There's no gettin' off this train we on 'till we reach the end of the line.
Beastmen clad in black infiltrate the streets of Bastok,
with motives as murky as the garb they don.
Their mark: a Galkan child.The Voracious Resurgence special website
Final Fantasy XI: The Voracious Resurgence is an episodic story series update to Final Fantasy XI that began release in 2020. Like add-ons previously released for the game, the story series is introduced as part of a regular version updates. Unlike those add-ons, The Voracious Resurgence does not require an additional purchase to access.
The Voracious Resurgence is the first main storyline addition to Final Fantasy XI since Final Fantasy XI: Rhapsodies of Vana'diel, marking the first new major story content in 5 years.
Service for The Voracious Resurgence commenced on August 6, 2020 (JST).
Gameplay[]
Being a story series update to Final Fantasy XI, the gameplay for The Voracious Resurgence follows the same mechanics as the main game and its expansions and add-ons, with new story and gameplay scenarios.
Missions[]
Players must own all previous expansions and must have cleared the Rhapsodies of Vana’diel scenario to access the updates' missions.
Characters[]
Besides the Adventurer, who drives the storyline forward, there are a number of non-player characters that take on significant roles in The Voracious Resurgence storyline.
- Part 1
- Raebrimm, a recently reborn Galkan child hunted by beastmen for reasons yet unknown.
- Gloom Phantom, a mysterious goblin who is relentless in pursuing Raebrimm.
- Brygid, Vana'diel’s self-proclaimed future fashion maven whose time may have just arrived.
- Part 2
- Kupipi, a rolanberry-loving secretary in Heaven's Tower swears upon a stack of books that her memory is second to none.
- The Cardians, mystical warriors fashioned in the Manustery, they have been tasked with defending something of the utmost importance.
- The Star Onion Brigade, fighting for truth, justice, and the onion way, these tots are eager to adventure and ready to punish ne’er-do-wells who would see the world burn.
- Part 3
- Trion, the prince of San d'Oria whose sense of duty to family and country has seen him on the frontlines of battle time and again—yet when it comes to social gatherings, he's got two left feet.
- Altennia, a Royal Knight and leader of the Carmine Swallows whose brother, Halver, may just be in over his head.
- Excenmille, the head of House Aurchiat and bester of orcs far and wide.
- Part 4
- Cornelia, a cheerful young girl always looking out for the Galka Gumbah and Raebrimm. Behind her smile lies heartbreak over her constant feuding with her father.
- Naja, the leader of the mercenary company Salaheem's Sentinels. Always on the lookout for ways to expand her purse, she desires to expand her company’s reach across Vana’diel.
- Raubahn, captain of the Immortals in Aht Urhgan and a storied blue mage. No matter how many years pass and how many comrade he loses, his expression remains unchanging.
- Part 5
- Ghatsad, known as the father of the automatons, his work in bringing them to life has seen him moonlight as an expert in imperial cultural treasures.
- Megomak, a moblin who serves a troll mercenary troupe, and is a skilled alchemist whose research into chimeras keeps him busy at all hours of the day.
- Ramuh, a philosopher spoken who, according to the legends of the Ramuh constellation spoken of in a nation lost to the ravages of time, is said to have created vehicles that harness the power of lightning.
- Part 6
- Gessho, a dignified Yagudo warrior from the Far East, his ability to bring two sides together are tested in Reisenjima.
- Incantrix, a Goblin who traveled to Reisenjima to delve into the mysteries of Phoenix. His mysterious magic may come in handy once more.
- Reikuu, a blue masked Yagudo from the Far East charged with traveling to Reisenjima to accomplish the impossible.
- Part 7
- Gumbah, a young Galka living in Bastok Mines, he is worried for Raebrimm perhaps more than anyone.
- Oggbi, a storied monk whose fists of fury are without peer. He aims to fuse Far Eastern and San d’Oria martial arts to create an all-new fighting style.
- Uran-Mafran, a mysterious mage on a quest to discover more about the World-Eater Egg. How is he connected to techniques forbidden by the Federation of Windurst?
- Part 8
- Maat, a monk with fists of fury and a wit to match, he is unrivalled when it comes to bringing out the full potential of his charges. Of late, someone new has been coming to him for training.
- Shami, an enigmatic peddler hawking strong orbs in Port Jeuno, he has been vexed by a rival businessperson of late, and has run into a bit of a snag.
- Valaineral R Davilles, a pivotal figure in San d'Oria during the Crystal War. Despite the indelible mark he has left on history, very few are aware of the extent to which he has influenced the kingdom as it stands today.
- Part 9
- Oshasha, the curator of the Celennia Memorial Library in the Sacred City of Adoulin. Her knowledge of the city and Ulbukan continent is second to none, and she enjoys posing quizzes to those who find themselves students of history. She has been burning the midnight oil of late, and the long nights are starting to take their toll.
- Gurebu-Ogurebu and Medada, valiant heroes of the Federation of Windurst who bested the Maelstrom Mage, Garazu-Horeizu, several hundred years ago. Gurebu-Ogurebu was the first minister of the Aurastery, while Medada was the first minister of the Manustery
- Skokkr Undrborn, a dvergr obsessed with researching the spirit realm. Boasting an impressive corpus of knowledge, he is well-known throughout various other realms, but remains shrouded in mystery in the world of the living.
- Part 10
- Jabbos, a loyal Galka residing in Movalpolos who finds himself thrust into the role of go-between for man and beastman.
- Magh Bihu and Dazbog, a sharp-tongues Citrullus and her wise but uncertain meeble companions. They have long journeyed together as the Destiny Destroyers, but now the group finds itself bereft of its purpose.
- Duke Alloces, a demon created by Odin deep within Valhalla who is knowledgeable about all manner of topics and is charged with besting heretics.
- Part 11
- Moogle, the super-in-charge of adventurers' Mog Houses, this moogle has spent many a year cleaning rooms, watering plants, and performing all manner of minutiae to makes sure their homes-away-from-home are always as inviting as they day they first took up arms. Countless adventurers owe this furry friend a debt of gratitude.
- Garazu-Horeizu, a mage who threatened the very existence of Windurst 300 years prior. Also known as the Maelstrom Mage, his powers of hypnosis were said to be without peer.
- Odin, an all-powered entity who rules over the powers of darkness. The Lord of Valhalla has spent countless aeons collecting souls in preparation for Ragnarok, the final battle.