Final Fantasy Wiki
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|[[List of Final Fantasy X-2 accessories|Accessory]]: [[List of Final Fantasy X-2 accessories#Star Bracer|Star Bracer]]
 
|[[List of Final Fantasy X-2 accessories|Accessory]]: [[List of Final Fantasy X-2 accessories#Star Bracer|Star Bracer]]
 
|-
 
|-
!class="b"|{{LA|Auto Regen|Auto-Regen}}
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!class="b"|{{LA|Auto-Regen}}
 
|Automatically puts user in [[Regen (status)|Regen]] status. Effect never wear off even if the user is KO'd and then revived in the same battle.
 
|Automatically puts user in [[Regen (status)|Regen]] status. Effect never wear off even if the user is KO'd and then revived in the same battle.
 
|[[Dressphere]]: [[Berserker (Final Fantasy X-2)|Berserker]]<br/>[[List of Final Fantasy X-2 accessories|Accessory]]: [[List of Final Fantasy X-2 accessories#Recovery Bracer|Recovery Bracer]]<br/>[[Garment Grid]]: [[Garment Grid#Wishbringer|Wishbringer]] (green and red gate)
 
|[[Dressphere]]: [[Berserker (Final Fantasy X-2)|Berserker]]<br/>[[List of Final Fantasy X-2 accessories|Accessory]]: [[List of Final Fantasy X-2 accessories#Recovery Bracer|Recovery Bracer]]<br/>[[Garment Grid]]: [[Garment Grid#Wishbringer|Wishbringer]] (green and red gate)

Revision as of 23:38, 18 August 2016

Template:Sideicon Auto-Abilities in Final Fantasy X-2 are gained by either equipping Garment Grids, accessories or dresspheres.

Some auto-abilities are learned by creatures naturally as they level up.

Ability List

Ability Effect Usable via
Gullwings Creature
Ailment Def. Grants immunity to all status ailments. Unobtainable Only learned naturally by specific creatures
Auto-Haste Automatically puts the user in Haste status. Nullifies the Slow status inflicted by other auto-abilities. Effect will never wear off even if the user is KO'd and then revived in the same battle. Accessory: Speed Bracer
Garment Grid: Mounted Assault (All gates)
Accessory: Speed Bracer
Auto-Protect Automatically puts user in Protect status. Effect will never wear off even if the user is KO'd and then revived in the same battle. Dressphere: Mascot
Accessory: Shining Bracer
Garment Grid: Helios Guard (red gate)
Accessory: Shining Bracer
Auto-Shell Automatically puts user in Shell status. Effect will never wear off even if the user is KO'd and then revived in the same battle. Dressphere: Mascot
Accessory: Moon Bracer
Garment Grid: Selene Guard (red gate)
Accessory: Moon Bracer
Auto-Reflect Automatically puts user in Reflect status. Effect will never wear off even if the user is KO'd and then revived in the same battle. Accessory: Star Bracer
Garment Grid: Shining Mirror (red gate)
Accessory: Star Bracer
Auto-Regen Automatically puts user in Regen status. Effect never wear off even if the user is KO'd and then revived in the same battle. Dressphere: Berserker
Accessory: Recovery Bracer
Garment Grid: Wishbringer (green and red gate)
Dressphere: Berserker
Accessory: Recovery Bracer, Nature's Lore
Auto-Wall Automatically puts user in Protect and Shell status. Effect will never wear off even if the user is KO'd and then revived in the same battle. Accessory: Adamantite, Defense Bracer Accessory: Adamantite, Defense Bracer
Berserkproof Offers immunity against Berserk. Accessory: Potpourri
Garment Grid: Raging Giant (yellow gate)
Accessory: Potpourri
Berserktouch Inflicts Berserk when attacking physically. Accessory: Fury Shock
Garment Grid: Raging Giant (yellow and blue gate)
Accessory: Fury Shock
Black Magic Lv. 2 Cuts the time to cast Black Magic by 30%. Dressphere: Black Mage Accessory: Black Lore, Wring*
Black Magic Lv. 3 Cuts the time to cast Black Magic by 30%. Dressphere: Black Mage Unobtainable
Break Damage Limit Allows for the damage cap to exceed 9,999, to a maximum of 99,999. Dressphere: Floral Fallal, Machina Maw, Full Throttle
Accessory: Invincible
Garment Grid: Higher Power (all gates), The End (green and red gate)
Accessory: Invincible
Garment Grid: The End
Break HP Limit Allows max HP to exceed 9,999, to a maximum of 99,999. Dressphere: Floral Fallal, Machina Maw, Full Throttle
Accessory: Enterprise
Garment Grid: Higher Power, The End
Accessory: Enterprise
Garment Grid: Higher Power
Butterfingers Causes enemies to drop rare items only. Unobtainable Garment Grid: Ray of Hope
Chemist Doubles the effects of HP and MP restorative items. Dressphere: Alchemist Unobtainable
Confuseproof Offers immunity against Confusion. Dressphere: Dark Knight
Accessory: Black Choker
Garment Grid: Raging Giant (green gate)
Accessory: Black Choker
Garment Grid: Raging Giant
Confusetouch Inflicts Confusion when attacking physically. Accessory: Chaos Shock
Garment Grid: Raging Giant (green and red gate)
Accessory: Chaos Shock
Counterattack Character equipped with this ability will allow a counterattack with physical attack when damaged. Dressphere: Berserker Unobtainable
Critical All physical attacks of user deal critical damage. Dressphere: Lady Luck Garment Grid: Peerless
Curseproof Offers immunity against Curse. Dressphere: Dark Knight
Accessory: Gris-Gris Bag
Garment Grid: Mortal Coil (green gate), Scourgebane (blue gate)
Unobtainable
Darkproof Offers immunity against Darkness. Dressphere: Gunner
Accessory: Silver Glasses
Garment Grid: Still of Night (yellow gate)
Dressphere: Gunner
Accessory: Silver Glasses
Darktouch Inflicts Darkness when attacking physically. Accessory: Blind Shock
Garment Grid: Disaster in Bloom (yellow gate), Still of Night (yellow and blue gate)
Accessory: Blind Shock
Deathproof Offers immunity against Instant Death. Dressphere: Dark Knight
Accessory: Angel Earrings
Garment Grid: Bitter Farewell (green gate/)
Dressphere: Dark Knight
Accessory: Angel Earrings, Favorite Outfit
Garment Grid: Bitter Farewell
Deathtouch Inflicts Instant Death when attacking physically. Accessory: Mortal Shock
Garment Grid: Bitter Farewell (green and red gate)
Accessory: Mortal Shock
Doomproof Offers immunity against Doom status. Garment Grid: Bitter Farewell (yellow) Accessory: Gris-Gris Bag
Double All Doubles the amount/number of AP, EXP, gil, and items earned after battle, and the effectiveness of recovery/attack items. Accessory: Key to Success Accessory: Key to Success
Double AP Doubles the amount of AP earned after battle. Garment Grid: Covenant of Growth (blue gate) Unobtainable
Double EXP Doubles the amount of EXP earned after battle. Dressphere: Lady Luck
Garment Grid: Covenant of Growth (yellow gate)
Accessory: AP Egg
Garment Grid: Covenant of Growth
Double HP Doubles the user's max HP. Dressphere: Floral Fallal, Machina Maw, Full Throttle
Garment Grid: Downtrodder (all gates), Tempered Will (green gate)
Unobtainable
Double Items Doubles the amount of items earned after battle. Dressphere: Lady Luck
Garment Grid: Treasure Hunt (red gate)
Garment Grid: Treasure Hunt
Double MP Doubles the user's max MP. Dressphere: Floral Fallal, Machina Maw, Full Throttle
Garment Grid: Tempered Will (red gate)
Unobtainable
Elementalist Doubles the effects of elemental attack items. Dressphere: Alchemist Unobtainable
Evade & Counter Character equipped with this ability can evade an opponent's attack, if possible, then counterattack with a physical attack. Dressphere: Berserker Unobtainable
Fiend Hunter Lv.2 Cuts the time required for Fiend Hunter by 40%. Dressphere: Gun Mage Unobtainable
Fire Eater Absorbs Fire-elemental attacks. Dressphere: Psychic
Accessory: Crimson Ring, Sublimator
Garment Grid: Heart of Flame, Tetra Master (green gate)
Accessory: Crimson Ring, Sublimator
Garment Grid: Heart of Flame
Fireproof Nullifies Fire-elemental attacks. Accessory: NulBlaze Ring Accessory: NulBlaze Ring
Firestrike Adds the Fire element to physical attacks. Accessory: Fiery Gleam, Freezerburn
Garment Grid: Heart of Flame
Accessory: Fiery Gleam, Freezerburn
Fire Ward Halves Fire-elemental damage. Accessory: Red Ring Accessory: Red Ring
First Strike Character equipped with this ability always gains a high priority regardless of ambush rates. Dressphere: Thief
Accessory: Sprint Shoes
Garment Grid: Highroad Winds, Mounted Assault
Accessory: Sprint Shoes
Garment Grid: Highroad Winds, Mounted Assault
Flurry Lv. 2 Cuts the time required for Flurry to attack by 30%. Dressphere: Trainer (Paine) Unobtainable
Flurry Lv. 3 Cuts the time required for Flurry to attack by half. Dressphere: Trainer (Paine) Unobtainable
Ghiki Lv. 2 Cuts the time required for Ghiki to attack by 30%. Dressphere: Trainer (Rikku) Unobtainable
Ghiki Lv. 3 Cuts the time required for Ghiki to attack by half. Dressphere: Trainer (Rikku) Unobtainable
Gillionaire Gils that are earned after battle are doubled. Dressphere: Lady Luck
Garment Grid: Horn of Plenty (red gate)
Garment Grid: Horn of Plenty
Accessory: Key to Success*
Gravity Eater Absorbs Gravity-elemental attacks. Dressphere: Psychic
Garment Grid: Downtrodder
Garment Grid: Downtrodder
Gravityproof Nullifies Gravity-elemental attacks. Accessory: Black Ring Accessory: Black Ring
Gravitystrike Adds the Gravity element to physical attacks. Garment Grid: Downtrodder Unobtainable
Half MP Cost Halves the cost of spells and techniques that require MP. Dressphere: Trainer
Accessory: Gold Hairpin
Garment Grid: Font of Power
Dressphere: Trainer
Accessory: Gold Hairpin
Health Preserver Grants immunity to Poison and Sleep. Accessory: Glass Buckle
Garment Grid: Scourgebane (green gate)
Accessory: Glass Buckle
Garment Grid: Scourgebane
Holy Eater Absorbs Holy-elemental attacks. Garment Grid: Sacred Beast Garment Grid: Sacred Beast
Holystrike Adds the Holy element to physical attacks. Garment Grid: Sacred Beast (green gate) Unobtainable
HP Stroll Character's HP slowly regenerates while walking on the field. Dressphere: Trainer
Accessory: Cat's Bell, Heady Perfume
Garment Grid: Wishbringer
Accessory: Cat's Bell, Heady Perfume
Garment Grid: Wishbringer
Ice Eater Absorbs Ice-elemental attacks. Dressphere: Psychic
Accessory: Snow Ring, Sublimator
Garment Grid: Ice Queen, Tetra Master (red gate)
Accessory: Snow Ring, Sublimator
Garment Grid: Ice Queen
Iceproof Nullifies Ice-elemental attacks. Accessory: NulFrost Ring Accessory: NulFrost Ring
Icestrike Adds the Ice element to physical attacks. Accessory: Icy Gleam, Freezerburn
Garment Grid: Ice Queen (yellow gate)
Accessory: Icy Gleam, Freezerburn
Ice Ward Halves Ice-elemental damage. Accessory: White Ring Accessory: White Ring
Initiative Increases chance of party getting First Strike. Dressphere: Thief Dressphere: Thief
Itchproof Offers complete protection against Itchy. Dressphere: Berserker
Accessory: Favorite Outfit
Garment Grid: Mortal Coil, Scourgebane (blue gate)
Unobtainable
Item Hunter Improves the odds of enemies dropping items. Dressphere: Thief Unobtainable
Items Lv.2 Cuts the time to use Items by 80%. Dressphere: Alchemist Unobtainable
Kijo's Soul Automatically puts user in Berserk and Poison statuses. Effect will never wear off even if the user is KO'd and then revived in the same battle. Accessory: Bloodlust Accessory: Bloodlust
Kogoro Lv. 2 Cuts the time required for Kogoro to attack by 30%. Dressphere: Trainer (Yuna) Unobtainable
Kogoro Lv. 3 Cuts the time required for Kogoro to attack by half. Dressphere: Trainer (Yuna) Unobtainable
Life Preserver Offers complete immunity against KO and Petrifications. Accessory: Safety Bit
Garment Grid: Abominable (green gate)
Accessory: Safety Bit
Lightning Eater Absorbs Lightning-elemental attacks. Dressphere: Psychic
Accessory: Ochre Ring, Short Circuit
Garment Grid: Tetra Master (yellow gate), Thunder Spawn
Accessory: Ochre Ring, Short Circuit
Garment Grid: Thunder Spawn
Lightningproof Nullifies Lightning-elemental attacks. Accessory: NulShock Ring Accessory: NulShock Ring
Lightningstrike Adds the Lightning element to physical attacks. Accessory: Electrocutioner, Lightning Gleam
Garment Grid: Thunder Spawn (yellow gate)
Accessory: Electrocutioner, Lightning Gleam
Lightning Ward Halves Lightning-elemental damage. Accessory: Yellow Ring Accessory: Yellow Ring
Magic Booster Black and White Magic abilities gain more power at the cost of doubling the MP needed to use. Accessory: Soul of Thamasa Accessory: Soul of Thamasa
Magic Counter Character retaliates with a counterattack when damaged by a magic attack. Dressphere: Berserker Unobtainable
Majo's Soul Automatically puts user in Haste and Poison statuses. Allows the user to cast any Black Magic spell learned, and allows only Black Magic to be cast. Cuts the time to cast Black Magic by 50%. Negates double/triple AP effects. Effect will never wear off even if the user is KO'd and then revived in the same battle. Accessory: Wring Accessory: Wring
More Encounters Increases chances of encountering enemies as the player walks in the field. Accessory: Lure Bracer Accessory: Lure Bracer
MP Stroll Character's MP slowly regenerates while walking on the field. Dressphere: Trainer
Accessory: Heady Perfume, Wizard Bracelet
Accessory: Heady Perfume, Wizard Bracelet
Garment Grid: Wishbringer
Nitro Black Magic Cuts the time to cast Black Magic by 40%, and automatically puts the user in Pointless status. Effect will never wear off even if the user is KO'd and then revived in the same battle. Accessory: Minerva's Plate Accessory: Minerva's Plate
No Encounters Nullifies encounters. Accessory: Charm Bangle Accessory: Charm Bangle
Omnistrike Adds the Fire, Ice, Lightning, Water, Gravity, and Holy elements to physical attack. Absorbs Fire, Ice, Lightning, Water, Gravity, and Holy-elemental damage. Accessory: Force of Nature Accessory: Force of Nature
One MP Cost Reduces cost of spells and techniques to 1 MP. Garment Grid: Font of Power (all gates) Item: Three Stars*
Garment Grid: Font of Power
Physicist Doubles effects of non-elemental items. Dressphere: Alchemist Unobtainable
Piercing Magic Spells cast by the user ignore the Reflect status. Dressphere: Festivalist (Yuna)
Garment Grid: Shining Mirror
Garment Grid: Shining Mirror
Pointlessproof Offers immunity against Pointless. Dressphere: Festivalist (Yuna), Festivalist (Rikku)
Accessory: Pearl Necklace
Accessory: Pearl Necklace, Favorite Outfit
Poisonproof Offers immunity against Poison. Dressphere: Dark Knight
Accessory: Star Pendant
Garment Grid: Restless Sleep (yellow gate)
Accessory: Star Pendant
Poisontouch Inflicts Poison when attacking physically. Accessory: Venom Shock
Garment Grid: Disaster in Bloom (blue gate)
Accessory: Venom Shock
Garment Grid: Disaster in Bloom
Ribbon Offers immunity against Poison, Petrify, Sleep, Silence, Darkness, Confusion, Berserk, Curse, Pointless, Itchy, Slow, and Stop. Dressphere: Mascot, Floral Fallal, Machina Maw, Full Throttle
Accessory: Ribbon
Dressphere: Mascot
Accessory: Ribbon
Garment Grid: Abominable
Sanity Preserver Offers immunity against Confusion and Berserk. Accessory: Faerie Earrings
Garment Grid: Scourgebane (yellow gate), Abominable (yellow gate)
Accessory: Faerie Earrings
Scan Lv. 2 Allows the user to rotate targets when casting Scan. Dressphere: Gun Mage Unobtainable
Scan Lv. 3 Allows user to target party members with Scan. Dressphere: Gun Mage Unobtainable
Sense Preserver Offers immunity against Silence and Darkness. Accessory: Beaded Brooch
Garment Grid: Scourgebane (red gate)
Accessory: Beaded Brooch
Silenceproof Offers immunity against Silence. Dressphere: Festivalist (Yuna)
Accessory: White Cape
Garment Grid: Still of Night (green gate)
Accessory: White Cape
Garment Grid: Still of Night
Silencetouch Inflicts Silence when attacking physically. Accessory: Mute Shock
Garment Grid: Disaster in Bloom (red gate), Still of Night (green & red gate)
Accessory: Mute Shock
Sleepproof Offers immunity against Sleep. Dressphere: Gunner
Accessory: Twist Headband
Garment Grid: Restless Sleep (green gate)
Accessory: Twist Headband
Garment Grid: Restless Sleep
Sleeptouch Inflicts Sleep when attacking physically. Accessory: Dream Shock
Garment Grid: Disaster in Bloom (green gate), Restless Sleep (green & red gate)
Accessory: Dream Shock
Garment Grid: Disaster in Bloom
Slowproof Offers immunity against Slow. Dressphere: Thief, Festivalist (Rikku), Festivalist (Paine)
Accessory: Pretty Orb
Garment Grid: Highroad Winds (green gate), Mounted Assault (green gate)
Accessory: Pretty Orb
Slowtouch Inflicts Slow when attacking physically. Accessory: Lag Shock Accessory: Lag Shock
SOS ???? When a character falls in to a near-death state, all attacks, spells, and items deal or heal 9,999. Automatically puts user in Berserk and Slow status.*(International and HD Remaster) The ability wears off if the character is above the near-death state. Accessory: Cat Nip Accessory: Cat Nip
SOS Critical When a character falls in to a near-death state, all physical attacks deal critical hits. The ability wears off if the character is above the near-death state. Dressphere: Samurai Accessory: Bushido Lore
SOS Haste When a character's HP falls into a near-death state, character is automatically granted with Haste status until HP is away from the near-death state, from which the status effect can be dispelled. Dressphere: Festivalist (Paine)
Accessory: Haste Bangle
Garment Grid: Highroad Winds (all gates)
Accessory: Haste Bangle
SOS Protect When a character falls into a near-death state, character is automatically granted with Protect status until HP is away from the near-death state, from which the status effect can be dispelled. Dressphere: Warrior
Garment Grid: Helios Guard
Dressphere: Warrior
Garment Grid: Helios Guard
SOS Regen When user's HP falls into a near-death state, character is automatically granted with Regen and will never be Dispelled. Once the character's HP is away from the near-death state, Regen status given by SOS Regen is susceptible to dispel. Dressphere: Festivalist
Accessory: Regen Bangle
Accessory: Regen Bangle
SOS Shell When a character's HP falls in to a near-death state, character is automatically granted with Shell. Shell can be dispelled once the character's HP is above the near-death state. Garment Grid: Selene Guard Garment Grid: Selene Guard
SOS Spellspring When a character's HP falls into a near-death state, all magics and techniques the character uses will be free of charge (Negates HP loss if the character is a Dark Knight and uses Darkness) until HP is restored above near-death state. Dressphere: Lady Luck Item: Twin Stars*
SOS Wall When a character's HP falls under near-death state, character is automatically granted with Protect and Shell statuses until HP is restored above near-death state. Dressphere: Festivalist
Accessory: Wall Ring
Accessory: Wall Ring
Spellspring Reduces MP cost to 0. Negates HP loss from using the Darkness ability. Accessory: Ragnarok Accessory: Ragnarok
Stoneproof Offers immunity against Petrify. Dressphere: Dark Knight
Accessory: Gold Anklet
Garment Grid: Mortal Coil (red gate)
Accessory: Gold Anklet, Arcane Lore
Garment Grid: Mortal Coil
Stonetouch Inflicts Petrify when attacking physically, removing opponents easily from the battlefield. Accessory: Stone Shock
Garment Grid: Disaster in Bloom (all gates), Mortal Coil (yellow gate)
Accessory: Stone Shock
Stopproof Offers immunity against Stop. Dressphere: Thief, Festivalist (Rikku), Festivalist (Paine)
Accessory: Dragonfly Orb
Garment Grid: Highroad Winds (red gate), Mounted Assault (red gate)
Accessory: Dragonfly Orb
Stoptouch Inflicts Stop when attacking physically. Accessory: System Shock Accessory: System Shock
Super Ribbon Offers complete immunity to all negative statuses, with an exchange of permanent Slow status embued to the character who equips it. Accessory: Shmooth Shailing Accessory: Shmooth Shailing
Tetra Eater Absorbs Fire, Ice, Lightning, and Water-elemental attacks. Accessory: Tetra Bracelet Accessory: Tetra Bracelet
Tetraproof Nullifies Fire, Ice, Lightning, and Water-elemental attacks. Accessory: Tetra Guard Accessory: Tetra Guard
Tetrastrike Adds the Fire, Ice, Lightning, and Water elements to physical attacks. Accessory: Tetra Gloves
Garment Grid: Tetra Master
Accessory: Tetra Gloves
Garment Grid: Tetra Master
Tetra Ward Halves Fire, Ice, Lightning, and Water-elemental damage. Accessory: Tetra Band Accessory: Tetra Band
Time Preserver Offers immunity against Slow and Stop. Accessory: Kinesis Badge Accessory: Kinesis Badge
Total Limit Break Allows damage and user's max HP to exceed 9,999, to a maximum of 99,999. Unobtainable Only learned naturally by specific creatures
Trigger Happy Lv. 2 Extends the time allotted for Trigger Happy to 2.2 seconds. Dressphere: Gunner Unobtainable
Trigger Happy Lv. 3 Extends the time allotted for Trigger Happy to 2.6 seconds. Dressphere: Gunner Unobtainable
Triple AP Triples AP earned after battle. Accessory: AP Egg Unobtainable
Triple HP Triples user's max HP. Dressphere: Floral Fallal, Machina Maw, Full Throttle Unobtainable
Turbo Arcana Cuts the time to cast Arcana Magic by 40%. Accessory: Arcane Tome Accessory: Arcane Tome
Garment Grid: Chaos Maelstrom
Turbo Black Magic Cuts the time to cast Black Magic by 40%. Accessory: Black Tome
Dressphere: Black Mage
Accessory: Black Tome
Garment Grid: Black Tabard
Turbo Bushido Cuts the time to use Bushido techniques by 40%. Accessory: Bushido Tome Accessory: Bushido Tome
Garment Grid: Samurai's Honour
Turbo Instinct Cuts the time to use Instinct techniques by 40%. Accessory: Nature's Tome Accessory: Nature's Tome
Garment Grid: Blood of the Beast
Turbo Swordplay Cuts the time to use Swordplay techniques by 40%. Accessory: Sword Tome Accessory: Sword Tome
Garment Grid: Pride of the Sword
Turbo White Magic Cuts the time to cast White Magic by 40%. Accessory: White Tome Dressphere: White Mage
Accessory: White Tome
Water Eater Absorbs Water-elemental attacks. Dressphere: Psychic
Accessory: Cerulean Ring, Short Circuit
Garment Grid: Menace of the Deep, Tetra Master (blue gate)
Accessory: Cerulean Ring, Short Circuit
Garment Grid: Menace of the Deep
Waterproof Nullifies Water-elemental attacks. Accessory: NulTide Ring Accessory: NulTide Ring
Waterstrike Adds the Water element to physical attacks. Accessory: Watery Gleam, Electrocutioner
Garment Grid: Menace of the Deep (yellow gate)
Accessory: Watery Gleam, Electrocutioner
Water Ward Halves Water-elemental damage. Accessory: Blue Ring Accessory: Blue Ring
White Magic Lv. 2 Cuts the time to cast White Magic by 30%. Dressphere: White Mage Accessory: White Lore
White Magic Lv. 3 Cuts the time to cast White Magic by 50%. Dressphere: White Mage Unobtainable
* Only possible by consumption of items/accessories.

Template:X2 Template:Support abilities