elemental damage. |
Fira | Black Magick | Moderate fire-elemental damage to all enemies in range. |
Firaga | Black Magick | Major fire-elemental damage to all enemies in range. |
Ardor | Arcane Magick (Zodiac) / Black Magick (original) | Massive fire-elemental damage to all enemies in range. |
Belias | Esper | Fire-elemental Esper. |
Hellfire | Esper Attack | Inflicts fire-elemental damage to all enemies. |
Painflare | Esper Attack | Fire-elemental attack. |
Breath | Enemy Attack | Fire physical damage to all targets in range with a 30% chance of Sap. |
Bushfire | Enemy Attack | Fire physical damage to all targets in range with a 50% chance of Poison. |
Ember Breath | Enemy Attack | Fire physical damage to one target. |
Firaja | Enemy Attack | Major fire-elemental damage to all party members in range with a 35% chance of Oil. |
Fireball | Enemy Attack | Fire physical damage to one target. |
Flame Breath | Enemy Attack | Fire physical damage to one target. |
Gatling Gun | Enemy Attack | Fire physical damage to all targets in range. |
Mass-Destruct | Enemy Attack | Fire physical damage to all targets in range and causes all allies to ready Self-Destruct. |
Piercing Firaga | Enemy Attack | Major fire-elemental damage to all party members in range. Ignores Reflect. |
Pyromania | Enemy Attack | Fire physical damage to all targets in range. |
Remora Strike | Enemy Attack | Fire physical damage to all targets in range. |
Self-Destruct | Enemy Attack | Fire physical damage to all targets in range, user is KO'd. |
Burning Bow | Weapon | Increases the damage of fire-elemental attacks. |
Flame Staff | Weapon | Increases the damage of fire-elemental attacks. |
Flametongue | Weapon | Inflicts fire-elemental damage when attacking physically. |
Gungnir | Weapon | Inflicts fire-elemental damage when attacking physically. |
Multiscale | Weapon | Inflicts fire-elemental damage when attacking physically. (Zodiac versions) |
Flame Shield | Shield | Halves fire-elemental damage. |
Adamant Hat | Helmet | Halves fire-elemental damage, weak to Ice elemental attacks. |
Adamant Vest | Armor | Halves fire-elemental damage, weak to Ice elemental attacks. |
Fiery Arrows | Ammo | Fire-elemental ammunition. |
Wyrmfire Shot | Ammo | Fire-elemental ammunition. |
Soleil Fang (Red Fang) | Item, Enemy Attack | Reduces HP of all targets in range by 25%, inflicts fire-elemental damage. |
Sash | Accessory | Immune to Slow. Halves Fire damage. (Zodiac versions) |
Manufacted Nethicite | Accessory | Halves all elements and bestows Silence |
Gendarme | Shield | Absorbs all elements |
Ice[]
The Ice element opposes the Lightning element.
Game Element | Type | Effect |
---|---|---|
Blizzard | Black Magick | Minor ice-elemental damage. |
Blizzara | Black Magick | Moderate ice-elemental damage to all targets in range. |
Blizzaga | Black Magick | Major ice-elemental damage to all targets in range. |
Mateus | Esper | Ice-elemental Esper. |
Frostwave | Esper Attack | Ice-elemental damage. |
Flash-Freeze | Esper Attack | Ice-elemental damage to one target. |
Blizzaja | Enemy Attack | Major ice-elemental damage to all targets in range. 35% of Sap. |
Ice Break | Enemy Attack | Physical ice-elemental damage to all targets in range. |
Piercing Blizzaga | Enemy Attack | Major ice-elemental damage to all targets in range. Ignores Reflect. |
White Breath | Enemy Attack | Physical ice-elemental damage to all targets in range. 30% chance of Stop. |
Glacial Staff | Weapon | Increases the damage of ice-elemental attacks. |
Staff of the Magi | Weapon | Increases the damage of ice-, wind-, and holy-elemental attacks. Zodiac versions |
Icebrand | Weapon | Inflicts ice-elemental damage when attacking physically. |
Serpent Rod | Weapon | Inflicts ice-elemental damage when attacking physically. |
Trident | Weapon | Inflicts ice-elemental damage when attacking physically. |
Gilt Measure | Weapon | Inflicts ice-elemental damage when attacking physically. (Zodiac versions) |
Ice Shield | Shield | Halves ice-elemental damage. |
Adamant Hat | Helmet | Halves fire-elemental damage, weak to ice-elemental damage. |
Adamant Vest | Armor | Halves fire-elemental damage, weak to ice-elemental damage. |
Icecloud Arrows | Ammo | Ice-elemental ammunition. |
Rime Fang | Item, Enemy Attack | Reduces HP of all targets in range by 25% of Max HP. Inflicts ice-elemental damage. |
Tourmaline Ring | Accessory | Immune to Poison and Sap. Halves ice-elemental damage. Zodiac versions |
Cat-ear Hood | Accessory | Converts gained LP into gil. Halves ice- and wind-elemental damage. (Zodiac versions) |
Manufacted Nethicite | Accessory | Halves all elements and bestows Silence |
Gendarme | Shield | Absorbs all elements |
Lightning[]
The Lightning element opposes the Ice element.
Game Element | Type | Effect |
---|---|---|
Thunder | Black Magick | Minor Lightning elemental damage. |
Thundara | Black Magick | Moderate Lightning elemental damage to all targets in range. |
Thundaga | Black Magick | Major Lightning elemental damage to all targets in range. |
Discharge | Enemy Attack | Lightning elemental damage to all targets in range. |
Adrammelech | Esper | Lightning elemental Esper. |
Flash Arc | Esper Attack | Lightning elemental damage to one target. |
Judgment Bolt | Esper Attack | Lightning elemental damage to one target. |
Sandstorm | Enemy Attack | Physical Lightning elemental damage to all targets in range. |
Shockstorm | Enemy Attack | Lightning elemental damage to all targets in range. |
Thundaja | Enemy Attack | Major Lightning elemental damage to all targets in range. 35% chance of Stop. |
Piercing Thundaga | Enemy Attack | Major Lightning elemental damage to all targets in range. Ignores Reflect. |
Storm Spear | Weapon | Inflicts Lightning elemental damage when attacking physically. |
Storm Staff | Weapon | Increases the damage of Lightning elemental attacks. |
Cross Scale | Weapon | Inflicts Lightning elemental damage when attacking physically. (Zodiac versions) |
Cloud Staff | Weapon | Increases the damage of Lightning, Wind, and Water elemental attacks. Zodiac versions |
Venetian Shield | Shield | Weak to Lightning elemental attacks. |
Zodiac Escutcheon | Shield | Nullifies Lightning elemental damage. |
Rubber Suit | Armor | Nullifies Lightning elemental damage. |
Lightning Arrows | Ammo | Lightning-elemental ammunition. |
White/Lightning Fang | Item, Enemy Attack | Reduces HP of all targets by 25% of their Max HP. Deals lightning-elemental damage. |
Diamond Armlet | Accessory | Obtain superior items from chests, coffers, and the like. Immune to lightning in Zodiac versions. |
Manufacted Nethicite | Accessory | Halves all elements and bestows Silence |
Gendarme | Shield | Absorbs all elements |
Earth[]
The Earth element opposes the Wind element. Earth is the only element that not affiliated with any magicks available for the player. Float nullifies Earth-based attacks.
Game Element | Type | Effect |
---|---|---|
Hashmal | Esper | Earth-elemental Esper. |
Gaia's Wrath | Esper Attack | Earth-elemental damage. |
Roxxor | Esper Attack | Earth-elemental damage to one target. |
Groundshaker | Enemy Attack | Physical Earth-elemental damage to all targets in range. |
Power Stun | Enemy Attack | Physical Earth-elemental damage to all targets in range. |
Quakeja | Enemy Attack | Major Earth-elemental damage to all targets in range. 35% chance of Slow. |
Stone Stomp | Enemy Attack | Physical Earth-elemental damage to one target. |
Temblor | Enemy Attack | Earth-elemental damage to one target. 50% chance of Disable and Immobilize. |
Tremor | Enemy Attack | Physical Earth-elemental damage to all targets in range. |
Cypress Pole | Weapon | Inflicts Earth-elemental damage when attacking physically. |
Gaia Rod | Weapon | Inflicts Earth elemental damage when attacking physically. |
Koga Blade | Weapon | Inflicts Earth elemental damage when attacking physically. (Zodiac versions) |
Dragon Shield | Shield | Nullifies Earth-elemental damage. |
Winged Boots | Accessory | Avoids Earth-elemental damage and floor traps. |
[[ |Artemis Arrows]] | Ammo | Earth-elemental ammunition. |
[[ |Mud Shot]] | Ammo | Earth-elemental ammunition with a 25% chance of Blind. |
Manufacted Nethicite | Accessory | Halves all elements and bestows Silence |
Gendarme | Shield | Absorbs all elements |
Wind[]
The Wind element opposes the Earth element.
Game Element | Type | Effect |
---|---|---|
Aero | Black Magick | Minor Wind elemental damage to all enemies in range. |
Aeroga | Black Magick | Major Wind elemental damage to all enemies in range. |
Chaos | Esper | Wind elemental Esper. |
Whirlwind | Esper Attack | Wind damage equal to 75% of a target's max HP, up to 9999 damage. |
Tornado | Esper Attack | Wind elemental damage on all enemies. |
Aeroja | Enemy Attack | Major Wind elemental damage to party members in range. |
Aerora | Enemy Attack | Moderate Wind elemental damage to party members in range. |
Cyclone | Enemy Attack | Wind elemental damage to all party members in range, and 50% chance of inflicting Sap. |
Gale | Enemy Attack | Wind physical elemental damage to all party members in range. |
Gust | Enemy Attack | Wind physical elemental damage to all party members in range. |
Screwtail | Enemy Attack | Wind physical elemental damage to all party members in range. |
Tempest | Enemy Attack | Wind physical elemental damage to all party members in range. |
Ame-no-Murakumo | Weapon | Inflicts Wind elemental damage when attacking physically. |
Cherry Staff | Weapon | Increases the damage of Wind elemental attacks. |
Gladius | Weapon | Inflicts Wind elemental damage when attacking physically. |
Zephyr Pole | Weapon | Inflicts Wind elemental damage when attacking physically. |
Zwill Crossblade | Weapon | Inflicts Wind elemental damage when attacking physically. |
Caliper | Weapon | Inflicts Wind elemental damage when attacking physically. Zodiac versions |
Cloud Staff | Weapon | Increases the damage of Wind, Holy, and Water elemental attacks. Zodiac versions |
Staff of the Magi | Weapon | Increases the damage of Wind, Water, and Holy elemental attacks. Zodiac versions |
Windbreaker | Armor | Halves Wind elemental damage. |
[[ |Windslicer Shot]] | Ammo | Wind elemental ammo. |
Aero Mote | Item, Enemy Attack | Minor Wind elemental damage to targets in range. |
Agate Ring | Accessory | Nullifies weather and terrain effects on elemental damage. Half Wind elemental damage. Zodiac versions |
Cat-ear Hood | Accessory | Converts gained LP into gil. Halves Ice and Wind elemental damage. Zodiac versions |
Manufacted Nethicite | Accessory | Halves all elements and bestows Silence |
Gendarme | Shield | Absorbs all elements |
Water[]
The Water element opposes the Fire element.
Game Element | Type | Effect |
---|---|---|
Water/Aqua | Black Magick | Minor Water-elemental damage to one target. |
Aqua Bubbles | Enemy Attack | Physical Water-elemental damage to all targets in range. 50% chance of Sap. |
Famfrit | Esper | Water-elemental Esper. |
Briny Cannonade | Esper Attack | Water-elemental damage to one target. |
Tsunami | Esper Attack | Water-elemental attack. |
Mythril Bubbles | Enemy Attack | Physical Water-elemental damage to all targets in range. 50% chance of Confuse and Poison. |
Nectar Volley | Enemy Attack | Physical Water-elemental damage to one target. 100% chance of Sap. |
Watera/Aquara | Enemy Attack | Moderate Water-elemental damage to all targets in range. |
Water Cannon | Enemy Attack | Physical Water-elemental damage to one target. |
Waterga/Aquaga | Enemy Attack | Major Water-elemental damage to all targets in range. |
Waterja/Aquaja | Enemy Attack | Major Water-elemental damage to all targets in range. 35% chance of Silence. |
Water Ray | Enemy Attack | Physical Water-elemental damage to one target. |
Water Spout | Enemy Attack | Deals Water-based physical damage to all targets in range. |
Cloud Staff | Weapon | Increases the damage of Water, Wind, and Lightning elemental attacks. Zodiac versions |
Fumarole | Weapon | Increases the damage of Water-elemental attacks. |
Miter | Weapon | Inflicts Water-elemental damage when attacking physically. |
Murasame | Weapon | Inflicts Water-elemental damage when attacking physically. |
Six-fluted Pole | Weapon | Increases the damage of Water-elemental attacks. |
Arc Scale | Weapon | Increases the damage of Water-elemental attacks in Zodiac versions |
Iga Blade | Weapon | Inflicts Water-elemental damage when attacking physically in Zodiac versions |
Viking Coat | Armor | Nullifies Water-elemental damage. |
Aqua Shot | Ammo | Water-elemental ammunition. |
Water Bombs | Ammo | Water-elemental ammunition. |
Water/Aquara Mote | Item, Enemy Attack | Minor Water-elemental damage to one target. |
Manufacted Nethicite | Accessory | Halves all elements and bestows Silence |
Gendarme | Shield | Absorbs all elements |
Holy[]
The Holy element opposes the Dark element.
Game Element | Type | Effect |
---|---|---|
Holy | White Magick | Deal heavy Holy damage to one foe. |
Ultima | Esper | Holy elemental Esper. |
Redemption | Esper Attack | Holy elemental damage to one target. |
Eschaton | Esper Attack | Holy elemental damage. |
Crown | Enemy Attack | Holy elemental damage to one target as well as a 50% chance of Confuse. |
Holyja | Enemy Attack | Inflicts major Holy elemental damage to all targets in range. 50% chance of Reverse. |
Judgment | Enemy Attack | Holy elemental damage to all targets in range. 50% chance of Stop. |
Piercing Holy | Enemy Attack | Inflicts major Holy elemental damage to one target. Ignores Reflect. |
Shining Ray | Enemy Attack | Physical Holy elemental damage to all targets in range. |
Excalibur | Weapon | Inflicts Holy-elemental damage to the target. |
Holy Lance | Weapon | Inflicts Holy elemental damage when attacking physically. |
Euclid's Sextant | Weapon | Inflicts Holy-elemental damage to the target in the Zodiac versions |
Holy Rod | Weapon | Inflicts Holy elemental damage when attacking physically. Increases the damage of Holy elemental attacks. |
Staff of the Magi | Weapon | Increases the damage of Holy elemental attacks. |
Wyrmhero Blade | Weapon | Inflicts Holy-elemental damage to the target, grants the Bravery and Faith status. |
White Mask | Helmet | Absorbs Holy damage. |
Bone Helm | Helmet | Halves Dark damage received but weak against Holy-based attacks. |
Bone Mail | Armor | Halves Dark damage received but weak against Holy-based attacks. |
White Robes | Armor | Increases the damage of Holy elemental attacks. |
Sage's Ring | Accessory | Reduces MP cost by half, absorbs Holy damage. |
Holy Mote | Item | Deals Holy damage to one foe. |
Manufacted Nethicite | Accessory | Halves all elements and bestows Silence |
Gendarme | Shield | Absorbs all elements |
Dark[]
The Dark element opposes the Holy element. In the original version, all ninja swords are Dark-elemental. In the Zodiac versions, they have different elements.
Game Element | Type | Effect |
---|---|---|
Dark | Arcane Magick | Minor Dark elemental damage to one target. |
Darkra | Arcane Magick | Moderate Dark elemental damage to all targets in range. |
Darkga | Arcane Magick | Major Dark elemental damage to all targets in range. |
Zodiark | Esper | Dark-elemental Esper. |
Banish Ray | Esper Attack | Dark-based physical damage to one target. |
Darkja | Enemy Attack | Major dark elemental damage to all targets in range. 50% chance of Death and Blind. |
Darkness | Enemy Attack | Physical Dark elemental damage to all targets in range. |
Maser Eye | Enemy Attack | Physical Dark elemental damage to all targets in range. |
Ashura | Weapon | Inflicts Dark elemental damage when attacking physically. |
Iga Blade | Weapon | Inflicts Dark elemental damage when attacking physically. |
Kagenui | Weapon | Inflicts Dark elemental damage when attacking physically. |
Koga Blade | Weapon | Inflicts Dark elemental damage when attacking physically. |
Orochi | Weapon | Inflicts Dark elemental damage when attacking physically. |
Sakura-saezuri | Weapon | Inflicts Dark elemental damage when attacking physically. |
Yagyu Darkblade | Weapon | Inflicts Dark elemental damage when attacking physically. |
Zeus Mace | Weapon | Increases the damage of Dark elemental attacks. |
Demon Shield | Shield | Absorbs Dark elemental damage. |
Black Mask | Helmet | Absorbs Dark elemental damage. |
Bone Helm | Helmet | Halves Dark elemental damage, weak to Holy elemental attacks. |
Black Robes | Armor | Increases the damage of Dark elemental attacks. |
Bone Mail | Armor | Halves Dark elemental damage, weak to Holy elemental attacks. |
Argyle Armlet | Accessory | In the Zodiac versions, halves Dark elemental damage. |
Dark Shot | Ammo | Dark elemental ammunition. |
Dark Mote | Item, Enemy Attack | Minor Dark elemental damage to all targets in range. |
Eksir Berries | Item | Moderate Dark elemental damage to one target. Dispels buffs and debuffs. |
Manufacted Nethicite | Accessory | Halves all elements and bestows Silence |
Gendarme | Shield | Absorbs all elements |