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{{sideicon|prime=FFVIII}}
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{{DISPLAYTITLE:''Final Fantasy VIII'' demo}}
{{sideicon|FFVIII}}
 
 
[[File:FFVIII_Trial_Version.png|thumb|250px|The intro.]]
 
[[File:FFVIII_Trial_Version.png|thumb|250px|The intro.]]
:''For the technical remake of the ballroom dance scene, see: [[Final Fantasy VIII Technical Demo]]''.
+
:''For the technical remake of the ballroom dance scene, see: [[Final Fantasy VIII technical demo]]''.
 
{{Q|The Dollet dukedom, at war with the Galbadia Army have requested 'Garden' to dispatch 'SeeD'. The world renowned special team 'SeeD' from 'Garden'. The high-speed vessels in which they ride are about to land in Dollet dukedom...|PlayStation version intro}}
 
{{Q|The Dollet dukedom, at war with the Galbadia Army have requested 'Garden' to dispatch 'SeeD'. The world renowned special team 'SeeD' from 'Garden'. The high-speed vessels in which they ride are about to land in Dollet dukedom...|PlayStation version intro}}
 
''[[Final Fantasy VIII]]'' had several '''demos''' released; for both the [[PlayStation]] and [[Microsoft Windows|PC]] versions. The first PlayStation demo is known for playing slightly different from the finalized version, with [[Selphie Tilmitt|Selphie]] and [[Quistis Trepe|Quistis]] absent and the scene's original music, which ended up being replaced, still intact.
 
''[[Final Fantasy VIII]]'' had several '''demos''' released; for both the [[PlayStation]] and [[Microsoft Windows|PC]] versions. The first PlayStation demo is known for playing slightly different from the finalized version, with [[Selphie Tilmitt|Selphie]] and [[Quistis Trepe|Quistis]] absent and the scene's original music, which ended up being replaced, still intact.
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In Europe, a slightly more polished version of the ''Final Fantasy VIII'' demo came with a special issue of the ''Official PlayStation Magazine'', and a second demo disc featuring early cuts of the "[[Liberi Fatali]]" and [[Waltz for the Moon|ballroom scene]] FMV's respectively was packaged along with the Platinum Edition (re-release) of ''[[Final Fantasy VII]]''.
 
In Europe, a slightly more polished version of the ''Final Fantasy VIII'' demo came with a special issue of the ''Official PlayStation Magazine'', and a second demo disc featuring early cuts of the "[[Liberi Fatali]]" and [[Waltz for the Moon|ballroom scene]] FMV's respectively was packaged along with the Platinum Edition (re-release) of ''[[Final Fantasy VII]]''.
  +
  +
In France, the disc came with the October-November 1999 PlayStation Magazine special issue. The only notable difference with the retail game was stronger characters. It was relatively easy to defeat X-ATM092, which was called Goliath.
   
 
A demo version without Rinoa also exists that is closer to the final game.
 
A demo version without Rinoa also exists that is closer to the final game.
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===Differences from the final game===
 
===Differences from the final game===
 
[[File:FFVIII Demo Comparison.jpg|thumb|Demo (top) compared to the final game (bottom).]]
 
[[File:FFVIII Demo Comparison.jpg|thumb|Demo (top) compared to the final game (bottom).]]
The demo takes place at the [[Siege of Dollet]], with [[Rinoa Heartilly|Rinoa]] in the party replacing [[Seifer Almasy|Seifer]] and Selphie for the bits they are playable in the finalized game. The party wear their normal clothes instead of the [[SeeD]] cadet uniforms they do in the final game, and the demo's FMVs are altered to show Rinoa in place of Selphie, and the different wardrobe; the characters' facial structures also differ slightly from the final game's FMVs. The dialogue is completely different from the final game with some terms translated differently. The demo's storyline implies that the player party is the SeeD rather than the mission being a SeeD exam.
+
The demo takes place at the [[Siege of Dollet]], with [[Rinoa Heartilly|Rinoa]] in the party replacing [[Seifer Almasy|Seifer]] and Selphie for the bits they are playable in the finalized game. The characters wear their normal clothes instead of the [[SeeD]] cadet uniforms they don in the final game, and the demo's FMVs are altered to show Rinoa in place of Selphie, and the different wardrobe; the characters' facial structures also differ slightly from the final game's FMVs. The dialogue is completely different from the final game with some terms translated differently.
   
 
At the beginning of the demo the scene at the beach is longer with Seifer explaining the party's objective, as the demo lacks the scene present in the final game where [[Xu]] explains the mission within the vessel. On the Central Square, Zell comments on the dog licking Seifer, Rinoa laughs and Seifer shoos the dog away, annoyed. Seifer doesn't call Zell a "chicken-wuss", but instead comments on how taking the dog along instead of Zell would prove more worthwhile, sending Zell into a rage.
 
At the beginning of the demo the scene at the beach is longer with Seifer explaining the party's objective, as the demo lacks the scene present in the final game where [[Xu]] explains the mission within the vessel. On the Central Square, Zell comments on the dog licking Seifer, Rinoa laughs and Seifer shoos the dog away, annoyed. Seifer doesn't call Zell a "chicken-wuss", but instead comments on how taking the dog along instead of Zell would prove more worthwhile, sending Zell into a rage.
   
The communications tower (called "antenna facility" in the demo) doesn't have the [[Blind (ability)|Blind]] [[Draw Point|draw point]] the final game has, and instead of Selphie, a Dollet soldier delivers the withdrawal order, and unlike in the final game, the demo only has 15 minutes to reach the shore. At the demo's end, Squall and co rush back to the vessel and the X-ATM092 is destroyed by a [[Dollet]] soldier instead of Quistis. Production credits appear overlaid the FMV and the scene cuts off as the vessel leaves the shore, ending with a message "Winter 1999".
+
The communications tower (called "antenna facility" in the demo) doesn't have the [[Blind (ability)|Blind]] [[draw point]] the final game has, and instead of Selphie, a Dollet soldier delivers the withdrawal order; unlike in the final game, the demo only has 15 minutes to reach the shore. At the demo's end, Squall and the others rush back to the vessel and the X-ATM092 is destroyed by a [[Dollet]] soldier instead of Quistis. Production credits appear overlaying the FMV and the scene cuts off as the vessel leaves the shore, ending with a message stating "Winter 1999".
   
 
===Gameplay===
 
===Gameplay===
 
[[File:FFVIII W-Item.png|thumb|left|Dummied command W-Item.]]
 
[[File:FFVIII W-Item.png|thumb|left|Dummied command W-Item.]]
The party has [[Leviathan#Final Fantasy VIII|Leviathan]], which is the only [[Guardian Force]] the party can [[Summon (command)#Final Fantasy VIII|summon]] as the [[menu]] is disabled. The most spells that can be [[draw]]n at once is only three. Squall has Fated Circle instead of Rough Divide for his [[Renzokuken|C. Sword]] finisher and the player cannot enter Zell's [[Duel|Fight]] commands; instead, Zell performs a scripted [[Limit Break (Final Fantasy VIII)|Limit Break]]. The demo is more difficult than the actual scene in the final game due to the disabled menu, which prevents the player from customizing the [[party]], and the characters can't [[Level|level up]].
+
The party has [[Leviathan (Final Fantasy VIII)|Leviathan]], which is the only [[Guardian Force]] the party can [[Summon (command)#Final Fantasy VIII|summon]] as the [[menu]] is disabled. The most spells that can be [[Draw (Final Fantasy VIII)|drawn]] at once is only three. Squall has Fated Circle instead of Rough Divide for his [[Renzokuken|C. Sword]] finisher and the player cannot enter Zell's [[Duel|Fight]] commands; instead, Zell performs a scripted [[Limit Break (Final Fantasy VIII)|Limit Break]]. The demo is more difficult than the actual scene in the final game due to the disabled menu, which prevents the player from customizing the [[party]], and the characters can't [[Level|level up]].
   
Certain sound effects and animations are slightly different in the demo than in the final game and the [[X-ATM092]] is considered impossible to destroy. Even if Rinoa is in the demo she has no spoken lines and nobody refers to her during gameplay. She also has no Limit Break and cannot use the Draw command, but she can summon Leviathan to battle.
+
Certain sound effects and animations are slightly different in the demo than in the final game and the [[X-ATM092]] is considered impossible to destroy (Except in the French Demo). Even though Rinoa is in the demo, she has no spoken lines and nobody refers to her during gameplay. She also has no Limit Break and cannot use the Draw command, but she can summon Leviathan into battle.
   
The demo has two extra [[Dummied content|dummied]] command abilities that were removed for the second, non Rinoa demo: Fortify and W-Item. W-Item works the same its equivalent in ''Final Fantasy VII'' and uses two items per turn, and Fortify casts cure, even if its description suggests it would heal a Guardian Force. Despite Rinoa not speaking in the demo, she has an unused line: "I wonder how many enemy reinforcements are coming." The demo also has a limited debug room, with half the options being jumps to non-existant maps, and the other half of the options being simply broken. <!--see this article's talk page for a link for this info-->
+
The demo has two extra [[Dummied content|dummied]] command abilities that were removed for the second, non-Rinoa demo: Fortify and W-Item. W-Item works the same its equivalent in ''Final Fantasy VII'' and uses two items per turn, and Fortify casts Cure, even if its description suggests it would heal a Guardian Force. Despite Rinoa not speaking in the demo, she has an unused line: "I wonder how many enemy reinforcements are coming." The demo also has a limited debug room, with half the options being jumps to non-existent maps, and the other half of the options simply being broken. <!--see this article's talk page for a link for this info-->
 
{{-}}
 
{{-}}
   
 
===Music===
 
===Music===
{{Listen|filename=Raid On Dollet.ogg|songname="Raid On Dollet"}}
+
{{audio|filename=Raid On Dollet.ogg|title="Raid On Dollet"}}
During the demo the track "[[Siege of Dollet#Musical themes|Raid on Dollet]]" plays, which [[Dummied content|was replaced]] by "[[Siege of Dollet#Musical themes|The Landing]]" in the final game, and "Raid on Dollet" never appeared on the game's [[Final Fantasy VIII: Original Soundtrack|original soundtrack]]. Although no official reasoning has been given, it is presumed that "Raid on Dollet" was taken out due to sounding too similar to the theme of the film ''{{w|The Rock (film)|The Rock}}'' composed by Nick Glennie-Smith and Hans Zimmer.
+
During the demo the track "[[Siege of Dollet#Musical themes|Raid on Dollet]]" plays, which was replaced by "[[Siege of Dollet#Musical themes|The Landing]]" in the final game, and "Raid on Dollet" never appeared on the game's [[Final Fantasy VIII: Original Soundtrack|original soundtrack]]. Although no official reasoning has been given, it is presumed that "Raid on Dollet" was taken out due to sounding too similar to the theme of the film ''[[wikipedia:The Rock (film)|The Rock]]'' composed by Nick Glennie-Smith and Hans Zimmer.
   
A version of "[[Prelude]]" plays in the PlayStation demo's menu that isn't included in the full game.
+
A version of "[[Prelude (theme)|Prelude]]" plays in the PlayStation demo's menu that isn't included in the full game.
   
 
==PC version demo==
 
==PC version demo==
The PC-version demo was available for download shortly before the game was out and included the [[Waltz for the Moon|the ballroom scene]] and Squall and Quistis's trip to the [[Balamb Garden]] training center, ending with the boss battle against [[Granaldo]]. All the dialogue plays the same as in the finalized game, but notably, the party has Leviathan, a Guardian Force not available at that point. Due to limited [[Junction System|junction]] magic available, the PC demo is also harder than the final game, especially if the player ends up encountering the [[T-Rexaur]].
+
The PC version demo was available for download shortly before the game was out and included the [[Waltz for the Moon|the ballroom scene]] and Squall and Quistis's trip to the [[Balamb Garden]] training center, ending with the boss battle against [[Granaldo]]. All the dialogue plays the same as in the finalized game, but notably, the party has Leviathan, a Guardian Force not available at that point. Due to limited [[Junction system|junction]] magic available, the PC demo is also harder than the final game, especially if the player ends up encountering the [[T-Rexaur]].
   
 
Guardian Forces:
 
Guardian Forces:
*Level 8 [[Shiva]]
+
*Level 8 [[Shiva (Final Fantasy VIII)|Shiva]]
*Level 4 [[Siren (summon)|Siren]]
+
*Level 4 [[Siren (Final Fantasy VIII)|Siren]]
 
*Level 4 Leviathan
 
*Level 4 Leviathan
   
 
==Gallery==
 
==Gallery==
  +
<gallery>
{{Gallery|class=FFVIIIa
 
|File:FFVIII_Demo_Landing.png|The party landed in Dollet.
+
FFVIII_Demo_Landing.png|The party landed in Dollet.
|File:FFVIII_Demo_Battle.png|The battle scene.
+
FFVIII_Demo_Battle.png|The battle scene.
|File:Rinoa in Dollet.jpg|Rinoa replaces Selphie in the PlayStation demo.
+
Rinoa in Dollet.jpg|Rinoa replaces Selphie in the PlayStation demo.
|File:FFVIII Demo Game Over.png|[[Game Over (term)|Game Over]] screen.
+
FFVIII Demo Game Over.png|[[Game Over (term)|Game Over]] screen.
|File:FFVIII Fortify.png|Dummied Fortify command.
+
FFVIII Fortify.png|Dummied Fortify command.
  +
</gallery>
}}
 
   
 
==Trivia==
 
==Trivia==
 
*The North American release of the PlayStation demo was rated M (Mature). The full game is rated T (Teen). This makes the ''Final Fantasy VIII'' Demo the first ''Final Fantasy'' release to receive the M rating.
 
*The North American release of the PlayStation demo was rated M (Mature). The full game is rated T (Teen). This makes the ''Final Fantasy VIII'' Demo the first ''Final Fantasy'' release to receive the M rating.
  +
*The Dollet evacuation FMV in the final game still has some remnants from the demo version. During the scene Selphie and Zell run across the beach toward the camera, Selphie has Rinoa's shadow. When X-ATM092 searches its target the scene is black and white and grainy and from the robot's point of view; Squall running toward the vessel was re-rendered in a SeeD cadet uniform, but Rinoa and Zell in his casual clothes still appear small in the background, instead of Selphie and Zell in his cadet uniform. (''See a [https://youtu.be/PlAfZb2I7_k comparison video on YouTube].'')
   
 
==External links==
 
==External links==
 
*[http://www.youtube.com/watch?v=hvCQO2nvDzQ ''Final Fantasy VIII'' PlayStation demo playthrough]
 
*[http://www.youtube.com/watch?v=hvCQO2nvDzQ ''Final Fantasy VIII'' PlayStation demo playthrough]
  +
*[https://www.ffworld.com/2016/10/17/petite-histoire-des-demos-jouables-de-final-fantasy/ French website detailing the demo (in French)]
  +
 
{{navbox FFVIII}}
 
{{navbox demos}}
   
{{FFVIII}}
 
{{demos}}
 
 
[[Category:Final Fantasy VIII]]
 
[[Category:Final Fantasy VIII]]
  +
[[Category:Demos]]

Revision as of 01:39, 11 January 2019

Template:Sideicon

FFVIII Trial Version

The intro.

For the technical remake of the ballroom dance scene, see: Final Fantasy VIII technical demo.

The Dollet dukedom, at war with the Galbadia Army have requested 'Garden' to dispatch 'SeeD'. The world renowned special team 'SeeD' from 'Garden'. The high-speed vessels in which they ride are about to land in Dollet dukedom...

PlayStation version intro

Final Fantasy VIII had several demos released; for both the PlayStation and PC versions. The first PlayStation demo is known for playing slightly different from the finalized version, with Selphie and Quistis absent and the scene's original music, which ended up being replaced, still intact.

PlayStation demo

Demo to game comparison

Demo (top) to final game (bottom) comparison.

The PlayStation demo is included along with the Japanese and North American releases of Brave Fencer Musashi. In North America it was released October 31, 1998, and the disc the demo is on is called SquareSoft '98 Collector's CD Vol 2 - Final Fantasy VIII. At the time, the fast food chain Pizza Hut also had a deal where they gave out PlayStation demo discs with their pizzas, and Final Fantasy VIII was in this offer as well.

In Europe, a slightly more polished version of the Final Fantasy VIII demo came with a special issue of the Official PlayStation Magazine, and a second demo disc featuring early cuts of the "Liberi Fatali" and ballroom scene FMV's respectively was packaged along with the Platinum Edition (re-release) of Final Fantasy VII.

In France, the disc came with the October-November 1999 PlayStation Magazine special issue. The only notable difference with the retail game was stronger characters. It was relatively easy to defeat X-ATM092, which was called Goliath.

A demo version without Rinoa also exists that is closer to the final game.

Differences from the final game

FFVIII Demo Comparison

Demo (top) compared to the final game (bottom).

The demo takes place at the Siege of Dollet, with Rinoa in the party replacing Seifer and Selphie for the bits they are playable in the finalized game. The characters wear their normal clothes instead of the SeeD cadet uniforms they don in the final game, and the demo's FMVs are altered to show Rinoa in place of Selphie, and the different wardrobe; the characters' facial structures also differ slightly from the final game's FMVs. The dialogue is completely different from the final game with some terms translated differently.

At the beginning of the demo the scene at the beach is longer with Seifer explaining the party's objective, as the demo lacks the scene present in the final game where Xu explains the mission within the vessel. On the Central Square, Zell comments on the dog licking Seifer, Rinoa laughs and Seifer shoos the dog away, annoyed. Seifer doesn't call Zell a "chicken-wuss", but instead comments on how taking the dog along instead of Zell would prove more worthwhile, sending Zell into a rage.

The communications tower (called "antenna facility" in the demo) doesn't have the Blind draw point the final game has, and instead of Selphie, a Dollet soldier delivers the withdrawal order; unlike in the final game, the demo only has 15 minutes to reach the shore. At the demo's end, Squall and the others rush back to the vessel and the X-ATM092 is destroyed by a Dollet soldier instead of Quistis. Production credits appear overlaying the FMV and the scene cuts off as the vessel leaves the shore, ending with a message stating "Winter 1999".

Gameplay

FFVIII W-Item

Dummied command W-Item.

The party has Leviathan, which is the only Guardian Force the party can summon as the menu is disabled. The most spells that can be drawn at once is only three. Squall has Fated Circle instead of Rough Divide for his C. Sword finisher and the player cannot enter Zell's Fight commands; instead, Zell performs a scripted Limit Break. The demo is more difficult than the actual scene in the final game due to the disabled menu, which prevents the player from customizing the party, and the characters can't level up.

Certain sound effects and animations are slightly different in the demo than in the final game and the X-ATM092 is considered impossible to destroy (Except in the French Demo). Even though Rinoa is in the demo, she has no spoken lines and nobody refers to her during gameplay. She also has no Limit Break and cannot use the Draw command, but she can summon Leviathan into battle.

The demo has two extra dummied command abilities that were removed for the second, non-Rinoa demo: Fortify and W-Item. W-Item works the same its equivalent in Final Fantasy VII and uses two items per turn, and Fortify casts Cure, even if its description suggests it would heal a Guardian Force. Despite Rinoa not speaking in the demo, she has an unused line: "I wonder how many enemy reinforcements are coming." The demo also has a limited debug room, with half the options being jumps to non-existent maps, and the other half of the options simply being broken.

Music

During the demo the track "Raid on Dollet" plays, which was replaced by "The Landing" in the final game, and "Raid on Dollet" never appeared on the game's original soundtrack. Although no official reasoning has been given, it is presumed that "Raid on Dollet" was taken out due to sounding too similar to the theme of the film The Rock composed by Nick Glennie-Smith and Hans Zimmer.

A version of "Prelude" plays in the PlayStation demo's menu that isn't included in the full game.

PC version demo

The PC version demo was available for download shortly before the game was out and included the the ballroom scene and Squall and Quistis's trip to the Balamb Garden training center, ending with the boss battle against Granaldo. All the dialogue plays the same as in the finalized game, but notably, the party has Leviathan, a Guardian Force not available at that point. Due to limited junction magic available, the PC demo is also harder than the final game, especially if the player ends up encountering the T-Rexaur.

Guardian Forces:

Gallery

Trivia

  • The North American release of the PlayStation demo was rated M (Mature). The full game is rated T (Teen). This makes the Final Fantasy VIII Demo the first Final Fantasy release to receive the M rating.
  • The Dollet evacuation FMV in the final game still has some remnants from the demo version. During the scene Selphie and Zell run across the beach toward the camera, Selphie has Rinoa's shadow. When X-ATM092 searches its target the scene is black and white and grainy and from the robot's point of view; Squall running toward the vessel was re-rendered in a SeeD cadet uniform, but Rinoa and Zell in his casual clothes still appear small in the background, instead of Selphie and Zell in his cadet uniform. (See a comparison video on YouTube.)

External links