This is a list of abilities in Final Fantasy VII Remake.
Each party member has a basic Attack command, one Unique Ability tied to , the ability to guard by holding , and a set of abilities usable from the command menu. In addition to these, many passive abilities are provided by equipped weapons and accessories.
Many of the abilities usable from the command menu expend one or more ATB charges. A party member builds up an ATB charge gradually over time, by performing normal attacks, blocking attacks, or through various effects provided by some Complete Materia. To chain abilities together, one must build their ATB quickly in-between expending them. The abilities available from the menu are Abilities, Spells, Item, Summon, and Limit. Of the command menu abilities, only limit breaks cost no ATB charge to use.
The equipped weapon will also provide a wide variety of passive abilities, unlocked by spending Skill Points on the weapon from the Weapon Upgrades screen in the menu.
Basic commands[]
Most basic commands apply only during battle, though the command menu can be used at any time.
Command | Button | Requirement | Description |
---|---|---|---|
Commands Menu | All | Open the Commands Menu and enter Tactical Mode, slowing down time while one selects picks an ability. | |
Attack | All | Attack against a target based on the party member controlled and their weapon equipped. The attacks will also build up an ATB gauge.
For Cloud, Tifa, and Barret (when equipped with melee weapons), using the command multiple times will perform a combo of moves specific to that character and their weapon. For Cloud and Tifa, holding the button down will perform a specialized attack; Cloud will swing his sword in a wide arc, while Tifa, will perform an uppercut similar to Whirling Uppercut. Barret (when equipped with ranged weapons) and Aerith can just hold the button to unleash consecutive attacks. | |
Strong Attack | Cloud in Punisher Mode | Identical to a normal Attack in function, but more powerful, and faster. Holding the button down will cause Cloud to perform an overhead swing; doing so will briefly put him under Berserk. | |
Dodge-roll | All | Evade in the specified direction to avoid an attack. | |
Guard | All | Brace for damage, reducing damage taken by 40%, and making it slightly harder to interrupt. | |
Shortcut | All | Open up a list of shortcuts, tied to , , , or , set by the player in the menu. |
Unique Abilities[]
Command | Button | Requirement | Description |
---|---|---|---|
Punisher Mode | Cloud in Operator Mode | Switches to Punisher Mode. This mode greatly slows Cloud's movement speed, but increases his attack damage, attack speed, and gives him the ability to counterattack melee attacks against him. | |
Operator Mode | Cloud in Punisher Mode | Switches to Operator Mode, Cloud's default mode. This mode is greater for mobility and provides a mix of offense and defense. Cloud will automatically switch to this mode when dodge-rolling. | |
Charge | Barret | Causes Barret to pause and charge his weapon, filling up his Overcharge or Overrun gauge to use again. | |
Overcharge | Barret with a ranged weapon | When the charge is filled, fires several powerful bullets towards a target, filling up Barret's ATB gauge. After use, it must be recharged again. | |
Overrun | Barret with a melee weapon | When the charge is filled, Barret charges forward, pinning enemies down along the way, then jumps up and slams his weapon into the ground, dealing area-of-effect physical damage. Barret cannot be interrupted during this. | |
Whirling Uppercut | Tifa at default chi | Performs a powerful uppercut punch towards an enemy, knocking smaller enemies into the air. Increases stagger bonus damage by 5% for the rest of the stagger duration. | |
Omnistrike | Tifa with 1 chi level | Performs a shoulder barge attack towards an enemy, dealing powerful damage and increasing stagger bonus damage for the rest of the stagger duration. Accessed with 1 chi level, or 1 use of Unbridled Strength. | |
Rise and Fall | Tifa with 2 chi levels | Leaps towards a target and kicks them, then throws punches after, dealing powerful damage and increasing stagger bonus damage for the rest of the stagger duration. Accessed with 2 chi level, or 2 uses of Unbridled Strength. | |
Tempest | Aerith | - | |
Throw | Yuffie | Throws equipped shuriken towards an enemy, causing subsequent normal attacks (altered by Elemental Ninjutsu) to become ranged for a duration. | |
Retrieve | Yuffie | Causes Yuffie to jump towards and grab shuriken from afflicted enemy, dealing damage in the process and returning normal attacks to melee attacks. |
Commands Menu[]
Abilities tied to the command menu can either be used from the menu, or tied to a shortcut using . The abilities available from the menu are Abilities, Magic, Item, Summon, and Limit.
Outside of battle, only Spells and Items can be used.
Command | Requirement | Description |
---|---|---|
Abilities | Various | This skillset includes party member-specific abilities as well as those provided by Command Materia, and cost either 1 or 2 ATB charges. Among party member-specific abilities, each character has one available by default, and others that are learned by equipping weapons. Achieving 100% proficiency with one will unlock it permanently. Yuffie uniquely has a command ability that is gained from a weapon passive, rather than mastered to keep permanently: Mug. |
Spells | Magic Materia | Spells that are provided by any equipped magic materia. Spells all have a varying MP cost. In battle, they cost one ATB charge, but outside of battle, there are no restrictions. |
Item | All | Use any item that is currently usable. During battle, items cost one ATB charge to use, but outside of battle, there are no restrictions. |
Summon | Summoning Materia | Calls forth a summon from the character's equipped summoning materia. This command is only available in certain fights, and after the party takes significant damage. When the summon is active, this is replaced by "Summon Abilities". |
Summon Abilities | Active summon | Issue summon-specific commands to the active summon. Any party member can issue commands, and issuing one will use up their own ATB charges, either 1 or 2 depending on the ability. |
Limit | All | With the character's limit gauge full, use one of their available limit breaks. Unlike most abilities, this consumes no ATB. |
Cloud's weapon abilities[]
Ability | ATB cost | Power | Stagger rate | ATB regain | Interrupt strength | Interrupt defense | Weapon |
---|---|---|---|---|---|---|---|
Braver | 1 | 400 | 2 Pressure: 6 |
0 | 50 | 40 | Default |
Jump into the air and strike your foe with a powerful attack. | |||||||
Focused Thrust | 1 | 200 (total) | 6 (total) Pressure: 28 (total) |
0 | 50 | 40 | Buster Sword |
Lunge toward an enemy with a piercing strike that hits multiple times. Significantly increases stagger. | |||||||
Triple Slash | 1 | 600 (total) | 3 Pressure: 3 |
0 | 50 | 40 | Iron Blade |
Slash three enemies in quick succession, dealing more damage with each blow. | |||||||
Disorder | 1 | 80 180 (total) |
1; Pressure: 2 2x1; Pressure: 2x2 |
500 200 |
50 | 40 | Nail Bat |
Deliver a devastating attack and switch modes in one fluid motion. Top stats refer to use during Operator Mode; bottom refer to use during Punisher Mode. | |||||||
Infinity's End | 2 | 666 During Stagger: 1110 |
0 | 0 | 50 | 60 | Hardedge |
Wind up and unleash an overhead strike. Increased damage on stagger. Costs 2 ATB. | |||||||
Blade Burst | 1 | 378 | 1 | 0 | 50 | 40 | Mythril Saber |
Unleash a wave of non-elemental mako energy at an enemy in front of you with a slash of your sword. | |||||||
Counterstance | 1 | 520 (total) | 5 | 0 | 50 | 60 | Twin Stinger |
Brace for attacks and retaliate with a powerful slash. Stats refer to attacks after a successful guard. | |||||||
Information from the Final Fantasy VII Remake Ultimania. |
Barret's weapon abilities[]
Ability | ATB cost | Power | Stagger rate | ATB regain | Interrupt strength | Interrupt defense | Weapon |
---|---|---|---|---|---|---|---|
Steelskin | 1 | — | — | — | — | 60 | Default |
Temporarily reduce damage taken and how easily you are interrupted. Barret will receive 30% less damage and he won't be phased by "small attacks" (for 90 seconds). | |||||||
Focused Shot | All | 160 (1 ATB charge) 420 (2 ATB charges) 680 (3 ATB charges) |
6 (pressure varies on ATB charges) | 0 | 50 | 40 (1 ATB charge) 60 (2 or 3 ATB charges) |
Gatling Gun |
Consume all ATB charges to unleash a concentrated burst of energy. Significantly increases stagger. | |||||||
Lifesaver | 1 | — | — | — | — | 60 | Light Machine Gun |
Take damage intended for other party members. Lasts 120 seconds. | |||||||
Maximum Fury | All | 338 (total, 1 ATB charge) 780 (total, 2 ATB charges) 1,210 (total, 3 ATB charges) |
0 | 0 | 50 | 40 (1 ATB charge) 60 (2 or 3 ATB charges) |
Big Bertha |
Consume all ATB charges to fire a long stream of bullets at an enemy. | |||||||
Charging Uppercut | 1 | 250 (total) | 2 | 0 | 50 | 40 | Steel Pincers |
Rush towards an enemy and launch them into the air with a furious blow. Increases Charge. | |||||||
Smackdown | 1 | 350 | 1 Pressure: 2 |
0 | 50 | 40 | Wrecking Ball |
Strike the ground and send nearby enemies flying. | |||||||
Point Blank | All | 420 (total, 1 ATB charge) 940 (total, 2 ATB charges) 1515 (total, 3 ATB charges) |
1 | 0 | 50 | 40 | EKG Cannon |
Consume all ATB charges to deliver a close-range attack and send enemies flying. | |||||||
Information from the Final Fantasy VII Remake Ultimania. |
Tifa's weapon abilities[]
Ability | ATB cost | Power | Stagger rate | ATB regain | Interrupt strength | Interrupt defense | Weapon |
---|---|---|---|---|---|---|---|
Unbridled Strength | 1 | — | — | — | — | 40 | Default |
Strengthen basic attacks and unique abilities. | |||||||
Divekick | 1 | 378 | 1 | 0 | 50 | 40 | Leather Gloves |
Leap into the air and unleash a powerful kick. | |||||||
Overpower | 1 | 252 (total) | 4 (total) Pressure: 5 (total) |
0 | 50 | 40 | Metal Knuckles |
Use in conjunction with basic attacks to more effectively pressure enemies. | |||||||
Focused Strike | 1 | 72 | 3 Pressure: 18 |
700 | 30 | 60 | Sonic Strikers |
Evade, then unleash a charging attack. Moderately increases stagger. | |||||||
Starshower | 1 | 580 | 6 Pressure: 12 |
0 | 50 | 60 | Feathered Gloves |
Unleash a flurry of powerful strikes. Increases strength of next command executed. | |||||||
Chi Trap | 1 | 300 (total) | 10 (total) Pressure: 20 (total) |
0 | 50 | 40 | Mythril Claws |
Create a ball of energy that does continuous damage. | |||||||
True Strike | 1 | 333 | 1 | 0 | 50 | 40 | Purple Pain |
Deliver a tremendous blow at close range. Increased stagger damage bonus. | |||||||
Information from the Final Fantasy VII Remake Ultimania. |
Aerith's weapon abilities[]
Ability | ATB cost | Power | Stagger rate | ATB regain | Interrupt strength | Interrupt defense | Weapon |
---|---|---|---|---|---|---|---|
Soul Drain | 1 | 140 | 1 Pressure: 2 |
0 | 50 | 40 | Default |
Unleash an attack that absorbs MP. Absorbs additional MP from staggered enemies. Recovers 3% max MP or 15% against a staggered enemy | |||||||
Arcane Ward | 1 | — | — | — | — | 40 | Guard Stick |
Conjure a ward. Attack spells cast within the ward will automatically be cast twice. Ward lasts 180 seconds | |||||||
Sorcerous Storm | 1 | 294 | 1 | 0 | 50 | 40 | Silver Staff |
Deal magic damage to nearby enemies. | |||||||
Fleeting Familiar | 1 | — | — | — | — | 40 | Arcane Scepter |
Summon a fairy that attacks your enemies periodically as wells as after you use abilities and spells. Familiar lasts 240 seconds | |||||||
Ray of Judgment | 2 | 640 (total) | 10 (total) Pressure: 20 (total) |
0 | 50 | 40 | Mythril Rod |
Fire an energy burst that hits multiple times. Increased stagger damage bonus. Costs 2 ATB. | |||||||
Lustrous Shield | 1 | — | — | — | — | 40 | Bladed Staff |
Conjure a magical shield that keeps enemies at bay and stops projectiles. Shield lasts 120 seconds, up to 3 allowed at once | |||||||
ATB Ward | 2 | — | — | — | — | 40 | Reinforced Staff |
Conjure a magical ward. Allies who use ATB within it regain partial ATB from your gauge. Costs 2 ATB. Ward lasts 240 seconds | |||||||
Information from the Final Fantasy VII Remake Ultimania. |
Yuffie's weapon abilities[]
Ability | ATB cost | Weapon |
---|---|---|
Art of War | 1 | Default |
Buffet an enemy with blows, and all subsequent attacks deal increased damage. | ||
Windstorm | 1 | Default |
Create a gust of wind that damages nearby enemies and launches them toward you. | ||
Fire Ninjutsu | 1 | 4-Point Shuriken |
Use and temporarily enhance fire ninjutsu. | ||
Ice Ninjutsu | 1 | 4-Point Shuriken |
Use and temporarily enhance ice ninjutsu. | ||
Lightning Ninjutsu | 1 | 4-Point Shuriken |
Use and temporarily enhance lightning ninjutsu. | ||
Wind Ninjutsu | 1 | 4-Point Shuriken |
Use and temporarily enhance wind ninjutsu. | ||
Brumal Form | 1 | Boomerang |
Evade an attack. ATB increases when successful. Can use while airborne. | ||
Banishment | 2 | Steel Reaper |
ATB spent on other commands increases damage dealt. Affinity changes with ninjutsu. Works in the air. | ||
Cactuar Caper | 1 | Cacstar |
Let the shuriken run around, mowing down all enemies it touches. Can use while airborne. |
Sonon's weapon abilities[]
Ability | ATB cost | Weapon |
---|---|---|
Twirling Lunge | 1 | Default |
Swirling Storm | 1 | Marshalist's Staff |
Strike a foe myriad times, dealing a large amount of damage. | ||
Fighting Spirit | 1 | Indurate Staff |
Continue targeting a single enemy to deal increased damage. | ||
Incite | 1 | Djinn Staff |
Draw the attention of a weak foe until Yuffie deals it a certain amount of damage. |
Guests' abilities[]
As guests are uncontrollable by the player, they use abilities according to their AI.
Red XIII's abilities[]
Ability | Description |
---|---|
Stardust Ray | Bombards enemies with stars. |
Sidewinder | Somersaults into the air and strikes enemies. |