
I couldn't miss the chance to practice my drawing!
Final Fantasy V features numerous weapons and weapon classes. This page lists and describes them, their stats, their special properties, and their methods of acquisition. The primary names and in-game descriptions are the ones given in the Advance and subsequent releases. Other supported translations (i.e. from the SNES and PS versions) may be listed beneath the primary names. The translations page has a more exhaustive list of alternative names.
Damage formulas and mechanics[]
With limited exceptions (e.g., weapons dealing fixed damage, such as the Excalipoor), the damage output of any given weapon is calculated according to a general algorithm that can be simplified into a formula for illustrative purposes:
The meaning of each component of the formula, the base sub-formulas to compute A, D, and M, and the additional modifiers are all explained in detail here.
Some weapon classes that use agility in their base sub-formula for M have a known bug that lowers their damage output, and sometimes makes it inconsistent upon leveling up.
Action categories[]
All actions in the game possess an action category. The action category of regular attacks (and some commands) depends on the weapon that was used to attack. Most weapons possess the Physical action category. Enemies (not party members) have sometimes the property of not being able to evade actions related to certain actions categories (discounting the image status for physical actions).
Special properties[]
Some weapons have one or more special properties beyond just dealing damage or instead of dealing damage. Only row interaction and spellblade compatibility are generally included in the in-game menu description.
The special properties that are relevant for weapons are:
- Added ability
- Added status
- Catcher
- Critical hit
- Double grip
- Elemental
- Elemental magic booster
- Item magic
- Row interaction
- Rune
- Spellblade compatibility
- Stat booster
- Strong against (attacks)
- Strong against (spells)
- Throwable
- Miscellaneous
Obtained[]
There are several ways to obtain weapons in Final Fantasy V:
- They can be initially equipped by characters when they join the party.
- They can be bought in shops.
- They can be found in chests, pots, other containers, and interactable spots of the environment (bushes, walls, etc.).
- They can be obtained by talking to NPCs.
- They can be dropped by enemies, either as a guaranteed drop (100% probability), or as a common drop (15/16 probability), or as a rare drop (1/16 probability).
- They can be stolen from enemies, either as a guaranteed common steal (100% probability), or as a common steal (246/256 probability), or as a rare steal (10/256 probability), or as a unique rare steal (10/256 probability, repeatable until successful). These probabilities need to be compounded with the probability of a successful steal (40% normally, and 80% with the Thief's Gloves equipped).
Weapon tables[]
In the following tables weapons are categorized by type. For each weapon, the included columns are:
- Name: the weapon's in-game name(s). The Advance name is always included. Names featured in previous versions my be included in parentheses. Images of the weapon's sprite(s) and artwork are shown underneath, when available.
- Attack: the weapon's attack power, used in damage computation. For weapons that cast spells when attacking, the Power value is shown instead.
- ThrowAtk: the attack value used in damage computation if the weapon is thrown with the !Throw command (when applicable) or equipped when using Goblin Punch (always available). By default this matches Attack, but some weapons have special ThrowAtk values. This is the value that is mistakenly labelled as Attack in the in-game menu.
- Accuracy: the weapon's base hit rate (percent) used in hit determination. Some thrown items display "Always", meaning they cannot miss.
- Action category: the action category associated with physical attacks and commands performed with the weapon.
- Throwable: indicates whether the weapon can be thrown with the !Throw command (Yes/No).
- Cost: the amount of gil required to purchase the weapon from shops. A dash (—) indicates the item cannot be bought.
- Sold: the amount of gil received when selling the weapon in shops (often half of the purchasing price).
- Acquired: all known methods of obtaining the weapon (buying, stealing, drops, chests, events, or initial equipment).
- Other special properties: notes on all special properties not already covered by previous columns.
- Description: the in-menu description of the weapon, italicized at the bottom of each entry. It is often misleading, incomplete, or incorrect, and should not be relied upon in order to determine the weapon's properties.
Axes[]

Axes can be equipped by Freelancers, Berserkers, and Gladiators. They use the same base sub-formulas to compute A, D, and M.
The A base sub-formula results in anything between 50% and 150% of the original attack value being used in the damage calculation. Also, due to the D base sub-formula, axes ignore at least 75% of the target's physical defense stat.
| Name | Attack | ThrowAtk | Accuracy | Action category | Throwable | Cost | Sold | Acquired |
|---|---|---|---|---|---|---|---|---|
| Battle Axe (Battle Ax) |
23 | 23 | 80 | Physical | Yes | 650 | 325 | Buy: Walse Common steal: Bio Soldier |
Other special properties:
| ||||||||
| Axe made for combat. Can be used two-handed. | ||||||||
| Ogre Killer (Cleaver) (Ogre) |
33 | 33 | 80 | Physical | No | 3200 | 1600 | Buy: Jachol |
Other special properties:
| ||||||||
| Axe effective against giants.[note 1] Can be used two-handed. | ||||||||
| Death Sickle (DoomCut) (Doom) |
43 | 43 | 80 | Physical | No | — | 2950 | Rare drop: Berserker, Harvester Rare steal: Mykale |
Other special properties:
| ||||||||
| Axe that sometimes finishes enemies in one blow. Can be used two-handed. | ||||||||
| Poison Axe (Poison Ax) |
48 | 48 | 80 | Physical | Yes | 9600 | 4800 | Buy: Surgate Castle Rare drop: Bio Soldier (summoned by Zephyrus) Rare steal: Reflect Knight |
Other special properties:
| ||||||||
| Axe that sometimes poisons enemies. Can be used two-handed. | ||||||||
| Rune Axe (Rune Ax) |
71 | 71 | 90 | Black | Yes | — | 5 | Find: Sealed Castle |
Other special properties:
| ||||||||
| Axe that uses MP for critical hits. Can be used two-handed. | ||||||||
| Titan's Axe (Double Axe) (Double Ax) (Giant's) |
91 | 91 | 90 | Physical | No | — | 20000 | Common steal: Twintania (second form) Find: Istory Falls |
Other special properties:
| ||||||||
| Huge axe once used by giants. Can be used two-handed. | ||||||||
| Earthbreaker |
133 | 133 | 80 | Physical | Yes | — | 5 | Unique rare steal: Ironclad |
| Advance and discontinued 2013 version only.
Other special properties:
| ||||||||
| Axe bearing tremendous destructive power. Can be used two-handed. | ||||||||
- ↑ Despite its description, the Ogre Killer does not deal additional damage to giants. In fact, "Giant" is not even a target type in Final Fantasy V.
Bells[]

Bells can be equipped by Freelancers and Geomancers.
The Gaia's Bell and the Rune Chime are indistinguishable from axes for all intents and purposes.
The Diamond Bell and the Tinklebell deal magical damage. As such, they use the proper bells' base sub-formulas to compute A, D, and M where having high magic and agility and level will do more damage.
| Name | Attack | ThrowAtk | Accuracy | Action category | Throwable | Cost | Sold | Acquired |
|---|---|---|---|---|---|---|---|---|
| Diamond Bell (Monster Bell) (Giyaman) |
24 | 24 | 100 | Song | No | 500 | 250 | Buy: Karnak Find: Tycoon |
| Does not work if the user is silenced.
Other special properties:
| ||||||||
| Demons hate the sounds of its chime. Full power from back row. | ||||||||
| Gaia's Bell (Earth Bell) |
35 | 35 | 99 | Song | No | — | 4500 | Find: Sealed Castle |
Other special properties:
| ||||||||
| Bell infused with the power of earth. Full power from back row. | ||||||||
| Rune Chime (Rune Bell) |
45 | 45 | 99 | Song | No | — | 5 | Rare drop: Baldanders |
Other special properties:
| ||||||||
| Bell that uses MP for critical hits. Full power from back row. | ||||||||
| Tinklebell (Tinker Bell) |
55 | 55 | 100 | Song | No | — | 750 | Rare drop: Twintania (first form) |
| Does not work if the user is silenced.
Other special properties:
| ||||||||
| Mysterious bell named for a fairy. Full power from back row. | ||||||||
Boomerangs[]

Boomerangs can be equipped by Freelancers, Thieves, Ninjas, and Mimes. They are one of the few classes of weapons that do not feature a sealed weapon.
With the exception of the Twin Lance, all boomerangs use the same bugged base sub-formulas to compute A, D, and M, where having higher strength and level will do more damage, and the agility contribution is both minimal and inconsistent.
The Twin Lance is treated as a spear for all intents and purposes.
| Name | Attack | ThrowAtk | Accuracy | Action category | Throwable | Cost | Sold | Acquired |
|---|---|---|---|---|---|---|---|---|
| Moonring Blade (Crescent) (Moonring) (Full Moon) |
35 | 35 | 95 | Physical | No | 1100 | 550 | Buy: Phantom Village Common steal: Belphegor Find: Fire-Powered Ship, Ronka Ruins |
Other special properties:
| ||||||||
| Throwing weapon with a sharp, ringed blade. Full power from back row. | ||||||||
| Rising Sun (Razor Ring) |
71 | 71 | 90 | Aerial | No | — | 5500 | Rare steal: Belphegor Find: Island Shrine (Monster-in-a-box) |
Other special properties:
| ||||||||
| Throwing weapon with a jagged, sharp blade. Full power from back row. | ||||||||
| Twin Lance (Double Lance) |
61 | 61 | 100 | Physical | No | 10800 | 5400 | Buy: Phantom Village Rare drop: King Behemoth Rare steal: Objet d'Art Find: Castle Exdeath |
Other special properties:
| ||||||||
| Special lance that cuts enemies twice. | ||||||||
Bows[]

Bows can be equipped by Freelancers, Rangers, and Gladiators. They are unaffected by row, and all but one of them must be double-gripped.
Attacks made with bows only consider 50% of the target's evasion during hit determination. However, most bows have a lower-than-average base accuracy. As the game performs two independent checks (first on accuracy, then on evasion) during hit determination, and an attack needs to pass both in order to hit, bows tend to miss more than other classes of weapons.
In the Pixel Remaster version, they deal increased damage against targets that cannot evade actions whose category is aerial (including, but not limited to avian enemies). However, such modifiers do not stack with themselves (e.g. when the Artemis' Bow strikes a target such as Rajiformes).
With the exception of the Magic Bow (which deals no damage by design), all bows use the same bugged base sub-formulas to compute A, D, and M, where having high strength and level deals more damage, and the agility contribution is both minimal and inconsistent.
The Magic Bow was named "Rune Bow" in some versions of Final Fantasy V before the Advance release. It is not considered a "rune weapon" for damage calculation purposes. It does not even use any damage formula, due to its added ability. It is also the only single-gripped bow.
| Name | Attack | ThrowAtk | Accuracy | Action category | Throwable | Cost | Sold | Acquired |
|---|---|---|---|---|---|---|---|---|
| Magic Bow (Rune Bow) (Mafuuji) |
0 | 0 | 100 | Aerial | No | 10000 | 5000 | Buy: Phantom Village Rare drop: Gilgamesh (Entrance to Interdimensional Rift's Final Floor)[note 1] |
Other special properties:
| ||||||||
| Bow that sometimes silences enemies. | ||||||||
| Silver Bow |
38 | 38 | 70 | Aerial | No | 1500 | 750 | Buy: Jachol Unique common steal: Harvester |
Other special properties:
| ||||||||
| Common bow. Must be used two-handed. Full power from back row. | ||||||||
| Flame Bow (Fire Bow) |
39 | 39 | 70 | Aerial | No | 2500 | 1250 | Buy: Crescent Guaranteed drop: Liquid Flame (Tornado form) |
Other special properties:
| ||||||||
| Bow infused with the power of fire. Must be used two-handed. Full power from back row. | ||||||||
| Frost Bow (Ice Bow) |
39 | 39 | 70 | Aerial | No | 2500 | 1250 | Buy: Crescent Guaranteed drop: Cray Claw |
Other special properties:
| ||||||||
| Bow infused with the power of ice. Must be used two-handed. Full power from back row. | ||||||||
| Thunder Bow (Lightning Bow) (LightningBow) |
39 | 39 | 70 | Aerial | No | 2500 | 1250 | Buy: Crescent |
Other special properties:
| ||||||||
| Bow infused with the power of lightning. Must be used two-handed. Full power from back row. | ||||||||
| Dark Bow (Darkness) |
43 | 43 | 70 | Aerial | No | 3800 | 1900 | Buy: Regole, Quelb, Castle of Bal Rare drop: Enchanted Fan |
Other special properties:
| ||||||||
| Bow that sometimes blinds enemies. Must be used two-handed. Full power from back row. | ||||||||
| Killer Bow (Crossbow) |
49 | 49 | 70 | Aerial | No | 5000 | 2500 | Buy: Quelb Unique rare steal: Ghidra |
| Other special properties: | ||||||||
| Bow that can take out enemies in a single shot. Must be used two-handed. Full power from back row. | ||||||||
| Elven Bow (Elfin Bow) |
56 | 56 | 90 | Aerial | No | 7500 | 3750 | Buy: Moore Rare steal: Berserker |
Other special properties:
| ||||||||
| Wooden bow made by elves. Must be used two-handed. Full power from back row. | ||||||||
| Hayate Bow (Gale Bow) (Gust) |
69 | 69 | 80 | Aerial | No | — | 4250 | Find: Castle Exdeath Rare drop: Abductor (Exdeath Castle) Unique rare steal: Poison Eagle |
Other special properties:
| ||||||||
| Bow that sometimes attacks multiple times. Must be used two-handed. Full power from back row. | ||||||||
| Aevis Killer (Ab Splitter) (Avis) |
91 | 91 | 100 | Aerial | No | — | 10000 | Rare drop: Tot Aevis Common steal: Tot Aevis Find: Phoenix Tower F25 (Monster-in-a-box) |
Other special properties:
| ||||||||
| Bow effective against aevises. Must be used two-handed. Full power from back row. | ||||||||
| Yoichi's Bow (Yoichi) |
101 | 101 | 90 | Aerial | No | — | 5 | Find: Sealed Castle |
Other special properties:
| ||||||||
| Bow once used by a famous marksman. Must be used two-handed. Full power from back row. | ||||||||
| Artemis' Bow (Artemis) |
111 | 111 | 100 | Aerial | No | — | 5 | Find: Istory Falls Rare steal: Dragon Aevis |
Other special properties:
| ||||||||
| Bow effective against magic beasts. Must be used two-handed. Full power from back row. | ||||||||
| Fairy's Bow |
130 | 130 | 100 | Aerial | No | — | 5 | Guaranteed drop: Grand Aevis |
| Advance and discontinued 2013 version only.
Other special properties:
| ||||||||
| Mysterious bow that sometimes confuses enemies. Must be used two-handed. Full power from back row. | ||||||||
- ↑ Gilgamesh will never drop the Magic Bow if he escapes, which is the most likely outcome of that fight.
Hammers[]

Hammers can be equipped by Freelancers and Berserkers. They are indistinguishable from axes for all intents and purposes.
Hammers are one of the few classes of weapons that do not feature a sealed weapon.
| Name | Attack | ThrowAtk | Accuracy | Action category | Throwable | Cost | Sold | Acquired |
|---|---|---|---|---|---|---|---|---|
| Mythril Hammer (MythrilHammr) |
28 | 28 | 80 | Physical | No | 1050 | 525 | Buy: Karnak Common steal: Drippy |
Other special properties:
| ||||||||
| Hammer forged from mythril. Can be used two-handed. | ||||||||
| War Hammer (Warhammer) |
38 | 38 | 80 | Physical | Yes | 6400 | 3200 | Buy: Regole, Quelb, Castle of Bal Common steal: Reflect Knight Rare steal: Bio Soldier |
Other special properties:
| ||||||||
| Hammer made for combat. Can be used two-handed. | ||||||||
| Gaia Hammer (Earth Hammer) |
58 | 58 | 80 | Physical | Yes | 12800 | 6400 | Find: Pyramid of Moore (Monster-in-a-box) Buy: Phantom Village Rare steal: Titan |
Other special properties:
| ||||||||
| Hammer that sometimes causes earthquakes. Can be used two-handed. | ||||||||
| Thor's Hammer (Thor'sHammer) |
81 | 81 | 80 | Aerial | No | — | 5 | Rare steal: Death Claw Find: Interdimensional Rift |
Other special properties:
| ||||||||
| Hammer named for a god. Full power from back row. Can be used two-handed. | ||||||||
Harps[]

Harps can be equipped by Freelancers and Bards. They must be double-gripped at all times.
Harps do not physically attack. Rather, they cast spells that are affected by shell and reflect. They also trigger counters specific to magical attacks (e.g., Mega Flare from Twintania).
The Apollo's Harp casts a spell of 75 power when attacking. Therefore, it uses the regular spells' base sub-formulas to compute A, D, and M where high magic stat and level deals more damage. If targeting dragons or undead targets, it applies some additional modifiers to greatly increase its damage output (essentially, the A parameter is multiplied by a factor of 8). For Goblin Punch purposes, its attack value is 45.
All other harps cast spells dealing fractional damage based on the target's current HP, and fail against heavy targets. The harps that inflict statuses when attacked with, uniquely also do this when used for countering.
| Name | Power [note 1] |
ThrowAtk [note 2] |
Accuracy | Action category | Throwable | Cost | Sold | Acquired |
|---|---|---|---|---|---|---|---|---|
| Silver Harp |
0 | 15 | 99 | Song | No | 800 | 400 | Buy: Crescent |
Other special properties:
| ||||||||
| Basic harp. Must be used two-handed. Full power from back row. | ||||||||
| Dream Harp (Gust) |
0 | 25 | 99 | Song | No | 1600 | 800 | Buy: Regole, Quelb, Castle of Bal Unique rare steal: Traveler Rare drop: Traveler |
Other special properties:
| ||||||||
| Harp that weaves a sleep-inducing melody. Must be used two-handed. Full power from back row. | ||||||||
| Lamia's Harp (Lamia) |
0 | 35 | 99 | Song | No | — | 1600 | Rare drop: Lemure Find: Castle of Bal |
Other special properties:
| ||||||||
| Harp that weaves a confusion-inducing melody. Must be used two-handed. Full power from back row. | ||||||||
| Apollo's Harp (Apollon) |
75 | 45 | 100 | Song | No | — | 5 | Find: Sealed Castle |
| Other special properties: | ||||||||
| Harp effective against dragons and undead. Must be used two-handed. Full power from back row. | ||||||||
- ↑ Harps do not physically attack. Rather, they cast spells. Hence, Power replaces Attack.
Katanas[]


Katanas can be equipped by Freelancers and Samurais. They are among the few weapons that can score critical hits.
Katanas use the same base sub-formulas to compute A, D, and M where having higher strength and level deals more damage.
| Name | Attack | ThrowAtk | Accuracy | Action category | Throwable | Cost | Sold | Acquired |
|---|---|---|---|---|---|---|---|---|
| Ashura (Katana) |
42 | 42 | 100 | Physical | Yes | 5800 | 2900 | Find: Castle Tycoon Buy: Jachol, Regole, Quelb, Castle of Bal Common steal: Numb Blade |
Other special properties:
| ||||||||
| Katana named after the avatar of war. Can be used two-handed. | ||||||||
| Wind Slash (Wind Sword) (Air Blade) |
44 | 44 | 100 | Physical | Yes | — | 50 | Find: Drakenvale |
Other special properties:
| ||||||||
| Katana also known as "Kamaitachi". Can be used two-handed. | ||||||||
| Osafune (Bizen's Pride) (Bizen) |
51 | 51 | 100 | Physical | Yes | 8800 | 4400 | Buy: Surgate Castle |
Other special properties:
| ||||||||
| Katana forged by a master swordsmith. Can be used two-handed. | ||||||||
| Kotetsu |
58 | 58 | 100 | Physical | Yes | — | 5900 | Rare drop: Numb Blade Find: Castle Exdeath |
Other special properties:
| ||||||||
| Shorter katana with emphasis on ease of use. Can be used two-handed. | ||||||||
| Kiku-Ichimonji (Ichimonji) (Kiku) |
87 | 87 | 100 | Physical | Yes | 14800 | 7400 | Buy: Phantom Village, Great Sea Trench Rare steal: Ninja |
Other special properties:
| ||||||||
| Katana with a chrysanthemum engraved on its sheath. Can be used two-handed. | ||||||||
| Murasame (Monster Killer) |
97 | 97 | 100 | Physical | Yes | — | 5 | Rare drop: Twintania (second form) Rare steal: Rukh |
Other special properties:
| ||||||||
| Katana with a high critical hit ratio. Can be used two-handed. | ||||||||
| Masamune |
107 | 107 | 100 | Physical | Yes | — | 5 | Find: Sealed Castle |
Other special properties:
| ||||||||
| Katana that always strikes first. Can be used two-handed. | ||||||||
| Murakumo (Strato) (Tempest) |
117 | 117 | 100 | Physical | Yes | — | 5 | Rare steal: Yojimbo Unique rare steal: Neo Exdeath (Front section) |
Other special properties:
| ||||||||
| Legendary katana. Can be used two-handed. | ||||||||
| Mutsunokami |
142 | 142 | 100 | Physical | Yes | — | 5 | Find: Sealed Temple (Lethe Court - Shadowed Gate) |
| Advance and discontinued 2013 version only.
Other special properties:
| ||||||||
| Phantom sword shrouded in mystery. Can be used two-handed. | ||||||||
Knight swords[]

Knight swords can be equipped by Freelancers, Knights, and Gladiators, and are mostly compatible with !Spellblade.
The Blood Sword deals magical damage. Therefore, it uses the regular spells base sub-formulas to compute A, D, and M (higher magic stat and level deals more damage). Using it with offensive commands absorbs HP from non-undead targets and heals the attacker. The effect is reversed against undead targets. Its damage is reduced by shell, but unaffected by reflect (as it is not a proper spell).
The Brave Blade uses a specific set of base sub-formulas to compute A, D, and M. Its attack power decreases by 1 (down to a minimum of 0) for every escape from battle. In the Pixel Remaster version, this mechanic is reversible.
All remaining knight swords use the same base sub-formulas to compute A, D, and M where having more strength and higher level deals more damage.
| Name | Attack | ThrowAtk | Accuracy | Action category | Throwable | Cost | Sold | Acquired |
|---|---|---|---|---|---|---|---|---|
| Flametongue (Flame Saber) |
63 | 63 | 100 | Physical | No | 10000 | 5000 | Buy: Phantom Village Rare steal: Achelon Find: Great Forest of Moore |
Other special properties:
| ||||||||
| Sword infused with the power of fire. Can be used two-handed. Can be used with Spellblade. | ||||||||
| Icebrand (Blizzard) |
65 | 65 | 100 | Physical | No | 11000 | 5500 | Buy: Phantom Village Rare drop: Sword Dancer Find: Castle Exdeath |
Other special properties:
| ||||||||
| Sword infused with the power of ice. Can be used two-handed. Can be used with Spellblade. | ||||||||
| Blood Sword |
84 | 84 | 25 | Physical | No | — | 8000 | Rare steal: King Behemoth Find: Barrier Tower (Monster-in-a-box), Interdimensional Rift |
Other special properties:
| ||||||||
| Sword that saps target's HP. | ||||||||
| Defender |
99 | 99 | 100 | Physical | Yes | — | 5500 | Rare steal: Landcrawler, Sea Devil Find: Fork Tower (Right) |
Other special properties:
| ||||||||
| Blade that sometimes parries enemy attacks. Can be used two-handed. Can be used with Spellblade. | ||||||||
| Excalibur |
110 | 110 | 100 | Physical | Yes | — | 5 | Find: Sealed Castle |
Other special properties:
| ||||||||
| Legendary holy sword. Can be used two-handed. Can be used with Spellblade. | ||||||||
| Ragnarok |
140 | 140 | 100 | Physical | Yes | — | 5 | Find: Defeat Shinryu (Monster-in-a-box) Unique rare steal: Neo Exdeath (Back section) |
Other special properties:
| ||||||||
| Sword with runes of the gods carved in its surface. Can be used two-handed. Can be used with Spellblade. | ||||||||
| Apocalypse |
145 | 145 | 100 | Physical | Yes | — | 5 | Find: Sealed Temple - Heart of Ronka B2 |
| Advance and discontinued 2013 versions only.
Other special properties:
| ||||||||
| Great sword forged by the Ancients. Can be used two-handed. Can be used with Spellblade. | ||||||||
| Brave Blade |
[0~150][note 1] | [0~150][note 1] | 100 | Physical | No | — | 15000 | Find: Moore |
Other special properties:
| ||||||||
| Loses effectiveness as its wielder runs from battle. Can be used two-handed. Can be used with Spellblade. | ||||||||
Knives[]

Knives can be equipped by most jobs, the exceptions being Monks, White Mages, and Oracles.
Most knives are compatible with !Spellblade. With the exception of the Man-Eater, only 50% of the target's Evasion is used during hit determination.
With the exception of the Man-Eater and the Chicken Knife, all remaining knives use the same bugged base sub-formulas to compute A, D, and M where having more strength and higher level deals more damage, and the agility contribution is both minimal and inconsistent.
The Man-Eater is considered a spear for all intents and purposes.
The Chicken Knife gains an additional attack point every 2 escapes from battle (up to 127 attack), and is unaffected by the aforementioned agility bug. It is therefore the strongest weapon in the game when fully powered up.
| Name | Attack | ThrowAtk | Accuracy | Action category | Throwable | Cost | Sold | Acquired |
|---|---|---|---|---|---|---|---|---|
| Knife |
7 | 7 | 100 | Physical | Yes | — | 75 | Initial: Lenna |
Other special properties:
| ||||||||
| Short knife. Can be used with Spellblade. | ||||||||
| Dagger (Dirk) |
14 | 14 | 100 | Physical | Yes | 300 | 150 | Buy: Carwen, Walse Rare drop: Skeleton Initial: Faris |
Other special properties:
| ||||||||
| Knife with a long blade. Can be used with Spellblade. | ||||||||
| Mythril Knife (Mithril) (MythrilKnife) |
23 | 23 | 100 | Physical | Yes | 450 | 225 | Buy: Karnak Unique common steal: Wyvern |
Other special properties:
| ||||||||
| Knife forged from mythril. Can be used with Spellblade. | ||||||||
| Mage Masher (Mash Slasher) (Mage Slasher) |
31 | 31 | 100 | Physical | Yes | 900 | 450 | Buy: Jachol Common steal: Sorcerer |
Other special properties:
| ||||||||
| Knife that sometimes silences enemies. Can be used with Spellblade. | ||||||||
| Main Gauche (HuntingKnife) (Guardian) |
36 | 36 | 100 | Physical | Yes | — | 1300 | Rare steal: Mindflayer Find: Karnak Castle (Monster-in-a-box), Moore |
Other special properties:
| ||||||||
| Knife that sometimes blocks enemy attacks. Can be used with Spellblade. | ||||||||
| Orichalcum Dirk (HalcyonBlade) (Orialcon) |
41 | 41 | 100 | Physical | Yes | 3400 | 1700 | Buy: Regole, Quelb, Castle of Bal |
Other special properties:
| ||||||||
| Knife forged from orichalcum. Can be used with Spellblade. | ||||||||
| Dancing Dagger (Dancing Dirk) |
51 | 51 | 100 | Physical | No | — | 2900 | Find: Moogle Village Rare steal: Shadow Dancer |
Other special properties:
| ||||||||
| Dagger infused with the soul of a dancer. Can be used with Spellblade. | ||||||||
| Air Knife (Air Lancet) |
56 | 56 | 100 | Physical | Yes | 6800 | 3400 | Buy: Moore Rare steal: Moss Fungus |
| Other special properties: | ||||||||
| Knife infused with the power of wind. Can be used with Spellblade. | ||||||||
| Thief Knife |
66 | 66 | 100 | Physical | No | — | 3400 | Find: Phantom Village |
Other special properties:
| ||||||||
| Sometimes allows the wielder to steal while attacking. Can be used with Spellblade. | ||||||||
| Assassin Dagger (Assassin) |
81 | 81 | 100 | Physical | Yes | — | 10000 | Find: Sealed Castle |
Other special properties:
| ||||||||
| Dagger that sometimes finishes enemy in one blow. Can be used with Spellblade. | ||||||||
| Man-Eater (Man-eater) (ManEater) |
89 | 89 | 100 | Physical | No | — | 1 | Rare steal: Alchymia Find: Interdimensional Rift |
| Other special properties: | ||||||||
| Knife effective against humans. | ||||||||
| Gladius |
118 | 118 | 100 | Physical | Yes | — | 5 | Find: Sealed Temple (Arena) |
| Advance and discontinued 2013 version only.
Other special properties:
| ||||||||
| Blade infused with the power of divine judgment. Can be used with Spellblade. | ||||||||
| Chicken Knife (ChickenKnife) (Chicken) |
[0~127][note 1] | [0~127][note 1] | 100 | Physical | No | — | 1 | Find: Moore |
Other special properties:
| ||||||||
| Gains strength as the wielder runs from battle. Can be used with Spellblade. | ||||||||
Rods[]

Rods can be equipped by Freelancers, Black Mages, Time Mages, Summoners, Blue Mages, Red Mages, Necromancers, and Mimes. They are also unaffected by row.
The Wonder Wand and the Lilith Rod have damage-replacing added abilities. In particular, the Wonder Wand casts spells in a fixed order, starting from Cure up to Osmose, and then looping back to Cure. It can also be used when the Mute spell has been cast.
All remaining rods use the same base sub-formulas to compute A, D, and M, where the damage is highly variable but having higher magic stat and level deals more damage overall.
Notably, breaking some rods to cast spells counts as a physical attack for the purpose of certain enemies' counterattacks, such as Omniscient.
| Name | Attack | ThrowAtk | Accuracy | Action category | Throwable | Cost | Sold | Acquired |
|---|---|---|---|---|---|---|---|---|
| Wonder Wand (Wonder Rod) |
0 | 0 | 100 | Black | No | — | 5000 | Find: Fork Tower (Left) Rare steal: Exdeath (Tree Form) |
Other special properties:
| ||||||||
| Wand that randomly casts spells. Full power from back row. | ||||||||
| Rod (Wooden Rod) |
8 | 8 | 70 | Black | No | 200 | 100 | Buy: Carwen, Tule Rare drop: Mani Wizard Unique common steal: Ricard Mage |
Other special properties:
| ||||||||
| Magical rod. Full power from back row. | ||||||||
| Flame Rod (Fire Rod) |
16 | 16 | 80 | Black | No | 750 | 375 | Buy: Karnak Find: Karnak Guaranteed drop: Liquid Flame (hand form) Rare drop: Ricard Mage |
| Other special properties: | ||||||||
| Rod that sometimes casts Firaga. Full power from back row. | ||||||||
| Frost Rod (Ice Rod) |
16 | 16 | 80 | Black | No | 750 | 375 | Buy: Karnak Guaranteed drop: Shiva Find: Carwen |
| Other special properties: | ||||||||
| Rod that sometimes casts Blizzaga. Full power from back row. | ||||||||
| Thunder Rod (Lightning Rod) (LightningRod) |
16 | 16 | 80 | Black | No | 750 | 375 | Buy: Karnak Common steal: Yellow Dragon |
| Other special properties: | ||||||||
| Rod that sometimes casts Thundaga. Full power from back row. | ||||||||
| Lilith Rod (Power Rod) (Lillith) |
30 | 30 | 80 | Black | No | — | 1500 | Rare steal: Farfarello Find: Interdimensional Rift (Forest) |
| Other special properties: | ||||||||
| Rod that sometimes saps target's MP. Full power from back row. | ||||||||
| Poison Rod |
32 | 32 | 80 | Black | No | 1500 | 750 | Buy: Quelb Common steal: Black Warlock |
| Other special properties: | ||||||||
| Rod that sometimes casts Bio. Full power from back row. | ||||||||
| Magus Rod (Wizard) |
40 | 40 | 80 | Black | No | — | 10000 | Find: Sealed Castle |
| Other special properties: | ||||||||
| Staff that increases the power of elemental spells. Full power from back row. | ||||||||
| Demon's Rod |
55 | 55 | 90 | Black | No | — | 5 | Find: Sealed Temple - Tomb of Memory (Incubi's Path) |
| Advance and discontinued 2013 version only.
Other special properties:
| ||||||||
| Dark rod infused with poison. Full power from back row. | ||||||||
- ↑ 1.0 1.1 1.2 1.3 It is affected by multi-targeting modifiers.
Short swords[]

Short swords can be equipped by Freelancers and Ninjas. They only take 50% of the target's Evade into calculations, meaning they miss less frequently. They are also compatible with !Spellblade. Some in-menu descriptions improperly denote them as "katanas".
All short swords use the same bugged base sub-formulas to compute A, D, and M, where having higher strength stat and level deals more damage, and the agility contribution is both minimal and inconsistent.
| Name | Attack | ThrowAtk | Accuracy | Action category | Throwable | Cost | Sold | Acquired |
|---|---|---|---|---|---|---|---|---|
| Kunai (Ninja Knife) |
29 | 29 | 100 | Physical | Yes | 600 | 300 | Buy: Karnak, Lix |
Other special properties:
| ||||||||
| Small blade favored by ninjas. Can be used with Spellblade. | ||||||||
| Kodachi (Cluster) |
46 | 46 | 100 | Physical | Yes | 5100 | 2550 | Buy: Quelb |
Other special properties:
| ||||||||
| Lightweight katana favored by ninjas. Can be used with Spellblade. | ||||||||
| Sasuke's Katana (Sasuke) (Hardened) |
99 | 99 | 100 | Physical | Yes | — | 10000 | Find: Sealed Castle |
Other special properties:
| ||||||||
| Legendary katana that sometimes blocks attacks. Can be used with Spellblade. | ||||||||
| Kagenui |
126 | 126 | 100 | Physical | Yes | — | 5 | Find: Sealed Temple (Heart of Ronka B1) |
| Advance and 2013 version only.
Other special properties:
| ||||||||
| Secret ninja blade that sometimes stops enemies. Can be used with Spellblade. | ||||||||
Spears[]

Spears can be equipped by Freelancers, Dragoons, and Gladiators.
All spears use the same base sub-formulas to compute A, D, and M, where having higher strength stat deals more damage.
Spears deal increased damage with the !Jump command. Counterintuitively, they are not compatible with Two-Handed.
| Name | Attack | ThrowAtk | Accuracy | Action category | Throwable | Cost | Sold | Acquired |
|---|---|---|---|---|---|---|---|---|
| Spear |
25 | 25 | 100 | Physical | Yes | — | 50 | Unique rare steal: Shell Bear |
Other special properties:
| ||||||||
| Basic spear. Doubles power of Jump attacks when equipped. | ||||||||
| Mythril Spear (Mythril Pike) (Mithril) |
30 | 30 | 100 | Physical | Yes | 790 | 395 | Buy: Karnak |
| Spear forged from mythril. Doubles power of Jump attacks when equipped. | ||||||||
| Trident |
38 | 38 | 100 | Physical | Yes | 2700 | 1350 | Buy: Jachol Common steal: Dragon Aevis Rare steal: Gilgamesh (Big Bridge) Unique rare steal: Corbett, Dhorme Chimera |
Other special properties:
| ||||||||
| Tri-pronged lance infused with the power of lightning. Doubles power of Jump attacks when equipped. | ||||||||
| Wind Spear (Wind Lance) |
44 | 44 | 100 | Physical | Yes | 5400 | 2700 | Buy: Regole, Quelb, Castle of Bal Rare steal: Chimera Brain |
Other special properties:
| ||||||||
| Spear infused with the power of wind. Doubles power of Jump attacks when equipped. | ||||||||
| Heavy Lance (Short Spear) |
54 | 54 | 100 | Physical | Yes | 8100 | 4050 | Buy: Surgate Castle |
| Lance with a wide tip. Doubles power of Jump attacks when equipped. | ||||||||
| Javelin |
55 | 55 | 100 | Physical | Yes | — | 50 | Unique rare steal: Sand Bear |
Other special properties:
| ||||||||
| Short spear made for ease of use. Doubles power of Jump attacks when equipped. | ||||||||
| Partisan |
62 | 62 | 100 | Physical | Yes | 10200 | 5100 | Buy: Phantom Village Unique rare steal: Ziggurat Gigas Find: Castle Exdeath |
| Beautiful yet deadly spear. Doubles power of Jump attacks when equipped. | ||||||||
| Holy Lance |
109 | 109 | 100 | Physical | Yes | — | 5 | Find: Sealed Castle |
Other special properties:
| ||||||||
| Spear infused with holy power. Doubles power of Jump attacks when equipped. | ||||||||
| Dragon Lance (Hiryuu) (Dragoon Lance) |
119 | 119 | 100 | Physical | Yes | — | 15000 | Rare steal: Crystal Dragon, Jura Aevis Unique rare steal: Neo Exdeath (Top section) |
Other special properties:
| ||||||||
| Spear effective against dragons. Doubles power of Jump attacks when equipped. | ||||||||
| Longinus |
132 | 132 | 100 | Physical | Yes | — | 5 | Find: Sealed Temple (Abyssal Falls - Hall of Tranquility) |
| Advance & discontinued 2013 versions only.
Other special properties:
| ||||||||
| Legendary lance meant to pass judgment on the world. Doubles power of Jump attacks when equipped. | ||||||||
Staves[]

Staves can be equipped by Freelancers, White Mages, Time Mages, Red Mages, Chemists, Oracles, and Mimes.
The Power Staff and the Healing Staff do not perform physical attacks due to their damage-replacing added abilities.
The Staff, Flail, Morning Star, and Mace of Zeus are indistinguishable from axes for all intents and purposes.
Attacks with the Light Staff, Staff of Judgment, and Sage's Staff are considered regular spells, rather than physical attacks. For that reason, the attack value displayed in the equip menu is actually their ThrowAtk, only used for Goblin Punch and !Throw purposes.
| Name | Attack/ Power [note 1] |
ThrowAtk | Accuracy | Action category | Throwable | Cost | Sold | Acquired |
|---|---|---|---|---|---|---|---|---|
| Power Staff |
0 | 0 | 100 | Physical | No | — | 900 | Rare drop: Black Warlock |
Other special properties:
| ||||||||
| Staff that drives targets berserk. | ||||||||
| Healing Staff (HealingStaff) (Cure) |
0 | 0 | 100 | Physical | No | — | 450 | Rare drop: Alte Roite[note 2] Common steal: Sleepy Rare steal: Chrono Controller Find: Tycoon |
Other special properties:
| ||||||||
| Staff infused with the power of healing. | ||||||||
| Staff |
9 | 9 | 95 | Physical | No | 200 | 100 | Buy: Carwen, Tule Common steal: Metamorph[note 3] Find: Wind Shrine |
Other special properties:
| ||||||||
| Basic staff. | ||||||||
Flail |
16 | 16 | 70 | Physical | No | 780 | 390 | Buy: Karnak Rare steal: Atomos Find: Ship Graveyard |
Other special properties:
| ||||||||
| Mace even mages can wield. Full power from back row. Can be used two-handed. | ||||||||
| Staff of Light (Lumino-Staff) (Light Staff) |
30 | 45 | 100 | Physical | No | — | 1350 | Rare drop: Metamorph[note 4] Common steal: Halicarnassus |
| Other special properties: | ||||||||
| Staff that sometimes casts Holy. Full power from back row.[note 5] | ||||||||
| Morning Star (MornStar) (Mace) |
50 | 50 | 90 | Physical | No | 7800 | 3900 | Buy: Phantom Village, Great Sea Trench Find: Great Forest of Moore |
Other special properties:
| ||||||||
| Flail with metal balls attached to its handle. Full power from back row. Can be used two-handed. | ||||||||
| Sage's Staff (Sage Staff) |
45 | 53 | 100 | Physical | No | — | 10000 | Find: Sealed Castle |
| Other special properties: | ||||||||
| Staff that boosts the power of holy magic. Full power from back row.[note 5] | ||||||||
| Judgment Staff (Judge-Staff) |
45 | 60 | 100 | Physical | No | — | 15000 | Rare steal: Black Warlock, Istory Lythos, Exdeath (castle) |
| Other special properties: | ||||||||
| Staff intended to render judgment unto evil. Full power from back row.[note 5] | ||||||||
| Mace of Zeus |
78 | 78 | 90 | Physical | No | — | 5 | Find: Sealed Temple - Ruined Shrine |
| Advance and discontinued 2013 version only.
Other special properties:
| ||||||||
| Great mage's staff. Infused with the power of the gods. Can be used two-handed. | ||||||||
- ↑ The Staff of Light, Sage's Staff and Judgement Staff attack with spells. Hence, Attack is replaced by Power for them.
- ↑ Alte Roite will not drop anything if it transforms into Jura Aevis.
- ↑ Only when not yet transformed, or re-transformed into its proper form.
- ↑ Metamorph will not drop the Staff of Light while transformed.
- ↑ 5.0 5.1 5.2 The in-menu descriptions of the Staff of Light, Sage's Staff and Judgement Staff state that they have full power from back row. This is technically correct, but misleading, because those staves attack with spells which are by definition not affected by row.
Swords[]

Swords can be equipped by Freelancers, Knights, Mystic Knights, Blue Mages, Red Mages, Cannoneers, and Gladiators. They are one of the few classes of weapons that do not feature a sealed weapon (as the Excalibur counts as a knight sword).
The Excalipoor deals fixed damage (exactly 1 point of damage no matter what, assuming it hits).
The Rune Blade uses the axe base sub-formulas and expends MP to deal extra damage).
All remaining swords use the same base sub-formulas to compute A, D, and M where having higher strength stat and level deals more damage.
| Name | Attack | ThrowAtk | Accuracy | Action category | Throwable | Cost | Sold | Acquired |
|---|---|---|---|---|---|---|---|---|
| Broadsword |
15 | 15 | 100 | Physical | Yes | 280 | 140 | Buy: Tule Find: Wind Shrine Initial: Bartz |
Other special properties:
| ||||||||
| Basic broadsword. Can be used two-handed. Can be used with Spellblade. | ||||||||
| Long Sword (RegalCut) |
22 | 22 | 100 | Physical | Yes | 480 | 240 | Buy: Carwen, Walse Rare drop: Ice Soldier, Ice Commander |
Other special properties:
| ||||||||
| Basic longsword. Can be used two-handed. Can be used with Spellblade. | ||||||||
| Mythril Sword (MythrilSword) (Mithril) |
31 | 31 | 100 | Physical | Yes | 880 | 440 | Buy: Karnak Guaranteed common steal: Ice Commander Common steal: Ice Soldier |
Other special properties:
| ||||||||
| Sword forged from mythril. Can be used two-handed. Can be used with Spellblade. | ||||||||
| Coral Sword |
37 | 37 | 100 | Physical | Yes | 2800 | 1400 | Buy: Jachol Guaranteed common steal: Cray Claw |
Other special properties:
| ||||||||
| Sword infused with the power of lightning. Can be used two-handed. Can be used with Spellblade. | ||||||||
| Ancient Sword (AncientSword) |
43 | 43 | 100 | Physical | Yes | — | 2100 | Common steal: Landcrawler Find: Ronka Ruins |
Other special properties:
| ||||||||
| Sword that sometimes ages enemies. Can be used two-handed. Can be used with Spellblade. | ||||||||
| Sleep Blade (Half Moon) (Slumber) |
49 | 49 | 100 | Physical | Yes | 5600 | 2800 | Buy: Regole, Quelb, Castle of Bal |
Other special properties:
| ||||||||
| Sword that sometimes puts enemies to sleep. Can be used two-handed. Can be used with Spellblade. | ||||||||
| Rune Blade (Rune Edge) |
50 | 50 | 99 | Physical | No | — | 9500 | Find: Istory Falls Rare steal: Stingray |
Other special properties:
| ||||||||
| Sword that uses MP for critical hits. Can be used two-handed. | ||||||||
| Great Sword (RegalCutlass) |
57 | 57 | 100 | Physical | Yes | 8400 | 4200 | Buy: Surgate Castle Find: Castle of Bal |
Other special properties:
| ||||||||
| Sword with a broad blade. Can be used two-handed. Can be used with Spellblade. | ||||||||
| Excalipoor (Excalipur) |
1 | 100 | 100 | Physical | Yes | — | 1 | Guaranteed drop: Gilgamesh (inspect treasure chest in Castle Exdeath; Missable) |
Other special properties:
| ||||||||
| Legendary holy sword...? Can be used two-handed. | ||||||||
| Enhancer (Enchanter) |
102 | 102 | 100 | Physical | No | — | 10000 | Rare steal: Sword Dancer Find: Istory Falls, Interdimensional Rift |
Other special properties:
| ||||||||
| Sabre that increases magical power. Can be used two-handed. Can be used with Spellblade. | ||||||||
| Ultima Weapon |
180 | 180 | 100 | Physical | Yes | — | 5 | Find: Defeat Neo Shinryu (Monster-in-a-box) |
| Advance and discontinued 2013 version only.
Other special properties:
| ||||||||
| Sword with the power of destruction. Can be used two-handed. Can be used with Spellblade. | ||||||||
Throwing items[]


Throwing items come in two varieties: scrolls and shurikens. Both are usable with the Throw command. They are also one of the few classes of weapons that do not feature a sealed weapon.
Shuriken types (Ash, Shuriken, and Fuma Shuriken) use the same base sub-formulas to compute A, D, and M where having higher strength, agility, and level deals more damage.
Scroll types (Fire Scroll, Water Scroll, Lightning Scroll) use the regular spells base sub-formulas to compute A, D, and M where having higher magic stat and level deals more damage.
| Name | Attack | ThrowAtk | Accuracy | Action category | Throwable | Cost | Sold | Acquired |
|---|---|---|---|---|---|---|---|---|
| Ash (Soot) |
25 | 25 | 100 | Physical | Yes | — | 1 | Guaranteed drop: Apanda Rare drop: Crystal Unique common steal: Apanda Find: Moore Forest (after fire) |
| Single attack on one enemy. | ||||||||
| Burnt remains. | ||||||||
| Shuriken |
50 | 50 | 100 | Physical | Yes | 2500 | 1250 | Buy: Lix, Quelb, Phantom Village Common steal: Ninja Find: Karnak Castle B3 (Monster-in-a-box) |
| Single attack on one enemy. Does physical damage. | ||||||||
| Weapon designed for ninjas to throw. | ||||||||
| Fuma Shuriken (Magic Shuriken) (MagiShuriken) (Fuuma) |
117 | 117 | 100 | Physical | Yes | 25000 | 12500 | Buy: Phantom Village Unique rare steal: Neo Exdeath (Bottom section) Find: Castle Exdeath, Interdimensional Rift (Last Floor ×3) |
| Single attack on one enemy. Does physical damage. | ||||||||
| Weapon designed for ninjas to throw. | ||||||||
| Fire Scroll (FlameTech) (Fire Skill) |
120 | 120 | 100 | Physical | Yes | 200 | 100 | Buy: Lix, Quelb, Phantom Village Guaranteed drop: Liquid Flame (Humanoid form) Rare drop: Mindflusher |
Other special properties:
| ||||||||
| Strikes all enemies with fire-elemental damage. Used with Throw command. | ||||||||
| Water Scroll (WaterTech) (Water Skill) |
120 | 120 | 100 | Physical | Yes | 200 | 100 | Buy: Lix, Quelb, Phantom Village |
Other special properties:
| ||||||||
| Strikes all enemies with water-elemental damage. Used with Throw command. | ||||||||
| Lightning Scroll (BoltTech) (LgtningSkill) |
120 | 120 | 100 | Physical | Yes | 200 | 100 | Buy: Lix, Quelb, Phantom Village Guaranteed drop: Thunder Anemone Find: Karnak Castle Entrance (right side) (Monster-in-a-box) |
Other special properties:
| ||||||||
| Strikes all enemies with thunder-elemental damage. Used with Throw command. | ||||||||
Whips[]

Whips can be equipped by Freelancers and Beastmasters. They are also unaffected by row.
All whips use the same bugged base sub-formulas to compute A, D, and M, where having higher strenghth stat and level deals more damage, and the agility contribution is both minimal and inconsistent.
In the Pixel Remaster version, they deal increased damage against targets that cannot evade actions whose category is aerial (including, but not limited to avian enemies). However, such modifiers do not stack with themselves (e.g. when the Dragon Whisker strikes a target such as Dragon Aevis).
| Name | Attack | ThrowAtk | Accuracy | Action category | Throwable | Cost | Sold | Acquired |
|---|---|---|---|---|---|---|---|---|
| Whip |
26 | 26 | 90 | Aerial | No | 1100 | 550 | Buy: Karnak Guaranteed drop: Magissa |
Other special properties:
| ||||||||
| Best used when problems come along. Full power from back row. | ||||||||
| Blitz Whip (Shock Whip) (Thunder Whip) |
42 | 42 | 90 | Aerial | No | — | 1100 | Rare steal: Flaremancer Find: Jachol Cave |
Other special properties:
| ||||||||
| Whip infused with the power of lightning. Full power from back row. | ||||||||
| Chain Whip |
52 | 52 | 90 | Aerial | No | 3300 | 1650 | Buy: Regole, Quelb, Castle of Bal |
Other special properties:
| ||||||||
| Iron chain whip. Full power from back row. | ||||||||
| Beast Killer |
72 | 72 | 100 | Aerial | No | — | 7500 | Rare steal: Iron Fist Guaranteed rare steal: Unknown (#168) Find: Island Shrine |
Other special properties:
| ||||||||
| Whip effective against magic beasts. Full power from back row. | ||||||||
| Fire Lash (Fire Bute) |
82 | 82 | 90 | Aerial | No | — | 10000 | Find: Sealed Castle |
Other special properties:
| ||||||||
| Whip infused with the power of fire. Full power from back row. | ||||||||
| Dragon's Whisker (Dragon's Beard) (Dragon Beard) (Dragon) |
92 | 92 | 100 | Aerial | No | — | 2200 | Rare drop: Stingray Rare steal: Shinryu |
| Other special properties: | ||||||||
| Whip effective against dragons. Full power from back row. | ||||||||
Weaponless attacks[]
Characters with both hands empty will attack once with each fist. Unlike Final Fantasy IV (and successive entries), fists are not considered a class of weapons, but rather represent the absence of weapons. As a corollary, they do not feature a sealed weapon.
The base sub-formulas to compute A, D, and M depend on whether the attacker has the Barehanded ability (either equipped, or natively by being a Monk or a Freelancer/Mime after mastering Monk) and/or is equipped with the Kaiser Knuckles accessory.
| Name | Attack | ThrowAtk | Accuracy | Action category | Throwable | Cost | Sold | Acquired |
|---|---|---|---|---|---|---|---|---|
| Unarmed (Empty) |
3 | 3 | 100 | Physical | No | — | — | Default if no weapons are equipped |
Other special properties:
| ||||||||
Unused weapons[]
There are two unused weapons in the game's code:
- The Mythril Staff, only obtainable via cheat codes and version-dependent glitches (item transformation bug and control glitch) is another axe-like staff.
- The Sabre, only obtainable via cheat codes / item transformation bug, is an unequippable knife, hinting at incomplete data.
| Name | Attack | ThrowAtk | Accuracy | Action category | Throwable | Cost | Sold | Acquired |
|---|---|---|---|---|---|---|---|---|
| Mythril Staff (Mithril) |
19 | 19 | 95 | Physical | No | — | 250 | Dummied |
| Can only be obtained via item transformation bug (SNES and PS versions only) and control glitch (Japanese and North American Advance versions only). | ||||||||
| Staff forged from mythril. | ||||||||
| Sabre (Saber) — |
0 | 0 | 100 | Physical | No | — | 50 | Dummied |
| Can only be obtained via item transformation bug (SNES and PS versions only). Categorized as a dagger, and cannot be equipped by any job class. | ||||||||
Other appearances[]
Weapons originating from Final Fantasy V have since appeared in various spin-off games in the Final Fantasy series, such as Dissidia Final Fantasy Opera Omnia, Pictlogica Final Fantasy, Final Fantasy Airborne Brigade, Final Fantasy Record Keeper, and Final Fantasy Brave Exvius.













































