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''[[Final Fantasy V]]'' has 7 different [[enemy type]]s, which affect how certain [[List of Final Fantasy V weapons|weapons]] interact with particular types. Specifically, the damage that certain weapons deal can be multiplied against certain enemy types, a status effect can be inflicted or critical chance boosted. In the case of [[Heavy (term)|Heavy]] and [[Undead]] enemies, additional flags are added.
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''[[Final Fantasy V]]'' has 7 different [[enemy type]]s, which affect how certain [[Final Fantasy V weapons|weapons]] interact with particular types. Specifically, the damage that certain weapons deal can be multiplied against certain enemy types, a status effect can be inflicted or critical chance boosted. In the case of [[Heavy (term)|Heavy]] and [[Undead]] enemies, additional flags are added.
   
 
== List of Enemies ==
 
== List of Enemies ==
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* [[List of Final Fantasy V weapons#Artemis' Bow|Artemis' Bow]]
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* [[Final Fantasy V weapons#Artemis' Bow|Artemis' Bow]]
 
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* [[List of Final Fantasy V weapons#Whip|Whip]]
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* [[Final Fantasy V weapons#Whip|Whip]]
* [[List of Final Fantasy V weapons#Chain Whip|Chain Whip]]
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* [[Final Fantasy V weapons#Chain Whip|Chain Whip]]
* [[List of Final Fantasy V weapons#Beast Killer|Beast Killer]]
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* [[Final Fantasy V weapons#Beast Killer|Beast Killer]]
* [[List of Final Fantasy V weapons#Dragon's Whisker|Dragon's Whisker]]
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* [[Final Fantasy V weapons#Dragon's Whisker|Dragon's Whisker]]
 
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* [[List of Final Fantasy V weapons#Aevis Killer|Aevis Killer]]
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* [[Final Fantasy V weapons#Aevis Killer|Aevis Killer]]
 
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* [[List of Final Fantasy V weapons#Dragon Lance|Dragon Lance]]
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* [[Final Fantasy V weapons#Dragon Lance|Dragon Lance]]
* [[List of Final Fantasy V weapons#Dragon's Whisker|Dragon's Whisker]]
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* [[Final Fantasy V weapons#Dragon's Whisker|Dragon's Whisker]]
 
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* [[List of Final Fantasy V weapons#Apollo's Harp|Apollo's Harp]]
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* [[Final Fantasy V weapons#Apollo's Harp|Apollo's Harp]]
 
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* [[List of Final Fantasy V weapons#Man-Eater|Man-Eater]]
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* [[Final Fantasy V weapons#Man-Eater|Man-Eater]]
 
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=== Heavy ===
 
=== Heavy ===
[[Heavy (term)|Heavy]] enemies do not have certain weapons which deal greater damage to them, however, they do add several flags. Enemies with the heavy flag are immune to all forms of [[Instant Death]] or anything that could inflict [[HP Critical]], and any form of [[fractional damage]] (applied through [[List of Final Fantasy V weapons#Harps|Harps]] and Gravity) will have no effect. Additionally, [[List of Final Fantasy V statuses#Doom|Doom]] and [[Tame|Calm]] statuses will not work. If the enemy is Undead, then using a revive to immediately kill it will not work, and full restoration abilities will not reduce HP to critical.
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[[Heavy (term)|Heavy]] enemies do not have certain weapons which deal greater damage to them, however, they do add several flags. Enemies with the heavy flag are immune to all forms of [[Instant Death]] or anything that could inflict [[HP Critical]], and any form of [[fractional damage]] (applied through [[Final Fantasy V weapons#Harps|Harps]] and Gravity) will have no effect. Additionally, [[Final Fantasy V statuses#Doom|Doom]] and [[Tame|Calm]] statuses will not work. If the enemy is Undead, then using a revive to immediately kill it will not work, and full restoration abilities will not reduce HP to critical.
   
 
=== Undead ===
 
=== Undead ===
The [[Undead]] flag has various effects. It causes all instant death attacks to fully revive the undead enemy (allowing enemies using the [[Death (ability)|Death]] spell on themselves to heal to full), and inversely, curative abilities deal damage. Full-cure abilities cause their HP to reach critical levels and revive spells cause instant death, unless the enemy also possess the Heavy enemy type. Strangely, the undead flag does not prevent [[List of Final Fantasy V weapons#Killer Bow|Killer Bow]] from killing undead targets.
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The [[Undead]] flag has various effects. It causes all instant death attacks to fully revive the undead enemy (allowing enemies using the [[Death (ability)|Death]] spell on themselves to heal to full), and inversely, curative abilities deal damage. Full-cure abilities cause their HP to reach critical levels and revive spells cause instant death, unless the enemy also possess the Heavy enemy type. Strangely, the undead flag does not prevent [[Final Fantasy V weapons#Killer Bow|Killer Bow]] from killing undead targets.
   
 
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* [[List of Final Fantasy V weapons#Sage Staff|Sage Staff]]
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* [[Final Fantasy V weapons#Sage Staff|Sage Staff]]
 
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* [[List of Final Fantasy V weapons#Apollo's Harp|Apollo's Harp]]
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* [[Final Fantasy V weapons#Apollo's Harp|Apollo's Harp]]
 
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Revision as of 04:36, December 21, 2018

FFV wiki icon Final Fantasy V has 7 different enemy types, which affect how certain weapons interact with particular types. Specifically, the damage that certain weapons deal can be multiplied against certain enemy types, a status effect can be inflicted or critical chance boosted. In the case of Heavy and Undead enemies, additional flags are added.

List of Enemies

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Please expand this article into a full one. The following tasks need to be completed:
  • adding all enemies and their types.

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Enemy Types

Magic Beast

Magic Beasts are vulnerable to whips and the Artemis' Bow. Whips are likely to Paralyze them, while the Artemis Bow simply deals extra damage.

2× damage dealt Can inflict Paralysis

Aevis

Aevis is a small type consisting of few enemies, and only the Aevis Killer weapon has an interaction with it, which is that it increases damage dealt towards it.

Critical damage inflicted

Dragon

Dragons have multiple interactions, and weapons which oppose dragons normally have a very strong effect, mainly to compensate for the power of Dragons. This is particularly useful as superbosses Shinryu and Neo Shinryu belong to the Dragon type.

2× damage dealt 8× damage dealt

Desert

Baknamy FFTA2This section about an enemy in Final Fantasy V is empty or needs to be expanded. You can help the Final Fantasy Wiki by expanding it.

Humanoid

The human type is only affected by a single weapon, the Man-Eater, which does double damage to it.

2× damage dealt

Heavy

Heavy enemies do not have certain weapons which deal greater damage to them, however, they do add several flags. Enemies with the heavy flag are immune to all forms of Instant Death or anything that could inflict HP Critical, and any form of fractional damage (applied through Harps and Gravity) will have no effect. Additionally, Doom and Calm statuses will not work. If the enemy is Undead, then using a revive to immediately kill it will not work, and full restoration abilities will not reduce HP to critical.

Undead

The Undead flag has various effects. It causes all instant death attacks to fully revive the undead enemy (allowing enemies using the Death spell on themselves to heal to full), and inversely, curative abilities deal damage. Full-cure abilities cause their HP to reach critical levels and revive spells cause instant death, unless the enemy also possess the Heavy enemy type. Strangely, the undead flag does not prevent Killer Bow from killing undead targets.

2× damage dealt 8× damage dealt


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