Intangir Bot (talk | contribs) m (→Ability List: Decapitalising, replaced: {{LA|Stat-Enhancing Abilities → {{LA|Stat-enhancing ability (9)) Tag: apiedit |
Intangir Bot (talk | contribs) m (Bot: Automated text replacement (-{{LA|Auto-Regen|Auto-Regen}} +{{LA|Auto-Regen}}, -{{LA|Auto Regen| +{{LA|Auto-Regen|)) Tag: apiedit |
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|[[List of Final Fantasy X-2 accessories|Accessory]]: [[List of Final Fantasy X-2 accessories#Star Bracer|Star Bracer]] |
|[[List of Final Fantasy X-2 accessories|Accessory]]: [[List of Final Fantasy X-2 accessories#Star Bracer|Star Bracer]] |
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− | !class="b"|{{LA |
+ | !class="b"|{{LA|Auto-Regen}} |
|Automatically puts user in [[Regen (status)|Regen]] status. Effect never wear off even if the user is KO'd and then revived in the same battle. |
|Automatically puts user in [[Regen (status)|Regen]] status. Effect never wear off even if the user is KO'd and then revived in the same battle. |
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|[[Dressphere]]: [[Berserker (Final Fantasy X-2)|Berserker]]<br/>[[List of Final Fantasy X-2 accessories|Accessory]]: [[List of Final Fantasy X-2 accessories#Recovery Bracer|Recovery Bracer]]<br/>[[Garment Grid]]: [[Garment Grid#Wishbringer|Wishbringer]] (green and red gate) |
|[[Dressphere]]: [[Berserker (Final Fantasy X-2)|Berserker]]<br/>[[List of Final Fantasy X-2 accessories|Accessory]]: [[List of Final Fantasy X-2 accessories#Recovery Bracer|Recovery Bracer]]<br/>[[Garment Grid]]: [[Garment Grid#Wishbringer|Wishbringer]] (green and red gate) |
Revision as of 23:38, 18 August 2016
Template:Sideicon Auto-Abilities in Final Fantasy X-2 are gained by either equipping Garment Grids, accessories or dresspheres.
Some auto-abilities are learned by creatures naturally as they level up.
Ability List
Ability | Effect | Usable via | |
---|---|---|---|
Gullwings | Creature | ||
Ailment Def. | Grants immunity to all status ailments. | Unobtainable | Only learned naturally by specific creatures |
Auto-Haste | Automatically puts the user in Haste status. Nullifies the Slow status inflicted by other auto-abilities. Effect will never wear off even if the user is KO'd and then revived in the same battle. | Accessory: Speed Bracer Garment Grid: Mounted Assault (All gates) |
Accessory: Speed Bracer |
Auto-Protect | Automatically puts user in Protect status. Effect will never wear off even if the user is KO'd and then revived in the same battle. | Dressphere: Mascot Accessory: Shining Bracer Garment Grid: Helios Guard (red gate) |
Accessory: Shining Bracer |
Auto-Shell | Automatically puts user in Shell status. Effect will never wear off even if the user is KO'd and then revived in the same battle. | Dressphere: Mascot Accessory: Moon Bracer Garment Grid: Selene Guard (red gate) |
Accessory: Moon Bracer |
Auto-Reflect | Automatically puts user in Reflect status. Effect will never wear off even if the user is KO'd and then revived in the same battle. | Accessory: Star Bracer Garment Grid: Shining Mirror (red gate) |
Accessory: Star Bracer |
Auto-Regen | Automatically puts user in Regen status. Effect never wear off even if the user is KO'd and then revived in the same battle. | Dressphere: Berserker Accessory: Recovery Bracer Garment Grid: Wishbringer (green and red gate) |
Dressphere: Berserker Accessory: Recovery Bracer, Nature's Lore |
Auto-Wall | Automatically puts user in Protect and Shell status. Effect will never wear off even if the user is KO'd and then revived in the same battle. | Accessory: Adamantite, Defense Bracer | Accessory: Adamantite, Defense Bracer |
Berserkproof | Offers immunity against Berserk. | Accessory: Potpourri Garment Grid: Raging Giant (yellow gate) |
Accessory: Potpourri |
Berserktouch | Inflicts Berserk when attacking physically. | Accessory: Fury Shock Garment Grid: Raging Giant (yellow and blue gate) |
Accessory: Fury Shock |
Black Magic Lv. 2 | Cuts the time to cast Black Magic by 30%. | Dressphere: Black Mage | Accessory: Black Lore, Wring* |
Black Magic Lv. 3 | Cuts the time to cast Black Magic by 30%. | Dressphere: Black Mage | Unobtainable |
Break Damage Limit | Allows for the damage cap to exceed 9,999, to a maximum of 99,999. | Dressphere: Floral Fallal, Machina Maw, Full Throttle Accessory: Invincible Garment Grid: Higher Power (all gates), The End (green and red gate) |
Accessory: Invincible Garment Grid: The End |
Break HP Limit | Allows max HP to exceed 9,999, to a maximum of 99,999. | Dressphere: Floral Fallal, Machina Maw, Full Throttle Accessory: Enterprise Garment Grid: Higher Power, The End |
Accessory: Enterprise Garment Grid: Higher Power |
Butterfingers | Causes enemies to drop rare items only. | Unobtainable | Garment Grid: Ray of Hope |
Chemist | Doubles the effects of HP and MP restorative items. | Dressphere: Alchemist | Unobtainable |
Confuseproof | Offers immunity against Confusion. | Dressphere: Dark Knight Accessory: Black Choker Garment Grid: Raging Giant (green gate) |
Accessory: Black Choker Garment Grid: Raging Giant |
Confusetouch | Inflicts Confusion when attacking physically. | Accessory: Chaos Shock Garment Grid: Raging Giant (green and red gate) |
Accessory: Chaos Shock |
Counterattack | Character equipped with this ability will allow a counterattack with physical attack when damaged. | Dressphere: Berserker | Unobtainable |
Critical | All physical attacks of user deal critical damage. | Dressphere: Lady Luck | Garment Grid: Peerless |
Curseproof | Offers immunity against Curse. | Dressphere: Dark Knight Accessory: Gris-Gris Bag Garment Grid: Mortal Coil (green gate), Scourgebane (blue gate) |
Unobtainable |
Darkproof | Offers immunity against Darkness. | Dressphere: Gunner Accessory: Silver Glasses Garment Grid: Still of Night (yellow gate) |
Dressphere: Gunner Accessory: Silver Glasses |
Darktouch | Inflicts Darkness when attacking physically. | Accessory: Blind Shock Garment Grid: Disaster in Bloom (yellow gate), Still of Night (yellow and blue gate) |
Accessory: Blind Shock |
Deathproof | Offers immunity against Instant Death. | Dressphere: Dark Knight Accessory: Angel Earrings Garment Grid: Bitter Farewell (green gate/) |
Dressphere: Dark Knight Accessory: Angel Earrings, Favorite Outfit Garment Grid: Bitter Farewell |
Deathtouch | Inflicts Instant Death when attacking physically. | Accessory: Mortal Shock Garment Grid: Bitter Farewell (green and red gate) |
Accessory: Mortal Shock |
Doomproof | Offers immunity against Doom status. | Garment Grid: Bitter Farewell (yellow) | Accessory: Gris-Gris Bag |
Double All | Doubles the amount/number of AP, EXP, gil, and items earned after battle, and the effectiveness of recovery/attack items. | Accessory: Key to Success | Accessory: Key to Success |
Double AP | Doubles the amount of AP earned after battle. | Garment Grid: Covenant of Growth (blue gate) | Unobtainable |
Double EXP | Doubles the amount of EXP earned after battle. | Dressphere: Lady Luck Garment Grid: Covenant of Growth (yellow gate) |
Accessory: AP Egg Garment Grid: Covenant of Growth |
Double HP | Doubles the user's max HP. | Dressphere: Floral Fallal, Machina Maw, Full Throttle Garment Grid: Downtrodder (all gates), Tempered Will (green gate) |
Unobtainable |
Double Items | Doubles the amount of items earned after battle. | Dressphere: Lady Luck Garment Grid: Treasure Hunt (red gate) |
Garment Grid: Treasure Hunt |
Double MP | Doubles the user's max MP. | Dressphere: Floral Fallal, Machina Maw, Full Throttle Garment Grid: Tempered Will (red gate) |
Unobtainable |
Elementalist | Doubles the effects of elemental attack items. | Dressphere: Alchemist | Unobtainable |
Evade & Counter | Character equipped with this ability can evade an opponent's attack, if possible, then counterattack with a physical attack. | Dressphere: Berserker | Unobtainable |
Fiend Hunter Lv.2 | Cuts the time required for Fiend Hunter by 40%. | Dressphere: Gun Mage | Unobtainable |
Fire Eater | Absorbs Fire-elemental attacks. | Dressphere: Psychic Accessory: Crimson Ring, Sublimator Garment Grid: Heart of Flame, Tetra Master (green gate) |
Accessory: Crimson Ring, Sublimator Garment Grid: Heart of Flame |
Fireproof | Nullifies Fire-elemental attacks. | Accessory: NulBlaze Ring | Accessory: NulBlaze Ring |
Firestrike | Adds the Fire element to physical attacks. | Accessory: Fiery Gleam, Freezerburn Garment Grid: Heart of Flame |
Accessory: Fiery Gleam, Freezerburn |
Fire Ward | Halves Fire-elemental damage. | Accessory: Red Ring | Accessory: Red Ring |
First Strike | Character equipped with this ability always gains a high priority regardless of ambush rates. | Dressphere: Thief Accessory: Sprint Shoes Garment Grid: Highroad Winds, Mounted Assault |
Accessory: Sprint Shoes Garment Grid: Highroad Winds, Mounted Assault |
Flurry Lv. 2 | Cuts the time required for Flurry to attack by 30%. | Dressphere: Trainer (Paine) | Unobtainable |
Flurry Lv. 3 | Cuts the time required for Flurry to attack by half. | Dressphere: Trainer (Paine) | Unobtainable |
Ghiki Lv. 2 | Cuts the time required for Ghiki to attack by 30%. | Dressphere: Trainer (Rikku) | Unobtainable |
Ghiki Lv. 3 | Cuts the time required for Ghiki to attack by half. | Dressphere: Trainer (Rikku) | Unobtainable |
Gillionaire | Gils that are earned after battle are doubled. | Dressphere: Lady Luck Garment Grid: Horn of Plenty (red gate) |
Garment Grid: Horn of Plenty Accessory: Key to Success* |
Gravity Eater | Absorbs Gravity-elemental attacks. | Dressphere: Psychic Garment Grid: Downtrodder |
Garment Grid: Downtrodder |
Gravityproof | Nullifies Gravity-elemental attacks. | Accessory: Black Ring | Accessory: Black Ring |
Gravitystrike | Adds the Gravity element to physical attacks. | Garment Grid: Downtrodder | Unobtainable |
Half MP Cost | Halves the cost of spells and techniques that require MP. | Dressphere: Trainer Accessory: Gold Hairpin Garment Grid: Font of Power |
Dressphere: Trainer Accessory: Gold Hairpin |
Health Preserver | Grants immunity to Poison and Sleep. | Accessory: Glass Buckle Garment Grid: Scourgebane (green gate) |
Accessory: Glass Buckle Garment Grid: Scourgebane |
Holy Eater | Absorbs Holy-elemental attacks. | Garment Grid: Sacred Beast | Garment Grid: Sacred Beast |
Holystrike | Adds the Holy element to physical attacks. | Garment Grid: Sacred Beast (green gate) | Unobtainable |
HP Stroll | Character's HP slowly regenerates while walking on the field. | Dressphere: Trainer Accessory: Cat's Bell, Heady Perfume Garment Grid: Wishbringer |
Accessory: Cat's Bell, Heady Perfume Garment Grid: Wishbringer |
Ice Eater | Absorbs Ice-elemental attacks. | Dressphere: Psychic Accessory: Snow Ring, Sublimator Garment Grid: Ice Queen, Tetra Master (red gate) |
Accessory: Snow Ring, Sublimator Garment Grid: Ice Queen |
Iceproof | Nullifies Ice-elemental attacks. | Accessory: NulFrost Ring | Accessory: NulFrost Ring |
Icestrike | Adds the Ice element to physical attacks. | Accessory: Icy Gleam, Freezerburn Garment Grid: Ice Queen (yellow gate) |
Accessory: Icy Gleam, Freezerburn |
Ice Ward | Halves Ice-elemental damage. | Accessory: White Ring | Accessory: White Ring |
Initiative | Increases chance of party getting First Strike. | Dressphere: Thief | Dressphere: Thief |
Itchproof | Offers complete protection against Itchy. | Dressphere: Berserker Accessory: Favorite Outfit Garment Grid: Mortal Coil, Scourgebane (blue gate) |
Unobtainable |
Item Hunter | Improves the odds of enemies dropping items. | Dressphere: Thief | Unobtainable |
Items Lv.2 | Cuts the time to use Items by 80%. | Dressphere: Alchemist | Unobtainable |
Kijo's Soul | Automatically puts user in Berserk and Poison statuses. Effect will never wear off even if the user is KO'd and then revived in the same battle. | Accessory: Bloodlust | Accessory: Bloodlust |
Kogoro Lv. 2 | Cuts the time required for Kogoro to attack by 30%. | Dressphere: Trainer (Yuna) | Unobtainable |
Kogoro Lv. 3 | Cuts the time required for Kogoro to attack by half. | Dressphere: Trainer (Yuna) | Unobtainable |
Life Preserver | Offers complete immunity against KO and Petrifications. | Accessory: Safety Bit Garment Grid: Abominable (green gate) |
Accessory: Safety Bit |
Lightning Eater | Absorbs Lightning-elemental attacks. | Dressphere: Psychic Accessory: Ochre Ring, Short Circuit Garment Grid: Tetra Master (yellow gate), Thunder Spawn |
Accessory: Ochre Ring, Short Circuit Garment Grid: Thunder Spawn |
Lightningproof | Nullifies Lightning-elemental attacks. | Accessory: NulShock Ring | Accessory: NulShock Ring |
Lightningstrike | Adds the Lightning element to physical attacks. | Accessory: Electrocutioner, Lightning Gleam Garment Grid: Thunder Spawn (yellow gate) |
Accessory: Electrocutioner, Lightning Gleam |
Lightning Ward | Halves Lightning-elemental damage. | Accessory: Yellow Ring | Accessory: Yellow Ring |
Magic Booster | Black and White Magic abilities gain more power at the cost of doubling the MP needed to use. | Accessory: Soul of Thamasa | Accessory: Soul of Thamasa |
Magic Counter | Character retaliates with a counterattack when damaged by a magic attack. | Dressphere: Berserker | Unobtainable |
Majo's Soul | Automatically puts user in Haste and Poison statuses. Allows the user to cast any Black Magic spell learned, and allows only Black Magic to be cast. Cuts the time to cast Black Magic by 50%. Negates double/triple AP effects. Effect will never wear off even if the user is KO'd and then revived in the same battle. | Accessory: Wring | Accessory: Wring |
More Encounters | Increases chances of encountering enemies as the player walks in the field. | Accessory: Lure Bracer | Accessory: Lure Bracer |
MP Stroll | Character's MP slowly regenerates while walking on the field. | Dressphere: Trainer Accessory: Heady Perfume, Wizard Bracelet |
Accessory: Heady Perfume, Wizard Bracelet Garment Grid: Wishbringer |
Nitro Black Magic | Cuts the time to cast Black Magic by 40%, and automatically puts the user in Pointless status. Effect will never wear off even if the user is KO'd and then revived in the same battle. | Accessory: Minerva's Plate | Accessory: Minerva's Plate |
No Encounters | Nullifies encounters. | Accessory: Charm Bangle | Accessory: Charm Bangle |
Omnistrike | Adds the Fire, Ice, Lightning, Water, Gravity, and Holy elements to physical attack. Absorbs Fire, Ice, Lightning, Water, Gravity, and Holy-elemental damage. | Accessory: Force of Nature | Accessory: Force of Nature |
One MP Cost | Reduces cost of spells and techniques to 1 MP. | Garment Grid: Font of Power (all gates) | Item: Three Stars* Garment Grid: Font of Power |
Physicist | Doubles effects of non-elemental items. | Dressphere: Alchemist | Unobtainable |
Piercing Magic | Spells cast by the user ignore the Reflect status. | Dressphere: Festivalist (Yuna) Garment Grid: Shining Mirror |
Garment Grid: Shining Mirror |
Pointlessproof | Offers immunity against Pointless. | Dressphere: Festivalist (Yuna), Festivalist (Rikku) Accessory: Pearl Necklace |
Accessory: Pearl Necklace, Favorite Outfit |
Poisonproof | Offers immunity against Poison. | Dressphere: Dark Knight Accessory: Star Pendant Garment Grid: Restless Sleep (yellow gate) |
Accessory: Star Pendant |
Poisontouch | Inflicts Poison when attacking physically. | Accessory: Venom Shock Garment Grid: Disaster in Bloom (blue gate) |
Accessory: Venom Shock Garment Grid: Disaster in Bloom |
Ribbon | Offers immunity against Poison, Petrify, Sleep, Silence, Darkness, Confusion, Berserk, Curse, Pointless, Itchy, Slow, and Stop. | Dressphere: Mascot, Floral Fallal, Machina Maw, Full Throttle Accessory: Ribbon |
Dressphere: Mascot Accessory: Ribbon Garment Grid: Abominable |
Sanity Preserver | Offers immunity against Confusion and Berserk. | Accessory: Faerie Earrings Garment Grid: Scourgebane (yellow gate), Abominable (yellow gate) |
Accessory: Faerie Earrings |
Scan Lv. 2 | Allows the user to rotate targets when casting Scan. | Dressphere: Gun Mage | Unobtainable |
Scan Lv. 3 | Allows user to target party members with Scan. | Dressphere: Gun Mage | Unobtainable |
Sense Preserver | Offers immunity against Silence and Darkness. | Accessory: Beaded Brooch Garment Grid: Scourgebane (red gate) |
Accessory: Beaded Brooch |
Silenceproof | Offers immunity against Silence. | Dressphere: Festivalist (Yuna) Accessory: White Cape Garment Grid: Still of Night (green gate) |
Accessory: White Cape Garment Grid: Still of Night |
Silencetouch | Inflicts Silence when attacking physically. | Accessory: Mute Shock Garment Grid: Disaster in Bloom (red gate), Still of Night (green & red gate) |
Accessory: Mute Shock |
Sleepproof | Offers immunity against Sleep. | Dressphere: Gunner Accessory: Twist Headband Garment Grid: Restless Sleep (green gate) |
Accessory: Twist Headband Garment Grid: Restless Sleep |
Sleeptouch | Inflicts Sleep when attacking physically. | Accessory: Dream Shock Garment Grid: Disaster in Bloom (green gate), Restless Sleep (green & red gate) |
Accessory: Dream Shock Garment Grid: Disaster in Bloom |
Slowproof | Offers immunity against Slow. | Dressphere: Thief, Festivalist (Rikku), Festivalist (Paine) Accessory: Pretty Orb Garment Grid: Highroad Winds (green gate), Mounted Assault (green gate) |
Accessory: Pretty Orb |
Slowtouch | Inflicts Slow when attacking physically. | Accessory: Lag Shock | Accessory: Lag Shock |
SOS ???? | When a character falls in to a near-death state, all attacks, spells, and items deal or heal 9,999. Automatically puts user in Berserk and Slow status.* The ability wears off if the character is above the near-death state. International and HD Remaster | Accessory: Cat Nip | Accessory: Cat Nip |
SOS Critical | When a character falls in to a near-death state, all physical attacks deal critical hits. The ability wears off if the character is above the near-death state. | Dressphere: Samurai | Accessory: Bushido Lore |
SOS Haste | When a character's HP falls into a near-death state, character is automatically granted with Haste status until HP is away from the near-death state, from which the status effect can be dispelled. | Dressphere: Festivalist (Paine) Accessory: Haste Bangle Garment Grid: Highroad Winds (all gates) |
Accessory: Haste Bangle |
SOS Protect | When a character falls into a near-death state, character is automatically granted with Protect status until HP is away from the near-death state, from which the status effect can be dispelled. | Dressphere: Warrior Garment Grid: Helios Guard |
Dressphere: Warrior Garment Grid: Helios Guard |
SOS Regen | When user's HP falls into a near-death state, character is automatically granted with Regen and will never be Dispelled. Once the character's HP is away from the near-death state, Regen status given by SOS Regen is susceptible to dispel. | Dressphere: Festivalist Accessory: Regen Bangle |
Accessory: Regen Bangle |
SOS Shell | When a character's HP falls in to a near-death state, character is automatically granted with Shell. Shell can be dispelled once the character's HP is above the near-death state. | Garment Grid: Selene Guard | Garment Grid: Selene Guard |
SOS Spellspring | When a character's HP falls into a near-death state, all magics and techniques the character uses will be free of charge (Negates HP loss if the character is a Dark Knight and uses Darkness) until HP is restored above near-death state. | Dressphere: Lady Luck | Item: Twin Stars* |
SOS Wall | When a character's HP falls under near-death state, character is automatically granted with Protect and Shell statuses until HP is restored above near-death state. | Dressphere: Festivalist Accessory: Wall Ring |
Accessory: Wall Ring |
Spellspring | Reduces MP cost to 0. Negates HP loss from using the Darkness ability. | Accessory: Ragnarok | Accessory: Ragnarok |
Stoneproof | Offers immunity against Petrify. | Dressphere: Dark Knight Accessory: Gold Anklet Garment Grid: Mortal Coil (red gate) |
Accessory: Gold Anklet, Arcane Lore Garment Grid: Mortal Coil |
Stonetouch | Inflicts Petrify when attacking physically, removing opponents easily from the battlefield. | Accessory: Stone Shock Garment Grid: Disaster in Bloom (all gates), Mortal Coil (yellow gate) |
Accessory: Stone Shock |
Stopproof | Offers immunity against Stop. | Dressphere: Thief, Festivalist (Rikku), Festivalist (Paine) Accessory: Dragonfly Orb Garment Grid: Highroad Winds (red gate), Mounted Assault (red gate) |
Accessory: Dragonfly Orb |
Stoptouch | Inflicts Stop when attacking physically. | Accessory: System Shock | Accessory: System Shock |
Super Ribbon | Offers complete immunity to all negative statuses, with an exchange of permanent Slow status embued to the character who equips it. | Accessory: Shmooth Shailing | Accessory: Shmooth Shailing |
Tetra Eater | Absorbs Fire, Ice, Lightning, and Water-elemental attacks. | Accessory: Tetra Bracelet | Accessory: Tetra Bracelet |
Tetraproof | Nullifies Fire, Ice, Lightning, and Water-elemental attacks. | Accessory: Tetra Guard | Accessory: Tetra Guard |
Tetrastrike | Adds the Fire, Ice, Lightning, and Water elements to physical attacks. | Accessory: Tetra Gloves Garment Grid: Tetra Master |
Accessory: Tetra Gloves Garment Grid: Tetra Master |
Tetra Ward | Halves Fire, Ice, Lightning, and Water-elemental damage. | Accessory: Tetra Band | Accessory: Tetra Band |
Time Preserver | Offers immunity against Slow and Stop. | Accessory: Kinesis Badge | Accessory: Kinesis Badge |
Total Limit Break | Allows damage and user's max HP to exceed 9,999, to a maximum of 99,999. | Unobtainable | Only learned naturally by specific creatures |
Trigger Happy Lv. 2 | Extends the time allotted for Trigger Happy to 2.2 seconds. | Dressphere: Gunner | Unobtainable |
Trigger Happy Lv. 3 | Extends the time allotted for Trigger Happy to 2.6 seconds. | Dressphere: Gunner | Unobtainable |
Triple AP | Triples AP earned after battle. | Accessory: AP Egg | Unobtainable |
Triple HP | Triples user's max HP. | Dressphere: Floral Fallal, Machina Maw, Full Throttle | Unobtainable |
Turbo Arcana | Cuts the time to cast Arcana Magic by 40%. | Accessory: Arcane Tome | Accessory: Arcane Tome Garment Grid: Chaos Maelstrom |
Turbo Black Magic | Cuts the time to cast Black Magic by 40%. | Accessory: Black Tome |
Dressphere: Black Mage Accessory: Black Tome Garment Grid: Black Tabard |
Turbo Bushido | Cuts the time to use Bushido techniques by 40%. | Accessory: Bushido Tome | Accessory: Bushido Tome Garment Grid: Samurai's Honour |
Turbo Instinct | Cuts the time to use Instinct techniques by 40%. | Accessory: Nature's Tome | Accessory: Nature's Tome Garment Grid: Blood of the Beast |
Turbo Swordplay | Cuts the time to use Swordplay techniques by 40%. | Accessory: Sword Tome | Accessory: Sword Tome Garment Grid: Pride of the Sword |
Turbo White Magic | Cuts the time to cast White Magic by 40%. | Accessory: White Tome | Dressphere: White Mage Accessory: White Tome |
Water Eater | Absorbs Water-elemental attacks. | Dressphere: Psychic Accessory: Cerulean Ring, Short Circuit Garment Grid: Menace of the Deep, Tetra Master (blue gate) |
Accessory: Cerulean Ring, Short Circuit Garment Grid: Menace of the Deep |
Waterproof | Nullifies Water-elemental attacks. | Accessory: NulTide Ring | Accessory: NulTide Ring |
Waterstrike | Adds the Water element to physical attacks. | Accessory: Watery Gleam, Electrocutioner Garment Grid: Menace of the Deep (yellow gate) |
Accessory: Watery Gleam, Electrocutioner |
Water Ward | Halves Water-elemental damage. | Accessory: Blue Ring | Accessory: Blue Ring |
White Magic Lv. 2 | Cuts the time to cast White Magic by 30%. | Dressphere: White Mage | Accessory: White Lore |
White Magic Lv. 3 | Cuts the time to cast White Magic by 50%. | Dressphere: White Mage | Unobtainable |
- * Only possible by consumption of items/accessories.
Template:X2 Template:Support abilities