This is a full list of Paradigm Role and Synthesized abilities in Final Fantasy XIII-2. Feral Link abilities can be found on the Feral Link page.
Battle commands[]
Name | Role | Description | Image |
---|---|---|---|
Auto-battle | Commando | Stock a set of commands focused on dealing damage. | |
Auto-chain | Ravager | Stock a set of commands focused on building chain bonuses. | |
Auto-cover | Sentinel | Stock a set of commands focused on protecting allies. | |
Auto-hinder | Saboteur | Stock a set of commands focused on weakening enemies. | |
Auto-support | Synergist | Stock a set of commands focused on strengthening allies. | |
Auto-heal | Medic | Stock a set of commands focused on healing allies. | |
Abilities | All | Select commands to add to the queue. | |
Repeat | All | Repeat the same command sequence used previously. | |
Items | All | Use items. | |
Change Leader | All | Select character to control. Monsters cannot be chosen. |
Lightning and Odin[]
Ability | Type | Description | ATB Cost |
---|---|---|---|
Snipe | Command | Deal physical damage to target. | 1 |
Lightning Strike | Command | Inflict lightning-attribute magic damage on target and nearby foes. | 3 |
Ullr's Shield | Command | Boost physical and magic resistance, and restore HP. | 6 |
Lightning and Bahamut[]
Ability | Type | Description | ATB Cost |
---|---|---|---|
Focused Bolts | Command | Unleash lightning attacks that drive the target back. | 2 |
Graviton Mines | Command | After a short time, an explosion scatters magic projectiles. | 3 |
War's Benediction | Command | Restores HP and grants Haste. | 6 |
Commando[]
Ability | Type | Effect | Serah | Noel | Mon Only Monster | Infusible |
---|---|---|---|---|---|---|
Adrenaline | Auto | Boost Strength and Magic when HP is high. | ||||
Area Sweep | Command | Inflict physical damage on target and nearby foes and knock them backwards. | ||||
Armor Breaker | Auto | Boosts Strength when an enemy's physical resistance is set to 'Resistant' or 'Halved'. | ||||
Attack | Command | Deal physical damage to target. | ||||
Blindside | Auto | Bolster Attack or Ruin at head of attack queue when non-staggered target is not targeting you. | ||||
Blitz | Command | Deal physical damage to target and nearby foes. | ||||
Bloodthirsty | Auto | Boost Strength in proportion to enemy Wound damage. | ||||
Bravery Feeder | Auto | Boosts Strength versus enemies enhanced with Bravery, and casts Bravery on self. | ||||
Curse Chaser | Auto | Boosts Strength versus enemies afflicted with Curse. | ||||
Deathblow | Auto | Instantly slay target with low HP. | ||||
Deprotect Chaser | Auto | Boosts Strength versus enemies afflicted with Deprotect. | ||||
Deshell Chaser | Auto | Boosts Strength versus enemies afflicted with Deshell. | ||||
Drain Attack | Command | Absorbs HP from target in proportion to damage inflicted. | ||||
Faith Feeder | Auto | Boosts Strength versus enemies enhanced with Faith, and casts Faith on self. | ||||
Faultsiphon | Auto | Moderately charge ATB gauge upon attacking target afflicted with status ailments. | ||||
Fog Chaser | Auto | Boosts Strength versus enemies afflicted with Fog. | ||||
Haste Feeder | Auto | Boosts Strength versus enemies enhanced with Haste, and casts Haste on self. | ||||
Imperil Chaser | Auto | Boosts Strength versus enemies afflicted with Imperil. | ||||
Jeopardize | Auto | Boost chain bonus of staggered target upon attacking. | (Hidden) | |||
Launch | Auto | Attack and launch staggered target into the air. | ||||
Lifesiphon | Auto | Recharge one ATB gauge segment upon slaying target. | ||||
Mind Piercer | Auto | Boosts Magic when an enemy's magical resistance is set to 'Resistant' or 'Halved'. | ||||
Pain Chaser | Auto | Boosts Strength versus enemies afflicted with Pain. | ||||
Poison Chaser | Auto | Boosts Strength versus enemies afflicted with Poison. | ||||
Powerchain | Auto | Bolster Attack or Ruin at head of attack of queue when target's chain gauge is empty. | ||||
Protect Feeder | Auto | Boosts Strength versus enemies enhanced with Protect, and casts Protect on self. | ||||
Ravage | Auto | Bolster Blitz or Ruinga at head of attack queue when Ravager is present. | ||||
Ruin | Command | Deal non-elemental magic damage to target. | ||||
Ruinga | Command | Deal non-element magic damage to targets within wide radius. | ||||
Scourge | Auto | Deal heavy damage with Attack to target about to recover from stagger. | ||||
Shell Feeder | Auto | Boosts Strength versus enemies enhanced with Shell, and casts Shell on self. | ||||
Slow Chaser | Auto | Boosts Strength versus enemies afflicted with Slow. | ||||
Smite | Auto | Deal heavy damage with Attack to launched target about to recover form stagger. | ||||
Stagger: Drain | Auto | Casts Drain on staggered enemies, absorbing HP. | ||||
Stagger: Wound | Auto | Inflicts Wound on staggered enemies, reducing maximum HP. | ||||
Vigilance Feeder | Auto | Boosts Strength versus enemies enhanced with Vigilance, and casts Vigilance on self. |
Sentinel[]
Ability | Type | Effect | Serah | Noel | Mon Only Monster | Infusible |
---|---|---|---|---|---|---|
Provoke | Command | Entice enemies in range to attack the you. | ||||
Challenge | Command | Force a single enemy to attack you. | ||||
Steelguard | Command | Defend, boosting physical and magic resistance each time you are attacked. | ||||
Mediguard | Command | Defend while gradually recovering HP. | ||||
Element Guard | Command | When defending, enhance all allies' resistance to elemental damage. | ||||
Entrench | Command | Counterattack after defending, dealing more damage the longer you defend. | ||||
Vendetta | Command | Counterattack after defending dealing, more damage the more you are attacked. | ||||
Fringeward | Auto | Reduce damage to nearby allies when you are the target of an area attack. | ||||
Deathward | Auto | Boost physical and magic resistance when HP is low. | ||||
Reprieve | Auto | If HP is above a certain threshold, retain 1 HP when an attack would otherwise KO out. |
Synergist[]
Ability | Type | Effect | Serah | Noel | Mon Only Monster | Infusible |
---|---|---|---|---|---|---|
Protect | Command | Raise target's physical resistance. | ||||
Shell | Command | Raise target's magic resistance. | ||||
Veil | Command | Raise target's status ailment resistance. | ||||
Vigilance | Command | Decrease target's odds of being interrupted. Decrease wound damage taken. | ||||
Bravery | Command | Raise target's Strength. | ||||
Faith | Command | Raise target's Magic. | ||||
Bravega | Command | Enhance all allies' physical attacks. | ||||
Faithga | Command | Enhance all allies' magic attacks. | ||||
Protectga | Command | Enhance all allies' physical resistance. | ||||
Shellga | Command | Enhance all allies' magic resistance. | ||||
Veilga | Command | Raise all allies resistance to status ailments. | ||||
Vigilaga | Command | Decrease all allies' odds of being interrupted. Decrease wound damage taken. | ||||
Enfire | Command | Add fire attribute to target's COM, RAV, SEN, or SAB attacks. | ||||
Enfrost | Command | Add ice attribute to target's COM, RAV, SEN, or SAB attacks. | ||||
Enthunder | Command | Add lightning attribute to target's COM, RAV, SEN, or SAB attacks. | ||||
Enaero | Command | Add wind attribute to target's COM, RAV, SEN, or SAB attacks. | ||||
Endless Blessings | Command | Extend duration of enhancements and positive status effects. | ||||
Boon | Auto | Extend duration of target's existing status enhancements upon bestowing new ones. |
Saboteur[]
Ability | Type | Effect | Serah | Noel | Mon Only Monster | Infusible |
---|---|---|---|---|---|---|
Deprotect | Command | Reduce target's physical resistance and deal magic damage. | ||||
Deprotega | Command | Reduce physical resistance and deal magic damage within a wide radius. | ||||
Deprotect II | Command | Reduce physical resistance and deal heavy physical damage. | ||||
Heavy Deprotega | Command | Reduce physical resistance and deal heavy physical damage within a wide radius. | ||||
Deshell | Command | Reduce target's magic resistance and deal magic damage. | ||||
Deshellga | Command | Reduce magic resistance and deal magic damage within a wide radius. | ||||
Deshell II | Command | Reduce magic resistance and deal heavy physical damage. | ||||
Heavy Deshellga | Command | Reduce magic resistance and deal heavy physical damage within a wide radius. | ||||
Imperil | Command | Reduce target's elemental resistances and deal magic damage. | ||||
Imperilga | Command | Reduce elemental resistances and deal magic damage within a wide radius. | ||||
Imperil II | Command | Reduce elemental resistance and deal heavy physical damage. | ||||
Heavy Imperilga | Command | Reduce elemental resistance and deal heavy physical damage within a wide radius. | ||||
Poison | Command | Poison target and deal magic damage. | ||||
Poisonga | Command | Poison and deal magic damage to targets within a wide radius. | ||||
Poison II | Command | Poison target and deal heavy physical damage. | ||||
Heavy Poisonga | Command | Poison target and deal heavy physical damage within a wide radius. | ||||
Dispel | Command | Remove target's two most recent status enhancements and deal magic damage. | ||||
Dispelga | Command | Remove target's most recent status enhancement and deal magic damage within a wide radius. | ||||
Dispel II | Command | Remove target's two most recent enhancement and deal heavy physical damage. | ||||
Heavy Dispelga | Command | Remove target's most recent status enhancement and deal heavy physical damage within a wide radius. | ||||
Endless Nightmare | Command | Extend duration of harmful status ailments. | ||||
Jinx | Auto | Extend duration of target's existing status ailments upon inflicting new ones. | ||||
Curse | Command | Increase target's odds being interrupted, and deal magic damage. Increases wound damage taken. | ||||
Cursega | Command | Increase target's odds being interrupted, and deal magic damage within a wide radius. Increases wound damage taken. | ||||
Curse II | Command | Increase target's odds of being interrupted, and deal heavy physical damage. Increase wound damage taken. | ||||
Heavy Cursega | Command | Increase target's odds of being interrupted, and deal heavy physical damage within a wide radius. Increase wound damage taken. | ||||
Fog | Command | Disable target's spell-casting abilities and deal magic damage. | ||||
Fogga | Command | Disable target's spell-casting abilities and deal magic damage in a wide radius. | ||||
Fog II | Command | Disable enemy magic abilities and deal heavy physical damage. | ||||
Heavy Fogga | Command | Disable enemy magic abilities and deal heavy physical damage within a wide radius. | ||||
Pain | Command | Disable target's physical abilities and deal magic damage. | ||||
Painga | Command | Disable target's physical abilities and deal heavy magic damage within a wide radius. | ||||
Pain II | Command | Disable enemy physical abilities and deal heavy physical damage. | ||||
Heavy Painga | Command | Disable enemy physical abilities and deal heavy physical damage within a wide radius. | ||||
Wound | Command | Deal wound damage to a target. Reduces maximum HP. | ||||
Woundga | Command | Deal wound damage to targets in a wide radius. Reduces maximum HP. |
Medic[]
Ability | Type | Effect | Serah | Noel | Mon Only Monster | Infusible |
---|---|---|---|---|---|---|
Cheer | Command | Boost the Feral Link gauge. | ||||
Cure | Command | Restore target's HP. | ||||
Cura | Command | Restore HP to target and nearby allies. | ||||
Curasa | Command | Restore HP to target proportional to amount of damage target has taken. | ||||
Curaja | Command | Restore HP to target and nearby allies proportional to amount of damage each has taken. | ||||
Esuna | Command | Remove target's two most recently inflicted status ailment. | ||||
Esunada | Command | Remove most recently inflicted status ailment from all allies. | ||||
Raise | Command | Revive an ally from KO. |
Ravager[]
Ability | Type | Effect | Serah | Noel | Mon Only Monster | Infusible |
---|---|---|---|---|---|---|
Aero | Command | Inflict wind-attribute magic damage on target and temporarily stun it. | ||||
Aerora | Command | Inflict wind-attribute magic damage to target and nearby foes, tossing them into the air and drawing them in. | ||||
Aeroga | Command | Inflict wind-attribute magic damage on targets within a wide radius, drawing them up into a tornado. | ||||
Aero Blitz | Command | Inflict wind-attribute physical damage on target and nearby foes. | ||||
Blizzard | Command | Inflict ice-attribute magic damage. | ||||
Blizzara | Command | Inflict ice-attribute magic damage to target and nearby foes. Staggered targets take more damage. | ||||
Blizzaga | Command | Inflict ice-attribute magic damage on targets within a wide radius. | ||||
Electric Blitz | Command | Inflict lightning-attribute physical damage on target and nearby foes. | ||||
Fearsiphon | Auto | Slightly charge ATB gauge upon attacking staggered target. | ||||
Felflame | Auto | Increases damage of fire-based attacks against enemies vulnerable to fire. | ||||
Felfrost | Auto | Increases damage of ice-based attacks against enemies vulnerable to ice. | ||||
Felgust | Auto | Increases damage of wind-based attacks against enemies vulnerable to wind. | ||||
Felspark | Auto | Increases damage of lightning-based attacks against enemies vulnerable to lightning. | ||||
Fire | Command | Inflict fire-attribute magic damage. | ||||
Fira | Command | Inflict fire-attribute magic damage to target and nearby foes. Staggered targets take more damage. | ||||
Firaga | Command | Inflict fire-attribute magic damage on targets within a wide radius. | ||||
Flamestrike | Command | Inflict fire-attribute physical damage. | ||||
Froststrike | Command | Inflict ice-attribute physical damage. | ||||
Galestrike | Command | Inflict wind-attribute physical damage on target. | ||||
Heat Blitz | Command | Inflict fire-attribute physical damage on target and nearby foes. | ||||
Ice Blitz | Command | Inflict ice-attribute physical damage on target and nearby foes. | ||||
Overwhelm | Auto | Boost chain bonus effect of attacks for each ally targeting the same enemy. | ||||
Sparkstrike | Command | Inflict lightning-attribute physical damage. | ||||
Thunder | Command | Inflict lightning-attribute magic damage. | ||||
Thundara | Command | Inflict lightning-attribute magic damage to target and nearby foes. Staggered targets take more damage. | ||||
Thundaga | Command | Inflict lightning-attribute magic damage on targets within a wide radius. | ||||
Vigor | Auto | Boost chain bonus effect of your attack when your HP is high. |
Passive and synthesized abilities[]
Main article: Final Fantasy XIII-2 passive abilities
Exclusive command abilities[]
Ability | Effect | Character | Role |
---|---|---|---|
Meteor Javelin | Unleash a flurry of blows, clearing chain gauges. Damage varies by situation. Usable only once per battle. | Noel | Commando |
Ultima Arrow | Unleash a salvo of attacks. Chain bonus effect varies by situation. Usable only once per battle. | Serah | Ravager |
"Lightning's Story: Requiem of the Goddess" DLC abilities[]
Ability | Description | Paradigm |
---|---|---|
Attack | Deal physical damage to target. | Paladin |
Blitz | Deal physical damage to target and nearby foes. | Paladin |
Ruin | Deal non-element magic damage to target. | Paladin |
Ruinga | Deal non-element magic damage to targets within wide radius. | Paladin |
Launch | Attack and launch staggered target into the air. | Paladin |
Smite | Deal heavy damage with Attack to launched target about to recover form stagger. | Paladin |
Galestrike | Inflict wind-attribute physical damage on target. | Shaman |
Windstorm | Inflict wind-attribute physical damage to target and surrounding foes. | Shaman |
Bladestorm | Inflict wind-attribute physical damage to targets in a wide radius. | Shaman |
Thunder | Inflict lightning-attribute magic damage. | Mage |
Thundara | Inflict lightning-attribute magic damage on target and nearby foes. Staggered target take more damage. | Mage |
Thundaga | Inflict lightning-attribute magic damage on targets within a wide radius. | Mage |
Immortality | Reduces damage taken and raises status ailment resistance. | Knight |
Aura | Removes all buffs and casts Bravery, Faith, and Haste. | Conjurer |
Mighty Guard | Removes all buffs and casts Protect, Shell, Veil, and Vigilance. | Conjurer |
Chaos | Inflicts Debrave, Defaith, Deprotect, Deshell, Curse, and Daze. | Sorcerer |
Dummied abilities[]
The Water element was removed from the game, and its associated abilities can still be found within the game's data and they function as intended if added to a character's ability list through a third party tool.
Ability | Description | Paradigm |
---|---|---|
Aquastrike | Inflict water-attribute physical damage. | Dummied |
Water | Inflict water-attribute magic damage. | Dummied |
Watera | Inflict water-attribute magic damage on target and nearby foes. Staggered targets take more damage. | Dummied |
Waterga | Inflict water-attribute magic damage on targets within a wide radius. | Dummied |
Other appearances[]
Pictlogica Final Fantasy[]
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