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Revision as of 05:28, 12 December 2015
Template:Sideicon Auto-Abilities in Final Fantasy X-2 are gained by either equipping Garment Grids, accessories or dresspheres.
Some auto-abilities are learned by creatures naturally as they level up.
Ability List
Ability | Effect | Usable via | |
---|---|---|---|
Yuna, Rikku, and Paine | Creature | ||
Ailment Def. | Guards against all status ailments. | Unobtainable | Only learned naturally by specific creatures |
Auto-Haste | Automatically puts the user in Haste status. Will not wear off even if the user is KO'd and then revived in the same battle. | Accessory: Speed Bracer Garment Grid: Mounted Assault (All gates) |
Accessory: Speed Bracer |
Auto-Protect | Automatically puts user in Protect status. Effect will never wear off even if the user is KO'd and then revived in the same battle. | Dressphere: Mascot Accessory: Shining Bracer Garment Grid: Helios Guard (red gate) |
Accessory: Shining Bracer |
Auto-Shell | Automatically puts user in Shell status. Effect will never wear off even if the user is KO'd and then revived in the same battle. | Dressphere: Mascot Accessory: Moon Bracer Garment Grid: Selene Guard (red gate) |
Accessory: Moon Bracer |
Auto-Reflect | Automatically puts user in Reflect status. Effect will never wear off even if the user is KO'd and then revived in the same battle. | Accessory: Star Bracer Garment Grid: Shining Mirror (red gate) |
Accessory: Star Bracer |
Auto-Regen | Automatically puts user in Regen status. Effect never wear off even if the user is KO'd and then revived in the same battle. | Dressphere: Berserker Accessory: Recovery Bracer Garment Grid: Wishbringer (green and red gate) |
Dressphere: Berserker Accessory: Recovery Bracer, Nature's Lore |
Auto-Wall | Automatically puts user in Protect and Shell status. Effect will never wear off even if the user is KO'd and then revived in the same battle. | Accessory: Adamantite, Defense Bracer | Accessory: Adamantite, Defense Bracer |
Berserkproof | Offers immunity against Berserk. | Accessory: Potpourri Garment Grid: Raging Giant (yellow gate) |
Accessory: Potpourri |
Berserktouch | Inflicts Berserk when attacking physically. | Accessory: Fury Shock Garment Grid: Raging Giant (yellow and blue gate) |
Accessory: Fury Shock |
Black Magic Lv. 2 | Time to cast Black Magic is cut by 30%. | Dressphere: Black Mage | Accessory: Black Lore, Wring* |
White Magic Lv. 3 | Time to cast White Magic is cut by half. | Dressphere: White Mage | Unobtainable |
Break Damage Limit | Allows for the damage cap to exceed 9,999, to a maximum of 99,999. | Dressphere: Floral Fallal, Machina Maw, Full Throttle Accessory: Invincible Garment Grid: Higher Power (all gates), The End (green and red gate) |
Accessory: Invincible Garment Grid: The End |
Break HP Limit | Allows max HP to exceed 9,999, to a maximum of 99,999. | Dressphere: Floral Fallal, Machina Maw, Full Throttle Accessory: Enterprise Garment Grid: Higher Power, The End |
Accessory: Enterprise Garment Grid: Higher Power |
Butterfingers | Causes enemies to drop rare items only. | Unobtainable | Garment Grid: Ray of Hope |
Chemist | Doubles the effects of HP and MP restorative items. | Dressphere: Alchemist | Unobtainable |
Confuseproof | Offers immunity against Confusion. | Dressphere: Dark Knight Accessory: Black Choker Garment Grid: Raging Giant (green gate) |
Accessory: Black Choker Garment Grid: Raging Giant |
Confusetouch | Inflicts Confusion when attacking physically. | Accessory: Chaos Shock Garment Grid: Raging Giant (green and red gate) |
Accessory: Chaos Shock |
Counterattack | Character equipped with this ability will allow a counterattack with physical attack when damaged. | Dressphere: Berserker | Unobtainable |
Critical | All physical attacks of user deal critical damage. | Dressphere: Lady Luck | Garment Grid: Peerless |
Curseproof | Offers immunity against Curse. | Dressphere: Dark Knight Accessory: Gris-Gris Bag Garment Grid: Mortal Coil (green gate), Scourgebane (blue gate) |
Unobtainable |
Darkproof | Offers immunity against Darkness. | Dressphere: Gunner Accessory: Silver Glasses Garment Grid: Still of Night (yellow gate) |
Dressphere: Gunner Accessory: Silver Glasses |
Darktouch | Inflicts Darkness when attacking physically. | Accessory: Blind Shock Garment Grid: Disaster in Bloom (yellow gate), Still of Night (yellow and blue gate) |
Accessory: Blind Shock |
Deathproof | Offers immunity against Instant Death. | Dressphere: Dark Knight Accessory: Angel Earrings Garment Grid: Bitter Farewell (green gate/) |
Dressphere: Dark Knight Accessory: Angel Earrings, Favorite Outfit Garment Grid: Bitter Farewell |
Deathtouch | Inflicts Instant Death when attacking physically. | Accessory: Mortal Shock Garment Grid: Bitter Farewell (green and red gate) |
Accessory: Mortal Shock |
Doomproof | Offers immunity against Doom status. | Garment Grid: Bitter Farewell (yellow) | Accessory: Gris-Gris Bag |
Double All | Doubles AP, EXP, gil, items earned, and the effectiveness of recovery/attack items. | Accessory: Key to Success | Accessory: Key to Success |
Double AP | Doubles AP earned after battle. | Garment Grid: Covenant of Growth (blue gate) | Unobtainable |
Double EXP | Doubles EXP earned after battle. | Dressphere: Lady Luck Garment Grid: Covenant of Growth (yellow gate) |
Accessory: AP Egg Garment Grid: Covenant of Growth |
Double HP | Doubles user's max HP. | Dressphere: Floral Fallal, Machina Maw, Full Throttle Garment Grid: Downtrodder (all gates), Tempered Will (green gate) |
Unobtainable |
Double Items | A character that has this ability will earn doubled amount of items after battle. | Dressphere: Lady Luck Garment Grid: Treasure Hunt (red gate) |
Garment Grid: Treasure Hunt |
Double MP | Doubles user's max MP. | Dressphere: Floral Fallal, Machina Maw, Full Throttle Garment Grid: Tempered Will (red gate) |
Unobtainable |
Elementalist | Doubles the effects of elemental attack items. | Dressphere: Alchemist | Unobtainable |
Evade & Counter | A character can evade an opponent's attack and counters it with a physical attack. Even if the evasion fails, counterattack will still occur. | Dressphere: Berserker | Unobtainable |
Fiend Hunter Lv.2 | Cuts the time required for Fiend Hunter by 40%. | Dressphere: Gun Mage | Unobtainable |
Fire Eater | Absorbs Fire-elemental attacks. | Dressphere: Psychic Accessory: Crimson Ring, Sublimator Garment Grid: Heart of Flame, Tetra Master (green gate) |
Accessory: Crimson Ring, Sublimator Garment Grid: Heart of Flame |
Fireproof | Nullifies Fire-elemental attacks. | Accessory: NulBlaze Ring | Accessory: NulBlaze Ring |
Firestrike | Add Fire to physical attacks. | Accessory: Fiery Gleam, Freezerburn Garment Grid: Heart of Flame |
Accessory: Fiery Gleam, Freezerburn |
Fire Ward | Halves Fire-elemental damage. | Accessory: Red Ring | Accessory: Red Ring |
First Strike | Character equipped with this ability always gains a high priority regardless of ambush rates. | Dressphere: Thief Accessory: Sprint Shoes Garment Grid: Highroad Winds, Mounted Assault |
Accessory: Sprint Shoes Garment Grid: Highroad Winds, Mounted Assault |
Flurry Lv. 2 | Cuts the time required for Flurry to attack by 30%. | Dressphere: Trainer (Paine) | Unobtainable |
Flurry Lv. 3 | Cuts the time required for Flurry to attack by half. | Dressphere: Trainer (Paine) | Unobtainable |
Ghiki Lv. 2 | Cuts the time required for Ghiki to attack by 30%. | Dressphere: Trainer (Rikku) | Unobtainable |
Ghiki Lv. 3 | Cuts the time required for Ghiki to attack by half. | Dressphere: Trainer (Rikku) | Unobtainable |
Gillionaire | Gils that are earned after battle are doubled. | Dressphere: Lady Luck Garment Grid: Horn of Plenty (red gate/*) |
Garment Grid: Horn of Plenty Accessory: Key to Success* |
Gravity Eater | Absorbs Gravity-elemental attacks. | Dressphere: Psychic Garment Grid: Downtrodder |
Garment Grid: Downtrodder |
Gravityproof | Nullifies Gravity-elemental attacks. | Accessory: Black Ring | Accessory: Black Ring |
Gravitystrike | Adds Gravity to physical attacks. | Garment Grid: Downtrodder | Unobtainable |
Half MP Cost | Halves the cost of spells and techniques that require MP. | Dressphere: Trainer Accessory: Gold Hairpin Garment Grid: Font of Power |
Dressphere: Trainer Accessory: Gold Hairpin |
Health Preserver | Grants immunity to Poison and Sleep. | Accessory: Glass Buckle Garment Grid: Scourgebane (green gate) |
Accessory: Glass Buckle Garment Grid: Scourgebane |
Holy Eater | Absorbs Holy-elemental attacks. | Garment Grid: Sacred Beast | Garment Grid: Sacred Beast |
Holystrike | Adds Holy to physical attacks. | Garment Grid: Sacred Beast (green gate) | Unobtainable |
HP Stroll | Character's HP slowly regenerates while walking on the field. | Dressphere: Trainer Accessory: Cat's Bell, Heady Perfume Garment Grid: Wishbringer |
Accessory: Cat's Bell, Heady Perfume Garment Grid: Wishbringer |
Ice Eater | Absorbs Ice-elemental attacks. | Dressphere: Psychic Accessory: Snow Ring, Sublimator Garment Grid: Ice Queen, Tetra Master (red gate) |
Accessory: Snow Ring, Sublimator Garment Grid: Ice Queen |
Iceproof | Nullifies Ice-elemental attacks. | Accessory: NulFrost Ring | |
Icestrike | Adds Ice to physical attacks. | Accessory: Icy Gleam, Freezerburn Garment Grid: Ice Queen (yellow gate) |
Accessory: Icy Gleam, Freezerburn |
Ice Ward | Halves Ice-elemental damage. | Accessory: White Ring | Accessory: White Ring |
Initiative | Increases chance of party getting First Strike. | Dressphere: Thief | Dressphere: Thief |
Itchproof | Offers complete protection against Itchy. | Dressphere: Berserker Accessory: Favorite Outfit Garment Grid: Mortal Coil, Scourgebane (blue gate) |
Unobtainable |
Item Hunter | Improves the odds of enemies dropping items. | Dressphere: Thief | Unobtainable |
Items Lv.2 | Cuts the time to use Items by 80%. | Dressphere: Alchemist | Unobtainable |
Kijo's Soul | Automatically puts user in Berserk and Poison statuses. Effect will never wear off even if the user is KO'd and then revived in the same battle. | Accessory: Bloodlust | Accessory: Bloodlust |
Kogoro Lv. 2 | Cuts the time required for Kogoro to attack by 30%. | Dressphere: Trainer (Yuna) | Unobtainable |
Kogoro Lv. 3 | Cuts the time required for Kogoro to attack by half. | Dressphere: Trainer (Yuna) | Unobtainable |
Life Preserver | Offers complete immunity against KO and Petrifications. | Accessory: Safety Bit Garment Grid: Abominable (green gate) |
Accessory: Safety Bit |
Lightning Eater | Absorbs Lightning-elemental attacks. | Dressphere: Psychic Accessory: Ochre Ring, Short Circuit Garment Grid: Tetra Master (yellow gate), Thunder Spawn |
Accessory: Ochre Ring, Short Circuit Garment Grid: Thunder Spawn |
Lightningproof | Nullifies Lightning-elemental attacks. | Accessory: NulShock Ring | Accessory: NulShock Ring |
Lightningstrike | Adds Lightning to physical attacks. | Accessory: Electrocutioner, Lightning Gleam Garment Grid: Thunder Spawn (yellow gate) |
Accessory: Electrocutioner, Lightning Gleam |
Lightning Ward | Halves Lightning-elemental damage. | Accessory: Yellow Ring | Accessory: Yellow Ring |
Magic Booster | Black and White Magic abilities gain more power at the cost of doubling the MP needed to use. | Accessory: Soul of Thamasa | Accessory: Soul of Thamasa |
Magic Counter | Character retaliates with a counterattack when damaged by a magic attack. | Dressphere: Berserker | Unobtainable |
Majo's Soul | Automatically puts user in Haste and Poison statuses. User can use any Black Magic spell they learned so far and casting time is cut by 50%. Only Black Magic can be cast, and any double/triple AP effects are negated. Effect will never wear off even if the user is KO'd and then revived in the same battle. | Accessory: Wring | Accessory: Wring |
More Encounters | Increases chances of encountering enemies as the player walks in the field. | Accessory: Lure Bracer | Accessory: Lure Bracer |
MP Stroll | Character's MP slowly regenerates while walking on the field. | Dressphere: Trainer Accessory: Heady Perfume, Wizard Bracelet |
Accessory: Heady Perfume, Wizard Bracelet Garment Grid: Wishbringer |
Nitro Black Magic | Time to cast Black Magic is cut by 40%, and automatically puts the user in Pointless status. Effect will never wear off even if the user is KO'd and then revived in the same battle. | Accessory: Minerva's Plate | Accessory: Minerva's Plate |
No Encounters | Nullifies encounters. | Accessory: Charm Bangle | Accessory: Charm Bangle |
Omnistrike | Adds Fire, Ice, Lightning, Water, Gravity, and Holy elements to physical attack. Absorbs Fire, Ice, Lightning, Water, Gravity, and Holy-elemental damage. | Accessory: Force of Nature | Accessory: Force of Nature |
One MP Cost | Reduces cost of spells and techniques to 1 MP. | Garment Grid: Font of Power (all gates) | Item: Three Stars* Garment Grid: Font of Power |
Physicist | Doubles effects of non-elemental items. | Dressphere: Alchemist | Unobtainable |
Piercing Magic | Ignores Reflect. | Dressphere: Festivalist (Yuna) Garment Grid: Shining Mirror |
Garment Grid: Shining Mirror |
Pointlessproof | Offers immunity against Pointless. | Dressphere: Festivalist (Yuna), Festivalist (Rikku) Accessory: Pearl Necklace |
Accessory: Pearl Necklace, Favorite Outfit |
Poisonproof | Offers immunity against Poison. | Dressphere: Dark Knight Accessory: Star Pendant Garment Grid: Restless Sleep (yellow gate) |
Accessory: Star Pendant |
Poisontouch | Adds Poison to physical attacks. | Accessory: Venom Shock Garment Grid: Disaster in Bloom (blue gate) |
Accessory: Venom Shock Garment Grid: Disaster in Bloom |
Ribbon | Prevents Poison, Petrify, Sleep, Silence, Darkness, Confusion, Berserk, Curse, Pointless, Itchy, Slow, and Stop. | Dressphere: Mascot, Floral Fallal, Machina Maw, Full Throttle Accessory: Ribbon |
Dressphere: Mascot Accessory: Ribbon Garment Grid: Abominable* |
Sanity Preserver | Offers immunity against Confusion and Berserk. | Accessory: Faerie Earrings Garment Grid: Scourgebane (yellow gate), Abominable (yellow gate) |
Accessory: Faerie Earrings |
Scan Lv.2 | Allows the user to rotate targets when casting Scan. | Dressphere: Gun Mage | Unobtainable |
Scan Lv.3 | Allows user to target party members with Scan. | Dressphere: Gun Mage | Unobtainable |
Sense Preserver | Offers immunity against Silence and Darkness. | Accessory: Beaded Brooch Garment Grid: Scourgebane (red gate) |
Accessory: Beaded Brooch |
Silenceproof | Offers immunity against Silence. | Dressphere: Festivalist (Yuna) Accessory: White Cape Garment Grid: Still of Night (green gate) |
Accessory: White Cape Garment Grid: Still of Night |
Silencetouch | Adds Silence to physical attacks. | Accessory: Mute Shock Garment Grid: Disaster in Bloom (red gate), Still of Night (green & red gate) |
Accessory: Mute Shock |
Sleepproof | Offers immunity against Sleep. | Dressphere: Gunner Accessory: Twist Headband Garment Grid: Restless Sleep (green gate) |
Accessory: Twist Headband Garment Grid: Restless Sleep |
Sleeptouch | Adds Sleep to physical attacks. | Accessory: Dream Shock Garment Grid: Disaster in Bloom (green gate), Restless Sleep (green & red gate) |
Accessory: Dream Shock Garment Grid: Disaster in Bloom |
Slowproof | Prevents Slow. | Dressphere: Thief, Festivalist (Rikku), Festivalist (Paine) Accessory: Pretty Orb Garment Grid: Highroad Winds (green gate), Mounted Assault (green gate) |
Accessory: Pretty Orb |
Slowtouch | Adds Slow to physical attacks. | Accessory: Lag Shock | Accessory: Lag Shock |
SOS ???? | When a character falls in to a near-death state, all attacks, spells, and items deal or heal 9,999. Automatically puts user in Berserk and Slow status.* The ability wears off if the character is above the near-death state. International and HD Remaster | Accessory: Cat Nip | Accessory: Cat Nip |
SOS Critical | When a character falls in to a near-death state, all physical attacks deal critical hits. The ability wears off if the character is above the near-death state. | Dressphere: Samurai | Accessory: Bushido Lore |
SOS Haste | When a character's HP falls into a near-death state, character is automatically granted with Haste status until HP is away from the near-death state, from which the status effect can be dispelled. | Dressphere: Festivalist (Paine) Accessory: Haste Bangle Garment Grid: Highroad Winds (all gates) |
Accessory: Haste Bangle |
SOS Protect | When a character falls into a near-death state, character is automatically granted with Protect status until HP is away from the near-death state, from which the status effect can be dispelled. | Dressphere: Warrior Garment Grid: Helios Guard |
Dressphere: Warrior Garment Grid: Helios Guard |
SOS Regen | When user's HP falls into a near-death state, character is automatically granted with Regen and will never be Dispelled. Once the character's HP is away from the near-death state, Regen status given by SOS Regen is susceptible to dispel. | Dressphere: Festivalist Accessory: Regen Bangle |
Accessory: Regen Bangle |
SOS Shell | When a character's HP falls in to a near-death state, character is automatically granted with Shell. Shell can be dispelled once the character's HP is above the near-death state. | Garment Grid: Selene Guard | Garment Grid: Selene Guard |
SOS Spellspring | When a character's HP falls into a near-death state, all magics and techniques the character uses will be free of charge (HP consumption is reduced to 0 if the character is a Dark Knight and uses Darkness) until HP is restored above near-death state. | Dressphere: Lady Luck | Item: Twin Stars* |
SOS Wall | When a character's HP falls under near-death state, character is automatically granted with Protect and Shell statuses until HP is restored above near-death state. | Dressphere: Festivalist Accessory: Wall Ring |
Accessory: Wall Ring |
Spellspring | Reduces MP cost to 0. HP loss from using the Darkness ability is also negated. | Accessory: Ragnarok | Accessory: Ragnarok |
Stoneproof | Offers immunity against Petrify. | Dressphere: Dark Knight Accessory: Gold Anklet Garment Grid: Mortal Coil (red gate) |
Accessory: Gold Anklet, Arcane Lore Garment Grid: Mortal Coil |
Stonetouch | Adds Petrify to physical attacks, removing opponents easily from the battlefield. | Accessory: Stone Shock Garment Grid: Disaster in Bloom (all gates), Mortal Coil (yellow gate) |
Accessory: Stone Shock |
Stopproof | Offers immunity against Stop. | Dressphere: Thief, Festivalist (Rikku), Festivalist (Paine) Accessory: Dragonfly Orb Garment Grid: Highroad Winds (red gate), Mounted Assault (red gate) |
Accessory: Dragonfly Orb |
Stoptouch | Adds Stop to physical attacks. | Accessory: System Shock | Accessory: System Shock |
Super Ribbon | Offers complete immunity to all negative statuses, with an exchange of permanent Slow status embued to the character who equips it. | Accessory: Shmooth Shailing | Accessory: Shmooth Shailing |
Tetra Eater | Absorbs Fire, Ice, Lightning, and Water-elemental attacks. | Accessory: Tetra Bracelet | Accessory: Tetra Bracelet |
Tetraproof | Nullifies Fire, Ice, Lightning, and Water-elemental attacks. | Accessory: Tetra Guard | Accessory: Tetra Guard |
Tetrastrike | Adds Fire, Ice, Lightning, and Water elements to physical attacks. | Accessory: Tetra Gloves Garment Grid: Tetra Master |
Accessory: Tetra Gloves Garment Grid: Tetra Master |
Tetra Ward | Halves Fire, Ice, Lightning, and Water-elemental damage. | Accessory: Tetra Band | Accessory: Tetra Band |
Time Preserver | Offers immunity against Slow and Stop. | Accessory: Kinesis Badge | Accessory: Kinesis Badge |
Total Limit Break | Allows damage and user's max HP to exceed 9,999, to a maximum of 99,999. | Unobtainable | Only learned naturally by specific creatures |
Trigger Happy Lv.2 | Extends the time allotted for Trigger Happy. | Dressphere: Gunner | Unobtainable |
Trigger Happy Lv.3 | Extends the time allotted for Trigger Happy. | Dressphere: Gunner | Unobtainable |
Triple AP | Triples AP earned after battle. | Accessory: AP Egg | Unobtainable |
Triple HP | Triples user's max HP. | Dressphere: Floral Fallal, Machina Maw, Full Throttle | Unobtainable |
Turbo Arcana | Time to cast Arcana Magic is cut by 40%. | Accessory: Arcane Tome | Accessory: Arcane Tome Garment Grid: Chaos Maelstrom |
Turbo Black Magic | Time to cast Black Magic is cut by 40%. | Accessory: Black Tome |
Dressphere: Black Mage Accessory: Black Tome Garment Grid: Black Tabard |
Turbo Bushido | Time to use Bushido techniques is cut by 40%. | Accessory: Bushido Tome | Accessory: Bushido Tome Garment Grid: Samurai's Honour |
Turbo Instinct | Time to use Instinct techniques is cut by 40%. | Accessory: Nature's Tome | Accessory: Nature's Tome Garment Grid: Blood of the Beast |
Turbo Swordplay | Time to use Swordplay techniques is cut by 40%. | Accessory: Sword Tome | Accessory: Sword Tome Garment Grid: Pride of the Sword |
Turbo White Magic | Time to cast White Magic is cut by 40%. | Accessory: White Tome | Dressphere: White Mage Accessory: White Tome |
Water Eater | Absorbs Water-elemental attacks. | Dressphere: Psychic Accessory: Cerulean Ring, Short Circuit Garment Grid: Menace of the Deep, Tetra Master (blue gate) |
Accessory: Cerulean Ring, Short Circuit Garment Grid: Menace of the Deep |
Waterproof | Nullifies Water-elemental attacks. | Accessory: NulTide Ring | Accessory: NulTide Ring |
Waterstrike | Adds Water to physical attacks. | Accessory: Watery Gleam, Electrocutioner Garment Grid: Menace of the Deep (yellow gate) |
Accessory: Watery Gleam, Electrocutioner |
Water Ward | Halves Water-elemental damage. | Accessory: Blue Ring | Accessory: Blue Ring |
White Magic Lv. 2 | Time to cast White Magic is cut by 30%. | Dressphere: White Mage | Accessory: White Lore |
White Magic Lv. 3 | Time to cast White Magic is cut by half. | Dressphere: White Mage | Unobtainable |
- * Only possible by consumption of items/accessories.
Template:X2 Template:Support Abilities