Intangir Bot (talk | contribs) m (Moving Beast to Beast (type); cosmetic changes) Tag: apiedit |
m (Reverted edits by Intangir Bot (talk | block) to last version by Fenrir9) |
||
Line 1: | Line 1: | ||
{{sideicon|FFV}} |
{{sideicon|FFV}} |
||
− | ''[[Final Fantasy V]]'' has 7 different [[Enemy Type]]s, which affect how certain [[List of Final Fantasy V |
+ | ''[[Final Fantasy V]]'' has 7 different [[Enemy Type]]s, which affect how certain [[List of Final Fantasy V Weapons|weapons]] interact with particular types. Specifically, the damage that certain weapons deal can be multiplied against certain enemy types, a status effect can be inflicted or critical chance boosted. In the case of [[Heavy (Term)|Heavy]] and [[Undead]] enemies, additional flags are added. |
− | ==List of |
+ | ==List of Enemies== |
{{Expand|adding all enemies and their types}} |
{{Expand|adding all enemies and their types}} |
||
==Enemy Types== |
==Enemy Types== |
||
===Magic Beast=== |
===Magic Beast=== |
||
− | [[Beast |
+ | [[Beast|Magic Beasts]] are vulnerable to whips and the Artemis' Bow. Whips are likely to [[Paralysis|Paralyze]] them, while the Artemis Bow simply deals extra damage. |
{|class="full-width table FFV" |
{|class="full-width table FFV" |
||
|-class="a" |
|-class="a" |
||
Line 14: | Line 14: | ||
|- |
|- |
||
|style="vertical-align:top"| |
|style="vertical-align:top"| |
||
− | *[[List of Final Fantasy V |
+ | *[[List of Final Fantasy V Weapons#Artemis' Bow|Artemis' Bow]] |
|style="vertical-align:top"| |
|style="vertical-align:top"| |
||
− | *[[List of Final Fantasy V |
+ | *[[List of Final Fantasy V Weapons#Whip|Whip]] |
− | *[[List of Final Fantasy V |
+ | *[[List of Final Fantasy V Weapons#Chain Whip|Chain Whip]] |
− | *[[List of Final Fantasy V |
+ | *[[List of Final Fantasy V Weapons#Beast Killer|Beast Killer]] |
− | *[[List of Final Fantasy V |
+ | *[[List of Final Fantasy V Weapons#Dragon's Whisker|Dragon's Whisker]] |
|} |
|} |
||
Line 29: | Line 29: | ||
|- |
|- |
||
|style="vertical-align:top"| |
|style="vertical-align:top"| |
||
− | *[[List of Final Fantasy V |
+ | *[[List of Final Fantasy V Weapons#Aevis Killer|Aevis Killer]] |
|} |
|} |
||
===Dragon=== |
===Dragon=== |
||
− | [[Dragon ( |
+ | [[Dragon (Enemy)|Dragons]] have multiple interactions, and weapons which oppose dragons normally have a very strong effect, mainly to compensate for the power of Dragons. This is particularly useful as [[superboss]]es [[Shinryu (Final Fantasy V)|Shinryu]] and [[Neo Shinryu]] belong to the Dragon type. |
{|class="full-width table FFV" |
{|class="full-width table FFV" |
||
|-class="a" |
|-class="a" |
||
Line 40: | Line 40: | ||
|- |
|- |
||
|style="vertical-align:top"| |
|style="vertical-align:top"| |
||
− | *[[List of Final Fantasy V |
+ | *[[List of Final Fantasy V Weapons#Dragon Lance|Dragon Lance]] |
− | *[[List of Final Fantasy V |
+ | *[[List of Final Fantasy V Weapons#Dragon's Whisker|Dragon's Whisker]] |
|style="vertical-align:top"| |
|style="vertical-align:top"| |
||
− | *[[List of Final Fantasy V |
+ | *[[List of Final Fantasy V Weapons#Apollo's Harp|Apollo's Harp]] |
|} |
|} |
||
Line 56: | Line 56: | ||
|- |
|- |
||
|style="vertical-align:top"| |
|style="vertical-align:top"| |
||
− | *[[List of Final Fantasy V |
+ | *[[List of Final Fantasy V Weapons#Man-Eater|Man-Eater]] |
|} |
|} |
||
===Heavy=== |
===Heavy=== |
||
− | [[Heavy ( |
+ | [[Heavy (Term)|Heavy]] enemies do not have certain weapons which deal greater damage to them, however, they do add several flags. Enemies with the heavy flag are immune to all forms of [[Instant Death]] or anything that could inflict [[HP Critical]], and any form of [[Fractional Damage]] (applied through [[List of Final Fantasy V Weapons#Harps|Harps]] and Gravity) will have no effect. Additionally, [[List of Final Fantasy V Statuses#Doom|Doom]] and [[Tame|Calm]] statuses will not work. If the enemy is Undead, then using a revive to immediately kill it will not work, and full restoration abilities will not reduce HP to critical. |
===Undead=== |
===Undead=== |
||
− | The [[Undead]] flag has various effects. It causes all instant death attacks to fully revive the undead enemy (allowing enemies using the [[Death ( |
+ | The [[Undead]] flag has various effects. It causes all instant death attacks to fully revive the undead enemy (allowing enemies using the [[Death (Ability)|Death]] spell on themselves to heal to full), and inversely, curative abilities deal damage. Full-cure abilities cause their HP to reach critical levels and revive spells cause instant death, unless the enemy also possess the Heavy enemy type. Strangely, the undead flag does not prevent [[List of Final Fantasy V Weapons#Killer Bow|Killer Bow]] from killing undead targets. |
{|class="full-width table FFV" |
{|class="full-width table FFV" |
||
Line 71: | Line 71: | ||
|- |
|- |
||
|style="vertical-align:top"| |
|style="vertical-align:top"| |
||
− | *[[List of Final Fantasy V |
+ | *[[List of Final Fantasy V Weapons#Sage Staff|Sage Staff]] |
|style="vertical-align:top"| |
|style="vertical-align:top"| |
||
− | *[[List of Final Fantasy V |
+ | *[[List of Final Fantasy V Weapons#Apollo's Harp|Apollo's Harp]] |
|} |
|} |
||
{{-}} |
{{-}} |
||
{{FFV}} |
{{FFV}} |
||
− | |||
[[Category:Final Fantasy V Enemies]] |
[[Category:Final Fantasy V Enemies]] |
||
[[Category:Final Fantasy V]] |
[[Category:Final Fantasy V]] |
Revision as of 00:19, 31 May 2016
Template:Sideicon Final Fantasy V has 7 different Enemy Types, which affect how certain weapons interact with particular types. Specifically, the damage that certain weapons deal can be multiplied against certain enemy types, a status effect can be inflicted or critical chance boosted. In the case of Heavy and Undead enemies, additional flags are added.
List of Enemies
Oh, shut up and help me remodel the Final Fantasy V enemy types page!
- adding all enemies and their types.
This request can be discussed on the associated discussion page. Remove this notice upon completion.
Enemy Types
Magic Beast
Magic Beasts are vulnerable to whips and the Artemis' Bow. Whips are likely to Paralyze them, while the Artemis Bow simply deals extra damage.
2× damage dealt | Can inflict Paralysis |
---|---|
|
|
Aevis
Aevis is a small type consisting of few enemies, and only the Aevis Killer weapon has an interaction with it, which is that it increases damage dealt towards it.
Critical damage inflicted |
---|
|
Dragon
Dragons have multiple interactions, and weapons which oppose dragons normally have a very strong effect, mainly to compensate for the power of Dragons. This is particularly useful as superbosses Shinryu and Neo Shinryu belong to the Dragon type.
2× damage dealt | 8× damage dealt |
---|---|
|
|
Desert
Humanoid
The human type is only affected by a single weapon, the Man-Eater, which does double damage to it.
2× damage dealt |
---|
|
Heavy
Heavy enemies do not have certain weapons which deal greater damage to them, however, they do add several flags. Enemies with the heavy flag are immune to all forms of Instant Death or anything that could inflict HP Critical, and any form of Fractional Damage (applied through Harps and Gravity) will have no effect. Additionally, Doom and Calm statuses will not work. If the enemy is Undead, then using a revive to immediately kill it will not work, and full restoration abilities will not reduce HP to critical.
Undead
The Undead flag has various effects. It causes all instant death attacks to fully revive the undead enemy (allowing enemies using the Death spell on themselves to heal to full), and inversely, curative abilities deal damage. Full-cure abilities cause their HP to reach critical levels and revive spells cause instant death, unless the enemy also possess the Heavy enemy type. Strangely, the undead flag does not prevent Killer Bow from killing undead targets.
2× damage dealt | 8× damage dealt |
---|---|
|
|
Template:FFV