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FFTA Reaction Ability Icon

Reaction abilities (リアクションアビリティ, Riakushon Abiriti?) in Final Fantasy Tactics Advance are learned via Ability Points (AP). Each character can equip one reaction ability. Reaction abilities activate when their trigger condition is met. The reaction abilities vary, ranging from retaliating actions to bestowing positive status.

Ability list[]

Name Description Trigger AP Job
Absorb MP Gain MP from magic or skill used against unit Attacked by magic or skill that uses MP 300 Elementalist/Illusionist
Auto Regen Bestows Regen on self Attacked by another unit 300 Gadgeteer/Hunter/Sniper
Block Arrows Block all arrow attacks Any arrow attack 300 Animist/Archer
Bonecrusher Counter with 1.5 times damage. Only affects first weapon if two weapons are equipped. Physically attacked by another unit who is in range for the counter 300 Fighter/Templar
Catch Catch Thrown/Hurled items and add them to inventory. Anything thrown at the user 300 Juggler/Red Mage
Counter Counter an enemy's attack Targetted by a physical attack by another unit who is in range for the counter 300 Thief / White Monk
Damage > MP Converts HP damage to MP damage Attacked by another unit (does not trigger when unit has zero MP) 300 Blue Mage/Gadgeteer/Morpher
Dragonheart Bestows Auto-Life on self Attacked by another unit 300 Dragoon
Last Berserk Inflicts Berserk on self when in Critical status Attacked by another unit which results in Critical status 300 Defender
Last Haste Bestows Haste on self when in Critical status Attacked by another unit which results in Critical status 300 Beastmaster/Mog Knight/Ninja
Last Quicken Immediately take a turn when in Critical status Attacked by another unit which results in Critical status 300 Time Mage
Reflex Completely dodge attacks Attacked by another unit using the Fight command 300 Fencer/Paladin/Sage/White Monk
Return Fire Return arrow attacks Any arrow attack 300 Assassin/Juggler
Return Magic Counter magic attacks with the same spell Magically attacked by another unit 300 Bishop/Black Mage
Strikeback Block attack and counter Attacked by another unit using the Fight command and in range for the counter 300 Fighter/Gladiator
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