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+ | {{DISPLAYTITLE:''Final Fantasy V'' version differences}} |
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− | {{Versions}} |
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+ | {{navbox versions}} |
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The following is a list of version differences between the various ports of ''[[Final Fantasy V]]''. |
The following is a list of version differences between the various ports of ''[[Final Fantasy V]]''. |
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==[[Super Nintendo Entertainment System|Super Famicom]]== |
==[[Super Nintendo Entertainment System|Super Famicom]]== |
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− | Original release for Japan only. |
+ | *Original release for Japan only. |
− | |||
− | ===RPGe Fan Translation=== |
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− | *[[Bartz Klauser|Bartz]] is called "Butz". This name has never been used officially by [[Square Enix]]. |
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− | *[[Krile Mayer Baldesion|Kururu]] has been renamed "Cara". |
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==[[PlayStation]] and PSOne Classic== |
==[[PlayStation]] and PSOne Classic== |
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*Based on the Super Famicom version, now with full English translation. |
*Based on the Super Famicom version, now with full English translation. |
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− | *Loading times before |
+ | *Loading times due to the CD format, most notably before every [[Battle (term)|battle]]. |
*[[Faris Scherwiz|Faris]] has a pirate accent. |
*[[Faris Scherwiz|Faris]] has a pirate accent. |
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− | *The battle transitions from the SFC version have been replaced with a single |
+ | *The battle transitions from the SFC version have been replaced with a single 3D transition. |
+ | *[[Cloud Strife/Other appearances#Final Fantasy V|Cloud Strife]] and [[Sephiroth/Other appearances#Final Fantasy V|Sephiroth]] from ''[[Final Fantasy VII]]'' make a cameo randomly in the loading screen. |
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+ | *CGI cinematics have been added. |
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==[[Game Boy Advance]]== |
==[[Game Boy Advance]]== |
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*New translation scripts. |
*New translation scripts. |
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− | *Optimized background |
+ | *Optimized background music. |
− | *Loading times before battles from the PlayStation version was removed. |
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*Portraits for important characters were implemented to dialogue windows. |
*Portraits for important characters were implemented to dialogue windows. |
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*[[Bestiary (Final Fantasy V)|Bestiary]] was added. |
*[[Bestiary (Final Fantasy V)|Bestiary]] was added. |
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− | *[[Music |
+ | *[[Music player]] was added. |
+ | *Battle backgrounds were changed. |
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*Quick Save function was added. |
*Quick Save function was added. |
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*Multi-player option was removed. |
*Multi-player option was removed. |
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+ | *Calm is now bugged and works only on non-creatures like [[Omega (Final Fantasy V)|Omega]]. |
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− | *4 additional jobs; Necromancer, Cannoneer, Gladiator, and Oracle. |
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+ | *Four additional jobs: [[Necromancer (Final Fantasy V job)|Necromancer]], [[Cannoneer (Final Fantasy V)|Cannoneer]], [[Gladiator (Final Fantasy V)|Gladiator]], and [[Oracle (Final Fantasy V)|Oracle]]. |
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− | *A new [[Bonus Dungeon]], the [[Sealed Temple (Final Fantasy V)|Sealed Temple]] was added. |
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− | *[[ |
+ | *A new [[bonus dungeon]], the [[Sealed Temple (Final Fantasy V)|Sealed Temple]], was added. |
+ | *[[Enuo (Final Fantasy V boss)|Enuo]] can be fought as an [[superboss|optional boss]]. |
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+ | *This version doesn't have the FMV scenes or Cloud appearing in the loading screen like the PlayStation version. |
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− | ==iOS |
+ | ==[[iOS]]/[[Android (system)|Android]]== |
⚫ | |||
⚫ | |||
+ | **Translation scripts are based on the Game Boy Advance version. |
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⚫ | |||
⚫ | |||
− | *Touchscreen function and a new UI. |
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+ | **Lacks the FMV sequences that were added to the PlayStation version. |
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⚫ | |||
⚫ | |||
+ | *Battle backgrounds were redrawn. |
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*New character portraits for dialogue windows. |
*New character portraits for dialogue windows. |
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− | * |
+ | *Touchscreen function and a new UI. |
+ | *Auto-battle function was added. |
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− | *[[ |
+ | *[[Final Fantasy V achievements|Achievements]] have been added. |
⚫ | |||
⚫ | |||
⚫ | |||
+ | *[[Cloud save|Cloud saving]]. |
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+ | |||
+ | ==[[Steam]]== |
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+ | *Based on the Android version. |
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+ | *Updated controls and active-time [[battle system]] are optimized for fluid combat for PC. |
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+ | *Steam trading cards and achievements. |
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+ | *Customizable keyboard and controller mappings. |
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− | {{FFV}} |
+ | {{navbox FFV}} |
[[Category:Final Fantasy V]] |
[[Category:Final Fantasy V]] |
Revision as of 21:22, 3 September 2019
Template:Sideicon
The following is a list of version differences between the various ports of Final Fantasy V.
Super Famicom
- Original release for Japan only.
PlayStation and PSOne Classic
- Based on the Super Famicom version, now with full English translation.
- Loading times due to the CD format, most notably before every battle.
- Faris has a pirate accent.
- The battle transitions from the SFC version have been replaced with a single 3D transition.
- Cloud Strife and Sephiroth from Final Fantasy VII make a cameo randomly in the loading screen.
- CGI cinematics have been added.
Game Boy Advance
- New translation scripts.
- Optimized background music.
- Portraits for important characters were implemented to dialogue windows.
- Bestiary was added.
- Music player was added.
- Battle backgrounds were changed.
- Quick Save function was added.
- Multi-player option was removed.
- Calm is now bugged and works only on non-creatures like Omega.
- Four additional jobs: Necromancer, Cannoneer, Gladiator, and Oracle.
- A new bonus dungeon, the Sealed Temple, was added.
- Enuo can be fought as an optional boss.
- This version doesn't have the FMV scenes or Cloud appearing in the loading screen like the PlayStation version.
iOS/Android
- Based on the Game Boy Advance version.
- Translation scripts are based on the Game Boy Advance version.
- All new content from the Game Boy Advance version is included.
- Lacks the FMV sequences that were added to the PlayStation version.
- Altered graphics.
- New character sprites similar to Final Fantasy Dimensions. New enemy sprites.
- Battle backgrounds were redrawn.
- New character portraits for dialogue windows.
- Touchscreen function and a new UI.
- Auto-battle function was added.
- Achievements have been added.
- The music is of the original Super Famicom version quality.
- Cloud saving.
Steam
- Based on the Android version.
- Updated controls and active-time battle system are optimized for fluid combat for PC.
- Steam trading cards and achievements.
- Customizable keyboard and controller mappings.