Final Fantasy Wiki
Advertisement

Template:Sideicon

The following is a list of status effects in Final Fantasy VII Remake. Spells and items can be used to apply beneficial status effects, also referred to in-game as "buffs", while many negative status ailments can be applied by enemies or the party. Negative statuses can be healed using abilities from the cleansing materia.

Beneficial status effects are marked by blue icons, while negative status ailments are marked by red. Status ailments with a yellow icon can have a positive or negative effect, depending on the situation.

All status effects, whether they're beneficial or ailments, have a set duration. Certain weapon upgrades can increase the duration of beneficial effects and reduce the duration of ailments.

Beneficial status effects

Regen

Regen. Regen gradually restores HP. It can be applied by the Regen spell from the healing materia. It is opposed to poison, overwriting an existing poison status, and vice versa.

Barrier

Barrier. Barrier reduces physical damage taken. It can be applied by the Barrier spell from the barrier materia.

Manaward

Manaward. Manaward reduces magic damage taken. It can be applied by the Manaward spell from the barrier materia.

Manawall

Manawall. Manawall reduces both physical and magic damage taken. It can be applied by the Manawall spell from the barrier materia.

Shield

Shield. Shield nullifies physical damage entirely. It can be applied by Aerith's level 2 Limit, Planet Protection.

Reflect

Reflect. Reflect will bounce magic spells back on the caster. It can be applied by the Carbuncle Summoning Materia.

Haste

Haste. Haste will quicken the rate at which an ATB gauge builds. It can be applied by the Haste spell from the time materia. It is opposed to slow, overwriting an existing slow status, and vice versa.

Resist

Resist. Resist prevents status ailments being inflicted on a character. It can be applied by the Resist spell from the cleansing materia.

Auto-Life

Auto-Life will automatically revive a target from incapacitation during battle. It can be granted by equipping revival earrings.

Status ailments

Poison

Poison. Poison gradually saps HP. It can be cured using Poisona or Esuna, and can be inflicted with spells from the poison materia. It is opposed to regen, overwriting an existing regen status, and vice versa.

Silence

Silence. Silence prevents a target from being able to cast spells. It can be applied by the Silence spell from the binding materia. It can be cured using Esuna.

Sleep

Sleep. Sleep renders a unit unable to act until awoken by taking physical damage. It can be applied by the Sleep spell from the binding materia. It can be cured using Esuna.

Slow

Slow. Slow decreases the rate at which a unit's ATB gauge builds. It can be applied by the Slow spell from the time materia. It is opposed to haste, overwriting an existing haste status, and vice versa.

Stop

Stop. Stop renders a target unable to act for its duration. It can be applied by the Stop spell from the time materia.

Toad

Toad. Toad greatly lowers a unit's damage in battle, and severely limits their movement speed. Characters under toad cannot cast spells, basic attacks are replaced by tongue lashes and leaps, and the unique Triangle ability is Bubble Breath. This sends slow-moving projectiles that cause minimal damage, but can make opponents flinch. Characters under Toad are capable of using items, and using a maiden's kiss item can cure toad, as can using Esuna from another character.

Toad status from FFVII Remake gameplay

Cloud, Tifa, and Aerith in toad status.

Toad can only be afflicted on the player characters by three enemies: Sahagin and Sahagin Prince through Salientian Curse and Harpoon Hurl, and Malboro through Bad Breath. The accessory called Enfeeblement Ring also puts the wearer in a permanent Toad status, only really useful for potential challenge runs.

Each character has a unique model when afflicted by the Toad status effect, such as Cloud having a tiny Buster Sword on his back, Aerith having a small pink bow on her head, Tifa being a black and white colored toad and Barret being a brown toad with sunglasses.


Berserk

Berserk. Berserk reduces a unit's Defense Defense, but increases their Strength Strength, meaning they deal more damage, but also receive more damage.

The accessory called Fury Ring puts the wearer in a permanent Berserk status. In addition, Cloud can put himself in a short duration Berserk by holding the Square during combos while in Punisher Mode.

Fury

Fury. Fury quickens a character's limit gauge build-up, but causes them to take more damage. It is opposed to sedate, overwriting an existing sedate status, and vice versa.

Sedate

Sedate. Sedate reduces a character's limit gauge buildup, but causes them to take less damage. It is opposed to fury, overwriting an existing fury status, and vice versa.

Advertisement