Final Fantasy Wiki
(I don't think the fan translation version is relevant to the wiki anymore)
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{{DISPLAYTITLE:''Final Fantasy V'' version differences}}
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{{Versions}}
 
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{{navbox versions}}
 
The following is a list of version differences between the various ports of ''[[Final Fantasy V]]''.
 
The following is a list of version differences between the various ports of ''[[Final Fantasy V]]''.
   
 
==[[Super Nintendo Entertainment System|Super Famicom]]==
 
==[[Super Nintendo Entertainment System|Super Famicom]]==
Original release for Japan only.
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*Original release for Japan only.
 
===RPGe Fan Translation===
 
*[[Bartz Klauser|Bartz]] is called "Butz". This name has never been used officially by [[Square Enix]].
 
*[[Krile Mayer Baldesion|Kururu]] has been renamed "Cara".
 
   
 
==[[PlayStation]] and PSOne Classic==
 
==[[PlayStation]] and PSOne Classic==
 
*Based on the Super Famicom version, now with full English translation.
 
*Based on the Super Famicom version, now with full English translation.
*Loading times before battles were added.
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*Loading times due to the CD format, most notably before every [[Battle (term)|battle]].
 
*[[Faris Scherwiz|Faris]] has a pirate accent.
 
*[[Faris Scherwiz|Faris]] has a pirate accent.
*The battle transitions from the SFC version have been replaced with a single 3Dish transition
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*The battle transitions from the SFC version have been replaced with a single 3D transition.
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*[[Cloud Strife/Other appearances#Final Fantasy V|Cloud Strife]] and [[Sephiroth/Other appearances#Final Fantasy V|Sephiroth]] from ''[[Final Fantasy VII]]'' make a cameo randomly in the loading screen.
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*CGI cinematics have been added.
   
 
==[[Game Boy Advance]]==
 
==[[Game Boy Advance]]==
 
*New translation scripts.
 
*New translation scripts.
*Optimized background musics.
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*Optimized background music.
*Loading times before battles from the PlayStation version was removed.
 
 
*Portraits for important characters were implemented to dialogue windows.
 
*Portraits for important characters were implemented to dialogue windows.
 
*[[Bestiary (Final Fantasy V)|Bestiary]] was added.
 
*[[Bestiary (Final Fantasy V)|Bestiary]] was added.
*[[Music Player]] was added.
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*[[Music player]] was added.
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*Battle backgrounds were changed.
 
*Quick Save function was added.
 
*Quick Save function was added.
 
*Multi-player option was removed.
 
*Multi-player option was removed.
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*Calm is now bugged and works only on non-creatures like [[Omega (Final Fantasy V)|Omega]].
*4 additional jobs; Necromancer, Cannoneer, Gladiator, and Oracle.
 
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*Four additional jobs: [[Necromancer (Final Fantasy V job)|Necromancer]], [[Cannoneer (Final Fantasy V)|Cannoneer]], [[Gladiator (Final Fantasy V)|Gladiator]], and [[Oracle (Final Fantasy V)|Oracle]].
*A new [[Bonus Dungeon]], the [[Sealed Temple (Final Fantasy V)|Sealed Temple]] was added.
 
*[[Enuo (Final Fantasy V Boss)|Enuo]] can be fought as an optional boss.
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*A new [[bonus dungeon]], the [[Sealed Temple (Final Fantasy V)|Sealed Temple]], was added.
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*[[Enuo (Final Fantasy V boss)|Enuo]] can be fought as an [[superboss|optional boss]].
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*This version doesn't have the FMV scenes or Cloud appearing in the loading screen like the PlayStation version.
   
==iOS and Android==
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==[[iOS]]/[[Android (system)|Android]]==
 
*Based on the Game Boy Advance version.
*Improved graphics.
 
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**Translation scripts are based on the Game Boy Advance version.
*New character sprites similar to ''[[Final Fantasy Dimensions]]'', new enemy sprites.
 
 
**All new content from the Game Boy Advance version is included.
*Touchscreen function and a new UI.
 
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**Lacks the FMV sequences that were added to the PlayStation version.
 
*Altered graphics.
 
*New character sprites similar to ''[[Final Fantasy Dimensions]]''. New enemy sprites.
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*Battle backgrounds were redrawn.
 
*New character portraits for dialogue windows.
 
*New character portraits for dialogue windows.
*Auto-battle function is added.
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*Touchscreen function and a new UI.
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*Auto-battle function was added.
*[[List of Final Fantasy V Achievements|Achievements]] have been added.
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*[[Final Fantasy V achievements|Achievements]] have been added.
*Translation scripts are based on the Gameboy Advance version.
 
 
*The music is of the original Super Famicom version quality.
*All new content from the Gameboy Advance version are included.
 
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*[[Cloud save|Cloud saving]].
*The music is of the original SFC version quality.
 
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==[[Steam]]==
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*Based on the Android version.
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*Updated controls and active-time [[battle system]] are optimized for fluid combat for PC.
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*Steam trading cards and achievements.
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*Customizable keyboard and controller mappings.
   
{{FFV}}
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{{navbox FFV}}
 
[[Category:Final Fantasy V]]
 
[[Category:Final Fantasy V]]

Revision as of 21:22, 3 September 2019

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The following is a list of version differences between the various ports of Final Fantasy V.

Super Famicom

  • Original release for Japan only.

PlayStation and PSOne Classic

  • Based on the Super Famicom version, now with full English translation.
  • Loading times due to the CD format, most notably before every battle.
  • Faris has a pirate accent.
  • The battle transitions from the SFC version have been replaced with a single 3D transition.
  • Cloud Strife and Sephiroth from Final Fantasy VII make a cameo randomly in the loading screen.
  • CGI cinematics have been added.

Game Boy Advance

  • New translation scripts.
  • Optimized background music.
  • Portraits for important characters were implemented to dialogue windows.
  • Bestiary was added.
  • Music player was added.
  • Battle backgrounds were changed.
  • Quick Save function was added.
  • Multi-player option was removed.
  • Calm is now bugged and works only on non-creatures like Omega.
  • Four additional jobs: Necromancer, Cannoneer, Gladiator, and Oracle.
  • A new bonus dungeon, the Sealed Temple, was added.
  • Enuo can be fought as an optional boss.
  • This version doesn't have the FMV scenes or Cloud appearing in the loading screen like the PlayStation version.

iOS/Android

  • Based on the Game Boy Advance version.
    • Translation scripts are based on the Game Boy Advance version.
    • All new content from the Game Boy Advance version is included.
    • Lacks the FMV sequences that were added to the PlayStation version.
  • Altered graphics.
  • New character sprites similar to Final Fantasy Dimensions. New enemy sprites.
  • Battle backgrounds were redrawn.
  • New character portraits for dialogue windows.
  • Touchscreen function and a new UI.
  • Auto-battle function was added.
  • Achievements have been added.
  • The music is of the original Super Famicom version quality.
  • Cloud saving.

Steam

  • Based on the Android version.
  • Updated controls and active-time battle system are optimized for fluid combat for PC.
  • Steam trading cards and achievements.
  • Customizable keyboard and controller mappings.